Rust · Offsets

Rust Offsets

offsets.h ·build 24614784 ·dumped 2026-08-17 12:14:02 AM UTC+1 ·341,881 lines ·21.3 MB ·Aug 16, 2026 latest
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  1. 260001 constexpr std::uintptr_t interp_method = 0x48 ;
  2. 260002 constexpr std::uintptr_t interp_invoke_impl = 0x50 ;
  3. 260003 constexpr std::uintptr_t method_info = 0x58 ;
  4. 260004 constexpr std::uintptr_t original_method_info = 0x60 ;
  5. 260005 constexpr std::uintptr_t data = 0x68 ;
  6. 260006 constexpr std::uintptr_t method_is_virtual = 0x70 ;
  7. 260007 constexpr std::uintptr_t delegates = 0x78 ;
  8. 260008 }
  9. 260009 
  10. 260010 namespace UnityEngine_Events__UnityEvent`2
  11. 260011 {
  12. 260012 constexpr std::uintptr_t m_Calls = 0x10 ;
  13. 260013 constexpr std::uintptr_t m_PersistentCalls = 0x18 ;
  14. 260014 constexpr std::uintptr_t m_CallsDirty = 0x20 ;
  15. 260015 constexpr std::uintptr_t m_InvokeArray = 0x0 ;
  16. 260016 }
  17. 260017 
  18. 260018 namespace UnityEngine_Events__UnityAction`3
  19. 260019 {
  20. 260020 constexpr std::uintptr_t method_ptr = 0x10 ;
  21. 260021 constexpr std::uintptr_t invoke_impl = 0x18 ;
  22. 260022 constexpr std::uintptr_t m_target = 0x20 ;
  23. 260023 constexpr std::uintptr_t method = 0x28 ;
  24. 260024 constexpr std::uintptr_t delegate_trampoline = 0x30 ;
  25. 260025 constexpr std::uintptr_t extra_arg = 0x38 ;
  26. 260026 constexpr std::uintptr_t method_code = 0x40 ;
  27. 260027 constexpr std::uintptr_t interp_method = 0x48 ;
  28. 260028 constexpr std::uintptr_t interp_invoke_impl = 0x50 ;
  29. 260029 constexpr std::uintptr_t method_info = 0x58 ;
  30. 260030 constexpr std::uintptr_t original_method_info = 0x60 ;
  31. 260031 constexpr std::uintptr_t data = 0x68 ;
  32. 260032 constexpr std::uintptr_t method_is_virtual = 0x70 ;
  33. 260033 constexpr std::uintptr_t delegates = 0x78 ;
  34. 260034 }
  35. 260035 
  36. 260036 namespace UnityEngine_Events__UnityEvent`3
  37. 260037 {
  38. 260038 constexpr std::uintptr_t m_Calls = 0x10 ;
  39. 260039 constexpr std::uintptr_t m_PersistentCalls = 0x18 ;
  40. 260040 constexpr std::uintptr_t m_CallsDirty = 0x20 ;
  41. 260041 constexpr std::uintptr_t m_InvokeArray = 0x0 ;
  42. 260042 }
  43. 260043 
  44. 260044 namespace UnityEngine_Events__UnityAction`4
  45. 260045 {
  46. 260046 constexpr std::uintptr_t method_ptr = 0x10 ;
  47. 260047 constexpr std::uintptr_t invoke_impl = 0x18 ;
  48. 260048 constexpr std::uintptr_t m_target = 0x20 ;
  49. 260049 constexpr std::uintptr_t method = 0x28 ;
  50. 260050 constexpr std::uintptr_t delegate_trampoline = 0x30 ;
  51. 260051 constexpr std::uintptr_t extra_arg = 0x38 ;
  52. 260052 constexpr std::uintptr_t method_code = 0x40 ;
  53. 260053 constexpr std::uintptr_t interp_method = 0x48 ;
  54. 260054 constexpr std::uintptr_t interp_invoke_impl = 0x50 ;
  55. 260055 constexpr std::uintptr_t method_info = 0x58 ;
  56. 260056 constexpr std::uintptr_t original_method_info = 0x60 ;
  57. 260057 constexpr std::uintptr_t data = 0x68 ;
  58. 260058 constexpr std::uintptr_t method_is_virtual = 0x70 ;
  59. 260059 constexpr std::uintptr_t delegates = 0x78 ;
  60. 260060 }
  61. 260061 
  62. 260062 namespace UnityEngine_Events__UnityEvent`4
  63. 260063 {
  64. 260064 constexpr std::uintptr_t m_Calls = 0x10 ;
  65. 260065 constexpr std::uintptr_t m_PersistentCalls = 0x18 ;
  66. 260066 constexpr std::uintptr_t m_CallsDirty = 0x20 ;
  67. 260067 constexpr std::uintptr_t m_InvokeArray = 0x0 ;
  68. 260068 }
  69. 260069 
  70. 260070 namespace UnityEngine_Serialization__FormerlySerializedAsAttribute
  71. 260071 {
  72. 260072 constexpr std::uintptr_t m_oldName = 0x10 ;
  73. 260073 }
  74. 260074 
  75. 260075 namespace UnityEngine_Categorization__ElementInfoAttribute
  76. 260076 {
  77. 260077 constexpr std::uintptr_t _Order_k__BackingField = 0x10 ;
  78. 260078 constexpr std::uintptr_t _Name_k__BackingField = 0x18 ;
  79. 260079 }
  80. 260080 
  81. 260081 namespace UnityEngine_Categorization__CategoryInfoAttribute
  82. 260082 {
  83. 260083 constexpr std::uintptr_t _Order_k__BackingField = 0x10 ;
  84. 260084 constexpr std::uintptr_t _Name_k__BackingField = 0x18 ;
  85. 260085 }
  86. 260086 
  87. 260087 namespace UnityEngine_Bindings__BlittableArrayWrapper
  88. 260088 {
  89. 260089 constexpr std::uintptr_t data = 0x0 ;
  90. 260090 constexpr std::uintptr_t size = 0x8 ;
  91. 260091 constexpr std::uintptr_t updateFlags = 0xC ;
  92. 260092 }
  93. 260093 
  94. 260094 namespace UnityEngine_Bindings__BlittableListWrapper
  95. 260095 {
  96. 260096 constexpr std::uintptr_t arrayWrapper = 0x0 ;
  97. 260097 constexpr std::uintptr_t listSize = 0x10 ;
  98. 260098 }
  99. 260099 
  100. 260100 namespace UnityEngine_Bindings__ManagedSpanWrapper
  101. 260101 {
  102. 260102 constexpr std::uintptr_t begin = 0x0 ;
  103. 260103 constexpr std::uintptr_t length = 0x8 ;
  104. 260104 }
  105. 260105 
  106. 260106 namespace UnityEngine_Scripting_APIUpdating__MovedFromAttributeData
  107. 260107 {
  108. 260108 constexpr std::uintptr_t className = 0x0 ;
  109. 260109 constexpr std::uintptr_t nameSpace = 0x8 ;
  110. 260110 constexpr std::uintptr_t assembly = 0x10 ;
  111. 260111 constexpr std::uintptr_t classHasChanged = 0x18 ;
  112. 260112 constexpr std::uintptr_t nameSpaceHasChanged = 0x19 ;
  113. 260113 constexpr std::uintptr_t assemblyHasChanged = 0x1A ;
  114. 260114 constexpr std::uintptr_t autoUdpateAPI = 0x1B ;
  115. 260115 }
  116. 260116 
  117. 260117 namespace UnityEngine_Scripting_APIUpdating__MovedFromAttribute
  118. 260118 {
  119. 260119 constexpr std::uintptr_t TypeInfo = 0x107DAA98 ;
  120. 260120 constexpr std::uintptr_t data = 0x10 ;
  121. 260121 }
  122. 260122 
  123. 260123 namespace UnityEngine_SceneManagement__Scene
  124. 260124 {
  125. 260125 constexpr std::uintptr_t m_Handle = 0x0 ;
  126. 260126 }
  127. 260127 
  128. 260128 namespace UnityEngine_SceneManagement__SceneHandle
  129. 260129 {
  130. 260130 constexpr std::uintptr_t m_Value = 0x0 ;
  131. 260131 }
  132. 260132 
  133. 260133 namespace UnityEngine_SceneManagement__LoadSceneMode
  134. 260134 {
  135. 260135 constexpr std::uintptr_t value__ = 0x0 ;
  136. 260136 }
  137. 260137 
  138. 260138 namespace UnityEngine_SceneManagement__LocalPhysicsMode
  139. 260139 {
  140. 260140 constexpr std::uintptr_t value__ = 0x0 ;
  141. 260141 }
  142. 260142 
  143. 260143 namespace UnityEngine_SceneManagement__LoadSceneParameters
  144. 260144 {
  145. 260145 constexpr std::uintptr_t m_LoadSceneMode = 0x0 ;
  146. 260146 constexpr std::uintptr_t m_LocalPhysicsMode = 0x4 ;
  147. 260147 }
  148. 260148 
  149. 260149 namespace UnityEngine_SceneManagement__CreateSceneParameters
  150. 260150 {
  151. 260151 constexpr std::uintptr_t m_LocalPhysicsMode = 0x0 ;
  152. 260152 }
  153. 260153 
  154. 260154 namespace UnityEngine_SceneManagement__UnloadSceneOptions
  155. 260155 {
  156. 260156 constexpr std::uintptr_t value__ = 0x0 ;
  157. 260157 }
  158. 260158 
  159. 260159 namespace UnityEngine_LowLevel__PlayerLoopSystemInternal
  160. 260160 {
  161. 260161 constexpr std::uintptr_t type = 0x0 ;
  162. 260162 constexpr std::uintptr_t updateDelegate = 0x8 ;
  163. 260163 constexpr std::uintptr_t updateFunction = 0x10 ;
  164. 260164 constexpr std::uintptr_t loopConditionFunction = 0x18 ;
  165. 260165 constexpr std::uintptr_t numSubSystems = 0x20 ;
  166. 260166 }
  167. 260167 
  168. 260168 namespace UnityEngine_LowLevel__PlayerLoopSystem
  169. 260169 {
  170. 260170 constexpr std::uintptr_t type = 0x0 ;
  171. 260171 constexpr std::uintptr_t subSystemList = 0x8 ;
  172. 260172 constexpr std::uintptr_t updateDelegate = 0x10 ;
  173. 260173 constexpr std::uintptr_t updateFunction = 0x18 ;
  174. 260174 constexpr std::uintptr_t loopConditionFunction = 0x20 ;
  175. 260175 }
  176. 260176 
  177. 260177 namespace UnityEngine_Pool__ObjectPool`1
  178. 260178 {
  179. 260179 constexpr std::uintptr_t m_List = 0x0 ;
  180. 260180 }
  181. 260181 
  182. 260182 namespace UnityEngine_Pool__PooledObject`1
  183. 260183 {
  184. 260184 constexpr std::uintptr_t m_ToReturn = 0xFFFFFFFFFFFFFFF0 ;
  185. 260185 }
  186. 260186 
  187. 260187 namespace UnityEngine_Networking_PlayerConnection__MessageEventArgs
  188. 260188 {
  189. 260189 constexpr std::uintptr_t playerId = 0x10 ;
  190. 260190 constexpr std::uintptr_t data = 0x18 ;
  191. 260191 }
  192. 260192 
  193. 260193 namespace UnityEngine_Networking_PlayerConnection__PlayerConnection
  194. 260194 {
  195. 260195 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
  196. 260196 constexpr std::uintptr_t m_PlayerEditorConnectionEvents = 0x18 ;
  197. 260197 constexpr std::uintptr_t m_connectedPlayers = 0x20 ;
  198. 260198 constexpr std::uintptr_t m_IsInitilized = 0x28 ;
  199. 260199 
  200. 260200 namespace _static
  201. 260201 {
  202. 260202 constexpr std::uintptr_t connectionNative = 0x0 ;
  203. 260203 constexpr std::uintptr_t s_Instance = 0x8 ;
  204. 260204 }
  205. 260205 
  206. 260206 }
  207. 260207 
  208. 260208 namespace UnityEngine_Networking_PlayerConnection__PlayerEditorConnectionEvents
  209. 260209 {
  210. 260210 constexpr std::uintptr_t m_MessageTypeSubscribers = 0x10 ;
  211. 260211 constexpr std::uintptr_t m_SubscriberLookup = 0x18 ;
  212. 260212 constexpr std::uintptr_t connectionEvent = 0x20 ;
  213. 260213 constexpr std::uintptr_t disconnectionEvent = 0x28 ;
  214. 260214 }
  215. 260215 
  216. 260216 namespace UnityEngine_Internal__DefaultValueAttribute
  217. 260217 {
  218. 260218 constexpr std::uintptr_t DefaultValue = 0x10 ;
  219. 260219 }
  220. 260220 
  221. 260221 namespace UnityEngine_Playables__FrameData
  222. 260222 {
  223. 260223 constexpr std::uintptr_t m_FrameID = 0x0 ;
  224. 260224 constexpr std::uintptr_t m_DeltaTime = 0x8 ;
  225. 260225 constexpr std::uintptr_t m_Weight = 0x10 ;
  226. 260226 constexpr std::uintptr_t m_EffectiveWeight = 0x14 ;
  227. 260227 constexpr std::uintptr_t m_EffectiveParentDelay = 0x18 ;
  228. 260228 constexpr std::uintptr_t m_EffectiveParentSpeed = 0x20 ;
  229. 260229 constexpr std::uintptr_t m_EffectiveSpeed = 0x24 ;
  230. 260230 constexpr std::uintptr_t m_Flags = 0x28 ;
  231. 260231 constexpr std::uintptr_t m_Output = 0x30 ;
  232. 260232 }
  233. 260233 
  234. 260234 namespace UnityEngine_Playables__FrameRate
  235. 260235 {
  236. 260236 constexpr std::uintptr_t m_Rate = 0x0 ;
  237. 260237 
  238. 260238 namespace _static
  239. 260239 {
  240. 260240 constexpr std::uintptr_t k_24Fps = 0x0 ;
  241. 260241 constexpr std::uintptr_t k_23_976Fps = 0x4 ;
  242. 260242 constexpr std::uintptr_t k_25Fps = 0x8 ;
  243. 260243 constexpr std::uintptr_t k_30Fps = 0xC ;
  244. 260244 constexpr std::uintptr_t k_29_97Fps = 0x10 ;
  245. 260245 constexpr std::uintptr_t k_50Fps = 0x14 ;
  246. 260246 constexpr std::uintptr_t k_60Fps = 0x18 ;
  247. 260247 constexpr std::uintptr_t k_59_94Fps = 0x1C ;
  248. 260248 }
  249. 260249 
  250. 260250 }
  251. 260251 
  252. 260252 namespace UnityEngine_Playables__DirectorWrapMode
  253. 260253 {
  254. 260254 constexpr std::uintptr_t value__ = 0x0 ;
  255. 260255 }
  256. 260256 
  257. 260257 namespace UnityEngine_Playables__Playable
  258. 260258 {
  259. 260259 constexpr std::uintptr_t TypeInfo = 0x1076F980 ;
  260. 260260 constexpr std::uintptr_t m_Handle = 0x0 ;
  261. 260261 
  262. 260262 namespace _static
  263. 260263 {
  264. 260264 constexpr std::uintptr_t m_NullPlayable = 0x0 ;
  265. 260265 }
  266. 260266 
  267. 260267 }
  268. 260268 
  269. 260269 namespace UnityEngine_Playables__PlayableAsset
  270. 260270 {
  271. 260271 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
  272. 260272 }
  273. 260273 
  274. 260274 namespace UnityEngine_Playables__PlayableBinding
  275. 260275 {
  276. 260276 constexpr std::uintptr_t m_StreamName = 0x0 ;
  277. 260277 constexpr std::uintptr_t m_SourceObject = 0x8 ;
  278. 260278 constexpr std::uintptr_t m_SourceBindingType = 0x10 ;
  279. 260279 constexpr std::uintptr_t m_CreateOutputMethod = 0x18 ;
  280. 260280 
  281. 260281 namespace _static
  282. 260282 {
  283. 260283 constexpr std::uintptr_t None = 0x0 ;
  284. 260284 constexpr std::uintptr_t DefaultDuration = 0x8 ;
  285. 260285 }
  286. 260286 
  287. 260287 }
  288. 260288 
  289. 260289 namespace UnityEngine_Playables__PlayableTraversalMode
  290. 260290 {
  291. 260291 constexpr std::uintptr_t value__ = 0x0 ;
  292. 260292 }
  293. 260293 
  294. 260294 namespace UnityEngine_Playables__DirectorUpdateMode
  295. 260295 {
  296. 260296 constexpr std::uintptr_t value__ = 0x0 ;
  297. 260297 }
  298. 260298 
  299. 260299 namespace UnityEngine_Playables__PlayableGraph
  300. 260300 {
  301. 260301 constexpr std::uintptr_t m_Handle = 0x0 ;
  302. 260302 constexpr std::uintptr_t m_Version = 0x8 ;
  303. 260303 }
  304. 260304 
  305. 260305 namespace UnityEngine_Playables__PlayState
  306. 260306 {
  307. 260307 constexpr std::uintptr_t value__ = 0x0 ;
  308. 260308 }
  309. 260309 
  310. 260310 namespace UnityEngine_Playables__PlayableHandle
  311. 260311 {
  312. 260312 constexpr std::uintptr_t TypeInfo = 0x1076F990 ;
  313. 260313 constexpr std::uintptr_t m_Handle = 0x0 ;
  314. 260314 constexpr std::uintptr_t m_Version = 0x8 ;
  315. 260315 
  316. 260316 namespace _static
  317. 260317 {
  318. 260318 constexpr std::uintptr_t m_Null = 0x0 ;
  319. 260319 }
  320. 260320 
  321. 260321 }
  322. 260322 
  323. 260323 namespace UnityEngine_Playables__PlayableOutput
  324. 260324 {
  325. 260325 constexpr std::uintptr_t m_Handle = 0x0 ;
  326. 260326 
  327. 260327 namespace _static
  328. 260328 {
  329. 260329 constexpr std::uintptr_t m_NullPlayableOutput = 0x0 ;
  330. 260330 }
  331. 260331 
  332. 260332 }
  333. 260333 
  334. 260334 namespace UnityEngine_Playables__PlayableOutputHandle
  335. 260335 {
  336. 260336 constexpr std::uintptr_t TypeInfo = 0x1076F528 ;
  337. 260337 constexpr std::uintptr_t m_Handle = 0x0 ;
  338. 260338 constexpr std::uintptr_t m_Version = 0x8 ;
  339. 260339 
  340. 260340 namespace _static
  341. 260341 {
  342. 260342 constexpr std::uintptr_t m_Null = 0x0 ;
  343. 260343 }
  344. 260344 
  345. 260345 }
  346. 260346 
  347. 260347 namespace UnityEngine_Playables__ScriptPlayable`1
  348. 260348 {
  349. 260349 constexpr std::uintptr_t m_Handle = 0xFFFFFFFFFFFFFFF0 ;
  350. 260350 
  351. 260351 namespace _static
  352. 260352 {
  353. 260353 constexpr std::uintptr_t m_NullPlayable = 0x0 ;
  354. 260354 }
  355. 260355 
  356. 260356 }
  357. 260357 
  358. 260358 namespace UnityEngine_Playables__ScriptPlayableOutput
  359. 260359 {
  360. 260360 constexpr std::uintptr_t m_Handle = 0x0 ;
  361. 260361 }
  362. 260362 
  363. 260363 namespace UnityEngine_Assertions__AssertionException
  364. 260364 {
  365. 260365 constexpr std::uintptr_t _className = 0x10 ;
  366. 260366 constexpr std::uintptr_t _message = 0x18 ;
  367. 260367 constexpr std::uintptr_t _data = 0x20 ;
  368. 260368 constexpr std::uintptr_t _innerException = 0x28 ;
  369. 260369 constexpr std::uintptr_t _helpURL = 0x30 ;
  370. 260370 constexpr std::uintptr_t _stackTrace = 0x38 ;
  371. 260371 constexpr std::uintptr_t _stackTraceString = 0x40 ;
  372. 260372 constexpr std::uintptr_t _remoteStackTraceString = 0x48 ;
  373. 260373 constexpr std::uintptr_t _remoteStackIndex = 0x50 ;
  374. 260374 constexpr std::uintptr_t _dynamicMethods = 0x58 ;
  375. 260375 constexpr std::uintptr_t _HResult = 0x60 ;
  376. 260376 constexpr std::uintptr_t _source = 0x68 ;
  377. 260377 constexpr std::uintptr_t _safeSerializationManager = 0x70 ;
  378. 260378 constexpr std::uintptr_t captured_traces = 0x78 ;
  379. 260379 constexpr std::uintptr_t native_trace_ips = 0x80 ;
  380. 260380 constexpr std::uintptr_t caught_in_unmanaged = 0x88 ;
  381. 260381 constexpr std::uintptr_t m_UserMessage = 0x90 ;
  382. 260382 }
  383. 260383 
  384. 260384 namespace UnityEngine_Analytics__SendEventOptions
  385. 260385 {
  386. 260386 constexpr std::uintptr_t value__ = 0x0 ;
  387. 260387 }
  388. 260388 
  389. 260389 namespace UnityEngine_Analytics__AnalyticsEventBase
  390. 260390 {
  391. 260391 constexpr std::uintptr_t eventName = 0x10 ;
  392. 260392 constexpr std::uintptr_t eventVersion = 0x18 ;
  393. 260393 constexpr std::uintptr_t eventPrefix = 0x20 ;
  394. 260394 constexpr std::uintptr_t sendEventOptions = 0x28 ;
  395. 260395 }
  396. 260396 
  397. 260397 namespace UnityEngine_Analytics__BatchRenderGroupUsageAnalytic
  398. 260398 {
  399. 260399 constexpr std::uintptr_t eventName = 0x10 ;
  400. 260400 constexpr std::uintptr_t eventVersion = 0x18 ;
  401. 260401 constexpr std::uintptr_t eventPrefix = 0x20 ;
  402. 260402 constexpr std::uintptr_t sendEventOptions = 0x28 ;
  403. 260403 constexpr std::uintptr_t maxBRGInstance = 0x30 ;
  404. 260404 constexpr std::uintptr_t maxMeshCount = 0x34 ;
  405. 260405 constexpr std::uintptr_t maxMaterialCount = 0x38 ;
  406. 260406 constexpr std::uintptr_t maxDrawCommandBatch = 0x3C ;
  407. 260407 }
  408. 260408 
  409. 260409 namespace UnityEngine_Analytics__UaaLApplicationLaunchAnalytic
  410. 260410 {
  411. 260411 constexpr std::uintptr_t eventName = 0x10 ;
  412. 260412 constexpr std::uintptr_t eventVersion = 0x18 ;
  413. 260413 constexpr std::uintptr_t eventPrefix = 0x20 ;
  414. 260414 constexpr std::uintptr_t sendEventOptions = 0x28 ;
  415. 260415 constexpr std::uintptr_t launch_type = 0x30 ;
  416. 260416 constexpr std::uintptr_t launch_process_type = 0x34 ;
  417. 260417 }
  418. 260418 
  419. 260419 namespace UnityEngine_Analytics__ShaderRuntimeInfoAnalytic
  420. 260420 {
  421. 260421 constexpr std::uintptr_t eventName = 0x10 ;
  422. 260422 constexpr std::uintptr_t eventVersion = 0x18 ;
  423. 260423 constexpr std::uintptr_t eventPrefix = 0x20 ;
  424. 260424 constexpr std::uintptr_t sendEventOptions = 0x28 ;
  425. 260425 constexpr std::uintptr_t VariantsRequested = 0x30 ;
  426. 260426 constexpr std::uintptr_t VariantsRequestedMissing = 0x38 ;
  427. 260427 constexpr std::uintptr_t VariantsRequestedUnsupported = 0x40 ;
  428. 260428 constexpr std::uintptr_t VariantsRequestedCompiled = 0x48 ;
  429. 260429 constexpr std::uintptr_t VariantsRequestedViaWarmup = 0x50 ;
  430. 260430 constexpr std::uintptr_t VariantsUnused = 0x58 ;
  431. 260431 constexpr std::uintptr_t VariantsCompilationTimeTotal = 0x60 ;
  432. 260432 constexpr std::uintptr_t VariantsCompilationTimeMax = 0x64 ;
  433. 260433 constexpr std::uintptr_t VariantsCompilationTimeMedian = 0x68 ;
  434. 260434 constexpr std::uintptr_t VariantsWarmupTimeTotal = 0x6C ;
  435. 260435 constexpr std::uintptr_t VariantsWarmupTimeMax = 0x70 ;
  436. 260436 constexpr std::uintptr_t VariantsWarmupTimeMedian = 0x74 ;
  437. 260437 constexpr std::uintptr_t UseProgressiveWarmup = 0x78 ;
  438. 260438 constexpr std::uintptr_t ShaderChunkSizeMin = 0x7C ;
  439. 260439 constexpr std::uintptr_t ShaderChunkSizeMax = 0x80 ;
  440. 260440 constexpr std::uintptr_t ShaderChunkSizeAvg = 0x84 ;
  441. 260441 constexpr std::uintptr_t ShaderChunkCountMin = 0x88 ;
  442. 260442 constexpr std::uintptr_t ShaderChunkCountMax = 0x8C ;
  443. 260443 constexpr std::uintptr_t ShaderChunkCountAvg = 0x90 ;
  444. 260444 }
  445. 260445 
  446. 260446 namespace UnityEngine_Rendering__SortingGroup
  447. 260447 {
  448. 260448 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
  449. 260449 }
  450. 260450 
  451. 260451 namespace UnityEngine_Rendering__AsyncGPUReadbackRequest
  452. 260452 {
  453. 260453 constexpr std::uintptr_t m_Ptr = 0x0 ;
  454. 260454 constexpr std::uintptr_t m_Version = 0x8 ;
  455. 260455 }
  456. 260456 
  457. 260457 namespace UnityEngine_Rendering__AsyncRequestNativeArrayData
  458. 260458 {
  459. 260459 constexpr std::uintptr_t nativeArrayBuffer = 0x0 ;
  460. 260460 constexpr std::uintptr_t lengthInBytes = 0x8 ;
  461. 260461 }
  462. 260462 
  463. 260463 namespace UnityEngine_Rendering__RayTracingAccelerationStructureBuildFlags
  464. 260464 {
  465. 260465 constexpr std::uintptr_t value__ = 0x0 ;
  466. 260466 }
  467. 260467 
  468. 260468 namespace UnityEngine_Rendering__IndexFormat
  469. 260469 {
  470. 260470 constexpr std::uintptr_t value__ = 0x0 ;
  471. 260471 }
  472. 260472 
  473. 260473 namespace UnityEngine_Rendering__MeshUpdateFlags
  474. 260474 {
  475. 260475 constexpr std::uintptr_t value__ = 0x0 ;
  476. 260476 }
  477. 260477 
  478. 260478 namespace UnityEngine_Rendering__VertexAttributeFormat
  479. 260479 {
  480. 260480 constexpr std::uintptr_t value__ = 0x0 ;
  481. 260481 }
  482. 260482 
  483. 260483 namespace UnityEngine_Rendering__VertexAttribute
  484. 260484 {
  485. 260485 constexpr std::uintptr_t value__ = 0x0 ;
  486. 260486 }
  487. 260487 
  488. 260488 namespace UnityEngine_Rendering__RenderBufferLoadAction
  489. 260489 {
  490. 260490 constexpr std::uintptr_t value__ = 0x0 ;
  491. 260491 }
  492. 260492 
  493. 260493 namespace UnityEngine_Rendering__RenderBufferStoreAction
  494. 260494 {
  495. 260495 constexpr std::uintptr_t value__ = 0x0 ;
  496. 260496 }
  497. 260497 
  498. 260498 namespace UnityEngine_Rendering__FastMemoryFlags
  499. 260499 {
  500. 260500 constexpr std::uintptr_t value__ = 0x0 ;
  501. 260501 }
  502. 260502 
  503. 260503 namespace UnityEngine_Rendering__BlendMode
  504. 260504 {
  505. 260505 constexpr std::uintptr_t value__ = 0x0 ;
  506. 260506 }
  507. 260507 
  508. 260508 namespace UnityEngine_Rendering__CompareFunction
  509. 260509 {
  510. 260510 constexpr std::uintptr_t TypeInfo = 0x10748B80 ;
  511. 260511 constexpr std::uintptr_t value__ = 0x0 ;
  512. 260512 }
  513. 260513 
  514. 260514 namespace UnityEngine_Rendering__CullMode
  515. 260515 {
  516. 260516 constexpr std::uintptr_t value__ = 0x0 ;
  517. 260517 }
  518. 260518 
  519. 260519 namespace UnityEngine_Rendering__ColorWriteMask
  520. 260520 {
  521. 260521 constexpr std::uintptr_t TypeInfo = 0x10748B78 ;
  522. 260522 constexpr std::uintptr_t value__ = 0x0 ;
  523. 260523 }
  524. 260524 
  525. 260525 namespace UnityEngine_Rendering__StencilOp
  526. 260526 {
  527. 260527 constexpr std::uintptr_t TypeInfo = 0x10748BC8 ;
  528. 260528 constexpr std::uintptr_t value__ = 0x0 ;
  529. 260529 }
  530. 260530 
  531. 260531 namespace UnityEngine_Rendering__AmbientMode
  532. 260532 {
  533. 260533 constexpr std::uintptr_t value__ = 0x0 ;
  534. 260534 }
  535. 260535 
  536. 260536 namespace UnityEngine_Rendering__DefaultReflectionMode
  537. 260537 {
  538. 260538 constexpr std::uintptr_t value__ = 0x0 ;
  539. 260539 }
  540. 260540 
  541. 260541 namespace UnityEngine_Rendering__CameraEvent
  542. 260542 {
  543. 260543 constexpr std::uintptr_t value__ = 0x0 ;
  544. 260544 }
  545. 260545 
  546. 260546 namespace UnityEngine_Rendering__LightEvent
  547. 260547 {
  548. 260548 constexpr std::uintptr_t value__ = 0x0 ;
  549. 260549 }
  550. 260550 
  551. 260551 namespace UnityEngine_Rendering__ShadowMapPass
  552. 260552 {
  553. 260553 constexpr std::uintptr_t value__ = 0x0 ;
  554. 260554 }
  555. 260555 
  556. 260556 namespace UnityEngine_Rendering__BuiltinRenderTextureType
  557. 260557 {
  558. 260558 constexpr std::uintptr_t value__ = 0x0 ;
  559. 260559 }
  560. 260560 
  561. 260561 namespace UnityEngine_Rendering__ShadowCastingMode
  562. 260562 {
  563. 260563 constexpr std::uintptr_t value__ = 0x0 ;
  564. 260564 }
  565. 260565 
  566. 260566 namespace UnityEngine_Rendering__LightUnit
  567. 260567 {
  568. 260568 constexpr std::uintptr_t value__ = 0x0 ;
  569. 260569 }
  570. 260570 
  571. 260571 namespace UnityEngine_Rendering__GraphicsDeviceType
  572. 260572 {
  573. 260573 constexpr std::uintptr_t TypeInfo = 0x107D8350 ;
  574. 260574 constexpr std::uintptr_t value__ = 0x0 ;
  575. 260575 }
  576. 260576 
  577. 260577 namespace UnityEngine_Rendering__SubMeshDescriptor
  578. 260578 {
  579. 260579 constexpr std::uintptr_t _bounds_k__BackingField = 0x0 ;
  580. 260580 constexpr std::uintptr_t _topology_k__BackingField = 0x18 ;
  581. 260581 constexpr std::uintptr_t _indexStart_k__BackingField = 0x1C ;
  582. 260582 constexpr std::uintptr_t _indexCount_k__BackingField = 0x20 ;
  583. 260583 constexpr std::uintptr_t _baseVertex_k__BackingField = 0x24 ;
  584. 260584 constexpr std::uintptr_t _firstVertex_k__BackingField = 0x28 ;
  585. 260585 constexpr std::uintptr_t _vertexCount_k__BackingField = 0x2C ;
  586. 260586 }
  587. 260587 
  588. 260588 namespace UnityEngine_Rendering__VertexAttributeDescriptor
  589. 260589 {
  590. 260590 constexpr std::uintptr_t _attribute_k__BackingField = 0x0 ;
  591. 260591 constexpr std::uintptr_t _format_k__BackingField = 0x4 ;
  592. 260592 constexpr std::uintptr_t _dimension_k__BackingField = 0x8 ;
  593. 260593 constexpr std::uintptr_t _stream_k__BackingField = 0xC ;
  594. 260594 }
  595. 260595 
  596. 260596 namespace UnityEngine_Rendering__FormatSwizzle
  597. 260597 {
  598. 260598 constexpr std::uintptr_t value__ = 0x0 ;
  599. 260599 }
  600. 260600 
  601. 260601 namespace UnityEngine_Rendering__RenderTargetIdentifier
  602. 260602 {
  603. 260603 constexpr std::uintptr_t TypeInfo = 0x107AF670 ;
  604. 260604 constexpr std::uintptr_t m_Type = 0x0 ;
  605. 260605 constexpr std::uintptr_t m_NameID = 0x4 ;
  606. 260606 constexpr std::uintptr_t m_InstanceID = 0x8 ;
  607. 260607 constexpr std::uintptr_t m_BufferPointer = 0x10 ;
  608. 260608 constexpr std::uintptr_t m_MipLevel = 0x18 ;
  609. 260609 constexpr std::uintptr_t m_CubeFace = 0x1C ;
  610. 260610 constexpr std::uintptr_t m_DepthSlice = 0x20 ;
  611. 260611 
  612. 260612 namespace _static
  613. 260613 {
  614. 260614 constexpr std::uintptr_t Invalid = 0x0 ;
  615. 260615 }
  616. 260616 
  617. 260617 }
  618. 260618 
  619. 260619 namespace UnityEngine_Rendering__RenderTargetFlags
  620. 260620 {
  621. 260621 constexpr std::uintptr_t value__ = 0x0 ;
  622. 260622 }
  623. 260623 
  624. 260624 namespace UnityEngine_Rendering__RenderTargetBinding
  625. 260625 {
  626. 260626 constexpr std::uintptr_t m_ColorRenderTargets = 0x0 ;
  627. 260627 constexpr std::uintptr_t m_DepthRenderTarget = 0x8 ;
  628. 260628 constexpr std::uintptr_t m_ColorLoadActions = 0x30 ;
  629. 260629 constexpr std::uintptr_t m_ColorStoreActions = 0x38 ;
  630. 260630 constexpr std::uintptr_t m_DepthLoadAction = 0x40 ;
  631. 260631 constexpr std::uintptr_t m_DepthStoreAction = 0x44 ;
  632. 260632 constexpr std::uintptr_t m_Flags = 0x48 ;
  633. 260633 }
  634. 260634 
  635. 260635 namespace UnityEngine_Rendering__ReflectionProbeUsage
  636. 260636 {
  637. 260637 constexpr std::uintptr_t value__ = 0x0 ;
  638. 260638 }
  639. 260639 
  640. 260640 namespace UnityEngine_Rendering__ReflectionProbeClearFlags
  641. 260641 {
  642. 260642 constexpr std::uintptr_t value__ = 0x0 ;
  643. 260643 }
  644. 260644 
  645. 260645 namespace UnityEngine_Rendering__ReflectionProbeMode
  646. 260646 {
  647. 260647 constexpr std::uintptr_t value__ = 0x0 ;
  648. 260648 }
  649. 260649 
  650. 260650 namespace UnityEngine_Rendering__ReflectionProbeRefreshMode
  651. 260651 {
  652. 260652 constexpr std::uintptr_t value__ = 0x0 ;
  653. 260653 }
  654. 260654 
  655. 260655 namespace UnityEngine_Rendering__ReflectionProbeTimeSlicingMode
  656. 260656 {
  657. 260657 constexpr std::uintptr_t value__ = 0x0 ;
  658. 260658 }
  659. 260659 
  660. 260660 namespace UnityEngine_Rendering__ShadowSamplingMode
  661. 260661 {
  662. 260662 constexpr std::uintptr_t value__ = 0x0 ;
  663. 260663 }
  664. 260664 
  665. 260665 namespace UnityEngine_Rendering__LightProbeUsage
  666. 260666 {
  667. 260667 constexpr std::uintptr_t value__ = 0x0 ;
  668. 260668 }
  669. 260669 
  670. 260670 namespace UnityEngine_Rendering__BuiltinShaderType
  671. 260671 {
  672. 260672 constexpr std::uintptr_t value__ = 0x0 ;
  673. 260673 }
  674. 260674 
  675. 260675 namespace UnityEngine_Rendering__BuiltinShaderMode
  676. 260676 {
  677. 260677 constexpr std::uintptr_t value__ = 0x0 ;
  678. 260678 }
  679. 260679 
  680. 260680 namespace UnityEngine_Rendering__TextureDimension
  681. 260681 {
  682. 260682 constexpr std::uintptr_t value__ = 0x0 ;
  683. 260683 }
  684. 260684 
  685. 260685 namespace UnityEngine_Rendering__CopyTextureSupport
  686. 260686 {
  687. 260687 constexpr std::uintptr_t value__ = 0x0 ;
  688. 260688 }
  689. 260689 
  690. 260690 namespace UnityEngine_Rendering__ComputeQueueType
  691. 260691 {
  692. 260692 constexpr std::uintptr_t value__ = 0x0 ;
  693. 260693 }
  694. 260694 
  695. 260695 namespace UnityEngine_Rendering__SinglePassStereoMode
  696. 260696 {
  697. 260697 constexpr std::uintptr_t value__ = 0x0 ;
  698. 260698 }
  699. 260699 
  700. 260700 namespace UnityEngine_Rendering__FoveatedRenderingCaps
  701. 260701 {
  702. 260702 constexpr std::uintptr_t value__ = 0x0 ;
  703. 260703 }
  704. 260704 
  705. 260705 namespace UnityEngine_Rendering__FoveatedRenderingMode
  706. 260706 {
  707. 260707 constexpr std::uintptr_t value__ = 0x0 ;
  708. 260708 }
  709. 260709 
  710. 260710 namespace UnityEngine_Rendering__CommandBufferExecutionFlags
  711. 260711 {
  712. 260712 constexpr std::uintptr_t value__ = 0x0 ;
  713. 260713 }
  714. 260714 
  715. 260715 namespace UnityEngine_Rendering__RTClearFlags
  716. 260716 {
  717. 260717 constexpr std::uintptr_t value__ = 0x0 ;
  718. 260718 }
  719. 260719 
  720. 260720 namespace UnityEngine_Rendering__RenderTextureSubElement
  721. 260721 {
  722. 260722 constexpr std::uintptr_t value__ = 0x0 ;
  723. 260723 }
  724. 260724 
  725. 260725 namespace UnityEngine_Rendering__CameraLateLatchMatrixType
  726. 260726 {
  727. 260727 constexpr std::uintptr_t value__ = 0x0 ;
  728. 260728 }
  729. 260729 
  730. 260730 namespace UnityEngine_Rendering__ShadingRateFragmentSize
  731. 260731 {
  732. 260732 constexpr std::uintptr_t value__ = 0x0 ;
  733. 260733 }
  734. 260734 
  735. 260735 namespace UnityEngine_Rendering__ShadingRateCombinerStage
  736. 260736 {
  737. 260737 constexpr std::uintptr_t value__ = 0x0 ;
  738. 260738 }
  739. 260739 
  740. 260740 namespace UnityEngine_Rendering__ShadingRateCombiner
  741. 260741 {
  742. 260742 constexpr std::uintptr_t value__ = 0x0 ;
  743. 260743 }
  744. 260744 
  745. 260745 namespace UnityEngine_Rendering__SynchronisationStageFlags
  746. 260746 {
  747. 260747 constexpr std::uintptr_t value__ = 0x0 ;
  748. 260748 }
  749. 260749 
  750. 260750 namespace UnityEngine_Rendering__GraphicsFenceType
  751. 260751 {
  752. 260752 constexpr std::uintptr_t value__ = 0x0 ;
  753. 260753 }
  754. 260754 
  755. 260755 namespace UnityEngine_Rendering__GraphicsFence
  756. 260756 {
  757. 260757 constexpr std::uintptr_t m_Ptr = 0x0 ;
  758. 260758 constexpr std::uintptr_t m_Version = 0x8 ;
  759. 260759 constexpr std::uintptr_t m_FenceType = 0xC ;
  760. 260760 }
  761. 260761 
  762. 260762 namespace UnityEngine_Rendering__DefaultMaterialType
  763. 260763 {
  764. 260764 constexpr std::uintptr_t value__ = 0x0 ;
  765. 260765 }
  766. 260766 
  767. 260767 namespace UnityEngine_Rendering__DefaultShaderType
  768. 260768 {
  769. 260769 constexpr std::uintptr_t value__ = 0x0 ;
  770. 260770 }
  771. 260771 
  772. 260772 namespace UnityEngine_Rendering__GraphicsSettings
  773. 260773 {
  774. 260774 constexpr std::uintptr_t TypeInfo = 0x1082AFB8 ;
  775. 260775 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
  776. 260776 
  777. 260777 namespace _static
  778. 260778 {
  779. 260779 constexpr std::uintptr_t s_CurrentRenderPipelineGlobalSettings = 0x0 ;
  780. 260780 }
  781. 260781 
  782. 260782 }
  783. 260783 
  784. 260784 namespace UnityEngine_Rendering__SearchType
  785. 260785 {
  786. 260786 constexpr std::uintptr_t value__ = 0x0 ;
  787. 260787 }
  788. 260788 
  789. 260789 namespace UnityEngine_Rendering__RayTracingAccelerationStructure
  790. 260790 {
  791. 260791 constexpr std::uintptr_t m_Ptr = 0x10 ;
  792. 260792 }
  793. 260793 
  794. 260794 namespace UnityEngine_Rendering__CommandBuffer
  795. 260795 {
  796. 260796 constexpr std::uintptr_t TypeInfo = 0x10839788 ;
  797. 260797 constexpr std::uintptr_t m_Ptr = 0x10 ;
  798. 260798 
  799. 260799 namespace _static
  800. 260800 {
  801. 260801 constexpr std::uintptr_t ThrowOnSetRenderTarget = 0x0 ;
  802. 260802 }
  803. 260803 
  804. 260804 }
  805. 260805 
  806. 260806 namespace UnityEngine_Rendering__RenderPipelineGraphicsSettingsCollection
  807. 260807 {
  808. 260808 constexpr std::uintptr_t m_List = 0x10 ;
  809. 260809 }
  810. 260810 
  811. 260811 namespace UnityEngine_Rendering__SupportedOnRenderPipelineAttribute
  812. 260812 {
  813. 260813 constexpr std::uintptr_t _renderPipelineTypes_k__BackingField = 0x10 ;
  814. 260814 
  815. 260815 namespace _static
  816. 260816 {
  817. 260817 constexpr std::uintptr_t k_DefaultRenderPipelineAsset = 0x0 ;
  818. 260818 }
  819. 260819 
  820. 260820 }
  821. 260821 
  822. 260822 namespace UnityEngine_Rendering__SphericalHarmonicsL2
  823. 260823 {
  824. 260824 constexpr std::uintptr_t shr0 = 0x0 ;
  825. 260825 constexpr std::uintptr_t shr1 = 0x4 ;
  826. 260826 constexpr std::uintptr_t shr2 = 0x8 ;
  827. 260827 constexpr std::uintptr_t shr3 = 0xC ;
  828. 260828 constexpr std::uintptr_t shr4 = 0x10 ;
  829. 260829 constexpr std::uintptr_t shr5 = 0x14 ;
  830. 260830 constexpr std::uintptr_t shr6 = 0x18 ;
  831. 260831 constexpr std::uintptr_t shr7 = 0x1C ;
  832. 260832 constexpr std::uintptr_t shr8 = 0x20 ;
  833. 260833 constexpr std::uintptr_t shg0 = 0x24 ;
  834. 260834 constexpr std::uintptr_t shg1 = 0x28 ;
  835. 260835 constexpr std::uintptr_t shg2 = 0x2C ;
  836. 260836 constexpr std::uintptr_t shg3 = 0x30 ;
  837. 260837 constexpr std::uintptr_t shg4 = 0x34 ;
  838. 260838 constexpr std::uintptr_t shg5 = 0x38 ;
  839. 260839 constexpr std::uintptr_t shg6 = 0x3C ;
  840. 260840 constexpr std::uintptr_t shg7 = 0x40 ;
  841. 260841 constexpr std::uintptr_t shg8 = 0x44 ;
  842. 260842 constexpr std::uintptr_t shb0 = 0x48 ;
  843. 260843 constexpr std::uintptr_t shb1 = 0x4C ;
  844. 260844 constexpr std::uintptr_t shb2 = 0x50 ;
  845. 260845 constexpr std::uintptr_t shb3 = 0x54 ;
  846. 260846 constexpr std::uintptr_t shb4 = 0x58 ;
  847. 260847 constexpr std::uintptr_t shb5 = 0x5C ;
  848. 260848 constexpr std::uintptr_t shb6 = 0x60 ;
  849. 260849 constexpr std::uintptr_t shb7 = 0x64 ;
  850. 260850 constexpr std::uintptr_t shb8 = 0x68 ;
  851. 260851 }
  852. 260852 
  853. 260853 namespace UnityEngine_Rendering__BatchID
  854. 260854 {
  855. 260855 constexpr std::uintptr_t value = 0x0 ;
  856. 260856 
  857. 260857 namespace _static
  858. 260858 {
  859. 260859 constexpr std::uintptr_t Null = 0x0 ;
  860. 260860 }
  861. 260861 
  862. 260862 }
  863. 260863 
  864. 260864 namespace UnityEngine_Rendering__BatchMaterialID
  865. 260865 {
  866. 260866 constexpr std::uintptr_t value = 0x0 ;
  867. 260867 
  868. 260868 namespace _static
  869. 260869 {
  870. 260870 constexpr std::uintptr_t Null = 0x0 ;
  871. 260871 }
  872. 260872 
  873. 260873 }
  874. 260874 
  875. 260875 namespace UnityEngine_Rendering__BatchMeshID
  876. 260876 {
  877. 260877 constexpr std::uintptr_t value = 0x0 ;
  878. 260878 
  879. 260879 namespace _static
  880. 260880 {
  881. 260881 constexpr std::uintptr_t Null = 0x0 ;
  882. 260882 }
  883. 260883 
  884. 260884 }
  885. 260885 
  886. 260886 namespace UnityEngine_Rendering__BatchDrawCommandType
  887. 260887 {
  888. 260888 constexpr std::uintptr_t value__ = 0x0 ;
  889. 260889 }
  890. 260890 
  891. 260891 namespace UnityEngine_Rendering__BatchDrawCommandFlags
  892. 260892 {
  893. 260893 constexpr std::uintptr_t value__ = 0x0 ;
  894. 260894 }
  895. 260895 
  896. 260896 namespace UnityEngine_Rendering__BatchCullingFlags
  897. 260897 {
  898. 260898 constexpr std::uintptr_t value__ = 0x0 ;
  899. 260899 }
  900. 260900 
  901. 260901 namespace UnityEngine_Rendering__BatchCullingViewType
  902. 260902 {
  903. 260903 constexpr std::uintptr_t value__ = 0x0 ;
  904. 260904 }
  905. 260905 
  906. 260906 namespace UnityEngine_Rendering__BatchCullingProjectionType
  907. 260907 {
  908. 260908 constexpr std::uintptr_t value__ = 0x0 ;
  909. 260909 }
  910. 260910 
  911. 260911 namespace UnityEngine_Rendering__BatchPackedCullingViewID
  912. 260912 {
  913. 260913 constexpr std::uintptr_t handle = 0x0 ;
  914. 260914 }
  915. 260915 
  916. 260916 namespace UnityEngine_Rendering__BatchDrawCommand
  917. 260917 {
  918. 260918 constexpr std::uintptr_t flags = 0x0 ;
  919. 260919 constexpr std::uintptr_t batchID = 0x4 ;
  920. 260920 constexpr std::uintptr_t materialID = 0x8 ;
  921. 260921 constexpr std::uintptr_t splitVisibilityMask = 0xC ;
  922. 260922 constexpr std::uintptr_t lightmapIndex = 0xE ;
  923. 260923 constexpr std::uintptr_t sortingPosition = 0x10 ;
  924. 260924 constexpr std::uintptr_t visibleOffset = 0x14 ;
  925. 260925 constexpr std::uintptr_t visibleCount = 0x18 ;
  926. 260926 constexpr std::uintptr_t meshID = 0x1C ;
  927. 260927 constexpr std::uintptr_t submeshIndex = 0x20 ;
  928. 260928 constexpr std::uintptr_t activeMeshLod = 0x22 ;
  929. 260929 }
  930. 260930 
  931. 260931 namespace UnityEngine_Rendering__BatchDrawCommandIndirect
  932. 260932 {
  933. 260933 constexpr std::uintptr_t flags = 0x0 ;
  934. 260934 constexpr std::uintptr_t batchID = 0x4 ;
  935. 260935 constexpr std::uintptr_t materialID = 0x8 ;
  936. 260936 constexpr std::uintptr_t splitVisibilityMask = 0xC ;
  937. 260937 constexpr std::uintptr_t lightmapIndex = 0xE ;
  938. 260938 constexpr std::uintptr_t sortingPosition = 0x10 ;
  939. 260939 constexpr std::uintptr_t visibleOffset = 0x14 ;
  940. 260940 constexpr std::uintptr_t meshID = 0x18 ;
  941. 260941 constexpr std::uintptr_t topology = 0x1C ;
  942. 260942 constexpr std::uintptr_t visibleInstancesBufferHandle = 0x20 ;
  943. 260943 constexpr std::uintptr_t visibleInstancesBufferWindowOffset = 0x24 ;
  944. 260944 constexpr std::uintptr_t visibleInstancesBufferWindowSizeBytes = 0x28 ;
  945. 260945 constexpr std::uintptr_t indirectArgsBufferHandle = 0x2C ;
  946. 260946 constexpr std::uintptr_t indirectArgsBufferOffset = 0x30 ;
  947. 260947 }
  948. 260948 
  949. 260949 namespace UnityEngine_Rendering__BatchDrawCommandProcedural
  950. 260950 {
  951. 260951 constexpr std::uintptr_t flags = 0x0 ;
  952. 260952 constexpr std::uintptr_t batchID = 0x4 ;
  953. 260953 constexpr std::uintptr_t materialID = 0x8 ;
  954. 260954 constexpr std::uintptr_t splitVisibilityMask = 0xC ;
  955. 260955 constexpr std::uintptr_t lightmapIndex = 0xE ;
  956. 260956 constexpr std::uintptr_t sortingPosition = 0x10 ;
  957. 260957 constexpr std::uintptr_t visibleOffset = 0x14 ;
  958. 260958 constexpr std::uintptr_t visibleCount = 0x18 ;
  959. 260959 constexpr std::uintptr_t topology = 0x1C ;
  960. 260960 constexpr std::uintptr_t indexBufferHandle = 0x20 ;
  961. 260961 constexpr std::uintptr_t baseVertex = 0x24 ;
  962. 260962 constexpr std::uintptr_t indexOffsetBytes = 0x28 ;
  963. 260963 constexpr std::uintptr_t elementCount = 0x2C ;
  964. 260964 }
  965. 260965 
  966. 260966 namespace UnityEngine_Rendering__BatchDrawCommandProceduralIndirect
  967. 260967 {
  968. 260968 constexpr std::uintptr_t flags = 0x0 ;
  969. 260969 constexpr std::uintptr_t batchID = 0x4 ;
  970. 260970 constexpr std::uintptr_t materialID = 0x8 ;
  971. 260971 constexpr std::uintptr_t splitVisibilityMask = 0xC ;
  972. 260972 constexpr std::uintptr_t lightmapIndex = 0xE ;
  973. 260973 constexpr std::uintptr_t sortingPosition = 0x10 ;
  974. 260974 constexpr std::uintptr_t visibleOffset = 0x14 ;
  975. 260975 constexpr std::uintptr_t topology = 0x18 ;
  976. 260976 constexpr std::uintptr_t indexBufferHandle = 0x1C ;
  977. 260977 constexpr std::uintptr_t visibleInstancesBufferHandle = 0x20 ;
  978. 260978 constexpr std::uintptr_t visibleInstancesBufferWindowOffset = 0x24 ;
  979. 260979 constexpr std::uintptr_t visibleInstancesBufferWindowSizeBytes = 0x28 ;
  980. 260980 constexpr std::uintptr_t indirectArgsBufferHandle = 0x2C ;
  981. 260981 constexpr std::uintptr_t indirectArgsBufferOffset = 0x30 ;
  982. 260982 }
  983. 260983 
  984. 260984 namespace UnityEngine_Rendering__BatchFilterSettings
  985. 260985 {
  986. 260986 constexpr std::uintptr_t renderingLayerMask = 0x0 ;
  987. 260987 constexpr std::uintptr_t rendererPriority = 0x4 ;
  988. 260988 constexpr std::uintptr_t m_sceneCullingMask = 0x8 ;
  989. 260989 constexpr std::uintptr_t layer = 0x10 ;
  990. 260990 constexpr std::uintptr_t m_batchLayer = 0x11 ;
  991. 260991 constexpr std::uintptr_t m_motionMode = 0x12 ;
  992. 260992 constexpr std::uintptr_t m_shadowMode = 0x13 ;
  993. 260993 constexpr std::uintptr_t m_receiveShadows = 0x14 ;
  994. 260994 constexpr std::uintptr_t m_staticShadowCaster = 0x15 ;
  995. 260995 constexpr std::uintptr_t m_allDepthSorted = 0x16 ;
  996. 260996 constexpr std::uintptr_t m_isSceneCullingMaskSet = 0x17 ;
  997. 260997 }
  998. 260998 
  999. 260999 namespace UnityEngine_Rendering__BatchDrawRange
  1000. 261000 {
  1001. 261001 constexpr std::uintptr_t drawCommandsType = 0x0 ;
  1002. 261002 constexpr std::uintptr_t drawCommandsBegin = 0x4 ;
  1003. 261003 constexpr std::uintptr_t drawCommandsCount = 0x8 ;
  1004. 261004 constexpr std::uintptr_t filterSettings = 0x10 ;
  1005. 261005 }
  1006. 261006 
  1007. 261007 namespace UnityEngine_Rendering__BatchCullingOutputDrawCommands
  1008. 261008 {
  1009. 261009 constexpr std::uintptr_t drawCommands = 0x0 ;
  1010. 261010 constexpr std::uintptr_t indirectDrawCommands = 0x8 ;
  1011. 261011 constexpr std::uintptr_t proceduralDrawCommands = 0x10 ;
  1012. 261012 constexpr std::uintptr_t proceduralIndirectDrawCommands = 0x18 ;
  1013. 261013 constexpr std::uintptr_t visibleInstances = 0x20 ;
  1014. 261014 constexpr std::uintptr_t drawRanges = 0x28 ;
  1015. 261015 constexpr std::uintptr_t instanceSortingPositions = 0x30 ;
  1016. 261016 constexpr std::uintptr_t drawCommandPickingEntityIds = 0x38 ;
  1017. 261017 constexpr std::uintptr_t drawCommandCount = 0x40 ;
  1018. 261018 constexpr std::uintptr_t indirectDrawCommandCount = 0x44 ;
  1019. 261019 constexpr std::uintptr_t proceduralDrawCommandCount = 0x48 ;
  1020. 261020 constexpr std::uintptr_t proceduralIndirectDrawCommandCount = 0x4C ;
  1021. 261021 constexpr std::uintptr_t visibleInstanceCount = 0x50 ;
  1022. 261022 constexpr std::uintptr_t drawRangeCount = 0x54 ;
  1023. 261023 constexpr std::uintptr_t instanceSortingPositionFloatCount = 0x58 ;
  1024. 261024 }
  1025. 261025 
  1026. 261026 namespace UnityEngine_Rendering__CullingSplit
  1027. 261027 {
  1028. 261028 constexpr std::uintptr_t sphereCenter = 0x0 ;
  1029. 261029 constexpr std::uintptr_t sphereRadius = 0xC ;
  1030. 261030 constexpr std::uintptr_t cullingPlaneOffset = 0x10 ;
  1031. 261031 constexpr std::uintptr_t cullingPlaneCount = 0x14 ;
  1032. 261032 constexpr std::uintptr_t cascadeBlendCullingFactor = 0x18 ;
  1033. 261033 constexpr std::uintptr_t nearPlane = 0x1C ;
  1034. 261034 constexpr std::uintptr_t cullingMatrix = 0x20 ;
  1035. 261035 }
  1036. 261036 
  1037. 261037 namespace UnityEngine_Rendering__BatchCullingContext
  1038. 261038 {
  1039. 261039 constexpr std::uintptr_t cullingPlanes = 0x0 ;
  1040. 261040 constexpr std::uintptr_t cullingSplits = 0x10 ;
  1041. 261041 constexpr std::uintptr_t lodParameters = 0x20 ;
  1042. 261042 constexpr std::uintptr_t localToWorldMatrix = 0x3C ;
  1043. 261043 constexpr std::uintptr_t viewType = 0x7C ;
  1044. 261044 constexpr std::uintptr_t projectionType = 0x80 ;
  1045. 261045 constexpr std::uintptr_t cullingFlags = 0x84 ;
  1046. 261046 constexpr std::uintptr_t viewID = 0x88 ;
  1047. 261047 constexpr std::uintptr_t cullingLayerMask = 0x90 ;
  1048. 261048 constexpr std::uintptr_t sceneCullingMask = 0x98 ;
  1049. 261049 constexpr std::uintptr_t splitExclusionMask = 0xA0 ;
  1050. 261050 constexpr std::uintptr_t isOrthographic = 0xA2 ;
  1051. 261051 constexpr std::uintptr_t receiverPlaneOffset = 0xA4 ;
  1052. 261052 constexpr std::uintptr_t receiverPlaneCount = 0xA8 ;
  1053. 261053 constexpr std::uintptr_t occlusionBuffer = 0xB0 ;
  1054. 261054 }
  1055. 261055 
  1056. 261056 namespace UnityEngine_Rendering__BatchCullingOutput
  1057. 261057 {
  1058. 261058 constexpr std::uintptr_t drawCommands = 0x0 ;
  1059. 261059 constexpr std::uintptr_t customCullingResult = 0x10 ;
  1060. 261060 }
  1061. 261061 
  1062. 261062 namespace UnityEngine_Rendering__BatchRendererCullingOutput
  1063. 261063 {
  1064. 261064 constexpr std::uintptr_t cullingJobsFence = 0x0 ;
  1065. 261065 constexpr std::uintptr_t localToWorldMatrix = 0x10 ;
  1066. 261066 constexpr std::uintptr_t cullingPlanes = 0x50 ;
  1067. 261067 constexpr std::uintptr_t cullingPlaneCount = 0x58 ;
  1068. 261068 constexpr std::uintptr_t receiverPlaneOffset = 0x5C ;
  1069. 261069 constexpr std::uintptr_t receiverPlaneCount = 0x60 ;
  1070. 261070 constexpr std::uintptr_t cullingSplits = 0x68 ;
  1071. 261071 constexpr std::uintptr_t cullingSplitCount = 0x70 ;
  1072. 261072 constexpr std::uintptr_t viewType = 0x74 ;
  1073. 261073 constexpr std::uintptr_t projectionType = 0x78 ;
  1074. 261074 constexpr std::uintptr_t cullingFlags = 0x7C ;
  1075. 261075 constexpr std::uintptr_t viewID = 0x80 ;
  1076. 261076 constexpr std::uintptr_t cullingLayerMask = 0x88 ;
  1077. 261077 constexpr std::uintptr_t splitExclusionMask = 0x8C ;
  1078. 261078 constexpr std::uintptr_t sceneCullingMask = 0x90 ;
  1079. 261079 constexpr std::uintptr_t drawCommands = 0x98 ;
  1080. 261080 constexpr std::uintptr_t brgId = 0xA0 ;
  1081. 261081 constexpr std::uintptr_t occlusionBuffer = 0xA8 ;
  1082. 261082 constexpr std::uintptr_t customCullingResult = 0xB0 ;
  1083. 261083 }
  1084. 261084 
  1085. 261085 namespace UnityEngine_Rendering__BatchRendererGroup
  1086. 261086 {
  1087. 261087 constexpr std::uintptr_t m_GroupHandle = 0x10 ;
  1088. 261088 constexpr std::uintptr_t m_PerformCulling = 0x18 ;
  1089. 261089 constexpr std::uintptr_t m_FinishedCulling = 0x20 ;
  1090. 261090 }
  1091. 261091 
  1092. 261092 namespace UnityEngine_Rendering__GPUDrivenLODGroupDataCallback
  1093. 261093 {
  1094. 261094 constexpr std::uintptr_t method_ptr = 0x10 ;
  1095. 261095 constexpr std::uintptr_t invoke_impl = 0x18 ;
  1096. 261096 constexpr std::uintptr_t m_target = 0x20 ;
  1097. 261097 constexpr std::uintptr_t method = 0x28 ;
  1098. 261098 constexpr std::uintptr_t delegate_trampoline = 0x30 ;
  1099. 261099 constexpr std::uintptr_t extra_arg = 0x38 ;
  1100. 261100 constexpr std::uintptr_t method_code = 0x40 ;
  1101. 261101 constexpr std::uintptr_t interp_method = 0x48 ;
  1102. 261102 constexpr std::uintptr_t interp_invoke_impl = 0x50 ;
  1103. 261103 constexpr std::uintptr_t method_info = 0x58 ;
  1104. 261104 constexpr std::uintptr_t original_method_info = 0x60 ;
  1105. 261105 constexpr std::uintptr_t data = 0x68 ;
  1106. 261106 constexpr std::uintptr_t method_is_virtual = 0x70 ;
  1107. 261107 constexpr std::uintptr_t delegates = 0x78 ;
  1108. 261108 }
  1109. 261109 
  1110. 261110 namespace UnityEngine_Rendering__GPUDrivenLODGroupDataNativeCallback
  1111. 261111 {
  1112. 261112 constexpr std::uintptr_t method_ptr = 0x10 ;
  1113. 261113 constexpr std::uintptr_t invoke_impl = 0x18 ;
  1114. 261114 constexpr std::uintptr_t m_target = 0x20 ;
  1115. 261115 constexpr std::uintptr_t method = 0x28 ;
  1116. 261116 constexpr std::uintptr_t delegate_trampoline = 0x30 ;
  1117. 261117 constexpr std::uintptr_t extra_arg = 0x38 ;
  1118. 261118 constexpr std::uintptr_t method_code = 0x40 ;
  1119. 261119 constexpr std::uintptr_t interp_method = 0x48 ;
  1120. 261120 constexpr std::uintptr_t interp_invoke_impl = 0x50 ;
  1121. 261121 constexpr std::uintptr_t method_info = 0x58 ;
  1122. 261122 constexpr std::uintptr_t original_method_info = 0x60 ;
  1123. 261123 constexpr std::uintptr_t data = 0x68 ;
  1124. 261124 constexpr std::uintptr_t method_is_virtual = 0x70 ;
  1125. 261125 constexpr std::uintptr_t delegates = 0x78 ;
  1126. 261126 }
  1127. 261127 
  1128. 261128 namespace UnityEngine_Rendering__GPUDrivenRendererDataCallback
  1129. 261129 {
  1130. 261130 constexpr std::uintptr_t method_ptr = 0x10 ;
  1131. 261131 constexpr std::uintptr_t invoke_impl = 0x18 ;
  1132. 261132 constexpr std::uintptr_t m_target = 0x20 ;
  1133. 261133 constexpr std::uintptr_t method = 0x28 ;
  1134. 261134 constexpr std::uintptr_t delegate_trampoline = 0x30 ;
  1135. 261135 constexpr std::uintptr_t extra_arg = 0x38 ;
  1136. 261136 constexpr std::uintptr_t method_code = 0x40 ;
  1137. 261137 constexpr std::uintptr_t interp_method = 0x48 ;
  1138. 261138 constexpr std::uintptr_t interp_invoke_impl = 0x50 ;
  1139. 261139 constexpr std::uintptr_t method_info = 0x58 ;
  1140. 261140 constexpr std::uintptr_t original_method_info = 0x60 ;
  1141. 261141 constexpr std::uintptr_t data = 0x68 ;
  1142. 261142 constexpr std::uintptr_t method_is_virtual = 0x70 ;
  1143. 261143 constexpr std::uintptr_t delegates = 0x78 ;
  1144. 261144 }
  1145. 261145 
  1146. 261146 namespace UnityEngine_Rendering__GPUDrivenRendererDataNativeCallback
  1147. 261147 {
  1148. 261148 constexpr std::uintptr_t method_ptr = 0x10 ;
  1149. 261149 constexpr std::uintptr_t invoke_impl = 0x18 ;
  1150. 261150 constexpr std::uintptr_t m_target = 0x20 ;
  1151. 261151 constexpr std::uintptr_t method = 0x28 ;
  1152. 261152 constexpr std::uintptr_t delegate_trampoline = 0x30 ;
  1153. 261153 constexpr std::uintptr_t extra_arg = 0x38 ;
  1154. 261154 constexpr std::uintptr_t method_code = 0x40 ;
  1155. 261155 constexpr std::uintptr_t interp_method = 0x48 ;
  1156. 261156 constexpr std::uintptr_t interp_invoke_impl = 0x50 ;
  1157. 261157 constexpr std::uintptr_t method_info = 0x58 ;
  1158. 261158 constexpr std::uintptr_t original_method_info = 0x60 ;
  1159. 261159 constexpr std::uintptr_t data = 0x68 ;
  1160. 261160 constexpr std::uintptr_t method_is_virtual = 0x70 ;
  1161. 261161 constexpr std::uintptr_t delegates = 0x78 ;
  1162. 261162 }
  1163. 261163 
  1164. 261164 namespace UnityEngine_Rendering__GPUDrivenProcessor
  1165. 261165 {
  1166. 261166 constexpr std::uintptr_t m_Ptr = 0x10 ;
  1167. 261167 
  1168. 261168 namespace _static
  1169. 261169 {
  1170. 261170 constexpr std::uintptr_t s_NativeRendererCallback = 0x0 ;
  1171. 261171 constexpr std::uintptr_t s_NativeLODGroupCallback = 0x8 ;
  1172. 261172 }
  1173. 261173 
  1174. 261174 }
  1175. 261175 
  1176. 261176 namespace UnityEngine_Rendering__GPUDrivenRendererEditorData
  1177. 261177 {
  1178. 261178 constexpr std::uintptr_t sceneCullingMask = 0x0 ;
  1179. 261179 }
  1180. 261180 
  1181. 261181 namespace UnityEngine_Rendering__GPUDrivenRendererMeshLodData
  1182. 261182 {
  1183. 261183 constexpr std::uintptr_t forceLod = 0x0 ;
  1184. 261184 constexpr std::uintptr_t lodSelectionBias = 0x4 ;
  1185. 261185 }
  1186. 261186 
  1187. 261187 namespace UnityEngine_Rendering__GPUDrivenRendererGroupDataNative
  1188. 261188 {
  1189. 261189 constexpr std::uintptr_t rendererGroupID = 0x0 ;
  1190. 261190 constexpr std::uintptr_t localBounds = 0x8 ;
  1191. 261191 constexpr std::uintptr_t lightmapScaleOffset = 0x10 ;
  1192. 261192 constexpr std::uintptr_t gameObjectLayer = 0x18 ;
  1193. 261193 constexpr std::uintptr_t renderingLayerMask = 0x20 ;
  1194. 261194 constexpr std::uintptr_t rendererUserValues = 0x28 ;
  1195. 261195 constexpr std::uintptr_t lodGroupID = 0x30 ;
  1196. 261196 constexpr std::uintptr_t motionVecGenMode = 0x38 ;
  1197. 261197 constexpr std::uintptr_t packedRendererData = 0x40 ;
  1198. 261198 constexpr std::uintptr_t rendererPriority = 0x48 ;
  1199. 261199 constexpr std::uintptr_t meshIndex = 0x50 ;
  1200. 261200 constexpr std::uintptr_t subMeshStartIndex = 0x58 ;
  1201. 261201 constexpr std::uintptr_t materialsOffset = 0x60 ;
  1202. 261202 constexpr std::uintptr_t materialsCount = 0x68 ;
  1203. 261203 constexpr std::uintptr_t instancesOffset = 0x70 ;
  1204. 261204 constexpr std::uintptr_t instancesCount = 0x78 ;
  1205. 261205 constexpr std::uintptr_t editorData = 0x80 ;
  1206. 261206 constexpr std::uintptr_t rendererGroupCount = 0x88 ;
  1207. 261207 constexpr std::uintptr_t invalidRendererGroupID = 0x90 ;
  1208. 261208 constexpr std::uintptr_t invalidRendererGroupIDCount = 0x98 ;
  1209. 261209 constexpr std::uintptr_t meshLodData = 0xA0 ;
  1210. 261210 constexpr std::uintptr_t localToWorldMatrix = 0xA8 ;
  1211. 261211 constexpr std::uintptr_t prevLocalToWorldMatrix = 0xB0 ;
  1212. 261212 constexpr std::uintptr_t rendererGroupIndex = 0xB8 ;
  1213. 261213 constexpr std::uintptr_t instanceCount = 0xC0 ;
  1214. 261214 constexpr std::uintptr_t meshID = 0xC8 ;
  1215. 261215 constexpr std::uintptr_t meshLodInfo = 0xD0 ;
  1216. 261216 constexpr std::uintptr_t subMeshCount = 0xD8 ;
  1217. 261217 constexpr std::uintptr_t subMeshDescOffset = 0xE0 ;
  1218. 261218 constexpr std::uintptr_t meshCount = 0xE8 ;
  1219. 261219 constexpr std::uintptr_t subMeshDesc = 0xF0 ;
  1220. 261220 constexpr std::uintptr_t subMeshDescCount = 0xF8 ;
  1221. 261221 constexpr std::uintptr_t materialIndex = 0x100 ;
  1222. 261222 constexpr std::uintptr_t materialIndexCount = 0x108 ;
  1223. 261223 constexpr std::uintptr_t materialID = 0x110 ;
  1224. 261224 constexpr std::uintptr_t packedMaterialData = 0x118 ;
  1225. 261225 constexpr std::uintptr_t materialFilterFlags = 0x120 ;
  1226. 261226 constexpr std::uintptr_t materialCount = 0x128 ;
  1227. 261227 }
  1228. 261228 
  1229. 261229 namespace UnityEngine_Rendering__GPUDrivenLODGroupDataNative
  1230. 261230 {
  1231. 261231 constexpr std::uintptr_t lodGroupID = 0x0 ;
  1232. 261232 constexpr std::uintptr_t lodOffset = 0x8 ;
  1233. 261233 constexpr std::uintptr_t lodCount = 0x10 ;
  1234. 261234 constexpr std::uintptr_t fadeMode = 0x18 ;
  1235. 261235 constexpr std::uintptr_t worldSpaceReferencePoint = 0x20 ;
  1236. 261236 constexpr std::uintptr_t worldSpaceSize = 0x28 ;
  1237. 261237 constexpr std::uintptr_t renderersCount = 0x30 ;
  1238. 261238 constexpr std::uintptr_t lastLODIsBillboard = 0x38 ;
  1239. 261239 constexpr std::uintptr_t forceLODMask = 0x40 ;
  1240. 261240 constexpr std::uintptr_t lodGroupCount = 0x48 ;
  1241. 261241 constexpr std::uintptr_t invalidLODGroupID = 0x50 ;
  1242. 261242 constexpr std::uintptr_t invalidLODGroupCount = 0x58 ;
  1243. 261243 constexpr std::uintptr_t lodRenderersCount = 0x60 ;
  1244. 261244 constexpr std::uintptr_t lodScreenRelativeTransitionHeight = 0x68 ;
  1245. 261245 constexpr std::uintptr_t lodFadeTransitionWidth = 0x70 ;
  1246. 261246 constexpr std::uintptr_t lodDataCount = 0x78 ;
  1247. 261247 }
  1248. 261248 
  1249. 261249 namespace UnityEngine_Rendering__GPUDrivenMeshLodInfo
  1250. 261250 {
  1251. 261251 constexpr std::uintptr_t levelCount = 0x0 ;
  1252. 261252 constexpr std::uintptr_t lodSlope = 0x4 ;
  1253. 261253 constexpr std::uintptr_t lodBias = 0x8 ;
  1254. 261254 }
  1255. 261255 
  1256. 261256 namespace UnityEngine_Rendering__GPUDrivenPackedRendererData
  1257. 261257 {
  1258. 261258 constexpr std::uintptr_t data = 0x0 ;
  1259. 261259 }
  1260. 261260 
  1261. 261261 namespace UnityEngine_Rendering__GPUDrivenPackedMaterialData
  1262. 261262 {
  1263. 261263 constexpr std::uintptr_t data = 0x0 ;
  1264. 261264 }
  1265. 261265 
  1266. 261266 namespace UnityEngine_Rendering__GPUDrivenRendererGroupData
  1267. 261267 {
  1268. 261268 constexpr std::uintptr_t rendererGroupID = 0x0 ;
  1269. 261269 constexpr std::uintptr_t localBounds = 0x10 ;
  1270. 261270 constexpr std::uintptr_t lightmapScaleOffset = 0x20 ;
  1271. 261271 constexpr std::uintptr_t gameObjectLayer = 0x30 ;
  1272. 261272 constexpr std::uintptr_t renderingLayerMask = 0x40 ;
  1273. 261273 constexpr std::uintptr_t rendererUserValues = 0x50 ;
  1274. 261274 constexpr std::uintptr_t lodGroupID = 0x60 ;
  1275. 261275 constexpr std::uintptr_t lightmapIndex = 0x70 ;
  1276. 261276 constexpr std::uintptr_t packedRendererData = 0x80 ;
  1277. 261277 constexpr std::uintptr_t rendererPriority = 0x90 ;
  1278. 261278 constexpr std::uintptr_t meshIndex = 0xA0 ;
  1279. 261279 constexpr std::uintptr_t subMeshStartIndex = 0xB0 ;
  1280. 261280 constexpr std::uintptr_t materialsOffset = 0xC0 ;
  1281. 261281 constexpr std::uintptr_t materialsCount = 0xD0 ;
  1282. 261282 constexpr std::uintptr_t instancesOffset = 0xE0 ;
  1283. 261283 constexpr std::uintptr_t instancesCount = 0xF0 ;
  1284. 261284 constexpr std::uintptr_t editorData = 0x100 ;
  1285. 261285 constexpr std::uintptr_t meshLodData = 0x110 ;
  1286. 261286 constexpr std::uintptr_t invalidRendererGroupID = 0x120 ;
  1287. 261287 constexpr std::uintptr_t localToWorldMatrix = 0x130 ;
  1288. 261288 constexpr std::uintptr_t prevLocalToWorldMatrix = 0x140 ;
  1289. 261289 constexpr std::uintptr_t rendererGroupIndex = 0x150 ;
  1290. 261290 constexpr std::uintptr_t meshID = 0x160 ;
  1291. 261291 constexpr std::uintptr_t meshLodInfo = 0x170 ;
  1292. 261292 constexpr std::uintptr_t subMeshCount = 0x180 ;
  1293. 261293 constexpr std::uintptr_t subMeshDescOffset = 0x190 ;
  1294. 261294 constexpr std::uintptr_t subMeshDesc = 0x1A0 ;
  1295. 261295 constexpr std::uintptr_t materialIndex = 0x1B0 ;
  1296. 261296 constexpr std::uintptr_t materialID = 0x1C0 ;
  1297. 261297 constexpr std::uintptr_t packedMaterialData = 0x1D0 ;
  1298. 261298 constexpr std::uintptr_t materialFilterFlags = 0x1E0 ;
  1299. 261299 }
  1300. 261300 
  1301. 261301 namespace UnityEngine_Rendering__GPUDrivenLODGroupData
  1302. 261302 {
  1303. 261303 constexpr std::uintptr_t lodGroupID = 0x0 ;
  1304. 261304 constexpr std::uintptr_t lodOffset = 0x10 ;
  1305. 261305 constexpr std::uintptr_t lodCount = 0x20 ;
  1306. 261306 constexpr std::uintptr_t fadeMode = 0x30 ;
  1307. 261307 constexpr std::uintptr_t worldSpaceReferencePoint = 0x40 ;
  1308. 261308 constexpr std::uintptr_t worldSpaceSize = 0x50 ;
  1309. 261309 constexpr std::uintptr_t renderersCount = 0x60 ;
  1310. 261310 constexpr std::uintptr_t lastLODIsBillboard = 0x70 ;
  1311. 261311 constexpr std::uintptr_t forceLODMask = 0x80 ;
  1312. 261312 constexpr std::uintptr_t invalidLODGroupID = 0x90 ;
  1313. 261313 constexpr std::uintptr_t lodRenderersCount = 0xA0 ;
  1314. 261314 constexpr std::uintptr_t lodScreenRelativeTransitionHeight = 0xB0 ;
  1315. 261315 constexpr std::uintptr_t lodFadeTransitionWidth = 0xC0 ;
  1316. 261316 }
  1317. 261317 
  1318. 261318 namespace UnityEngine_Rendering__AttachmentDescriptor
  1319. 261319 {
  1320. 261320 constexpr std::uintptr_t m_LoadAction = 0x0 ;
  1321. 261321 constexpr std::uintptr_t m_StoreAction = 0x4 ;
  1322. 261322 constexpr std::uintptr_t m_Format = 0x8 ;
  1323. 261323 constexpr std::uintptr_t m_LoadStoreTarget = 0x10 ;
  1324. 261324 constexpr std::uintptr_t m_ResolveTarget = 0x38 ;
  1325. 261325 constexpr std::uintptr_t m_ClearColor = 0x60 ;
  1326. 261326 constexpr std::uintptr_t m_ClearDepth = 0x70 ;
  1327. 261327 constexpr std::uintptr_t m_ClearStencil = 0x74 ;
  1328. 261328 }
  1329. 261329 
  1330. 261330 namespace UnityEngine_Rendering__SubPassFlags
  1331. 261331 {
  1332. 261332 constexpr std::uintptr_t value__ = 0x0 ;
  1333. 261333 }
  1334. 261334 
  1335. 261335 namespace UnityEngine_Rendering__AttachmentIndexArray
  1336. 261336 {
  1337. 261337 constexpr std::uintptr_t a0 = 0x0 ;
  1338. 261338 constexpr std::uintptr_t a1 = 0x4 ;
  1339. 261339 constexpr std::uintptr_t a2 = 0x8 ;
  1340. 261340 constexpr std::uintptr_t a3 = 0xC ;
  1341. 261341 constexpr std::uintptr_t a4 = 0x10 ;
  1342. 261342 constexpr std::uintptr_t a5 = 0x14 ;
  1343. 261343 constexpr std::uintptr_t a6 = 0x18 ;
  1344. 261344 constexpr std::uintptr_t a7 = 0x1C ;
  1345. 261345 constexpr std::uintptr_t activeAttachments = 0x20 ;
  1346. 261346 
  1347. 261347 namespace _static
  1348. 261348 {
  1349. 261349 constexpr std::uintptr_t Emtpy = 0x0 ;
  1350. 261350 }
  1351. 261351 
  1352. 261352 }
  1353. 261353 
  1354. 261354 namespace UnityEngine_Rendering__SubPassDescriptor
  1355. 261355 {
  1356. 261356 constexpr std::uintptr_t inputs = 0x0 ;
  1357. 261357 constexpr std::uintptr_t colorOutputs = 0x24 ;
  1358. 261358 constexpr std::uintptr_t flags = 0x48 ;
  1359. 261359 }
  1360. 261360 
  1361. 261361 namespace UnityEngine_Rendering__BlendState
  1362. 261362 {
  1363. 261363 constexpr std::uintptr_t m_BlendState0 = 0x0 ;
  1364. 261364 constexpr std::uintptr_t m_BlendState1 = 0x8 ;
  1365. 261365 constexpr std::uintptr_t m_BlendState2 = 0x10 ;
  1366. 261366 constexpr std::uintptr_t m_BlendState3 = 0x18 ;
  1367. 261367 constexpr std::uintptr_t m_BlendState4 = 0x20 ;
  1368. 261368 constexpr std::uintptr_t m_BlendState5 = 0x28 ;
  1369. 261369 constexpr std::uintptr_t m_BlendState6 = 0x30 ;
  1370. 261370 constexpr std::uintptr_t m_BlendState7 = 0x38 ;
  1371. 261371 constexpr std::uintptr_t m_SeparateMRTBlendStates = 0x40 ;
  1372. 261372 constexpr std::uintptr_t m_AlphaToMask = 0x41 ;
  1373. 261373 constexpr std::uintptr_t m_Padding = 0x42 ;
  1374. 261374 }
  1375. 261375 
  1376. 261376 namespace UnityEngine_Rendering__CoreCameraValues
  1377. 261377 {
  1378. 261378 constexpr std::uintptr_t filterMode = 0x0 ;
  1379. 261379 constexpr std::uintptr_t cullingMask = 0x4 ;
  1380. 261380 constexpr std::uintptr_t instanceID = 0x8 ;
  1381. 261381 }
  1382. 261382 
  1383. 261383 namespace UnityEngine_Rendering__CameraProperties
  1384. 261384 {
  1385. 261385 constexpr std::uintptr_t screenRect = 0x0 ;
  1386. 261386 constexpr std::uintptr_t viewDir = 0x10 ;
  1387. 261387 constexpr std::uintptr_t projectionNear = 0x1C ;
  1388. 261388 constexpr std::uintptr_t projectionFar = 0x20 ;
  1389. 261389 constexpr std::uintptr_t cameraNear = 0x24 ;
  1390. 261390 constexpr std::uintptr_t cameraFar = 0x28 ;
  1391. 261391 constexpr std::uintptr_t cameraAspect = 0x2C ;
  1392. 261392 constexpr std::uintptr_t cameraToWorld = 0x30 ;
  1393. 261393 constexpr std::uintptr_t actualWorldToClip = 0x70 ;
  1394. 261394 constexpr std::uintptr_t cameraClipToWorld = 0xB0 ;
  1395. 261395 constexpr std::uintptr_t cameraWorldToClip = 0xF0 ;
  1396. 261396 constexpr std::uintptr_t implicitProjection = 0x130 ;
  1397. 261397 constexpr std::uintptr_t stereoWorldToClipLeft = 0x170 ;
  1398. 261398 constexpr std::uintptr_t stereoWorldToClipRight = 0x1B0 ;
  1399. 261399 constexpr std::uintptr_t worldToCamera = 0x1F0 ;
  1400. 261400 constexpr std::uintptr_t up = 0x230 ;
  1401. 261401 constexpr std::uintptr_t right = 0x23C ;
  1402. 261402 constexpr std::uintptr_t transformDirection = 0x248 ;
  1403. 261403 constexpr std::uintptr_t cameraEuler = 0x254 ;
  1404. 261404 constexpr std::uintptr_t velocity = 0x260 ;
  1405. 261405 constexpr std::uintptr_t farPlaneWorldSpaceLength = 0x26C ;
  1406. 261406 constexpr std::uintptr_t rendererCount = 0x270 ;
  1407. 261407 constexpr std::uintptr_t m_ShadowCullPlanes = 0x274 ;
  1408. 261408 constexpr std::uintptr_t m_CameraCullPlanes = 0x2D4 ;
  1409. 261409 constexpr std::uintptr_t baseFarDistance = 0x334 ;
  1410. 261410 constexpr std::uintptr_t shadowCullCenter = 0x338 ;
  1411. 261411 constexpr std::uintptr_t layerCullDistances = 0x344 ;
  1412. 261412 constexpr std::uintptr_t layerCullSpherical = 0x3C4 ;
  1413. 261413 constexpr std::uintptr_t coreCameraValues = 0x3C8 ;
  1414. 261414 constexpr std::uintptr_t cameraType = 0x3D4 ;
  1415. 261415 constexpr std::uintptr_t projectionIsOblique = 0x3D8 ;
  1416. 261416 constexpr std::uintptr_t isImplicitProjectionMatrix = 0x3DC ;
  1417. 261417 constexpr std::uintptr_t useInteractiveLightBakingData = 0x3E0 ;
  1418. 261418 }
  1419. 261419 
  1420. 261420 namespace UnityEngine_Rendering__CullingOptions
  1421. 261421 {
  1422. 261422 constexpr std::uintptr_t value__ = 0x0 ;
  1423. 261423 }
  1424. 261424 
  1425. 261425 namespace UnityEngine_Rendering__ScriptableCullingParameters
  1426. 261426 {
  1427. 261427 constexpr std::uintptr_t m_LODParameters = 0x0 ;
  1428. 261428 constexpr std::uintptr_t m_CullingPlanes = 0x1C ;
  1429. 261429 constexpr std::uintptr_t m_CullingPlaneCount = 0xBC ;
  1430. 261430 constexpr std::uintptr_t m_CullingMask = 0xC0 ;
  1431. 261431 constexpr std::uintptr_t m_SceneMask = 0xC8 ;
  1432. 261432 constexpr std::uintptr_t m_ViewID = 0xD0 ;
  1433. 261433 constexpr std::uintptr_t m_LayerFarCullDistances = 0xD8 ;
  1434. 261434 constexpr std::uintptr_t m_LayerCull = 0x158 ;
  1435. 261435 constexpr std::uintptr_t m_CullingMatrix = 0x15C ;
  1436. 261436 constexpr std::uintptr_t m_Origin = 0x19C ;
  1437. 261437 constexpr std::uintptr_t m_ShadowDistance = 0x1A8 ;
  1438. 261438 constexpr std::uintptr_t m_ShadowNearPlaneOffset = 0x1AC ;
  1439. 261439 constexpr std::uintptr_t m_CullingOptions = 0x1B0 ;
  1440. 261440 constexpr std::uintptr_t m_ReflectionProbeSortingCriteria = 0x1B4 ;
  1441. 261441 constexpr std::uintptr_t m_CameraProperties = 0x1B8 ;
  1442. 261442 constexpr std::uintptr_t m_AccurateOcclusionThreshold = 0x59C ;
  1443. 261443 constexpr std::uintptr_t m_MaximumPortalCullingJobs = 0x5A0 ;
  1444. 261444 constexpr std::uintptr_t m_StereoViewMatrix = 0x5A4 ;
  1445. 261445 constexpr std::uintptr_t m_StereoProjectionMatrix = 0x5E4 ;
  1446. 261446 constexpr std::uintptr_t m_StereoSeparationDistance = 0x624 ;
  1447. 261447 constexpr std::uintptr_t m_maximumVisibleLights = 0x628 ;
  1448. 261448 constexpr std::uintptr_t m_ConservativeEnclosingSphere = 0x62C ;
  1449. 261449 constexpr std::uintptr_t m_NumIterationsEnclosingSphere = 0x630 ;
  1450. 261450 
  1451. 261451 namespace _static
  1452. 261452 {
  1453. 261453 constexpr std::uintptr_t maximumCullingPlaneCount = 0x0 ;
  1454. 261454 constexpr std::uintptr_t layerCount = 0x4 ;
  1455. 261455 }
  1456. 261456 
  1457. 261457 }
  1458. 261458 
  1459. 261459 namespace UnityEngine_Rendering__LightShadowCasterCullingInfo
  1460. 261460 {
  1461. 261461 constexpr std::uintptr_t splitRange = 0x0 ;
  1462. 261462 constexpr std::uintptr_t projectionType = 0x8 ;
  1463. 261463 constexpr std::uintptr_t splitExclusionMask = 0xC ;
  1464. 261464 }
  1465. 261465 
  1466. 261466 namespace UnityEngine_Rendering__ShadowCastersCullingInfos
  1467. 261467 {
  1468. 261468 constexpr std::uintptr_t splitBuffer = 0x0 ;
  1469. 261469 constexpr std::uintptr_t perLightInfos = 0x10 ;
  1470. 261470 }
  1471. 261471 
  1472. 261472 namespace UnityEngine_Rendering__CullingResults
  1473. 261473 {
  1474. 261474 constexpr std::uintptr_t ptr = 0x0 ;
  1475. 261475 constexpr std::uintptr_t m_AllocationInfo = 0x8 ;
  1476. 261476 }
  1477. 261477 
  1478. 261478 namespace UnityEngine_Rendering__CullingAllocationInfo
  1479. 261479 {
  1480. 261480 constexpr std::uintptr_t visibleLightsPtr = 0x0 ;
  1481. 261481 constexpr std::uintptr_t visibleOffscreenVertexLightsPtr = 0x8 ;
  1482. 261482 constexpr std::uintptr_t visibleReflectionProbesPtr = 0x10 ;
  1483. 261483 constexpr std::uintptr_t visibleLightCount = 0x18 ;
  1484. 261484 constexpr std::uintptr_t visibleOffscreenVertexLightCount = 0x1C ;
  1485. 261485 constexpr std::uintptr_t visibleReflectionProbeCount = 0x20 ;
  1486. 261486 }
  1487. 261487 
  1488. 261488 namespace UnityEngine_Rendering__DepthState
  1489. 261489 {
  1490. 261490 constexpr std::uintptr_t m_WriteEnabled = 0x0 ;
  1491. 261491 constexpr std::uintptr_t m_CompareFunction = 0x1 ;
  1492. 261492 }
  1493. 261493 
  1494. 261494 namespace UnityEngine_Rendering__DrawingSettings
  1495. 261495 {
  1496. 261496 constexpr std::uintptr_t m_SortingSettings = 0x0 ;
  1497. 261497 constexpr std::uintptr_t shaderPassNames = 0x60 ;
  1498. 261498 constexpr std::uintptr_t m_PerObjectData = 0xA0 ;
  1499. 261499 constexpr std::uintptr_t m_Flags = 0xA4 ;
  1500. 261500 constexpr std::uintptr_t m_OverrideShaderID = 0xA8 ;
  1501. 261501 constexpr std::uintptr_t m_OverrideShaderPassIndex = 0xAC ;
  1502. 261502 constexpr std::uintptr_t m_OverrideMaterialInstanceId = 0xB0 ;
  1503. 261503 constexpr std::uintptr_t m_OverrideMaterialPassIndex = 0xB4 ;
  1504. 261504 constexpr std::uintptr_t m_fallbackMaterialInstanceId = 0xB8 ;
  1505. 261505 constexpr std::uintptr_t m_MainLightIndex = 0xBC ;
  1506. 261506 constexpr std::uintptr_t m_UseSrpBatcher = 0xC0 ;
  1507. 261507 constexpr std::uintptr_t m_LodCrossFadeStencilMask = 0xC4 ;
  1508. 261508 
  1509. 261509 namespace _static
  1510. 261510 {
  1511. 261511 constexpr std::uintptr_t maxShaderPasses = 0x0 ;
  1512. 261512 }
  1513. 261513 
  1514. 261514 }
  1515. 261515 
  1516. 261516 namespace UnityEngine_Rendering__DrawRendererFlags
  1517. 261517 {
  1518. 261518 constexpr std::uintptr_t value__ = 0x0 ;
  1519. 261519 }
  1520. 261520 
  1521. 261521 namespace UnityEngine_Rendering__FilteringSettings
  1522. 261522 {
  1523. 261523 constexpr std::uintptr_t m_RenderQueueRange = 0x0 ;
  1524. 261524 constexpr std::uintptr_t m_LayerMask = 0x8 ;
  1525. 261525 constexpr std::uintptr_t m_RenderingLayerMask = 0xC ;
  1526. 261526 constexpr std::uintptr_t m_BatchLayerMask = 0x10 ;
  1527. 261527 constexpr std::uintptr_t m_ExcludeMotionVectorObjects = 0x14 ;
  1528. 261528 constexpr std::uintptr_t m_ForceAllMotionVectorObjects = 0x18 ;
  1529. 261529 constexpr std::uintptr_t m_SortingLayerRange = 0x1C ;
  1530. 261530 }
  1531. 261531 
  1532. 261532 namespace UnityEngine_Rendering__GizmoSubset
  1533. 261533 {
  1534. 261534 constexpr std::uintptr_t value__ = 0x0 ;
  1535. 261535 }
  1536. 261536 
  1537. 261537 namespace UnityEngine_Rendering__InvalidImportException
  1538. 261538 {
  1539. 261539 constexpr std::uintptr_t _className = 0x10 ;
  1540. 261540 constexpr std::uintptr_t _message = 0x18 ;
  1541. 261541 constexpr std::uintptr_t _data = 0x20 ;
  1542. 261542 constexpr std::uintptr_t _innerException = 0x28 ;
  1543. 261543 constexpr std::uintptr_t _helpURL = 0x30 ;
  1544. 261544 constexpr std::uintptr_t _stackTrace = 0x38 ;
  1545. 261545 constexpr std::uintptr_t _stackTraceString = 0x40 ;
  1546. 261546 constexpr std::uintptr_t _remoteStackTraceString = 0x48 ;
  1547. 261547 constexpr std::uintptr_t _remoteStackIndex = 0x50 ;
  1548. 261548 constexpr std::uintptr_t _dynamicMethods = 0x58 ;
  1549. 261549 constexpr std::uintptr_t _HResult = 0x60 ;
  1550. 261550 constexpr std::uintptr_t _source = 0x68 ;
  1551. 261551 constexpr std::uintptr_t _safeSerializationManager = 0x70 ;
  1552. 261552 constexpr std::uintptr_t captured_traces = 0x78 ;
  1553. 261553 constexpr std::uintptr_t native_trace_ips = 0x80 ;
  1554. 261554 constexpr std::uintptr_t caught_in_unmanaged = 0x88 ;
  1555. 261555 }
  1556. 261556 
  1557. 261557 namespace UnityEngine_Rendering__LODParameters
  1558. 261558 {
  1559. 261559 constexpr std::uintptr_t m_IsOrthographic = 0x0 ;
  1560. 261560 constexpr std::uintptr_t m_CameraPosition = 0x4 ;
  1561. 261561 constexpr std::uintptr_t m_FieldOfView = 0x10 ;
  1562. 261562 constexpr std::uintptr_t m_OrthoSize = 0x14 ;
  1563. 261563 constexpr std::uintptr_t m_CameraPixelHeight = 0x18 ;
  1564. 261564 }
  1565. 261565 
  1566. 261566 namespace UnityEngine_Rendering__PerObjectData
  1567. 261567 {
  1568. 261568 constexpr std::uintptr_t value__ = 0x0 ;
  1569. 261569 }
  1570. 261570 
  1571. 261571 namespace UnityEngine_Rendering__RasterState
  1572. 261572 {
  1573. 261573 constexpr std::uintptr_t m_CullingMode = 0x0 ;
  1574. 261574 constexpr std::uintptr_t m_OffsetUnits = 0x4 ;
  1575. 261575 constexpr std::uintptr_t m_OffsetFactor = 0x8 ;
  1576. 261576 constexpr std::uintptr_t m_DepthClip = 0xC ;
  1577. 261577 constexpr std::uintptr_t m_Conservative = 0xD ;
  1578. 261578 constexpr std::uintptr_t m_Padding1 = 0xE ;
  1579. 261579 constexpr std::uintptr_t m_Padding2 = 0xF ;
  1580. 261580 
  1581. 261581 namespace _static
  1582. 261582 {
  1583. 261583 constexpr std::uintptr_t defaultValue = 0x0 ;
  1584. 261584 }
  1585. 261585 
  1586. 261586 }
  1587. 261587 
  1588. 261588 namespace UnityEngine_Rendering__ReflectionProbeSortingCriteria
  1589. 261589 {
  1590. 261590 constexpr std::uintptr_t value__ = 0x0 ;
  1591. 261591 }
  1592. 261592 
  1593. 261593 namespace UnityEngine_Rendering__RendererList
  1594. 261594 {
  1595. 261595 constexpr std::uintptr_t context = 0x0 ;
  1596. 261596 constexpr std::uintptr_t index = 0x8 ;
  1597. 261597 constexpr std::uintptr_t frame = 0xC ;
  1598. 261598 constexpr std::uintptr_t type = 0x10 ;
  1599. 261599 constexpr std::uintptr_t contextID = 0x14 ;
  1600. 261600 
  1601. 261601 namespace _static
  1602. 261602 {
  1603. 261603 constexpr std::uintptr_t nullRendererList = 0x0 ;
  1604. 261604 }
  1605. 261605 
  1606. 261606 }
  1607. 261607 
  1608. 261608 namespace UnityEngine_Rendering__RendererListStatus
  1609. 261609 {
  1610. 261610 constexpr std::uintptr_t value__ = 0x0 ;
  1611. 261611 }
  1612. 261612 
  1613. 261613 namespace UnityEngine_Rendering__RendererListParams
  1614. 261614 {
  1615. 261615 constexpr std::uintptr_t cullingResults = 0x0 ;
  1616. 261616 constexpr std::uintptr_t drawSettings = 0x10 ;
  1617. 261617 constexpr std::uintptr_t filteringSettings = 0xD8 ;
  1618. 261618 constexpr std::uintptr_t tagName = 0xF8 ;
  1619. 261619 constexpr std::uintptr_t isPassTagName = 0xFC ;
  1620. 261620 constexpr std::uintptr_t tagValues = 0x100 ;
  1621. 261621 constexpr std::uintptr_t stateBlocks = 0x118 ;
  1622. 261622 
  1623. 261623 namespace _static
  1624. 261624 {
  1625. 261625 constexpr std::uintptr_t Invalid = 0x0 ;
  1626. 261626 }
  1627. 261627 
  1628. 261628 }
  1629. 261629 
  1630. 261630 namespace UnityEngine_Rendering__RenderPipeline
  1631. 261631 {
  1632. 261632 constexpr std::uintptr_t _disposed_k__BackingField = 0x10 ;
  1633. 261633 }
  1634. 261634 
  1635. 261635 namespace UnityEngine_Rendering__RenderPipelineAsset
  1636. 261636 {
  1637. 261637 constexpr std::uintptr_t TypeInfo = 0x1084EDE8 ;
  1638. 261638 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
  1639. 261639 constexpr std::uintptr_t _requiresCompatibleRenderPipelineGlobalSettings_k__BackingField = 0x18 ;
  1640. 261640 }
  1641. 261641 
  1642. 261642 namespace UnityEngine_Rendering__RenderPipelineGlobalSettings
  1643. 261643 {
  1644. 261644 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
  1645. 261645 constexpr std::uintptr_t _settingsMap_k__BackingField = 0x18 ;
  1646. 261646 }
  1647. 261647 
  1648. 261648 namespace UnityEngine_Rendering__RenderQueueRange
  1649. 261649 {
  1650. 261650 constexpr std::uintptr_t m_LowerBound = 0x0 ;
  1651. 261651 constexpr std::uintptr_t m_UpperBound = 0x4 ;
  1652. 261652 
  1653. 261653 namespace _static
  1654. 261654 {
  1655. 261655 constexpr std::uintptr_t minimumBound = 0x0 ;
  1656. 261656 constexpr std::uintptr_t maximumBound = 0x4 ;
  1657. 261657 }
  1658. 261658 
  1659. 261659 }
  1660. 261660 
  1661. 261661 namespace UnityEngine_Rendering__RenderStateBlock
  1662. 261662 {
  1663. 261663 constexpr std::uintptr_t m_BlendState = 0x0 ;
  1664. 261664 constexpr std::uintptr_t m_RasterState = 0x44 ;
  1665. 261665 constexpr std::uintptr_t m_DepthState = 0x54 ;
  1666. 261666 constexpr std::uintptr_t m_StencilState = 0x56 ;
  1667. 261667 constexpr std::uintptr_t m_StencilReference = 0x64 ;
  1668. 261668 constexpr std::uintptr_t m_Mask = 0x68 ;
  1669. 261669 }
  1670. 261670 
  1671. 261671 namespace UnityEngine_Rendering__RenderStateMask
  1672. 261672 {
  1673. 261673 constexpr std::uintptr_t value__ = 0x0 ;
  1674. 261674 }
  1675. 261675 
  1676. 261676 namespace UnityEngine_Rendering__RenderTargetBlendState
  1677. 261677 {
  1678. 261678 constexpr std::uintptr_t m_WriteMask = 0x0 ;
  1679. 261679 constexpr std::uintptr_t m_SourceColorBlendMode = 0x1 ;
  1680. 261680 constexpr std::uintptr_t m_DestinationColorBlendMode = 0x2 ;
  1681. 261681 constexpr std::uintptr_t m_SourceAlphaBlendMode = 0x3 ;
  1682. 261682 constexpr std::uintptr_t m_DestinationAlphaBlendMode = 0x4 ;
  1683. 261683 constexpr std::uintptr_t m_ColorBlendOperation = 0x5 ;
  1684. 261684 constexpr std::uintptr_t m_AlphaBlendOperation = 0x6 ;
  1685. 261685 constexpr std::uintptr_t m_Padding = 0x7 ;
  1686. 261686 }
  1687. 261687 
  1688. 261688 namespace UnityEngine_Rendering__ScriptableRenderContext
  1689. 261689 {
  1690. 261690 constexpr std::uintptr_t m_Ptr = 0x0 ;
  1691. 261691 
  1692. 261692 namespace _static
  1693. 261693 {
  1694. 261694 constexpr std::uintptr_t kRenderTypeTag = 0x0 ;
  1695. 261695 }
  1696. 261696 
  1697. 261697 }
  1698. 261698 
  1699. 261699 namespace UnityEngine_Rendering__ShaderTagId
  1700. 261700 {
  1701. 261701 constexpr std::uintptr_t m_Id = 0x0 ;
  1702. 261702 
  1703. 261703 namespace _static
  1704. 261704 {
  1705. 261705 constexpr std::uintptr_t none = 0x0 ;
  1706. 261706 }
  1707. 261707 
  1708. 261708 }
  1709. 261709 
  1710. 261710 namespace UnityEngine_Rendering__ShadowDrawingSettings
  1711. 261711 {
  1712. 261712 constexpr std::uintptr_t m_CullingResults = 0x0 ;
  1713. 261713 constexpr std::uintptr_t m_LightIndex = 0x10 ;
  1714. 261714 constexpr std::uintptr_t m_SplitIndex = 0x14 ;
  1715. 261715 constexpr std::uintptr_t m_UseRenderingLayerMaskTest = 0x18 ;
  1716. 261716 constexpr std::uintptr_t m_BatchLayerMask = 0x1C ;
  1717. 261717 constexpr std::uintptr_t m_SplitData = 0x20 ;
  1718. 261718 constexpr std::uintptr_t m_ObjectsFilter = 0x11C ;
  1719. 261719 constexpr std::uintptr_t m_ProjectionType = 0x120 ;
  1720. 261720 }
  1721. 261721 
  1722. 261722 namespace UnityEngine_Rendering__ShadowSplitData
  1723. 261723 {
  1724. 261724 constexpr std::uintptr_t m_CullingPlaneCount = 0x0 ;
  1725. 261725 constexpr std::uintptr_t m_CullingPlanes = 0x4 ;
  1726. 261726 constexpr std::uintptr_t m_CullingSphere = 0xA4 ;
  1727. 261727 constexpr std::uintptr_t m_ShadowCascadeBlendCullingFactor = 0xB4 ;
  1728. 261728 constexpr std::uintptr_t m_CullingNearPlane = 0xB8 ;
  1729. 261729 constexpr std::uintptr_t m_CullingMatrix = 0xBC ;
  1730. 261730 
  1731. 261731 namespace _static
  1732. 261732 {
  1733. 261733 constexpr std::uintptr_t maximumCullingPlaneCount = 0x0 ;
  1734. 261734 }
  1735. 261735 
  1736. 261736 }
  1737. 261737 
  1738. 261738 namespace UnityEngine_Rendering__SortingCriteria
  1739. 261739 {
  1740. 261740 constexpr std::uintptr_t value__ = 0x0 ;
  1741. 261741 }
  1742. 261742 
  1743. 261743 namespace UnityEngine_Rendering__SortingLayerRange
  1744. 261744 {
  1745. 261745 constexpr std::uintptr_t m_LowerBound = 0x0 ;
  1746. 261746 constexpr std::uintptr_t m_UpperBound = 0x2 ;
  1747. 261747 }
  1748. 261748 
  1749. 261749 namespace UnityEngine_Rendering__DistanceMetric
  1750. 261750 {
  1751. 261751 constexpr std::uintptr_t value__ = 0x0 ;
  1752. 261752 }
  1753. 261753 
  1754. 261754 namespace UnityEngine_Rendering__SortingSettings
  1755. 261755 {
  1756. 261756 constexpr std::uintptr_t m_WorldToCameraMatrix = 0x0 ;
  1757. 261757 constexpr std::uintptr_t m_CameraPosition = 0x40 ;
  1758. 261758 constexpr std::uintptr_t m_CustomAxis = 0x4C ;
  1759. 261759 constexpr std::uintptr_t m_Criteria = 0x58 ;
  1760. 261760 constexpr std::uintptr_t m_DistanceMetric = 0x5C ;
  1761. 261761 }
  1762. 261762 
  1763. 261763 namespace UnityEngine_Rendering__StencilState
  1764. 261764 {
  1765. 261765 constexpr std::uintptr_t m_Enabled = 0x0 ;
  1766. 261766 constexpr std::uintptr_t m_ReadMask = 0x1 ;
  1767. 261767 constexpr std::uintptr_t m_WriteMask = 0x2 ;
  1768. 261768 constexpr std::uintptr_t m_Padding = 0x3 ;
  1769. 261769 constexpr std::uintptr_t m_CompareFunctionFront = 0x4 ;
  1770. 261770 constexpr std::uintptr_t m_PassOperationFront = 0x5 ;
  1771. 261771 constexpr std::uintptr_t m_FailOperationFront = 0x6 ;
  1772. 261772 constexpr std::uintptr_t m_ZFailOperationFront = 0x7 ;
  1773. 261773 constexpr std::uintptr_t m_CompareFunctionBack = 0x8 ;
  1774. 261774 constexpr std::uintptr_t m_PassOperationBack = 0x9 ;
  1775. 261775 constexpr std::uintptr_t m_FailOperationBack = 0xA ;
  1776. 261776 constexpr std::uintptr_t m_ZFailOperationBack = 0xB ;
  1777. 261777 }
  1778. 261778 
  1779. 261779 namespace UnityEngine_Rendering__SupportedRenderingFeatures
  1780. 261780 {
  1781. 261781 constexpr std::uintptr_t TypeInfo = 0x107E3030 ;
  1782. 261782 constexpr std::uintptr_t _reflectionProbeModes_k__BackingField = 0x10 ;
  1783. 261783 constexpr std::uintptr_t _defaultMixedLightingModes_k__BackingField = 0x14 ;
  1784. 261784 constexpr std::uintptr_t _mixedLightingModes_k__BackingField = 0x18 ;
  1785. 261785 constexpr std::uintptr_t _lightmapBakeTypes_k__BackingField = 0x1C ;
  1786. 261786 constexpr std::uintptr_t _lightmapsModes_k__BackingField = 0x20 ;
  1787. 261787 constexpr std::uintptr_t _enlightenLightmapper_k__BackingField = 0x24 ;
  1788. 261788 constexpr std::uintptr_t _enlighten_k__BackingField = 0x25 ;
  1789. 261789 constexpr std::uintptr_t _skyOcclusion_k__BackingField = 0x26 ;
  1790. 261790 constexpr std::uintptr_t _lightProbeProxyVolumes_k__BackingField = 0x27 ;
  1791. 261791 constexpr std::uintptr_t _motionVectors_k__BackingField = 0x28 ;
  1792. 261792 constexpr std::uintptr_t _receiveShadows_k__BackingField = 0x29 ;
  1793. 261793 constexpr std::uintptr_t _reflectionProbes_k__BackingField = 0x2A ;
  1794. 261794 constexpr std::uintptr_t _reflectionProbesBlendDistance_k__BackingField = 0x2B ;
  1795. 261795 constexpr std::uintptr_t _rendererPriority_k__BackingField = 0x2C ;
  1796. 261796 constexpr std::uintptr_t _rendersUIOverlay_k__BackingField = 0x2D ;
  1797. 261797 constexpr std::uintptr_t _overridesEnvironmentLighting_k__BackingField = 0x2E ;
  1798. 261798 constexpr std::uintptr_t _overridesFog_k__BackingField = 0x2F ;
  1799. 261799 constexpr std::uintptr_t _overridesRealtimeReflectionProbes_k__BackingField = 0x30 ;
  1800. 261800 constexpr std::uintptr_t _overridesOtherLightingSettings_k__BackingField = 0x31 ;
  1801. 261801 constexpr std::uintptr_t _editableMaterialRenderQueue_k__BackingField = 0x32 ;
  1802. 261802 constexpr std::uintptr_t _overridesLODBias_k__BackingField = 0x33 ;
  1803. 261803 constexpr std::uintptr_t _overridesMaximumLODLevel_k__BackingField = 0x34 ;
  1804. 261804 constexpr std::uintptr_t _overridesEnableLODCrossFade_k__BackingField = 0x35 ;
  1805. 261805 constexpr std::uintptr_t _rendererProbes_k__BackingField = 0x36 ;
  1806. 261806 constexpr std::uintptr_t _particleSystemInstancing_k__BackingField = 0x37 ;
  1807. 261807 constexpr std::uintptr_t _ambientProbeBaking_k__BackingField = 0x38 ;
  1808. 261808 constexpr std::uintptr_t _defaultReflectionProbeBaking_k__BackingField = 0x39 ;
  1809. 261809 constexpr std::uintptr_t _overridesShadowmask_k__BackingField = 0x3A ;
  1810. 261810 constexpr std::uintptr_t _overridesLightProbeSystem_k__BackingField = 0x3B ;
  1811. 261811 constexpr std::uintptr_t _supportsHDR_k__BackingField = 0x3C ;
  1812. 261812 constexpr std::uintptr_t _supportsClouds_k__BackingField = 0x3D ;
  1813. 261813 constexpr std::uintptr_t _overridesLightProbeSystemWarningMessage_k__BackingField = 0x40 ;
  1814. 261814 
  1815. 261815 namespace _static
  1816. 261816 {
  1817. 261817 constexpr std::uintptr_t s_Active = 0x0 ;
  1818. 261818 }
  1819. 261819 
  1820. 261820 }
  1821. 261821 
  1822. 261822 namespace UnityEngine_Rendering__UISubset
  1823. 261823 {
  1824. 261824 constexpr std::uintptr_t value__ = 0x0 ;
  1825. 261825 }
  1826. 261826 
  1827. 261827 namespace UnityEngine_Rendering__VisibleLight
  1828. 261828 {
  1829. 261829 constexpr std::uintptr_t m_LightType = 0x0 ;
  1830. 261830 constexpr std::uintptr_t m_FinalColor = 0x4 ;
  1831. 261831 constexpr std::uintptr_t m_ScreenRect = 0x14 ;
  1832. 261832 constexpr std::uintptr_t m_LocalToWorldMatrix = 0x24 ;
  1833. 261833 constexpr std::uintptr_t m_Range = 0x64 ;
  1834. 261834 constexpr std::uintptr_t m_SpotAngle = 0x68 ;
  1835. 261835 constexpr std::uintptr_t m_InnerSpotAngle = 0x6C ;
  1836. 261836 constexpr std::uintptr_t m_AreaSize = 0x70 ;
  1837. 261837 constexpr std::uintptr_t m_InstanceId = 0x78 ;
  1838. 261838 constexpr std::uintptr_t m_Flags = 0x7C ;
  1839. 261839 }
  1840. 261840 
  1841. 261841 namespace UnityEngine_Rendering__VisibleLightFlags
  1842. 261842 {
  1843. 261843 constexpr std::uintptr_t value__ = 0x0 ;
  1844. 261844 }
  1845. 261845 
  1846. 261846 namespace UnityEngine_Rendering__VisibleReflectionProbe
  1847. 261847 {
  1848. 261848 constexpr std::uintptr_t m_Bounds = 0x0 ;
  1849. 261849 constexpr std::uintptr_t m_LocalToWorldMatrix = 0x18 ;
  1850. 261850 constexpr std::uintptr_t m_HdrData = 0x58 ;
  1851. 261851 constexpr std::uintptr_t m_Center = 0x68 ;
  1852. 261852 constexpr std::uintptr_t m_BlendDistance = 0x74 ;
  1853. 261853 constexpr std::uintptr_t m_Importance = 0x78 ;
  1854. 261854 constexpr std::uintptr_t m_BoxProjection = 0x7C ;
  1855. 261855 constexpr std::uintptr_t m_InstanceId = 0x80 ;
  1856. 261856 constexpr std::uintptr_t m_TextureId = 0x84 ;
  1857. 261857 }
  1858. 261858 
  1859. 261859 namespace UnityEngine_Rendering__GlobalKeyword
  1860. 261860 {
  1861. 261861 constexpr std::uintptr_t m_Index = 0x0 ;
  1862. 261862 }
  1863. 261863 
  1864. 261864 namespace UnityEngine_Rendering__LocalKeyword
  1865. 261865 {
  1866. 261866 constexpr std::uintptr_t m_SpaceInfo = 0x0 ;
  1867. 261867 constexpr std::uintptr_t m_Name = 0x8 ;
  1868. 261868 constexpr std::uintptr_t m_Index = 0x10 ;
  1869. 261869 }
  1870. 261870 
  1871. 261871 namespace UnityEngine_Rendering__LocalKeywordSpace
  1872. 261872 {
  1873. 261873 constexpr std::uintptr_t m_KeywordSpace = 0x0 ;
  1874. 261874 }
  1875. 261875 
  1876. 261876 namespace UnityEngine_Rendering__RayTracingShaderHelpURLAttribute
  1877. 261877 {
  1878. 261878 constexpr std::uintptr_t m_Url = 0x10 ;
  1879. 261879 constexpr std::uintptr_t m_Dispatcher = 0x18 ;
  1880. 261880 constexpr std::uintptr_t m_DispatchingFieldName = 0x20 ;
  1881. 261881 }
  1882. 261882 
  1883. 261883 namespace UnityEngine_Rendering__RayTracingShader
  1884. 261884 {
  1885. 261885 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
  1886. 261886 }
  1887. 261887 
  1888. 261888 namespace UnityEngine_Rendering__ShaderKeyword
  1889. 261889 {
  1890. 261890 constexpr std::uintptr_t m_Name = 0x0 ;
  1891. 261891 constexpr std::uintptr_t m_Index = 0x8 ;
  1892. 261892 constexpr std::uintptr_t m_IsLocal = 0xC ;
  1893. 261893 constexpr std::uintptr_t m_IsCompute = 0xD ;
  1894. 261894 constexpr std::uintptr_t m_IsValid = 0xE ;
  1895. 261895 }
  1896. 261896 
  1897. 261897 namespace UnityEngine_Rendering__ShaderKeywordSet
  1898. 261898 {
  1899. 261899 constexpr std::uintptr_t m_KeywordState = 0x0 ;
  1900. 261900 constexpr std::uintptr_t m_Shader = 0x8 ;
  1901. 261901 constexpr std::uintptr_t m_ComputeShader = 0x10 ;
  1902. 261902 constexpr std::uintptr_t m_StateIndex = 0x18 ;
  1903. 261903 }
  1904. 261904 
  1905. 261905 namespace UnityEngine_Rendering__ShaderPropertyType
  1906. 261906 {
  1907. 261907 constexpr std::uintptr_t value__ = 0x0 ;
  1908. 261908 }
  1909. 261909 
  1910. 261910 namespace UnityEngine_Rendering__ShaderPropertyFlags
  1911. 261911 {
  1912. 261912 constexpr std::uintptr_t value__ = 0x0 ;
  1913. 261913 }
  1914. 261914 
  1915. 261915 namespace UnityEngine_Rendering_RendererUtils__RendererListDesc
  1916. 261916 {
  1917. 261917 constexpr std::uintptr_t sortingCriteria = 0x0 ;
  1918. 261918 constexpr std::uintptr_t rendererConfiguration = 0x4 ;
  1919. 261919 constexpr std::uintptr_t renderQueueRange = 0x8 ;
  1920. 261920 constexpr std::uintptr_t stateBlock = 0x10 ;
  1921. 261921 constexpr std::uintptr_t overrideShader = 0x80 ;
  1922. 261922 constexpr std::uintptr_t overrideMaterial = 0x88 ;
  1923. 261923 constexpr std::uintptr_t excludeObjectMotionVectors = 0x90 ;
  1924. 261924 constexpr std::uintptr_t layerMask = 0x94 ;
  1925. 261925 constexpr std::uintptr_t renderingLayerMask = 0x98 ;
  1926. 261926 constexpr std::uintptr_t _batchLayerMask_k__BackingField = 0x9C ;
  1927. 261927 constexpr std::uintptr_t overrideMaterialPassIndex = 0xA0 ;
  1928. 261928 constexpr std::uintptr_t overrideShaderPassIndex = 0xA4 ;
  1929. 261929 constexpr std::uintptr_t _cullingResult_k__BackingField = 0xA8 ;
  1930. 261930 constexpr std::uintptr_t _camera_k__BackingField = 0xB8 ;
  1931. 261931 constexpr std::uintptr_t _passName_k__BackingField = 0xC0 ;
  1932. 261932 constexpr std::uintptr_t _passNames_k__BackingField = 0xC8 ;
  1933. 261933 
  1934. 261934 namespace _static
  1935. 261935 {
  1936. 261936 constexpr std::uintptr_t s_EmptyName = 0x0 ;
  1937. 261937 }
  1938. 261938 
  1939. 261939 }
  1940. 261940 
  1941. 261941 namespace UnityEngine_Experimental_GlobalIllumination__LightType
  1942. 261942 {
  1943. 261943 constexpr std::uintptr_t value__ = 0x0 ;
  1944. 261944 }
  1945. 261945 
  1946. 261946 namespace UnityEngine_Experimental_GlobalIllumination__LightMode
  1947. 261947 {
  1948. 261948 constexpr std::uintptr_t value__ = 0x0 ;
  1949. 261949 }
  1950. 261950 
  1951. 261951 namespace UnityEngine_Experimental_GlobalIllumination__FalloffType
  1952. 261952 {
  1953. 261953 constexpr std::uintptr_t value__ = 0x0 ;
  1954. 261954 }
  1955. 261955 
  1956. 261956 namespace UnityEngine_Experimental_GlobalIllumination__AngularFalloffType
  1957. 261957 {
  1958. 261958 constexpr std::uintptr_t value__ = 0x0 ;
  1959. 261959 }
  1960. 261960 
  1961. 261961 namespace UnityEngine_Experimental_GlobalIllumination__LinearColor
  1962. 261962 {
  1963. 261963 constexpr std::uintptr_t m_red = 0x0 ;
  1964. 261964 constexpr std::uintptr_t m_green = 0x4 ;
  1965. 261965 constexpr std::uintptr_t m_blue = 0x8 ;
  1966. 261966 constexpr std::uintptr_t m_intensity = 0xC ;
  1967. 261967 }
  1968. 261968 
  1969. 261969 namespace UnityEngine_Experimental_GlobalIllumination__DirectionalLight
  1970. 261970 {
  1971. 261971 constexpr std::uintptr_t entityId = 0x0 ;
  1972. 261972 constexpr std::uintptr_t shadow = 0x4 ;
  1973. 261973 constexpr std::uintptr_t mode = 0x5 ;
  1974. 261974 constexpr std::uintptr_t position = 0x8 ;
  1975. 261975 constexpr std::uintptr_t orientation = 0x14 ;
  1976. 261976 constexpr std::uintptr_t color = 0x24 ;
  1977. 261977 constexpr std::uintptr_t indirectColor = 0x34 ;
  1978. 261978 constexpr std::uintptr_t penumbraWidthRadian = 0x44 ;
  1979. 261979 constexpr std::uintptr_t direction = 0x48 ;
  1980. 261980 }
  1981. 261981 
  1982. 261982 namespace UnityEngine_Experimental_GlobalIllumination__PointLight
  1983. 261983 {
  1984. 261984 constexpr std::uintptr_t entityId = 0x0 ;
  1985. 261985 constexpr std::uintptr_t shadow = 0x4 ;
  1986. 261986 constexpr std::uintptr_t mode = 0x5 ;
  1987. 261987 constexpr std::uintptr_t position = 0x8 ;
  1988. 261988 constexpr std::uintptr_t orientation = 0x14 ;
  1989. 261989 constexpr std::uintptr_t color = 0x24 ;
  1990. 261990 constexpr std::uintptr_t indirectColor = 0x34 ;
  1991. 261991 constexpr std::uintptr_t range = 0x44 ;
  1992. 261992 constexpr std::uintptr_t sphereRadius = 0x48 ;
  1993. 261993 constexpr std::uintptr_t falloff = 0x4C ;
  1994. 261994 }
  1995. 261995 
  1996. 261996 namespace UnityEngine_Experimental_GlobalIllumination__SpotLight
  1997. 261997 {
  1998. 261998 constexpr std::uintptr_t entityId = 0x0 ;
  1999. 261999 constexpr std::uintptr_t shadow = 0x4 ;
  2000. 262000 constexpr std::uintptr_t mode = 0x5 ;
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