- 260001 constexpr std::uintptr_t interp_method = 0x48 ;
- 260002 constexpr std::uintptr_t interp_invoke_impl = 0x50 ;
- 260003 constexpr std::uintptr_t method_info = 0x58 ;
- 260004 constexpr std::uintptr_t original_method_info = 0x60 ;
- 260005 constexpr std::uintptr_t data = 0x68 ;
- 260006 constexpr std::uintptr_t method_is_virtual = 0x70 ;
- 260007 constexpr std::uintptr_t delegates = 0x78 ;
- 260008 }
- 260009
- 260010 namespace UnityEngine_Events__UnityEvent`2
- 260011 {
- 260012 constexpr std::uintptr_t m_Calls = 0x10 ;
- 260013 constexpr std::uintptr_t m_PersistentCalls = 0x18 ;
- 260014 constexpr std::uintptr_t m_CallsDirty = 0x20 ;
- 260015 constexpr std::uintptr_t m_InvokeArray = 0x0 ;
- 260016 }
- 260017
- 260018 namespace UnityEngine_Events__UnityAction`3
- 260019 {
- 260020 constexpr std::uintptr_t method_ptr = 0x10 ;
- 260021 constexpr std::uintptr_t invoke_impl = 0x18 ;
- 260022 constexpr std::uintptr_t m_target = 0x20 ;
- 260023 constexpr std::uintptr_t method = 0x28 ;
- 260024 constexpr std::uintptr_t delegate_trampoline = 0x30 ;
- 260025 constexpr std::uintptr_t extra_arg = 0x38 ;
- 260026 constexpr std::uintptr_t method_code = 0x40 ;
- 260027 constexpr std::uintptr_t interp_method = 0x48 ;
- 260028 constexpr std::uintptr_t interp_invoke_impl = 0x50 ;
- 260029 constexpr std::uintptr_t method_info = 0x58 ;
- 260030 constexpr std::uintptr_t original_method_info = 0x60 ;
- 260031 constexpr std::uintptr_t data = 0x68 ;
- 260032 constexpr std::uintptr_t method_is_virtual = 0x70 ;
- 260033 constexpr std::uintptr_t delegates = 0x78 ;
- 260034 }
- 260035
- 260036 namespace UnityEngine_Events__UnityEvent`3
- 260037 {
- 260038 constexpr std::uintptr_t m_Calls = 0x10 ;
- 260039 constexpr std::uintptr_t m_PersistentCalls = 0x18 ;
- 260040 constexpr std::uintptr_t m_CallsDirty = 0x20 ;
- 260041 constexpr std::uintptr_t m_InvokeArray = 0x0 ;
- 260042 }
- 260043
- 260044 namespace UnityEngine_Events__UnityAction`4
- 260045 {
- 260046 constexpr std::uintptr_t method_ptr = 0x10 ;
- 260047 constexpr std::uintptr_t invoke_impl = 0x18 ;
- 260048 constexpr std::uintptr_t m_target = 0x20 ;
- 260049 constexpr std::uintptr_t method = 0x28 ;
- 260050 constexpr std::uintptr_t delegate_trampoline = 0x30 ;
- 260051 constexpr std::uintptr_t extra_arg = 0x38 ;
- 260052 constexpr std::uintptr_t method_code = 0x40 ;
- 260053 constexpr std::uintptr_t interp_method = 0x48 ;
- 260054 constexpr std::uintptr_t interp_invoke_impl = 0x50 ;
- 260055 constexpr std::uintptr_t method_info = 0x58 ;
- 260056 constexpr std::uintptr_t original_method_info = 0x60 ;
- 260057 constexpr std::uintptr_t data = 0x68 ;
- 260058 constexpr std::uintptr_t method_is_virtual = 0x70 ;
- 260059 constexpr std::uintptr_t delegates = 0x78 ;
- 260060 }
- 260061
- 260062 namespace UnityEngine_Events__UnityEvent`4
- 260063 {
- 260064 constexpr std::uintptr_t m_Calls = 0x10 ;
- 260065 constexpr std::uintptr_t m_PersistentCalls = 0x18 ;
- 260066 constexpr std::uintptr_t m_CallsDirty = 0x20 ;
- 260067 constexpr std::uintptr_t m_InvokeArray = 0x0 ;
- 260068 }
- 260069
- 260070 namespace UnityEngine_Serialization__FormerlySerializedAsAttribute
- 260071 {
- 260072 constexpr std::uintptr_t m_oldName = 0x10 ;
- 260073 }
- 260074
- 260075 namespace UnityEngine_Categorization__ElementInfoAttribute
- 260076 {
- 260077 constexpr std::uintptr_t _Order_k__BackingField = 0x10 ;
- 260078 constexpr std::uintptr_t _Name_k__BackingField = 0x18 ;
- 260079 }
- 260080
- 260081 namespace UnityEngine_Categorization__CategoryInfoAttribute
- 260082 {
- 260083 constexpr std::uintptr_t _Order_k__BackingField = 0x10 ;
- 260084 constexpr std::uintptr_t _Name_k__BackingField = 0x18 ;
- 260085 }
- 260086
- 260087 namespace UnityEngine_Bindings__BlittableArrayWrapper
- 260088 {
- 260089 constexpr std::uintptr_t data = 0x0 ;
- 260090 constexpr std::uintptr_t size = 0x8 ;
- 260091 constexpr std::uintptr_t updateFlags = 0xC ;
- 260092 }
- 260093
- 260094 namespace UnityEngine_Bindings__BlittableListWrapper
- 260095 {
- 260096 constexpr std::uintptr_t arrayWrapper = 0x0 ;
- 260097 constexpr std::uintptr_t listSize = 0x10 ;
- 260098 }
- 260099
- 260100 namespace UnityEngine_Bindings__ManagedSpanWrapper
- 260101 {
- 260102 constexpr std::uintptr_t begin = 0x0 ;
- 260103 constexpr std::uintptr_t length = 0x8 ;
- 260104 }
- 260105
- 260106 namespace UnityEngine_Scripting_APIUpdating__MovedFromAttributeData
- 260107 {
- 260108 constexpr std::uintptr_t className = 0x0 ;
- 260109 constexpr std::uintptr_t nameSpace = 0x8 ;
- 260110 constexpr std::uintptr_t assembly = 0x10 ;
- 260111 constexpr std::uintptr_t classHasChanged = 0x18 ;
- 260112 constexpr std::uintptr_t nameSpaceHasChanged = 0x19 ;
- 260113 constexpr std::uintptr_t assemblyHasChanged = 0x1A ;
- 260114 constexpr std::uintptr_t autoUdpateAPI = 0x1B ;
- 260115 }
- 260116
- 260117 namespace UnityEngine_Scripting_APIUpdating__MovedFromAttribute
- 260118 {
- 260119 constexpr std::uintptr_t TypeInfo = 0x107DAA98 ;
- 260120 constexpr std::uintptr_t data = 0x10 ;
- 260121 }
- 260122
- 260123 namespace UnityEngine_SceneManagement__Scene
- 260124 {
- 260125 constexpr std::uintptr_t m_Handle = 0x0 ;
- 260126 }
- 260127
- 260128 namespace UnityEngine_SceneManagement__SceneHandle
- 260129 {
- 260130 constexpr std::uintptr_t m_Value = 0x0 ;
- 260131 }
- 260132
- 260133 namespace UnityEngine_SceneManagement__LoadSceneMode
- 260134 {
- 260135 constexpr std::uintptr_t value__ = 0x0 ;
- 260136 }
- 260137
- 260138 namespace UnityEngine_SceneManagement__LocalPhysicsMode
- 260139 {
- 260140 constexpr std::uintptr_t value__ = 0x0 ;
- 260141 }
- 260142
- 260143 namespace UnityEngine_SceneManagement__LoadSceneParameters
- 260144 {
- 260145 constexpr std::uintptr_t m_LoadSceneMode = 0x0 ;
- 260146 constexpr std::uintptr_t m_LocalPhysicsMode = 0x4 ;
- 260147 }
- 260148
- 260149 namespace UnityEngine_SceneManagement__CreateSceneParameters
- 260150 {
- 260151 constexpr std::uintptr_t m_LocalPhysicsMode = 0x0 ;
- 260152 }
- 260153
- 260154 namespace UnityEngine_SceneManagement__UnloadSceneOptions
- 260155 {
- 260156 constexpr std::uintptr_t value__ = 0x0 ;
- 260157 }
- 260158
- 260159 namespace UnityEngine_LowLevel__PlayerLoopSystemInternal
- 260160 {
- 260161 constexpr std::uintptr_t type = 0x0 ;
- 260162 constexpr std::uintptr_t updateDelegate = 0x8 ;
- 260163 constexpr std::uintptr_t updateFunction = 0x10 ;
- 260164 constexpr std::uintptr_t loopConditionFunction = 0x18 ;
- 260165 constexpr std::uintptr_t numSubSystems = 0x20 ;
- 260166 }
- 260167
- 260168 namespace UnityEngine_LowLevel__PlayerLoopSystem
- 260169 {
- 260170 constexpr std::uintptr_t type = 0x0 ;
- 260171 constexpr std::uintptr_t subSystemList = 0x8 ;
- 260172 constexpr std::uintptr_t updateDelegate = 0x10 ;
- 260173 constexpr std::uintptr_t updateFunction = 0x18 ;
- 260174 constexpr std::uintptr_t loopConditionFunction = 0x20 ;
- 260175 }
- 260176
- 260177 namespace UnityEngine_Pool__ObjectPool`1
- 260178 {
- 260179 constexpr std::uintptr_t m_List = 0x0 ;
- 260180 }
- 260181
- 260182 namespace UnityEngine_Pool__PooledObject`1
- 260183 {
- 260184 constexpr std::uintptr_t m_ToReturn = 0xFFFFFFFFFFFFFFF0 ;
- 260185 }
- 260186
- 260187 namespace UnityEngine_Networking_PlayerConnection__MessageEventArgs
- 260188 {
- 260189 constexpr std::uintptr_t playerId = 0x10 ;
- 260190 constexpr std::uintptr_t data = 0x18 ;
- 260191 }
- 260192
- 260193 namespace UnityEngine_Networking_PlayerConnection__PlayerConnection
- 260194 {
- 260195 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
- 260196 constexpr std::uintptr_t m_PlayerEditorConnectionEvents = 0x18 ;
- 260197 constexpr std::uintptr_t m_connectedPlayers = 0x20 ;
- 260198 constexpr std::uintptr_t m_IsInitilized = 0x28 ;
- 260199
- 260200 namespace _static
- 260201 {
- 260202 constexpr std::uintptr_t connectionNative = 0x0 ;
- 260203 constexpr std::uintptr_t s_Instance = 0x8 ;
- 260204 }
- 260205
- 260206 }
- 260207
- 260208 namespace UnityEngine_Networking_PlayerConnection__PlayerEditorConnectionEvents
- 260209 {
- 260210 constexpr std::uintptr_t m_MessageTypeSubscribers = 0x10 ;
- 260211 constexpr std::uintptr_t m_SubscriberLookup = 0x18 ;
- 260212 constexpr std::uintptr_t connectionEvent = 0x20 ;
- 260213 constexpr std::uintptr_t disconnectionEvent = 0x28 ;
- 260214 }
- 260215
- 260216 namespace UnityEngine_Internal__DefaultValueAttribute
- 260217 {
- 260218 constexpr std::uintptr_t DefaultValue = 0x10 ;
- 260219 }
- 260220
- 260221 namespace UnityEngine_Playables__FrameData
- 260222 {
- 260223 constexpr std::uintptr_t m_FrameID = 0x0 ;
- 260224 constexpr std::uintptr_t m_DeltaTime = 0x8 ;
- 260225 constexpr std::uintptr_t m_Weight = 0x10 ;
- 260226 constexpr std::uintptr_t m_EffectiveWeight = 0x14 ;
- 260227 constexpr std::uintptr_t m_EffectiveParentDelay = 0x18 ;
- 260228 constexpr std::uintptr_t m_EffectiveParentSpeed = 0x20 ;
- 260229 constexpr std::uintptr_t m_EffectiveSpeed = 0x24 ;
- 260230 constexpr std::uintptr_t m_Flags = 0x28 ;
- 260231 constexpr std::uintptr_t m_Output = 0x30 ;
- 260232 }
- 260233
- 260234 namespace UnityEngine_Playables__FrameRate
- 260235 {
- 260236 constexpr std::uintptr_t m_Rate = 0x0 ;
- 260237
- 260238 namespace _static
- 260239 {
- 260240 constexpr std::uintptr_t k_24Fps = 0x0 ;
- 260241 constexpr std::uintptr_t k_23_976Fps = 0x4 ;
- 260242 constexpr std::uintptr_t k_25Fps = 0x8 ;
- 260243 constexpr std::uintptr_t k_30Fps = 0xC ;
- 260244 constexpr std::uintptr_t k_29_97Fps = 0x10 ;
- 260245 constexpr std::uintptr_t k_50Fps = 0x14 ;
- 260246 constexpr std::uintptr_t k_60Fps = 0x18 ;
- 260247 constexpr std::uintptr_t k_59_94Fps = 0x1C ;
- 260248 }
- 260249
- 260250 }
- 260251
- 260252 namespace UnityEngine_Playables__DirectorWrapMode
- 260253 {
- 260254 constexpr std::uintptr_t value__ = 0x0 ;
- 260255 }
- 260256
- 260257 namespace UnityEngine_Playables__Playable
- 260258 {
- 260259 constexpr std::uintptr_t TypeInfo = 0x1076F980 ;
- 260260 constexpr std::uintptr_t m_Handle = 0x0 ;
- 260261
- 260262 namespace _static
- 260263 {
- 260264 constexpr std::uintptr_t m_NullPlayable = 0x0 ;
- 260265 }
- 260266
- 260267 }
- 260268
- 260269 namespace UnityEngine_Playables__PlayableAsset
- 260270 {
- 260271 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
- 260272 }
- 260273
- 260274 namespace UnityEngine_Playables__PlayableBinding
- 260275 {
- 260276 constexpr std::uintptr_t m_StreamName = 0x0 ;
- 260277 constexpr std::uintptr_t m_SourceObject = 0x8 ;
- 260278 constexpr std::uintptr_t m_SourceBindingType = 0x10 ;
- 260279 constexpr std::uintptr_t m_CreateOutputMethod = 0x18 ;
- 260280
- 260281 namespace _static
- 260282 {
- 260283 constexpr std::uintptr_t None = 0x0 ;
- 260284 constexpr std::uintptr_t DefaultDuration = 0x8 ;
- 260285 }
- 260286
- 260287 }
- 260288
- 260289 namespace UnityEngine_Playables__PlayableTraversalMode
- 260290 {
- 260291 constexpr std::uintptr_t value__ = 0x0 ;
- 260292 }
- 260293
- 260294 namespace UnityEngine_Playables__DirectorUpdateMode
- 260295 {
- 260296 constexpr std::uintptr_t value__ = 0x0 ;
- 260297 }
- 260298
- 260299 namespace UnityEngine_Playables__PlayableGraph
- 260300 {
- 260301 constexpr std::uintptr_t m_Handle = 0x0 ;
- 260302 constexpr std::uintptr_t m_Version = 0x8 ;
- 260303 }
- 260304
- 260305 namespace UnityEngine_Playables__PlayState
- 260306 {
- 260307 constexpr std::uintptr_t value__ = 0x0 ;
- 260308 }
- 260309
- 260310 namespace UnityEngine_Playables__PlayableHandle
- 260311 {
- 260312 constexpr std::uintptr_t TypeInfo = 0x1076F990 ;
- 260313 constexpr std::uintptr_t m_Handle = 0x0 ;
- 260314 constexpr std::uintptr_t m_Version = 0x8 ;
- 260315
- 260316 namespace _static
- 260317 {
- 260318 constexpr std::uintptr_t m_Null = 0x0 ;
- 260319 }
- 260320
- 260321 }
- 260322
- 260323 namespace UnityEngine_Playables__PlayableOutput
- 260324 {
- 260325 constexpr std::uintptr_t m_Handle = 0x0 ;
- 260326
- 260327 namespace _static
- 260328 {
- 260329 constexpr std::uintptr_t m_NullPlayableOutput = 0x0 ;
- 260330 }
- 260331
- 260332 }
- 260333
- 260334 namespace UnityEngine_Playables__PlayableOutputHandle
- 260335 {
- 260336 constexpr std::uintptr_t TypeInfo = 0x1076F528 ;
- 260337 constexpr std::uintptr_t m_Handle = 0x0 ;
- 260338 constexpr std::uintptr_t m_Version = 0x8 ;
- 260339
- 260340 namespace _static
- 260341 {
- 260342 constexpr std::uintptr_t m_Null = 0x0 ;
- 260343 }
- 260344
- 260345 }
- 260346
- 260347 namespace UnityEngine_Playables__ScriptPlayable`1
- 260348 {
- 260349 constexpr std::uintptr_t m_Handle = 0xFFFFFFFFFFFFFFF0 ;
- 260350
- 260351 namespace _static
- 260352 {
- 260353 constexpr std::uintptr_t m_NullPlayable = 0x0 ;
- 260354 }
- 260355
- 260356 }
- 260357
- 260358 namespace UnityEngine_Playables__ScriptPlayableOutput
- 260359 {
- 260360 constexpr std::uintptr_t m_Handle = 0x0 ;
- 260361 }
- 260362
- 260363 namespace UnityEngine_Assertions__AssertionException
- 260364 {
- 260365 constexpr std::uintptr_t _className = 0x10 ;
- 260366 constexpr std::uintptr_t _message = 0x18 ;
- 260367 constexpr std::uintptr_t _data = 0x20 ;
- 260368 constexpr std::uintptr_t _innerException = 0x28 ;
- 260369 constexpr std::uintptr_t _helpURL = 0x30 ;
- 260370 constexpr std::uintptr_t _stackTrace = 0x38 ;
- 260371 constexpr std::uintptr_t _stackTraceString = 0x40 ;
- 260372 constexpr std::uintptr_t _remoteStackTraceString = 0x48 ;
- 260373 constexpr std::uintptr_t _remoteStackIndex = 0x50 ;
- 260374 constexpr std::uintptr_t _dynamicMethods = 0x58 ;
- 260375 constexpr std::uintptr_t _HResult = 0x60 ;
- 260376 constexpr std::uintptr_t _source = 0x68 ;
- 260377 constexpr std::uintptr_t _safeSerializationManager = 0x70 ;
- 260378 constexpr std::uintptr_t captured_traces = 0x78 ;
- 260379 constexpr std::uintptr_t native_trace_ips = 0x80 ;
- 260380 constexpr std::uintptr_t caught_in_unmanaged = 0x88 ;
- 260381 constexpr std::uintptr_t m_UserMessage = 0x90 ;
- 260382 }
- 260383
- 260384 namespace UnityEngine_Analytics__SendEventOptions
- 260385 {
- 260386 constexpr std::uintptr_t value__ = 0x0 ;
- 260387 }
- 260388
- 260389 namespace UnityEngine_Analytics__AnalyticsEventBase
- 260390 {
- 260391 constexpr std::uintptr_t eventName = 0x10 ;
- 260392 constexpr std::uintptr_t eventVersion = 0x18 ;
- 260393 constexpr std::uintptr_t eventPrefix = 0x20 ;
- 260394 constexpr std::uintptr_t sendEventOptions = 0x28 ;
- 260395 }
- 260396
- 260397 namespace UnityEngine_Analytics__BatchRenderGroupUsageAnalytic
- 260398 {
- 260399 constexpr std::uintptr_t eventName = 0x10 ;
- 260400 constexpr std::uintptr_t eventVersion = 0x18 ;
- 260401 constexpr std::uintptr_t eventPrefix = 0x20 ;
- 260402 constexpr std::uintptr_t sendEventOptions = 0x28 ;
- 260403 constexpr std::uintptr_t maxBRGInstance = 0x30 ;
- 260404 constexpr std::uintptr_t maxMeshCount = 0x34 ;
- 260405 constexpr std::uintptr_t maxMaterialCount = 0x38 ;
- 260406 constexpr std::uintptr_t maxDrawCommandBatch = 0x3C ;
- 260407 }
- 260408
- 260409 namespace UnityEngine_Analytics__UaaLApplicationLaunchAnalytic
- 260410 {
- 260411 constexpr std::uintptr_t eventName = 0x10 ;
- 260412 constexpr std::uintptr_t eventVersion = 0x18 ;
- 260413 constexpr std::uintptr_t eventPrefix = 0x20 ;
- 260414 constexpr std::uintptr_t sendEventOptions = 0x28 ;
- 260415 constexpr std::uintptr_t launch_type = 0x30 ;
- 260416 constexpr std::uintptr_t launch_process_type = 0x34 ;
- 260417 }
- 260418
- 260419 namespace UnityEngine_Analytics__ShaderRuntimeInfoAnalytic
- 260420 {
- 260421 constexpr std::uintptr_t eventName = 0x10 ;
- 260422 constexpr std::uintptr_t eventVersion = 0x18 ;
- 260423 constexpr std::uintptr_t eventPrefix = 0x20 ;
- 260424 constexpr std::uintptr_t sendEventOptions = 0x28 ;
- 260425 constexpr std::uintptr_t VariantsRequested = 0x30 ;
- 260426 constexpr std::uintptr_t VariantsRequestedMissing = 0x38 ;
- 260427 constexpr std::uintptr_t VariantsRequestedUnsupported = 0x40 ;
- 260428 constexpr std::uintptr_t VariantsRequestedCompiled = 0x48 ;
- 260429 constexpr std::uintptr_t VariantsRequestedViaWarmup = 0x50 ;
- 260430 constexpr std::uintptr_t VariantsUnused = 0x58 ;
- 260431 constexpr std::uintptr_t VariantsCompilationTimeTotal = 0x60 ;
- 260432 constexpr std::uintptr_t VariantsCompilationTimeMax = 0x64 ;
- 260433 constexpr std::uintptr_t VariantsCompilationTimeMedian = 0x68 ;
- 260434 constexpr std::uintptr_t VariantsWarmupTimeTotal = 0x6C ;
- 260435 constexpr std::uintptr_t VariantsWarmupTimeMax = 0x70 ;
- 260436 constexpr std::uintptr_t VariantsWarmupTimeMedian = 0x74 ;
- 260437 constexpr std::uintptr_t UseProgressiveWarmup = 0x78 ;
- 260438 constexpr std::uintptr_t ShaderChunkSizeMin = 0x7C ;
- 260439 constexpr std::uintptr_t ShaderChunkSizeMax = 0x80 ;
- 260440 constexpr std::uintptr_t ShaderChunkSizeAvg = 0x84 ;
- 260441 constexpr std::uintptr_t ShaderChunkCountMin = 0x88 ;
- 260442 constexpr std::uintptr_t ShaderChunkCountMax = 0x8C ;
- 260443 constexpr std::uintptr_t ShaderChunkCountAvg = 0x90 ;
- 260444 }
- 260445
- 260446 namespace UnityEngine_Rendering__SortingGroup
- 260447 {
- 260448 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
- 260449 }
- 260450
- 260451 namespace UnityEngine_Rendering__AsyncGPUReadbackRequest
- 260452 {
- 260453 constexpr std::uintptr_t m_Ptr = 0x0 ;
- 260454 constexpr std::uintptr_t m_Version = 0x8 ;
- 260455 }
- 260456
- 260457 namespace UnityEngine_Rendering__AsyncRequestNativeArrayData
- 260458 {
- 260459 constexpr std::uintptr_t nativeArrayBuffer = 0x0 ;
- 260460 constexpr std::uintptr_t lengthInBytes = 0x8 ;
- 260461 }
- 260462
- 260463 namespace UnityEngine_Rendering__RayTracingAccelerationStructureBuildFlags
- 260464 {
- 260465 constexpr std::uintptr_t value__ = 0x0 ;
- 260466 }
- 260467
- 260468 namespace UnityEngine_Rendering__IndexFormat
- 260469 {
- 260470 constexpr std::uintptr_t value__ = 0x0 ;
- 260471 }
- 260472
- 260473 namespace UnityEngine_Rendering__MeshUpdateFlags
- 260474 {
- 260475 constexpr std::uintptr_t value__ = 0x0 ;
- 260476 }
- 260477
- 260478 namespace UnityEngine_Rendering__VertexAttributeFormat
- 260479 {
- 260480 constexpr std::uintptr_t value__ = 0x0 ;
- 260481 }
- 260482
- 260483 namespace UnityEngine_Rendering__VertexAttribute
- 260484 {
- 260485 constexpr std::uintptr_t value__ = 0x0 ;
- 260486 }
- 260487
- 260488 namespace UnityEngine_Rendering__RenderBufferLoadAction
- 260489 {
- 260490 constexpr std::uintptr_t value__ = 0x0 ;
- 260491 }
- 260492
- 260493 namespace UnityEngine_Rendering__RenderBufferStoreAction
- 260494 {
- 260495 constexpr std::uintptr_t value__ = 0x0 ;
- 260496 }
- 260497
- 260498 namespace UnityEngine_Rendering__FastMemoryFlags
- 260499 {
- 260500 constexpr std::uintptr_t value__ = 0x0 ;
- 260501 }
- 260502
- 260503 namespace UnityEngine_Rendering__BlendMode
- 260504 {
- 260505 constexpr std::uintptr_t value__ = 0x0 ;
- 260506 }
- 260507
- 260508 namespace UnityEngine_Rendering__CompareFunction
- 260509 {
- 260510 constexpr std::uintptr_t TypeInfo = 0x10748B80 ;
- 260511 constexpr std::uintptr_t value__ = 0x0 ;
- 260512 }
- 260513
- 260514 namespace UnityEngine_Rendering__CullMode
- 260515 {
- 260516 constexpr std::uintptr_t value__ = 0x0 ;
- 260517 }
- 260518
- 260519 namespace UnityEngine_Rendering__ColorWriteMask
- 260520 {
- 260521 constexpr std::uintptr_t TypeInfo = 0x10748B78 ;
- 260522 constexpr std::uintptr_t value__ = 0x0 ;
- 260523 }
- 260524
- 260525 namespace UnityEngine_Rendering__StencilOp
- 260526 {
- 260527 constexpr std::uintptr_t TypeInfo = 0x10748BC8 ;
- 260528 constexpr std::uintptr_t value__ = 0x0 ;
- 260529 }
- 260530
- 260531 namespace UnityEngine_Rendering__AmbientMode
- 260532 {
- 260533 constexpr std::uintptr_t value__ = 0x0 ;
- 260534 }
- 260535
- 260536 namespace UnityEngine_Rendering__DefaultReflectionMode
- 260537 {
- 260538 constexpr std::uintptr_t value__ = 0x0 ;
- 260539 }
- 260540
- 260541 namespace UnityEngine_Rendering__CameraEvent
- 260542 {
- 260543 constexpr std::uintptr_t value__ = 0x0 ;
- 260544 }
- 260545
- 260546 namespace UnityEngine_Rendering__LightEvent
- 260547 {
- 260548 constexpr std::uintptr_t value__ = 0x0 ;
- 260549 }
- 260550
- 260551 namespace UnityEngine_Rendering__ShadowMapPass
- 260552 {
- 260553 constexpr std::uintptr_t value__ = 0x0 ;
- 260554 }
- 260555
- 260556 namespace UnityEngine_Rendering__BuiltinRenderTextureType
- 260557 {
- 260558 constexpr std::uintptr_t value__ = 0x0 ;
- 260559 }
- 260560
- 260561 namespace UnityEngine_Rendering__ShadowCastingMode
- 260562 {
- 260563 constexpr std::uintptr_t value__ = 0x0 ;
- 260564 }
- 260565
- 260566 namespace UnityEngine_Rendering__LightUnit
- 260567 {
- 260568 constexpr std::uintptr_t value__ = 0x0 ;
- 260569 }
- 260570
- 260571 namespace UnityEngine_Rendering__GraphicsDeviceType
- 260572 {
- 260573 constexpr std::uintptr_t TypeInfo = 0x107D8350 ;
- 260574 constexpr std::uintptr_t value__ = 0x0 ;
- 260575 }
- 260576
- 260577 namespace UnityEngine_Rendering__SubMeshDescriptor
- 260578 {
- 260579 constexpr std::uintptr_t _bounds_k__BackingField = 0x0 ;
- 260580 constexpr std::uintptr_t _topology_k__BackingField = 0x18 ;
- 260581 constexpr std::uintptr_t _indexStart_k__BackingField = 0x1C ;
- 260582 constexpr std::uintptr_t _indexCount_k__BackingField = 0x20 ;
- 260583 constexpr std::uintptr_t _baseVertex_k__BackingField = 0x24 ;
- 260584 constexpr std::uintptr_t _firstVertex_k__BackingField = 0x28 ;
- 260585 constexpr std::uintptr_t _vertexCount_k__BackingField = 0x2C ;
- 260586 }
- 260587
- 260588 namespace UnityEngine_Rendering__VertexAttributeDescriptor
- 260589 {
- 260590 constexpr std::uintptr_t _attribute_k__BackingField = 0x0 ;
- 260591 constexpr std::uintptr_t _format_k__BackingField = 0x4 ;
- 260592 constexpr std::uintptr_t _dimension_k__BackingField = 0x8 ;
- 260593 constexpr std::uintptr_t _stream_k__BackingField = 0xC ;
- 260594 }
- 260595
- 260596 namespace UnityEngine_Rendering__FormatSwizzle
- 260597 {
- 260598 constexpr std::uintptr_t value__ = 0x0 ;
- 260599 }
- 260600
- 260601 namespace UnityEngine_Rendering__RenderTargetIdentifier
- 260602 {
- 260603 constexpr std::uintptr_t TypeInfo = 0x107AF670 ;
- 260604 constexpr std::uintptr_t m_Type = 0x0 ;
- 260605 constexpr std::uintptr_t m_NameID = 0x4 ;
- 260606 constexpr std::uintptr_t m_InstanceID = 0x8 ;
- 260607 constexpr std::uintptr_t m_BufferPointer = 0x10 ;
- 260608 constexpr std::uintptr_t m_MipLevel = 0x18 ;
- 260609 constexpr std::uintptr_t m_CubeFace = 0x1C ;
- 260610 constexpr std::uintptr_t m_DepthSlice = 0x20 ;
- 260611
- 260612 namespace _static
- 260613 {
- 260614 constexpr std::uintptr_t Invalid = 0x0 ;
- 260615 }
- 260616
- 260617 }
- 260618
- 260619 namespace UnityEngine_Rendering__RenderTargetFlags
- 260620 {
- 260621 constexpr std::uintptr_t value__ = 0x0 ;
- 260622 }
- 260623
- 260624 namespace UnityEngine_Rendering__RenderTargetBinding
- 260625 {
- 260626 constexpr std::uintptr_t m_ColorRenderTargets = 0x0 ;
- 260627 constexpr std::uintptr_t m_DepthRenderTarget = 0x8 ;
- 260628 constexpr std::uintptr_t m_ColorLoadActions = 0x30 ;
- 260629 constexpr std::uintptr_t m_ColorStoreActions = 0x38 ;
- 260630 constexpr std::uintptr_t m_DepthLoadAction = 0x40 ;
- 260631 constexpr std::uintptr_t m_DepthStoreAction = 0x44 ;
- 260632 constexpr std::uintptr_t m_Flags = 0x48 ;
- 260633 }
- 260634
- 260635 namespace UnityEngine_Rendering__ReflectionProbeUsage
- 260636 {
- 260637 constexpr std::uintptr_t value__ = 0x0 ;
- 260638 }
- 260639
- 260640 namespace UnityEngine_Rendering__ReflectionProbeClearFlags
- 260641 {
- 260642 constexpr std::uintptr_t value__ = 0x0 ;
- 260643 }
- 260644
- 260645 namespace UnityEngine_Rendering__ReflectionProbeMode
- 260646 {
- 260647 constexpr std::uintptr_t value__ = 0x0 ;
- 260648 }
- 260649
- 260650 namespace UnityEngine_Rendering__ReflectionProbeRefreshMode
- 260651 {
- 260652 constexpr std::uintptr_t value__ = 0x0 ;
- 260653 }
- 260654
- 260655 namespace UnityEngine_Rendering__ReflectionProbeTimeSlicingMode
- 260656 {
- 260657 constexpr std::uintptr_t value__ = 0x0 ;
- 260658 }
- 260659
- 260660 namespace UnityEngine_Rendering__ShadowSamplingMode
- 260661 {
- 260662 constexpr std::uintptr_t value__ = 0x0 ;
- 260663 }
- 260664
- 260665 namespace UnityEngine_Rendering__LightProbeUsage
- 260666 {
- 260667 constexpr std::uintptr_t value__ = 0x0 ;
- 260668 }
- 260669
- 260670 namespace UnityEngine_Rendering__BuiltinShaderType
- 260671 {
- 260672 constexpr std::uintptr_t value__ = 0x0 ;
- 260673 }
- 260674
- 260675 namespace UnityEngine_Rendering__BuiltinShaderMode
- 260676 {
- 260677 constexpr std::uintptr_t value__ = 0x0 ;
- 260678 }
- 260679
- 260680 namespace UnityEngine_Rendering__TextureDimension
- 260681 {
- 260682 constexpr std::uintptr_t value__ = 0x0 ;
- 260683 }
- 260684
- 260685 namespace UnityEngine_Rendering__CopyTextureSupport
- 260686 {
- 260687 constexpr std::uintptr_t value__ = 0x0 ;
- 260688 }
- 260689
- 260690 namespace UnityEngine_Rendering__ComputeQueueType
- 260691 {
- 260692 constexpr std::uintptr_t value__ = 0x0 ;
- 260693 }
- 260694
- 260695 namespace UnityEngine_Rendering__SinglePassStereoMode
- 260696 {
- 260697 constexpr std::uintptr_t value__ = 0x0 ;
- 260698 }
- 260699
- 260700 namespace UnityEngine_Rendering__FoveatedRenderingCaps
- 260701 {
- 260702 constexpr std::uintptr_t value__ = 0x0 ;
- 260703 }
- 260704
- 260705 namespace UnityEngine_Rendering__FoveatedRenderingMode
- 260706 {
- 260707 constexpr std::uintptr_t value__ = 0x0 ;
- 260708 }
- 260709
- 260710 namespace UnityEngine_Rendering__CommandBufferExecutionFlags
- 260711 {
- 260712 constexpr std::uintptr_t value__ = 0x0 ;
- 260713 }
- 260714
- 260715 namespace UnityEngine_Rendering__RTClearFlags
- 260716 {
- 260717 constexpr std::uintptr_t value__ = 0x0 ;
- 260718 }
- 260719
- 260720 namespace UnityEngine_Rendering__RenderTextureSubElement
- 260721 {
- 260722 constexpr std::uintptr_t value__ = 0x0 ;
- 260723 }
- 260724
- 260725 namespace UnityEngine_Rendering__CameraLateLatchMatrixType
- 260726 {
- 260727 constexpr std::uintptr_t value__ = 0x0 ;
- 260728 }
- 260729
- 260730 namespace UnityEngine_Rendering__ShadingRateFragmentSize
- 260731 {
- 260732 constexpr std::uintptr_t value__ = 0x0 ;
- 260733 }
- 260734
- 260735 namespace UnityEngine_Rendering__ShadingRateCombinerStage
- 260736 {
- 260737 constexpr std::uintptr_t value__ = 0x0 ;
- 260738 }
- 260739
- 260740 namespace UnityEngine_Rendering__ShadingRateCombiner
- 260741 {
- 260742 constexpr std::uintptr_t value__ = 0x0 ;
- 260743 }
- 260744
- 260745 namespace UnityEngine_Rendering__SynchronisationStageFlags
- 260746 {
- 260747 constexpr std::uintptr_t value__ = 0x0 ;
- 260748 }
- 260749
- 260750 namespace UnityEngine_Rendering__GraphicsFenceType
- 260751 {
- 260752 constexpr std::uintptr_t value__ = 0x0 ;
- 260753 }
- 260754
- 260755 namespace UnityEngine_Rendering__GraphicsFence
- 260756 {
- 260757 constexpr std::uintptr_t m_Ptr = 0x0 ;
- 260758 constexpr std::uintptr_t m_Version = 0x8 ;
- 260759 constexpr std::uintptr_t m_FenceType = 0xC ;
- 260760 }
- 260761
- 260762 namespace UnityEngine_Rendering__DefaultMaterialType
- 260763 {
- 260764 constexpr std::uintptr_t value__ = 0x0 ;
- 260765 }
- 260766
- 260767 namespace UnityEngine_Rendering__DefaultShaderType
- 260768 {
- 260769 constexpr std::uintptr_t value__ = 0x0 ;
- 260770 }
- 260771
- 260772 namespace UnityEngine_Rendering__GraphicsSettings
- 260773 {
- 260774 constexpr std::uintptr_t TypeInfo = 0x1082AFB8 ;
- 260775 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
- 260776
- 260777 namespace _static
- 260778 {
- 260779 constexpr std::uintptr_t s_CurrentRenderPipelineGlobalSettings = 0x0 ;
- 260780 }
- 260781
- 260782 }
- 260783
- 260784 namespace UnityEngine_Rendering__SearchType
- 260785 {
- 260786 constexpr std::uintptr_t value__ = 0x0 ;
- 260787 }
- 260788
- 260789 namespace UnityEngine_Rendering__RayTracingAccelerationStructure
- 260790 {
- 260791 constexpr std::uintptr_t m_Ptr = 0x10 ;
- 260792 }
- 260793
- 260794 namespace UnityEngine_Rendering__CommandBuffer
- 260795 {
- 260796 constexpr std::uintptr_t TypeInfo = 0x10839788 ;
- 260797 constexpr std::uintptr_t m_Ptr = 0x10 ;
- 260798
- 260799 namespace _static
- 260800 {
- 260801 constexpr std::uintptr_t ThrowOnSetRenderTarget = 0x0 ;
- 260802 }
- 260803
- 260804 }
- 260805
- 260806 namespace UnityEngine_Rendering__RenderPipelineGraphicsSettingsCollection
- 260807 {
- 260808 constexpr std::uintptr_t m_List = 0x10 ;
- 260809 }
- 260810
- 260811 namespace UnityEngine_Rendering__SupportedOnRenderPipelineAttribute
- 260812 {
- 260813 constexpr std::uintptr_t _renderPipelineTypes_k__BackingField = 0x10 ;
- 260814
- 260815 namespace _static
- 260816 {
- 260817 constexpr std::uintptr_t k_DefaultRenderPipelineAsset = 0x0 ;
- 260818 }
- 260819
- 260820 }
- 260821
- 260822 namespace UnityEngine_Rendering__SphericalHarmonicsL2
- 260823 {
- 260824 constexpr std::uintptr_t shr0 = 0x0 ;
- 260825 constexpr std::uintptr_t shr1 = 0x4 ;
- 260826 constexpr std::uintptr_t shr2 = 0x8 ;
- 260827 constexpr std::uintptr_t shr3 = 0xC ;
- 260828 constexpr std::uintptr_t shr4 = 0x10 ;
- 260829 constexpr std::uintptr_t shr5 = 0x14 ;
- 260830 constexpr std::uintptr_t shr6 = 0x18 ;
- 260831 constexpr std::uintptr_t shr7 = 0x1C ;
- 260832 constexpr std::uintptr_t shr8 = 0x20 ;
- 260833 constexpr std::uintptr_t shg0 = 0x24 ;
- 260834 constexpr std::uintptr_t shg1 = 0x28 ;
- 260835 constexpr std::uintptr_t shg2 = 0x2C ;
- 260836 constexpr std::uintptr_t shg3 = 0x30 ;
- 260837 constexpr std::uintptr_t shg4 = 0x34 ;
- 260838 constexpr std::uintptr_t shg5 = 0x38 ;
- 260839 constexpr std::uintptr_t shg6 = 0x3C ;
- 260840 constexpr std::uintptr_t shg7 = 0x40 ;
- 260841 constexpr std::uintptr_t shg8 = 0x44 ;
- 260842 constexpr std::uintptr_t shb0 = 0x48 ;
- 260843 constexpr std::uintptr_t shb1 = 0x4C ;
- 260844 constexpr std::uintptr_t shb2 = 0x50 ;
- 260845 constexpr std::uintptr_t shb3 = 0x54 ;
- 260846 constexpr std::uintptr_t shb4 = 0x58 ;
- 260847 constexpr std::uintptr_t shb5 = 0x5C ;
- 260848 constexpr std::uintptr_t shb6 = 0x60 ;
- 260849 constexpr std::uintptr_t shb7 = 0x64 ;
- 260850 constexpr std::uintptr_t shb8 = 0x68 ;
- 260851 }
- 260852
- 260853 namespace UnityEngine_Rendering__BatchID
- 260854 {
- 260855 constexpr std::uintptr_t value = 0x0 ;
- 260856
- 260857 namespace _static
- 260858 {
- 260859 constexpr std::uintptr_t Null = 0x0 ;
- 260860 }
- 260861
- 260862 }
- 260863
- 260864 namespace UnityEngine_Rendering__BatchMaterialID
- 260865 {
- 260866 constexpr std::uintptr_t value = 0x0 ;
- 260867
- 260868 namespace _static
- 260869 {
- 260870 constexpr std::uintptr_t Null = 0x0 ;
- 260871 }
- 260872
- 260873 }
- 260874
- 260875 namespace UnityEngine_Rendering__BatchMeshID
- 260876 {
- 260877 constexpr std::uintptr_t value = 0x0 ;
- 260878
- 260879 namespace _static
- 260880 {
- 260881 constexpr std::uintptr_t Null = 0x0 ;
- 260882 }
- 260883
- 260884 }
- 260885
- 260886 namespace UnityEngine_Rendering__BatchDrawCommandType
- 260887 {
- 260888 constexpr std::uintptr_t value__ = 0x0 ;
- 260889 }
- 260890
- 260891 namespace UnityEngine_Rendering__BatchDrawCommandFlags
- 260892 {
- 260893 constexpr std::uintptr_t value__ = 0x0 ;
- 260894 }
- 260895
- 260896 namespace UnityEngine_Rendering__BatchCullingFlags
- 260897 {
- 260898 constexpr std::uintptr_t value__ = 0x0 ;
- 260899 }
- 260900
- 260901 namespace UnityEngine_Rendering__BatchCullingViewType
- 260902 {
- 260903 constexpr std::uintptr_t value__ = 0x0 ;
- 260904 }
- 260905
- 260906 namespace UnityEngine_Rendering__BatchCullingProjectionType
- 260907 {
- 260908 constexpr std::uintptr_t value__ = 0x0 ;
- 260909 }
- 260910
- 260911 namespace UnityEngine_Rendering__BatchPackedCullingViewID
- 260912 {
- 260913 constexpr std::uintptr_t handle = 0x0 ;
- 260914 }
- 260915
- 260916 namespace UnityEngine_Rendering__BatchDrawCommand
- 260917 {
- 260918 constexpr std::uintptr_t flags = 0x0 ;
- 260919 constexpr std::uintptr_t batchID = 0x4 ;
- 260920 constexpr std::uintptr_t materialID = 0x8 ;
- 260921 constexpr std::uintptr_t splitVisibilityMask = 0xC ;
- 260922 constexpr std::uintptr_t lightmapIndex = 0xE ;
- 260923 constexpr std::uintptr_t sortingPosition = 0x10 ;
- 260924 constexpr std::uintptr_t visibleOffset = 0x14 ;
- 260925 constexpr std::uintptr_t visibleCount = 0x18 ;
- 260926 constexpr std::uintptr_t meshID = 0x1C ;
- 260927 constexpr std::uintptr_t submeshIndex = 0x20 ;
- 260928 constexpr std::uintptr_t activeMeshLod = 0x22 ;
- 260929 }
- 260930
- 260931 namespace UnityEngine_Rendering__BatchDrawCommandIndirect
- 260932 {
- 260933 constexpr std::uintptr_t flags = 0x0 ;
- 260934 constexpr std::uintptr_t batchID = 0x4 ;
- 260935 constexpr std::uintptr_t materialID = 0x8 ;
- 260936 constexpr std::uintptr_t splitVisibilityMask = 0xC ;
- 260937 constexpr std::uintptr_t lightmapIndex = 0xE ;
- 260938 constexpr std::uintptr_t sortingPosition = 0x10 ;
- 260939 constexpr std::uintptr_t visibleOffset = 0x14 ;
- 260940 constexpr std::uintptr_t meshID = 0x18 ;
- 260941 constexpr std::uintptr_t topology = 0x1C ;
- 260942 constexpr std::uintptr_t visibleInstancesBufferHandle = 0x20 ;
- 260943 constexpr std::uintptr_t visibleInstancesBufferWindowOffset = 0x24 ;
- 260944 constexpr std::uintptr_t visibleInstancesBufferWindowSizeBytes = 0x28 ;
- 260945 constexpr std::uintptr_t indirectArgsBufferHandle = 0x2C ;
- 260946 constexpr std::uintptr_t indirectArgsBufferOffset = 0x30 ;
- 260947 }
- 260948
- 260949 namespace UnityEngine_Rendering__BatchDrawCommandProcedural
- 260950 {
- 260951 constexpr std::uintptr_t flags = 0x0 ;
- 260952 constexpr std::uintptr_t batchID = 0x4 ;
- 260953 constexpr std::uintptr_t materialID = 0x8 ;
- 260954 constexpr std::uintptr_t splitVisibilityMask = 0xC ;
- 260955 constexpr std::uintptr_t lightmapIndex = 0xE ;
- 260956 constexpr std::uintptr_t sortingPosition = 0x10 ;
- 260957 constexpr std::uintptr_t visibleOffset = 0x14 ;
- 260958 constexpr std::uintptr_t visibleCount = 0x18 ;
- 260959 constexpr std::uintptr_t topology = 0x1C ;
- 260960 constexpr std::uintptr_t indexBufferHandle = 0x20 ;
- 260961 constexpr std::uintptr_t baseVertex = 0x24 ;
- 260962 constexpr std::uintptr_t indexOffsetBytes = 0x28 ;
- 260963 constexpr std::uintptr_t elementCount = 0x2C ;
- 260964 }
- 260965
- 260966 namespace UnityEngine_Rendering__BatchDrawCommandProceduralIndirect
- 260967 {
- 260968 constexpr std::uintptr_t flags = 0x0 ;
- 260969 constexpr std::uintptr_t batchID = 0x4 ;
- 260970 constexpr std::uintptr_t materialID = 0x8 ;
- 260971 constexpr std::uintptr_t splitVisibilityMask = 0xC ;
- 260972 constexpr std::uintptr_t lightmapIndex = 0xE ;
- 260973 constexpr std::uintptr_t sortingPosition = 0x10 ;
- 260974 constexpr std::uintptr_t visibleOffset = 0x14 ;
- 260975 constexpr std::uintptr_t topology = 0x18 ;
- 260976 constexpr std::uintptr_t indexBufferHandle = 0x1C ;
- 260977 constexpr std::uintptr_t visibleInstancesBufferHandle = 0x20 ;
- 260978 constexpr std::uintptr_t visibleInstancesBufferWindowOffset = 0x24 ;
- 260979 constexpr std::uintptr_t visibleInstancesBufferWindowSizeBytes = 0x28 ;
- 260980 constexpr std::uintptr_t indirectArgsBufferHandle = 0x2C ;
- 260981 constexpr std::uintptr_t indirectArgsBufferOffset = 0x30 ;
- 260982 }
- 260983
- 260984 namespace UnityEngine_Rendering__BatchFilterSettings
- 260985 {
- 260986 constexpr std::uintptr_t renderingLayerMask = 0x0 ;
- 260987 constexpr std::uintptr_t rendererPriority = 0x4 ;
- 260988 constexpr std::uintptr_t m_sceneCullingMask = 0x8 ;
- 260989 constexpr std::uintptr_t layer = 0x10 ;
- 260990 constexpr std::uintptr_t m_batchLayer = 0x11 ;
- 260991 constexpr std::uintptr_t m_motionMode = 0x12 ;
- 260992 constexpr std::uintptr_t m_shadowMode = 0x13 ;
- 260993 constexpr std::uintptr_t m_receiveShadows = 0x14 ;
- 260994 constexpr std::uintptr_t m_staticShadowCaster = 0x15 ;
- 260995 constexpr std::uintptr_t m_allDepthSorted = 0x16 ;
- 260996 constexpr std::uintptr_t m_isSceneCullingMaskSet = 0x17 ;
- 260997 }
- 260998
- 260999 namespace UnityEngine_Rendering__BatchDrawRange
- 261000 {
- 261001 constexpr std::uintptr_t drawCommandsType = 0x0 ;
- 261002 constexpr std::uintptr_t drawCommandsBegin = 0x4 ;
- 261003 constexpr std::uintptr_t drawCommandsCount = 0x8 ;
- 261004 constexpr std::uintptr_t filterSettings = 0x10 ;
- 261005 }
- 261006
- 261007 namespace UnityEngine_Rendering__BatchCullingOutputDrawCommands
- 261008 {
- 261009 constexpr std::uintptr_t drawCommands = 0x0 ;
- 261010 constexpr std::uintptr_t indirectDrawCommands = 0x8 ;
- 261011 constexpr std::uintptr_t proceduralDrawCommands = 0x10 ;
- 261012 constexpr std::uintptr_t proceduralIndirectDrawCommands = 0x18 ;
- 261013 constexpr std::uintptr_t visibleInstances = 0x20 ;
- 261014 constexpr std::uintptr_t drawRanges = 0x28 ;
- 261015 constexpr std::uintptr_t instanceSortingPositions = 0x30 ;
- 261016 constexpr std::uintptr_t drawCommandPickingEntityIds = 0x38 ;
- 261017 constexpr std::uintptr_t drawCommandCount = 0x40 ;
- 261018 constexpr std::uintptr_t indirectDrawCommandCount = 0x44 ;
- 261019 constexpr std::uintptr_t proceduralDrawCommandCount = 0x48 ;
- 261020 constexpr std::uintptr_t proceduralIndirectDrawCommandCount = 0x4C ;
- 261021 constexpr std::uintptr_t visibleInstanceCount = 0x50 ;
- 261022 constexpr std::uintptr_t drawRangeCount = 0x54 ;
- 261023 constexpr std::uintptr_t instanceSortingPositionFloatCount = 0x58 ;
- 261024 }
- 261025
- 261026 namespace UnityEngine_Rendering__CullingSplit
- 261027 {
- 261028 constexpr std::uintptr_t sphereCenter = 0x0 ;
- 261029 constexpr std::uintptr_t sphereRadius = 0xC ;
- 261030 constexpr std::uintptr_t cullingPlaneOffset = 0x10 ;
- 261031 constexpr std::uintptr_t cullingPlaneCount = 0x14 ;
- 261032 constexpr std::uintptr_t cascadeBlendCullingFactor = 0x18 ;
- 261033 constexpr std::uintptr_t nearPlane = 0x1C ;
- 261034 constexpr std::uintptr_t cullingMatrix = 0x20 ;
- 261035 }
- 261036
- 261037 namespace UnityEngine_Rendering__BatchCullingContext
- 261038 {
- 261039 constexpr std::uintptr_t cullingPlanes = 0x0 ;
- 261040 constexpr std::uintptr_t cullingSplits = 0x10 ;
- 261041 constexpr std::uintptr_t lodParameters = 0x20 ;
- 261042 constexpr std::uintptr_t localToWorldMatrix = 0x3C ;
- 261043 constexpr std::uintptr_t viewType = 0x7C ;
- 261044 constexpr std::uintptr_t projectionType = 0x80 ;
- 261045 constexpr std::uintptr_t cullingFlags = 0x84 ;
- 261046 constexpr std::uintptr_t viewID = 0x88 ;
- 261047 constexpr std::uintptr_t cullingLayerMask = 0x90 ;
- 261048 constexpr std::uintptr_t sceneCullingMask = 0x98 ;
- 261049 constexpr std::uintptr_t splitExclusionMask = 0xA0 ;
- 261050 constexpr std::uintptr_t isOrthographic = 0xA2 ;
- 261051 constexpr std::uintptr_t receiverPlaneOffset = 0xA4 ;
- 261052 constexpr std::uintptr_t receiverPlaneCount = 0xA8 ;
- 261053 constexpr std::uintptr_t occlusionBuffer = 0xB0 ;
- 261054 }
- 261055
- 261056 namespace UnityEngine_Rendering__BatchCullingOutput
- 261057 {
- 261058 constexpr std::uintptr_t drawCommands = 0x0 ;
- 261059 constexpr std::uintptr_t customCullingResult = 0x10 ;
- 261060 }
- 261061
- 261062 namespace UnityEngine_Rendering__BatchRendererCullingOutput
- 261063 {
- 261064 constexpr std::uintptr_t cullingJobsFence = 0x0 ;
- 261065 constexpr std::uintptr_t localToWorldMatrix = 0x10 ;
- 261066 constexpr std::uintptr_t cullingPlanes = 0x50 ;
- 261067 constexpr std::uintptr_t cullingPlaneCount = 0x58 ;
- 261068 constexpr std::uintptr_t receiverPlaneOffset = 0x5C ;
- 261069 constexpr std::uintptr_t receiverPlaneCount = 0x60 ;
- 261070 constexpr std::uintptr_t cullingSplits = 0x68 ;
- 261071 constexpr std::uintptr_t cullingSplitCount = 0x70 ;
- 261072 constexpr std::uintptr_t viewType = 0x74 ;
- 261073 constexpr std::uintptr_t projectionType = 0x78 ;
- 261074 constexpr std::uintptr_t cullingFlags = 0x7C ;
- 261075 constexpr std::uintptr_t viewID = 0x80 ;
- 261076 constexpr std::uintptr_t cullingLayerMask = 0x88 ;
- 261077 constexpr std::uintptr_t splitExclusionMask = 0x8C ;
- 261078 constexpr std::uintptr_t sceneCullingMask = 0x90 ;
- 261079 constexpr std::uintptr_t drawCommands = 0x98 ;
- 261080 constexpr std::uintptr_t brgId = 0xA0 ;
- 261081 constexpr std::uintptr_t occlusionBuffer = 0xA8 ;
- 261082 constexpr std::uintptr_t customCullingResult = 0xB0 ;
- 261083 }
- 261084
- 261085 namespace UnityEngine_Rendering__BatchRendererGroup
- 261086 {
- 261087 constexpr std::uintptr_t m_GroupHandle = 0x10 ;
- 261088 constexpr std::uintptr_t m_PerformCulling = 0x18 ;
- 261089 constexpr std::uintptr_t m_FinishedCulling = 0x20 ;
- 261090 }
- 261091
- 261092 namespace UnityEngine_Rendering__GPUDrivenLODGroupDataCallback
- 261093 {
- 261094 constexpr std::uintptr_t method_ptr = 0x10 ;
- 261095 constexpr std::uintptr_t invoke_impl = 0x18 ;
- 261096 constexpr std::uintptr_t m_target = 0x20 ;
- 261097 constexpr std::uintptr_t method = 0x28 ;
- 261098 constexpr std::uintptr_t delegate_trampoline = 0x30 ;
- 261099 constexpr std::uintptr_t extra_arg = 0x38 ;
- 261100 constexpr std::uintptr_t method_code = 0x40 ;
- 261101 constexpr std::uintptr_t interp_method = 0x48 ;
- 261102 constexpr std::uintptr_t interp_invoke_impl = 0x50 ;
- 261103 constexpr std::uintptr_t method_info = 0x58 ;
- 261104 constexpr std::uintptr_t original_method_info = 0x60 ;
- 261105 constexpr std::uintptr_t data = 0x68 ;
- 261106 constexpr std::uintptr_t method_is_virtual = 0x70 ;
- 261107 constexpr std::uintptr_t delegates = 0x78 ;
- 261108 }
- 261109
- 261110 namespace UnityEngine_Rendering__GPUDrivenLODGroupDataNativeCallback
- 261111 {
- 261112 constexpr std::uintptr_t method_ptr = 0x10 ;
- 261113 constexpr std::uintptr_t invoke_impl = 0x18 ;
- 261114 constexpr std::uintptr_t m_target = 0x20 ;
- 261115 constexpr std::uintptr_t method = 0x28 ;
- 261116 constexpr std::uintptr_t delegate_trampoline = 0x30 ;
- 261117 constexpr std::uintptr_t extra_arg = 0x38 ;
- 261118 constexpr std::uintptr_t method_code = 0x40 ;
- 261119 constexpr std::uintptr_t interp_method = 0x48 ;
- 261120 constexpr std::uintptr_t interp_invoke_impl = 0x50 ;
- 261121 constexpr std::uintptr_t method_info = 0x58 ;
- 261122 constexpr std::uintptr_t original_method_info = 0x60 ;
- 261123 constexpr std::uintptr_t data = 0x68 ;
- 261124 constexpr std::uintptr_t method_is_virtual = 0x70 ;
- 261125 constexpr std::uintptr_t delegates = 0x78 ;
- 261126 }
- 261127
- 261128 namespace UnityEngine_Rendering__GPUDrivenRendererDataCallback
- 261129 {
- 261130 constexpr std::uintptr_t method_ptr = 0x10 ;
- 261131 constexpr std::uintptr_t invoke_impl = 0x18 ;
- 261132 constexpr std::uintptr_t m_target = 0x20 ;
- 261133 constexpr std::uintptr_t method = 0x28 ;
- 261134 constexpr std::uintptr_t delegate_trampoline = 0x30 ;
- 261135 constexpr std::uintptr_t extra_arg = 0x38 ;
- 261136 constexpr std::uintptr_t method_code = 0x40 ;
- 261137 constexpr std::uintptr_t interp_method = 0x48 ;
- 261138 constexpr std::uintptr_t interp_invoke_impl = 0x50 ;
- 261139 constexpr std::uintptr_t method_info = 0x58 ;
- 261140 constexpr std::uintptr_t original_method_info = 0x60 ;
- 261141 constexpr std::uintptr_t data = 0x68 ;
- 261142 constexpr std::uintptr_t method_is_virtual = 0x70 ;
- 261143 constexpr std::uintptr_t delegates = 0x78 ;
- 261144 }
- 261145
- 261146 namespace UnityEngine_Rendering__GPUDrivenRendererDataNativeCallback
- 261147 {
- 261148 constexpr std::uintptr_t method_ptr = 0x10 ;
- 261149 constexpr std::uintptr_t invoke_impl = 0x18 ;
- 261150 constexpr std::uintptr_t m_target = 0x20 ;
- 261151 constexpr std::uintptr_t method = 0x28 ;
- 261152 constexpr std::uintptr_t delegate_trampoline = 0x30 ;
- 261153 constexpr std::uintptr_t extra_arg = 0x38 ;
- 261154 constexpr std::uintptr_t method_code = 0x40 ;
- 261155 constexpr std::uintptr_t interp_method = 0x48 ;
- 261156 constexpr std::uintptr_t interp_invoke_impl = 0x50 ;
- 261157 constexpr std::uintptr_t method_info = 0x58 ;
- 261158 constexpr std::uintptr_t original_method_info = 0x60 ;
- 261159 constexpr std::uintptr_t data = 0x68 ;
- 261160 constexpr std::uintptr_t method_is_virtual = 0x70 ;
- 261161 constexpr std::uintptr_t delegates = 0x78 ;
- 261162 }
- 261163
- 261164 namespace UnityEngine_Rendering__GPUDrivenProcessor
- 261165 {
- 261166 constexpr std::uintptr_t m_Ptr = 0x10 ;
- 261167
- 261168 namespace _static
- 261169 {
- 261170 constexpr std::uintptr_t s_NativeRendererCallback = 0x0 ;
- 261171 constexpr std::uintptr_t s_NativeLODGroupCallback = 0x8 ;
- 261172 }
- 261173
- 261174 }
- 261175
- 261176 namespace UnityEngine_Rendering__GPUDrivenRendererEditorData
- 261177 {
- 261178 constexpr std::uintptr_t sceneCullingMask = 0x0 ;
- 261179 }
- 261180
- 261181 namespace UnityEngine_Rendering__GPUDrivenRendererMeshLodData
- 261182 {
- 261183 constexpr std::uintptr_t forceLod = 0x0 ;
- 261184 constexpr std::uintptr_t lodSelectionBias = 0x4 ;
- 261185 }
- 261186
- 261187 namespace UnityEngine_Rendering__GPUDrivenRendererGroupDataNative
- 261188 {
- 261189 constexpr std::uintptr_t rendererGroupID = 0x0 ;
- 261190 constexpr std::uintptr_t localBounds = 0x8 ;
- 261191 constexpr std::uintptr_t lightmapScaleOffset = 0x10 ;
- 261192 constexpr std::uintptr_t gameObjectLayer = 0x18 ;
- 261193 constexpr std::uintptr_t renderingLayerMask = 0x20 ;
- 261194 constexpr std::uintptr_t rendererUserValues = 0x28 ;
- 261195 constexpr std::uintptr_t lodGroupID = 0x30 ;
- 261196 constexpr std::uintptr_t motionVecGenMode = 0x38 ;
- 261197 constexpr std::uintptr_t packedRendererData = 0x40 ;
- 261198 constexpr std::uintptr_t rendererPriority = 0x48 ;
- 261199 constexpr std::uintptr_t meshIndex = 0x50 ;
- 261200 constexpr std::uintptr_t subMeshStartIndex = 0x58 ;
- 261201 constexpr std::uintptr_t materialsOffset = 0x60 ;
- 261202 constexpr std::uintptr_t materialsCount = 0x68 ;
- 261203 constexpr std::uintptr_t instancesOffset = 0x70 ;
- 261204 constexpr std::uintptr_t instancesCount = 0x78 ;
- 261205 constexpr std::uintptr_t editorData = 0x80 ;
- 261206 constexpr std::uintptr_t rendererGroupCount = 0x88 ;
- 261207 constexpr std::uintptr_t invalidRendererGroupID = 0x90 ;
- 261208 constexpr std::uintptr_t invalidRendererGroupIDCount = 0x98 ;
- 261209 constexpr std::uintptr_t meshLodData = 0xA0 ;
- 261210 constexpr std::uintptr_t localToWorldMatrix = 0xA8 ;
- 261211 constexpr std::uintptr_t prevLocalToWorldMatrix = 0xB0 ;
- 261212 constexpr std::uintptr_t rendererGroupIndex = 0xB8 ;
- 261213 constexpr std::uintptr_t instanceCount = 0xC0 ;
- 261214 constexpr std::uintptr_t meshID = 0xC8 ;
- 261215 constexpr std::uintptr_t meshLodInfo = 0xD0 ;
- 261216 constexpr std::uintptr_t subMeshCount = 0xD8 ;
- 261217 constexpr std::uintptr_t subMeshDescOffset = 0xE0 ;
- 261218 constexpr std::uintptr_t meshCount = 0xE8 ;
- 261219 constexpr std::uintptr_t subMeshDesc = 0xF0 ;
- 261220 constexpr std::uintptr_t subMeshDescCount = 0xF8 ;
- 261221 constexpr std::uintptr_t materialIndex = 0x100 ;
- 261222 constexpr std::uintptr_t materialIndexCount = 0x108 ;
- 261223 constexpr std::uintptr_t materialID = 0x110 ;
- 261224 constexpr std::uintptr_t packedMaterialData = 0x118 ;
- 261225 constexpr std::uintptr_t materialFilterFlags = 0x120 ;
- 261226 constexpr std::uintptr_t materialCount = 0x128 ;
- 261227 }
- 261228
- 261229 namespace UnityEngine_Rendering__GPUDrivenLODGroupDataNative
- 261230 {
- 261231 constexpr std::uintptr_t lodGroupID = 0x0 ;
- 261232 constexpr std::uintptr_t lodOffset = 0x8 ;
- 261233 constexpr std::uintptr_t lodCount = 0x10 ;
- 261234 constexpr std::uintptr_t fadeMode = 0x18 ;
- 261235 constexpr std::uintptr_t worldSpaceReferencePoint = 0x20 ;
- 261236 constexpr std::uintptr_t worldSpaceSize = 0x28 ;
- 261237 constexpr std::uintptr_t renderersCount = 0x30 ;
- 261238 constexpr std::uintptr_t lastLODIsBillboard = 0x38 ;
- 261239 constexpr std::uintptr_t forceLODMask = 0x40 ;
- 261240 constexpr std::uintptr_t lodGroupCount = 0x48 ;
- 261241 constexpr std::uintptr_t invalidLODGroupID = 0x50 ;
- 261242 constexpr std::uintptr_t invalidLODGroupCount = 0x58 ;
- 261243 constexpr std::uintptr_t lodRenderersCount = 0x60 ;
- 261244 constexpr std::uintptr_t lodScreenRelativeTransitionHeight = 0x68 ;
- 261245 constexpr std::uintptr_t lodFadeTransitionWidth = 0x70 ;
- 261246 constexpr std::uintptr_t lodDataCount = 0x78 ;
- 261247 }
- 261248
- 261249 namespace UnityEngine_Rendering__GPUDrivenMeshLodInfo
- 261250 {
- 261251 constexpr std::uintptr_t levelCount = 0x0 ;
- 261252 constexpr std::uintptr_t lodSlope = 0x4 ;
- 261253 constexpr std::uintptr_t lodBias = 0x8 ;
- 261254 }
- 261255
- 261256 namespace UnityEngine_Rendering__GPUDrivenPackedRendererData
- 261257 {
- 261258 constexpr std::uintptr_t data = 0x0 ;
- 261259 }
- 261260
- 261261 namespace UnityEngine_Rendering__GPUDrivenPackedMaterialData
- 261262 {
- 261263 constexpr std::uintptr_t data = 0x0 ;
- 261264 }
- 261265
- 261266 namespace UnityEngine_Rendering__GPUDrivenRendererGroupData
- 261267 {
- 261268 constexpr std::uintptr_t rendererGroupID = 0x0 ;
- 261269 constexpr std::uintptr_t localBounds = 0x10 ;
- 261270 constexpr std::uintptr_t lightmapScaleOffset = 0x20 ;
- 261271 constexpr std::uintptr_t gameObjectLayer = 0x30 ;
- 261272 constexpr std::uintptr_t renderingLayerMask = 0x40 ;
- 261273 constexpr std::uintptr_t rendererUserValues = 0x50 ;
- 261274 constexpr std::uintptr_t lodGroupID = 0x60 ;
- 261275 constexpr std::uintptr_t lightmapIndex = 0x70 ;
- 261276 constexpr std::uintptr_t packedRendererData = 0x80 ;
- 261277 constexpr std::uintptr_t rendererPriority = 0x90 ;
- 261278 constexpr std::uintptr_t meshIndex = 0xA0 ;
- 261279 constexpr std::uintptr_t subMeshStartIndex = 0xB0 ;
- 261280 constexpr std::uintptr_t materialsOffset = 0xC0 ;
- 261281 constexpr std::uintptr_t materialsCount = 0xD0 ;
- 261282 constexpr std::uintptr_t instancesOffset = 0xE0 ;
- 261283 constexpr std::uintptr_t instancesCount = 0xF0 ;
- 261284 constexpr std::uintptr_t editorData = 0x100 ;
- 261285 constexpr std::uintptr_t meshLodData = 0x110 ;
- 261286 constexpr std::uintptr_t invalidRendererGroupID = 0x120 ;
- 261287 constexpr std::uintptr_t localToWorldMatrix = 0x130 ;
- 261288 constexpr std::uintptr_t prevLocalToWorldMatrix = 0x140 ;
- 261289 constexpr std::uintptr_t rendererGroupIndex = 0x150 ;
- 261290 constexpr std::uintptr_t meshID = 0x160 ;
- 261291 constexpr std::uintptr_t meshLodInfo = 0x170 ;
- 261292 constexpr std::uintptr_t subMeshCount = 0x180 ;
- 261293 constexpr std::uintptr_t subMeshDescOffset = 0x190 ;
- 261294 constexpr std::uintptr_t subMeshDesc = 0x1A0 ;
- 261295 constexpr std::uintptr_t materialIndex = 0x1B0 ;
- 261296 constexpr std::uintptr_t materialID = 0x1C0 ;
- 261297 constexpr std::uintptr_t packedMaterialData = 0x1D0 ;
- 261298 constexpr std::uintptr_t materialFilterFlags = 0x1E0 ;
- 261299 }
- 261300
- 261301 namespace UnityEngine_Rendering__GPUDrivenLODGroupData
- 261302 {
- 261303 constexpr std::uintptr_t lodGroupID = 0x0 ;
- 261304 constexpr std::uintptr_t lodOffset = 0x10 ;
- 261305 constexpr std::uintptr_t lodCount = 0x20 ;
- 261306 constexpr std::uintptr_t fadeMode = 0x30 ;
- 261307 constexpr std::uintptr_t worldSpaceReferencePoint = 0x40 ;
- 261308 constexpr std::uintptr_t worldSpaceSize = 0x50 ;
- 261309 constexpr std::uintptr_t renderersCount = 0x60 ;
- 261310 constexpr std::uintptr_t lastLODIsBillboard = 0x70 ;
- 261311 constexpr std::uintptr_t forceLODMask = 0x80 ;
- 261312 constexpr std::uintptr_t invalidLODGroupID = 0x90 ;
- 261313 constexpr std::uintptr_t lodRenderersCount = 0xA0 ;
- 261314 constexpr std::uintptr_t lodScreenRelativeTransitionHeight = 0xB0 ;
- 261315 constexpr std::uintptr_t lodFadeTransitionWidth = 0xC0 ;
- 261316 }
- 261317
- 261318 namespace UnityEngine_Rendering__AttachmentDescriptor
- 261319 {
- 261320 constexpr std::uintptr_t m_LoadAction = 0x0 ;
- 261321 constexpr std::uintptr_t m_StoreAction = 0x4 ;
- 261322 constexpr std::uintptr_t m_Format = 0x8 ;
- 261323 constexpr std::uintptr_t m_LoadStoreTarget = 0x10 ;
- 261324 constexpr std::uintptr_t m_ResolveTarget = 0x38 ;
- 261325 constexpr std::uintptr_t m_ClearColor = 0x60 ;
- 261326 constexpr std::uintptr_t m_ClearDepth = 0x70 ;
- 261327 constexpr std::uintptr_t m_ClearStencil = 0x74 ;
- 261328 }
- 261329
- 261330 namespace UnityEngine_Rendering__SubPassFlags
- 261331 {
- 261332 constexpr std::uintptr_t value__ = 0x0 ;
- 261333 }
- 261334
- 261335 namespace UnityEngine_Rendering__AttachmentIndexArray
- 261336 {
- 261337 constexpr std::uintptr_t a0 = 0x0 ;
- 261338 constexpr std::uintptr_t a1 = 0x4 ;
- 261339 constexpr std::uintptr_t a2 = 0x8 ;
- 261340 constexpr std::uintptr_t a3 = 0xC ;
- 261341 constexpr std::uintptr_t a4 = 0x10 ;
- 261342 constexpr std::uintptr_t a5 = 0x14 ;
- 261343 constexpr std::uintptr_t a6 = 0x18 ;
- 261344 constexpr std::uintptr_t a7 = 0x1C ;
- 261345 constexpr std::uintptr_t activeAttachments = 0x20 ;
- 261346
- 261347 namespace _static
- 261348 {
- 261349 constexpr std::uintptr_t Emtpy = 0x0 ;
- 261350 }
- 261351
- 261352 }
- 261353
- 261354 namespace UnityEngine_Rendering__SubPassDescriptor
- 261355 {
- 261356 constexpr std::uintptr_t inputs = 0x0 ;
- 261357 constexpr std::uintptr_t colorOutputs = 0x24 ;
- 261358 constexpr std::uintptr_t flags = 0x48 ;
- 261359 }
- 261360
- 261361 namespace UnityEngine_Rendering__BlendState
- 261362 {
- 261363 constexpr std::uintptr_t m_BlendState0 = 0x0 ;
- 261364 constexpr std::uintptr_t m_BlendState1 = 0x8 ;
- 261365 constexpr std::uintptr_t m_BlendState2 = 0x10 ;
- 261366 constexpr std::uintptr_t m_BlendState3 = 0x18 ;
- 261367 constexpr std::uintptr_t m_BlendState4 = 0x20 ;
- 261368 constexpr std::uintptr_t m_BlendState5 = 0x28 ;
- 261369 constexpr std::uintptr_t m_BlendState6 = 0x30 ;
- 261370 constexpr std::uintptr_t m_BlendState7 = 0x38 ;
- 261371 constexpr std::uintptr_t m_SeparateMRTBlendStates = 0x40 ;
- 261372 constexpr std::uintptr_t m_AlphaToMask = 0x41 ;
- 261373 constexpr std::uintptr_t m_Padding = 0x42 ;
- 261374 }
- 261375
- 261376 namespace UnityEngine_Rendering__CoreCameraValues
- 261377 {
- 261378 constexpr std::uintptr_t filterMode = 0x0 ;
- 261379 constexpr std::uintptr_t cullingMask = 0x4 ;
- 261380 constexpr std::uintptr_t instanceID = 0x8 ;
- 261381 }
- 261382
- 261383 namespace UnityEngine_Rendering__CameraProperties
- 261384 {
- 261385 constexpr std::uintptr_t screenRect = 0x0 ;
- 261386 constexpr std::uintptr_t viewDir = 0x10 ;
- 261387 constexpr std::uintptr_t projectionNear = 0x1C ;
- 261388 constexpr std::uintptr_t projectionFar = 0x20 ;
- 261389 constexpr std::uintptr_t cameraNear = 0x24 ;
- 261390 constexpr std::uintptr_t cameraFar = 0x28 ;
- 261391 constexpr std::uintptr_t cameraAspect = 0x2C ;
- 261392 constexpr std::uintptr_t cameraToWorld = 0x30 ;
- 261393 constexpr std::uintptr_t actualWorldToClip = 0x70 ;
- 261394 constexpr std::uintptr_t cameraClipToWorld = 0xB0 ;
- 261395 constexpr std::uintptr_t cameraWorldToClip = 0xF0 ;
- 261396 constexpr std::uintptr_t implicitProjection = 0x130 ;
- 261397 constexpr std::uintptr_t stereoWorldToClipLeft = 0x170 ;
- 261398 constexpr std::uintptr_t stereoWorldToClipRight = 0x1B0 ;
- 261399 constexpr std::uintptr_t worldToCamera = 0x1F0 ;
- 261400 constexpr std::uintptr_t up = 0x230 ;
- 261401 constexpr std::uintptr_t right = 0x23C ;
- 261402 constexpr std::uintptr_t transformDirection = 0x248 ;
- 261403 constexpr std::uintptr_t cameraEuler = 0x254 ;
- 261404 constexpr std::uintptr_t velocity = 0x260 ;
- 261405 constexpr std::uintptr_t farPlaneWorldSpaceLength = 0x26C ;
- 261406 constexpr std::uintptr_t rendererCount = 0x270 ;
- 261407 constexpr std::uintptr_t m_ShadowCullPlanes = 0x274 ;
- 261408 constexpr std::uintptr_t m_CameraCullPlanes = 0x2D4 ;
- 261409 constexpr std::uintptr_t baseFarDistance = 0x334 ;
- 261410 constexpr std::uintptr_t shadowCullCenter = 0x338 ;
- 261411 constexpr std::uintptr_t layerCullDistances = 0x344 ;
- 261412 constexpr std::uintptr_t layerCullSpherical = 0x3C4 ;
- 261413 constexpr std::uintptr_t coreCameraValues = 0x3C8 ;
- 261414 constexpr std::uintptr_t cameraType = 0x3D4 ;
- 261415 constexpr std::uintptr_t projectionIsOblique = 0x3D8 ;
- 261416 constexpr std::uintptr_t isImplicitProjectionMatrix = 0x3DC ;
- 261417 constexpr std::uintptr_t useInteractiveLightBakingData = 0x3E0 ;
- 261418 }
- 261419
- 261420 namespace UnityEngine_Rendering__CullingOptions
- 261421 {
- 261422 constexpr std::uintptr_t value__ = 0x0 ;
- 261423 }
- 261424
- 261425 namespace UnityEngine_Rendering__ScriptableCullingParameters
- 261426 {
- 261427 constexpr std::uintptr_t m_LODParameters = 0x0 ;
- 261428 constexpr std::uintptr_t m_CullingPlanes = 0x1C ;
- 261429 constexpr std::uintptr_t m_CullingPlaneCount = 0xBC ;
- 261430 constexpr std::uintptr_t m_CullingMask = 0xC0 ;
- 261431 constexpr std::uintptr_t m_SceneMask = 0xC8 ;
- 261432 constexpr std::uintptr_t m_ViewID = 0xD0 ;
- 261433 constexpr std::uintptr_t m_LayerFarCullDistances = 0xD8 ;
- 261434 constexpr std::uintptr_t m_LayerCull = 0x158 ;
- 261435 constexpr std::uintptr_t m_CullingMatrix = 0x15C ;
- 261436 constexpr std::uintptr_t m_Origin = 0x19C ;
- 261437 constexpr std::uintptr_t m_ShadowDistance = 0x1A8 ;
- 261438 constexpr std::uintptr_t m_ShadowNearPlaneOffset = 0x1AC ;
- 261439 constexpr std::uintptr_t m_CullingOptions = 0x1B0 ;
- 261440 constexpr std::uintptr_t m_ReflectionProbeSortingCriteria = 0x1B4 ;
- 261441 constexpr std::uintptr_t m_CameraProperties = 0x1B8 ;
- 261442 constexpr std::uintptr_t m_AccurateOcclusionThreshold = 0x59C ;
- 261443 constexpr std::uintptr_t m_MaximumPortalCullingJobs = 0x5A0 ;
- 261444 constexpr std::uintptr_t m_StereoViewMatrix = 0x5A4 ;
- 261445 constexpr std::uintptr_t m_StereoProjectionMatrix = 0x5E4 ;
- 261446 constexpr std::uintptr_t m_StereoSeparationDistance = 0x624 ;
- 261447 constexpr std::uintptr_t m_maximumVisibleLights = 0x628 ;
- 261448 constexpr std::uintptr_t m_ConservativeEnclosingSphere = 0x62C ;
- 261449 constexpr std::uintptr_t m_NumIterationsEnclosingSphere = 0x630 ;
- 261450
- 261451 namespace _static
- 261452 {
- 261453 constexpr std::uintptr_t maximumCullingPlaneCount = 0x0 ;
- 261454 constexpr std::uintptr_t layerCount = 0x4 ;
- 261455 }
- 261456
- 261457 }
- 261458
- 261459 namespace UnityEngine_Rendering__LightShadowCasterCullingInfo
- 261460 {
- 261461 constexpr std::uintptr_t splitRange = 0x0 ;
- 261462 constexpr std::uintptr_t projectionType = 0x8 ;
- 261463 constexpr std::uintptr_t splitExclusionMask = 0xC ;
- 261464 }
- 261465
- 261466 namespace UnityEngine_Rendering__ShadowCastersCullingInfos
- 261467 {
- 261468 constexpr std::uintptr_t splitBuffer = 0x0 ;
- 261469 constexpr std::uintptr_t perLightInfos = 0x10 ;
- 261470 }
- 261471
- 261472 namespace UnityEngine_Rendering__CullingResults
- 261473 {
- 261474 constexpr std::uintptr_t ptr = 0x0 ;
- 261475 constexpr std::uintptr_t m_AllocationInfo = 0x8 ;
- 261476 }
- 261477
- 261478 namespace UnityEngine_Rendering__CullingAllocationInfo
- 261479 {
- 261480 constexpr std::uintptr_t visibleLightsPtr = 0x0 ;
- 261481 constexpr std::uintptr_t visibleOffscreenVertexLightsPtr = 0x8 ;
- 261482 constexpr std::uintptr_t visibleReflectionProbesPtr = 0x10 ;
- 261483 constexpr std::uintptr_t visibleLightCount = 0x18 ;
- 261484 constexpr std::uintptr_t visibleOffscreenVertexLightCount = 0x1C ;
- 261485 constexpr std::uintptr_t visibleReflectionProbeCount = 0x20 ;
- 261486 }
- 261487
- 261488 namespace UnityEngine_Rendering__DepthState
- 261489 {
- 261490 constexpr std::uintptr_t m_WriteEnabled = 0x0 ;
- 261491 constexpr std::uintptr_t m_CompareFunction = 0x1 ;
- 261492 }
- 261493
- 261494 namespace UnityEngine_Rendering__DrawingSettings
- 261495 {
- 261496 constexpr std::uintptr_t m_SortingSettings = 0x0 ;
- 261497 constexpr std::uintptr_t shaderPassNames = 0x60 ;
- 261498 constexpr std::uintptr_t m_PerObjectData = 0xA0 ;
- 261499 constexpr std::uintptr_t m_Flags = 0xA4 ;
- 261500 constexpr std::uintptr_t m_OverrideShaderID = 0xA8 ;
- 261501 constexpr std::uintptr_t m_OverrideShaderPassIndex = 0xAC ;
- 261502 constexpr std::uintptr_t m_OverrideMaterialInstanceId = 0xB0 ;
- 261503 constexpr std::uintptr_t m_OverrideMaterialPassIndex = 0xB4 ;
- 261504 constexpr std::uintptr_t m_fallbackMaterialInstanceId = 0xB8 ;
- 261505 constexpr std::uintptr_t m_MainLightIndex = 0xBC ;
- 261506 constexpr std::uintptr_t m_UseSrpBatcher = 0xC0 ;
- 261507 constexpr std::uintptr_t m_LodCrossFadeStencilMask = 0xC4 ;
- 261508
- 261509 namespace _static
- 261510 {
- 261511 constexpr std::uintptr_t maxShaderPasses = 0x0 ;
- 261512 }
- 261513
- 261514 }
- 261515
- 261516 namespace UnityEngine_Rendering__DrawRendererFlags
- 261517 {
- 261518 constexpr std::uintptr_t value__ = 0x0 ;
- 261519 }
- 261520
- 261521 namespace UnityEngine_Rendering__FilteringSettings
- 261522 {
- 261523 constexpr std::uintptr_t m_RenderQueueRange = 0x0 ;
- 261524 constexpr std::uintptr_t m_LayerMask = 0x8 ;
- 261525 constexpr std::uintptr_t m_RenderingLayerMask = 0xC ;
- 261526 constexpr std::uintptr_t m_BatchLayerMask = 0x10 ;
- 261527 constexpr std::uintptr_t m_ExcludeMotionVectorObjects = 0x14 ;
- 261528 constexpr std::uintptr_t m_ForceAllMotionVectorObjects = 0x18 ;
- 261529 constexpr std::uintptr_t m_SortingLayerRange = 0x1C ;
- 261530 }
- 261531
- 261532 namespace UnityEngine_Rendering__GizmoSubset
- 261533 {
- 261534 constexpr std::uintptr_t value__ = 0x0 ;
- 261535 }
- 261536
- 261537 namespace UnityEngine_Rendering__InvalidImportException
- 261538 {
- 261539 constexpr std::uintptr_t _className = 0x10 ;
- 261540 constexpr std::uintptr_t _message = 0x18 ;
- 261541 constexpr std::uintptr_t _data = 0x20 ;
- 261542 constexpr std::uintptr_t _innerException = 0x28 ;
- 261543 constexpr std::uintptr_t _helpURL = 0x30 ;
- 261544 constexpr std::uintptr_t _stackTrace = 0x38 ;
- 261545 constexpr std::uintptr_t _stackTraceString = 0x40 ;
- 261546 constexpr std::uintptr_t _remoteStackTraceString = 0x48 ;
- 261547 constexpr std::uintptr_t _remoteStackIndex = 0x50 ;
- 261548 constexpr std::uintptr_t _dynamicMethods = 0x58 ;
- 261549 constexpr std::uintptr_t _HResult = 0x60 ;
- 261550 constexpr std::uintptr_t _source = 0x68 ;
- 261551 constexpr std::uintptr_t _safeSerializationManager = 0x70 ;
- 261552 constexpr std::uintptr_t captured_traces = 0x78 ;
- 261553 constexpr std::uintptr_t native_trace_ips = 0x80 ;
- 261554 constexpr std::uintptr_t caught_in_unmanaged = 0x88 ;
- 261555 }
- 261556
- 261557 namespace UnityEngine_Rendering__LODParameters
- 261558 {
- 261559 constexpr std::uintptr_t m_IsOrthographic = 0x0 ;
- 261560 constexpr std::uintptr_t m_CameraPosition = 0x4 ;
- 261561 constexpr std::uintptr_t m_FieldOfView = 0x10 ;
- 261562 constexpr std::uintptr_t m_OrthoSize = 0x14 ;
- 261563 constexpr std::uintptr_t m_CameraPixelHeight = 0x18 ;
- 261564 }
- 261565
- 261566 namespace UnityEngine_Rendering__PerObjectData
- 261567 {
- 261568 constexpr std::uintptr_t value__ = 0x0 ;
- 261569 }
- 261570
- 261571 namespace UnityEngine_Rendering__RasterState
- 261572 {
- 261573 constexpr std::uintptr_t m_CullingMode = 0x0 ;
- 261574 constexpr std::uintptr_t m_OffsetUnits = 0x4 ;
- 261575 constexpr std::uintptr_t m_OffsetFactor = 0x8 ;
- 261576 constexpr std::uintptr_t m_DepthClip = 0xC ;
- 261577 constexpr std::uintptr_t m_Conservative = 0xD ;
- 261578 constexpr std::uintptr_t m_Padding1 = 0xE ;
- 261579 constexpr std::uintptr_t m_Padding2 = 0xF ;
- 261580
- 261581 namespace _static
- 261582 {
- 261583 constexpr std::uintptr_t defaultValue = 0x0 ;
- 261584 }
- 261585
- 261586 }
- 261587
- 261588 namespace UnityEngine_Rendering__ReflectionProbeSortingCriteria
- 261589 {
- 261590 constexpr std::uintptr_t value__ = 0x0 ;
- 261591 }
- 261592
- 261593 namespace UnityEngine_Rendering__RendererList
- 261594 {
- 261595 constexpr std::uintptr_t context = 0x0 ;
- 261596 constexpr std::uintptr_t index = 0x8 ;
- 261597 constexpr std::uintptr_t frame = 0xC ;
- 261598 constexpr std::uintptr_t type = 0x10 ;
- 261599 constexpr std::uintptr_t contextID = 0x14 ;
- 261600
- 261601 namespace _static
- 261602 {
- 261603 constexpr std::uintptr_t nullRendererList = 0x0 ;
- 261604 }
- 261605
- 261606 }
- 261607
- 261608 namespace UnityEngine_Rendering__RendererListStatus
- 261609 {
- 261610 constexpr std::uintptr_t value__ = 0x0 ;
- 261611 }
- 261612
- 261613 namespace UnityEngine_Rendering__RendererListParams
- 261614 {
- 261615 constexpr std::uintptr_t cullingResults = 0x0 ;
- 261616 constexpr std::uintptr_t drawSettings = 0x10 ;
- 261617 constexpr std::uintptr_t filteringSettings = 0xD8 ;
- 261618 constexpr std::uintptr_t tagName = 0xF8 ;
- 261619 constexpr std::uintptr_t isPassTagName = 0xFC ;
- 261620 constexpr std::uintptr_t tagValues = 0x100 ;
- 261621 constexpr std::uintptr_t stateBlocks = 0x118 ;
- 261622
- 261623 namespace _static
- 261624 {
- 261625 constexpr std::uintptr_t Invalid = 0x0 ;
- 261626 }
- 261627
- 261628 }
- 261629
- 261630 namespace UnityEngine_Rendering__RenderPipeline
- 261631 {
- 261632 constexpr std::uintptr_t _disposed_k__BackingField = 0x10 ;
- 261633 }
- 261634
- 261635 namespace UnityEngine_Rendering__RenderPipelineAsset
- 261636 {
- 261637 constexpr std::uintptr_t TypeInfo = 0x1084EDE8 ;
- 261638 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
- 261639 constexpr std::uintptr_t _requiresCompatibleRenderPipelineGlobalSettings_k__BackingField = 0x18 ;
- 261640 }
- 261641
- 261642 namespace UnityEngine_Rendering__RenderPipelineGlobalSettings
- 261643 {
- 261644 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
- 261645 constexpr std::uintptr_t _settingsMap_k__BackingField = 0x18 ;
- 261646 }
- 261647
- 261648 namespace UnityEngine_Rendering__RenderQueueRange
- 261649 {
- 261650 constexpr std::uintptr_t m_LowerBound = 0x0 ;
- 261651 constexpr std::uintptr_t m_UpperBound = 0x4 ;
- 261652
- 261653 namespace _static
- 261654 {
- 261655 constexpr std::uintptr_t minimumBound = 0x0 ;
- 261656 constexpr std::uintptr_t maximumBound = 0x4 ;
- 261657 }
- 261658
- 261659 }
- 261660
- 261661 namespace UnityEngine_Rendering__RenderStateBlock
- 261662 {
- 261663 constexpr std::uintptr_t m_BlendState = 0x0 ;
- 261664 constexpr std::uintptr_t m_RasterState = 0x44 ;
- 261665 constexpr std::uintptr_t m_DepthState = 0x54 ;
- 261666 constexpr std::uintptr_t m_StencilState = 0x56 ;
- 261667 constexpr std::uintptr_t m_StencilReference = 0x64 ;
- 261668 constexpr std::uintptr_t m_Mask = 0x68 ;
- 261669 }
- 261670
- 261671 namespace UnityEngine_Rendering__RenderStateMask
- 261672 {
- 261673 constexpr std::uintptr_t value__ = 0x0 ;
- 261674 }
- 261675
- 261676 namespace UnityEngine_Rendering__RenderTargetBlendState
- 261677 {
- 261678 constexpr std::uintptr_t m_WriteMask = 0x0 ;
- 261679 constexpr std::uintptr_t m_SourceColorBlendMode = 0x1 ;
- 261680 constexpr std::uintptr_t m_DestinationColorBlendMode = 0x2 ;
- 261681 constexpr std::uintptr_t m_SourceAlphaBlendMode = 0x3 ;
- 261682 constexpr std::uintptr_t m_DestinationAlphaBlendMode = 0x4 ;
- 261683 constexpr std::uintptr_t m_ColorBlendOperation = 0x5 ;
- 261684 constexpr std::uintptr_t m_AlphaBlendOperation = 0x6 ;
- 261685 constexpr std::uintptr_t m_Padding = 0x7 ;
- 261686 }
- 261687
- 261688 namespace UnityEngine_Rendering__ScriptableRenderContext
- 261689 {
- 261690 constexpr std::uintptr_t m_Ptr = 0x0 ;
- 261691
- 261692 namespace _static
- 261693 {
- 261694 constexpr std::uintptr_t kRenderTypeTag = 0x0 ;
- 261695 }
- 261696
- 261697 }
- 261698
- 261699 namespace UnityEngine_Rendering__ShaderTagId
- 261700 {
- 261701 constexpr std::uintptr_t m_Id = 0x0 ;
- 261702
- 261703 namespace _static
- 261704 {
- 261705 constexpr std::uintptr_t none = 0x0 ;
- 261706 }
- 261707
- 261708 }
- 261709
- 261710 namespace UnityEngine_Rendering__ShadowDrawingSettings
- 261711 {
- 261712 constexpr std::uintptr_t m_CullingResults = 0x0 ;
- 261713 constexpr std::uintptr_t m_LightIndex = 0x10 ;
- 261714 constexpr std::uintptr_t m_SplitIndex = 0x14 ;
- 261715 constexpr std::uintptr_t m_UseRenderingLayerMaskTest = 0x18 ;
- 261716 constexpr std::uintptr_t m_BatchLayerMask = 0x1C ;
- 261717 constexpr std::uintptr_t m_SplitData = 0x20 ;
- 261718 constexpr std::uintptr_t m_ObjectsFilter = 0x11C ;
- 261719 constexpr std::uintptr_t m_ProjectionType = 0x120 ;
- 261720 }
- 261721
- 261722 namespace UnityEngine_Rendering__ShadowSplitData
- 261723 {
- 261724 constexpr std::uintptr_t m_CullingPlaneCount = 0x0 ;
- 261725 constexpr std::uintptr_t m_CullingPlanes = 0x4 ;
- 261726 constexpr std::uintptr_t m_CullingSphere = 0xA4 ;
- 261727 constexpr std::uintptr_t m_ShadowCascadeBlendCullingFactor = 0xB4 ;
- 261728 constexpr std::uintptr_t m_CullingNearPlane = 0xB8 ;
- 261729 constexpr std::uintptr_t m_CullingMatrix = 0xBC ;
- 261730
- 261731 namespace _static
- 261732 {
- 261733 constexpr std::uintptr_t maximumCullingPlaneCount = 0x0 ;
- 261734 }
- 261735
- 261736 }
- 261737
- 261738 namespace UnityEngine_Rendering__SortingCriteria
- 261739 {
- 261740 constexpr std::uintptr_t value__ = 0x0 ;
- 261741 }
- 261742
- 261743 namespace UnityEngine_Rendering__SortingLayerRange
- 261744 {
- 261745 constexpr std::uintptr_t m_LowerBound = 0x0 ;
- 261746 constexpr std::uintptr_t m_UpperBound = 0x2 ;
- 261747 }
- 261748
- 261749 namespace UnityEngine_Rendering__DistanceMetric
- 261750 {
- 261751 constexpr std::uintptr_t value__ = 0x0 ;
- 261752 }
- 261753
- 261754 namespace UnityEngine_Rendering__SortingSettings
- 261755 {
- 261756 constexpr std::uintptr_t m_WorldToCameraMatrix = 0x0 ;
- 261757 constexpr std::uintptr_t m_CameraPosition = 0x40 ;
- 261758 constexpr std::uintptr_t m_CustomAxis = 0x4C ;
- 261759 constexpr std::uintptr_t m_Criteria = 0x58 ;
- 261760 constexpr std::uintptr_t m_DistanceMetric = 0x5C ;
- 261761 }
- 261762
- 261763 namespace UnityEngine_Rendering__StencilState
- 261764 {
- 261765 constexpr std::uintptr_t m_Enabled = 0x0 ;
- 261766 constexpr std::uintptr_t m_ReadMask = 0x1 ;
- 261767 constexpr std::uintptr_t m_WriteMask = 0x2 ;
- 261768 constexpr std::uintptr_t m_Padding = 0x3 ;
- 261769 constexpr std::uintptr_t m_CompareFunctionFront = 0x4 ;
- 261770 constexpr std::uintptr_t m_PassOperationFront = 0x5 ;
- 261771 constexpr std::uintptr_t m_FailOperationFront = 0x6 ;
- 261772 constexpr std::uintptr_t m_ZFailOperationFront = 0x7 ;
- 261773 constexpr std::uintptr_t m_CompareFunctionBack = 0x8 ;
- 261774 constexpr std::uintptr_t m_PassOperationBack = 0x9 ;
- 261775 constexpr std::uintptr_t m_FailOperationBack = 0xA ;
- 261776 constexpr std::uintptr_t m_ZFailOperationBack = 0xB ;
- 261777 }
- 261778
- 261779 namespace UnityEngine_Rendering__SupportedRenderingFeatures
- 261780 {
- 261781 constexpr std::uintptr_t TypeInfo = 0x107E3030 ;
- 261782 constexpr std::uintptr_t _reflectionProbeModes_k__BackingField = 0x10 ;
- 261783 constexpr std::uintptr_t _defaultMixedLightingModes_k__BackingField = 0x14 ;
- 261784 constexpr std::uintptr_t _mixedLightingModes_k__BackingField = 0x18 ;
- 261785 constexpr std::uintptr_t _lightmapBakeTypes_k__BackingField = 0x1C ;
- 261786 constexpr std::uintptr_t _lightmapsModes_k__BackingField = 0x20 ;
- 261787 constexpr std::uintptr_t _enlightenLightmapper_k__BackingField = 0x24 ;
- 261788 constexpr std::uintptr_t _enlighten_k__BackingField = 0x25 ;
- 261789 constexpr std::uintptr_t _skyOcclusion_k__BackingField = 0x26 ;
- 261790 constexpr std::uintptr_t _lightProbeProxyVolumes_k__BackingField = 0x27 ;
- 261791 constexpr std::uintptr_t _motionVectors_k__BackingField = 0x28 ;
- 261792 constexpr std::uintptr_t _receiveShadows_k__BackingField = 0x29 ;
- 261793 constexpr std::uintptr_t _reflectionProbes_k__BackingField = 0x2A ;
- 261794 constexpr std::uintptr_t _reflectionProbesBlendDistance_k__BackingField = 0x2B ;
- 261795 constexpr std::uintptr_t _rendererPriority_k__BackingField = 0x2C ;
- 261796 constexpr std::uintptr_t _rendersUIOverlay_k__BackingField = 0x2D ;
- 261797 constexpr std::uintptr_t _overridesEnvironmentLighting_k__BackingField = 0x2E ;
- 261798 constexpr std::uintptr_t _overridesFog_k__BackingField = 0x2F ;
- 261799 constexpr std::uintptr_t _overridesRealtimeReflectionProbes_k__BackingField = 0x30 ;
- 261800 constexpr std::uintptr_t _overridesOtherLightingSettings_k__BackingField = 0x31 ;
- 261801 constexpr std::uintptr_t _editableMaterialRenderQueue_k__BackingField = 0x32 ;
- 261802 constexpr std::uintptr_t _overridesLODBias_k__BackingField = 0x33 ;
- 261803 constexpr std::uintptr_t _overridesMaximumLODLevel_k__BackingField = 0x34 ;
- 261804 constexpr std::uintptr_t _overridesEnableLODCrossFade_k__BackingField = 0x35 ;
- 261805 constexpr std::uintptr_t _rendererProbes_k__BackingField = 0x36 ;
- 261806 constexpr std::uintptr_t _particleSystemInstancing_k__BackingField = 0x37 ;
- 261807 constexpr std::uintptr_t _ambientProbeBaking_k__BackingField = 0x38 ;
- 261808 constexpr std::uintptr_t _defaultReflectionProbeBaking_k__BackingField = 0x39 ;
- 261809 constexpr std::uintptr_t _overridesShadowmask_k__BackingField = 0x3A ;
- 261810 constexpr std::uintptr_t _overridesLightProbeSystem_k__BackingField = 0x3B ;
- 261811 constexpr std::uintptr_t _supportsHDR_k__BackingField = 0x3C ;
- 261812 constexpr std::uintptr_t _supportsClouds_k__BackingField = 0x3D ;
- 261813 constexpr std::uintptr_t _overridesLightProbeSystemWarningMessage_k__BackingField = 0x40 ;
- 261814
- 261815 namespace _static
- 261816 {
- 261817 constexpr std::uintptr_t s_Active = 0x0 ;
- 261818 }
- 261819
- 261820 }
- 261821
- 261822 namespace UnityEngine_Rendering__UISubset
- 261823 {
- 261824 constexpr std::uintptr_t value__ = 0x0 ;
- 261825 }
- 261826
- 261827 namespace UnityEngine_Rendering__VisibleLight
- 261828 {
- 261829 constexpr std::uintptr_t m_LightType = 0x0 ;
- 261830 constexpr std::uintptr_t m_FinalColor = 0x4 ;
- 261831 constexpr std::uintptr_t m_ScreenRect = 0x14 ;
- 261832 constexpr std::uintptr_t m_LocalToWorldMatrix = 0x24 ;
- 261833 constexpr std::uintptr_t m_Range = 0x64 ;
- 261834 constexpr std::uintptr_t m_SpotAngle = 0x68 ;
- 261835 constexpr std::uintptr_t m_InnerSpotAngle = 0x6C ;
- 261836 constexpr std::uintptr_t m_AreaSize = 0x70 ;
- 261837 constexpr std::uintptr_t m_InstanceId = 0x78 ;
- 261838 constexpr std::uintptr_t m_Flags = 0x7C ;
- 261839 }
- 261840
- 261841 namespace UnityEngine_Rendering__VisibleLightFlags
- 261842 {
- 261843 constexpr std::uintptr_t value__ = 0x0 ;
- 261844 }
- 261845
- 261846 namespace UnityEngine_Rendering__VisibleReflectionProbe
- 261847 {
- 261848 constexpr std::uintptr_t m_Bounds = 0x0 ;
- 261849 constexpr std::uintptr_t m_LocalToWorldMatrix = 0x18 ;
- 261850 constexpr std::uintptr_t m_HdrData = 0x58 ;
- 261851 constexpr std::uintptr_t m_Center = 0x68 ;
- 261852 constexpr std::uintptr_t m_BlendDistance = 0x74 ;
- 261853 constexpr std::uintptr_t m_Importance = 0x78 ;
- 261854 constexpr std::uintptr_t m_BoxProjection = 0x7C ;
- 261855 constexpr std::uintptr_t m_InstanceId = 0x80 ;
- 261856 constexpr std::uintptr_t m_TextureId = 0x84 ;
- 261857 }
- 261858
- 261859 namespace UnityEngine_Rendering__GlobalKeyword
- 261860 {
- 261861 constexpr std::uintptr_t m_Index = 0x0 ;
- 261862 }
- 261863
- 261864 namespace UnityEngine_Rendering__LocalKeyword
- 261865 {
- 261866 constexpr std::uintptr_t m_SpaceInfo = 0x0 ;
- 261867 constexpr std::uintptr_t m_Name = 0x8 ;
- 261868 constexpr std::uintptr_t m_Index = 0x10 ;
- 261869 }
- 261870
- 261871 namespace UnityEngine_Rendering__LocalKeywordSpace
- 261872 {
- 261873 constexpr std::uintptr_t m_KeywordSpace = 0x0 ;
- 261874 }
- 261875
- 261876 namespace UnityEngine_Rendering__RayTracingShaderHelpURLAttribute
- 261877 {
- 261878 constexpr std::uintptr_t m_Url = 0x10 ;
- 261879 constexpr std::uintptr_t m_Dispatcher = 0x18 ;
- 261880 constexpr std::uintptr_t m_DispatchingFieldName = 0x20 ;
- 261881 }
- 261882
- 261883 namespace UnityEngine_Rendering__RayTracingShader
- 261884 {
- 261885 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
- 261886 }
- 261887
- 261888 namespace UnityEngine_Rendering__ShaderKeyword
- 261889 {
- 261890 constexpr std::uintptr_t m_Name = 0x0 ;
- 261891 constexpr std::uintptr_t m_Index = 0x8 ;
- 261892 constexpr std::uintptr_t m_IsLocal = 0xC ;
- 261893 constexpr std::uintptr_t m_IsCompute = 0xD ;
- 261894 constexpr std::uintptr_t m_IsValid = 0xE ;
- 261895 }
- 261896
- 261897 namespace UnityEngine_Rendering__ShaderKeywordSet
- 261898 {
- 261899 constexpr std::uintptr_t m_KeywordState = 0x0 ;
- 261900 constexpr std::uintptr_t m_Shader = 0x8 ;
- 261901 constexpr std::uintptr_t m_ComputeShader = 0x10 ;
- 261902 constexpr std::uintptr_t m_StateIndex = 0x18 ;
- 261903 }
- 261904
- 261905 namespace UnityEngine_Rendering__ShaderPropertyType
- 261906 {
- 261907 constexpr std::uintptr_t value__ = 0x0 ;
- 261908 }
- 261909
- 261910 namespace UnityEngine_Rendering__ShaderPropertyFlags
- 261911 {
- 261912 constexpr std::uintptr_t value__ = 0x0 ;
- 261913 }
- 261914
- 261915 namespace UnityEngine_Rendering_RendererUtils__RendererListDesc
- 261916 {
- 261917 constexpr std::uintptr_t sortingCriteria = 0x0 ;
- 261918 constexpr std::uintptr_t rendererConfiguration = 0x4 ;
- 261919 constexpr std::uintptr_t renderQueueRange = 0x8 ;
- 261920 constexpr std::uintptr_t stateBlock = 0x10 ;
- 261921 constexpr std::uintptr_t overrideShader = 0x80 ;
- 261922 constexpr std::uintptr_t overrideMaterial = 0x88 ;
- 261923 constexpr std::uintptr_t excludeObjectMotionVectors = 0x90 ;
- 261924 constexpr std::uintptr_t layerMask = 0x94 ;
- 261925 constexpr std::uintptr_t renderingLayerMask = 0x98 ;
- 261926 constexpr std::uintptr_t _batchLayerMask_k__BackingField = 0x9C ;
- 261927 constexpr std::uintptr_t overrideMaterialPassIndex = 0xA0 ;
- 261928 constexpr std::uintptr_t overrideShaderPassIndex = 0xA4 ;
- 261929 constexpr std::uintptr_t _cullingResult_k__BackingField = 0xA8 ;
- 261930 constexpr std::uintptr_t _camera_k__BackingField = 0xB8 ;
- 261931 constexpr std::uintptr_t _passName_k__BackingField = 0xC0 ;
- 261932 constexpr std::uintptr_t _passNames_k__BackingField = 0xC8 ;
- 261933
- 261934 namespace _static
- 261935 {
- 261936 constexpr std::uintptr_t s_EmptyName = 0x0 ;
- 261937 }
- 261938
- 261939 }
- 261940
- 261941 namespace UnityEngine_Experimental_GlobalIllumination__LightType
- 261942 {
- 261943 constexpr std::uintptr_t value__ = 0x0 ;
- 261944 }
- 261945
- 261946 namespace UnityEngine_Experimental_GlobalIllumination__LightMode
- 261947 {
- 261948 constexpr std::uintptr_t value__ = 0x0 ;
- 261949 }
- 261950
- 261951 namespace UnityEngine_Experimental_GlobalIllumination__FalloffType
- 261952 {
- 261953 constexpr std::uintptr_t value__ = 0x0 ;
- 261954 }
- 261955
- 261956 namespace UnityEngine_Experimental_GlobalIllumination__AngularFalloffType
- 261957 {
- 261958 constexpr std::uintptr_t value__ = 0x0 ;
- 261959 }
- 261960
- 261961 namespace UnityEngine_Experimental_GlobalIllumination__LinearColor
- 261962 {
- 261963 constexpr std::uintptr_t m_red = 0x0 ;
- 261964 constexpr std::uintptr_t m_green = 0x4 ;
- 261965 constexpr std::uintptr_t m_blue = 0x8 ;
- 261966 constexpr std::uintptr_t m_intensity = 0xC ;
- 261967 }
- 261968
- 261969 namespace UnityEngine_Experimental_GlobalIllumination__DirectionalLight
- 261970 {
- 261971 constexpr std::uintptr_t entityId = 0x0 ;
- 261972 constexpr std::uintptr_t shadow = 0x4 ;
- 261973 constexpr std::uintptr_t mode = 0x5 ;
- 261974 constexpr std::uintptr_t position = 0x8 ;
- 261975 constexpr std::uintptr_t orientation = 0x14 ;
- 261976 constexpr std::uintptr_t color = 0x24 ;
- 261977 constexpr std::uintptr_t indirectColor = 0x34 ;
- 261978 constexpr std::uintptr_t penumbraWidthRadian = 0x44 ;
- 261979 constexpr std::uintptr_t direction = 0x48 ;
- 261980 }
- 261981
- 261982 namespace UnityEngine_Experimental_GlobalIllumination__PointLight
- 261983 {
- 261984 constexpr std::uintptr_t entityId = 0x0 ;
- 261985 constexpr std::uintptr_t shadow = 0x4 ;
- 261986 constexpr std::uintptr_t mode = 0x5 ;
- 261987 constexpr std::uintptr_t position = 0x8 ;
- 261988 constexpr std::uintptr_t orientation = 0x14 ;
- 261989 constexpr std::uintptr_t color = 0x24 ;
- 261990 constexpr std::uintptr_t indirectColor = 0x34 ;
- 261991 constexpr std::uintptr_t range = 0x44 ;
- 261992 constexpr std::uintptr_t sphereRadius = 0x48 ;
- 261993 constexpr std::uintptr_t falloff = 0x4C ;
- 261994 }
- 261995
- 261996 namespace UnityEngine_Experimental_GlobalIllumination__SpotLight
- 261997 {
- 261998 constexpr std::uintptr_t entityId = 0x0 ;
- 261999 constexpr std::uintptr_t shadow = 0x4 ;
- 262000 constexpr std::uintptr_t mode = 0x5 ;