Rust · Offsets

Rust Offsets

offsets.h ·build 24614784 ·dumped 2026-08-17 12:14:02 AM UTC+1 ·341,881 lines ·21.3 MB ·Aug 16, 2026 latest
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  1. 246001 constexpr std::uintptr_t m_AssetGUID = 0x10 ;
  2. 246002 constexpr std::uintptr_t m_StreamableAssetPath = 0x18 ;
  3. 246003 constexpr std::uintptr_t m_ElementSize = 0x20 ;
  4. 246004 constexpr std::uintptr_t m_StreamableCellDescs = 0x28 ;
  5. 246005 constexpr std::uintptr_t m_Asset = 0x30 ;
  6. 246006 constexpr std::uintptr_t m_FinalAssetPath = 0x38 ;
  7. 246007 constexpr std::uintptr_t m_AssetFileHandle = 0x40 ;
  8. 246008 }
  9. 246009 
  10. 246010 namespace UnityEngine_Rendering__APVLeakReductionModeParameter
  11. 246011 {
  12. 246012 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  13. 246013 constexpr std::uintptr_t m_Value = 0x18 ;
  14. 246014 }
  15. 246015 
  16. 246016 namespace UnityEngine_Rendering__ProbeVolumesOptions
  17. 246017 {
  18. 246018 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
  19. 246019 constexpr std::uintptr_t active = 0x18 ;
  20. 246020 constexpr std::uintptr_t _displayName_k__BackingField = 0x20 ;
  21. 246021 constexpr std::uintptr_t parameterList = 0x28 ;
  22. 246022 constexpr std::uintptr_t m_ParameterReadOnlyCollection = 0x30 ;
  23. 246023 constexpr std::uintptr_t normalBias = 0x38 ;
  24. 246024 constexpr std::uintptr_t viewBias = 0x40 ;
  25. 246025 constexpr std::uintptr_t scaleBiasWithMinProbeDistance = 0x48 ;
  26. 246026 constexpr std::uintptr_t samplingNoise = 0x50 ;
  27. 246027 constexpr std::uintptr_t animateSamplingNoise = 0x58 ;
  28. 246028 constexpr std::uintptr_t leakReductionMode = 0x60 ;
  29. 246029 constexpr std::uintptr_t minValidDotProductValue = 0x68 ;
  30. 246030 constexpr std::uintptr_t occlusionOnlyReflectionNormalization = 0x70 ;
  31. 246031 constexpr std::uintptr_t intensityMultiplier = 0x78 ;
  32. 246032 constexpr std::uintptr_t skyOcclusionIntensityMultiplier = 0x80 ;
  33. 246033 constexpr std::uintptr_t worldOffset = 0x88 ;
  34. 246034 }
  35. 246035 
  36. 246036 namespace UnityEngine_Rendering__APVConstantBufferRegister
  37. 246037 {
  38. 246038 constexpr std::uintptr_t value__ = 0x0 ;
  39. 246039 }
  40. 246040 
  41. 246041 namespace UnityEngine_Rendering__APVLeakReductionMode
  42. 246042 {
  43. 246043 constexpr std::uintptr_t value__ = 0x0 ;
  44. 246044 }
  45. 246045 
  46. 246046 namespace UnityEngine_Rendering__ShaderVariablesProbeVolumes
  47. 246047 {
  48. 246048 constexpr std::uintptr_t _Offset_LayerCount = 0x0 ;
  49. 246049 constexpr std::uintptr_t _MinLoadedCellInEntries_IndirectionEntryDim = 0x10 ;
  50. 246050 constexpr std::uintptr_t _MaxLoadedCellInEntries_RcpIndirectionEntryDim = 0x20 ;
  51. 246051 constexpr std::uintptr_t _PoolDim_MinBrickSize = 0x30 ;
  52. 246052 constexpr std::uintptr_t _RcpPoolDim_XY = 0x40 ;
  53. 246053 constexpr std::uintptr_t _MinEntryPos_Noise = 0x50 ;
  54. 246054 constexpr std::uintptr_t _EntryCount_X_XY_LeakReduction = 0x60 ;
  55. 246055 constexpr std::uintptr_t _Biases_NormalizationClamp = 0x70 ;
  56. 246056 constexpr std::uintptr_t _FrameIndex_Weights = 0x80 ;
  57. 246057 constexpr std::uintptr_t _ProbeVolumeLayerMask = 0x90 ;
  58. 246058 }
  59. 246059 
  60. 246060 namespace UnityEngine_Rendering__SphericalHarmonicsL1
  61. 246061 {
  62. 246062 constexpr std::uintptr_t shAr = 0x0 ;
  63. 246063 constexpr std::uintptr_t shAg = 0x10 ;
  64. 246064 constexpr std::uintptr_t shAb = 0x20 ;
  65. 246065 
  66. 246066 namespace _static
  67. 246067 {
  68. 246068 constexpr std::uintptr_t zero = 0x0 ;
  69. 246069 }
  70. 246070 
  71. 246071 }
  72. 246072 
  73. 246073 namespace UnityEngine_Rendering__HDRRangeReduction
  74. 246074 {
  75. 246075 constexpr std::uintptr_t value__ = 0x0 ;
  76. 246076 }
  77. 246077 
  78. 246078 namespace UnityEngine_Rendering__HDRColorspace
  79. 246079 {
  80. 246080 constexpr std::uintptr_t value__ = 0x0 ;
  81. 246081 }
  82. 246082 
  83. 246083 namespace UnityEngine_Rendering__HDREncoding
  84. 246084 {
  85. 246085 constexpr std::uintptr_t value__ = 0x0 ;
  86. 246086 }
  87. 246087 
  88. 246088 namespace UnityEngine_Rendering__LensFlareComponentSRP
  89. 246089 {
  90. 246090 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
  91. 246091 constexpr std::uintptr_t m_CancellationTokenSource = 0x18 ;
  92. 246092 constexpr std::uintptr_t m_LensFlareData = 0x20 ;
  93. 246093 constexpr std::uintptr_t version = 0x28 ;
  94. 246094 constexpr std::uintptr_t intensity = 0x2C ;
  95. 246095 constexpr std::uintptr_t maxAttenuationDistance = 0x30 ;
  96. 246096 constexpr std::uintptr_t maxAttenuationScale = 0x34 ;
  97. 246097 constexpr std::uintptr_t distanceAttenuationCurve = 0x38 ;
  98. 246098 constexpr std::uintptr_t scaleByDistanceCurve = 0x40 ;
  99. 246099 constexpr std::uintptr_t attenuationByLightShape = 0x48 ;
  100. 246100 constexpr std::uintptr_t radialScreenAttenuationCurve = 0x50 ;
  101. 246101 constexpr std::uintptr_t useOcclusion = 0x58 ;
  102. 246102 constexpr std::uintptr_t useBackgroundCloudOcclusion = 0x59 ;
  103. 246103 constexpr std::uintptr_t environmentOcclusion = 0x5A ;
  104. 246104 constexpr std::uintptr_t useWaterOcclusion = 0x5B ;
  105. 246105 constexpr std::uintptr_t occlusionRadius = 0x5C ;
  106. 246106 constexpr std::uintptr_t sampleCount = 0x60 ;
  107. 246107 constexpr std::uintptr_t occlusionOffset = 0x64 ;
  108. 246108 constexpr std::uintptr_t scale = 0x68 ;
  109. 246109 constexpr std::uintptr_t allowOffScreen = 0x6C ;
  110. 246110 constexpr std::uintptr_t volumetricCloudOcclusion = 0x6D ;
  111. 246111 constexpr std::uintptr_t occlusionRemapCurve = 0x70 ;
  112. 246112 constexpr std::uintptr_t lightOverride = 0x78 ;
  113. 246113 
  114. 246114 namespace _static
  115. 246115 {
  116. 246116 constexpr std::uintptr_t sCelestialAngularRadius = 0x0 ;
  117. 246117 }
  118. 246118 
  119. 246119 }
  120. 246120 
  121. 246121 namespace UnityEngine_Rendering__SRPLensFlareBlendMode
  122. 246122 {
  123. 246123 constexpr std::uintptr_t value__ = 0x0 ;
  124. 246124 }
  125. 246125 
  126. 246126 namespace UnityEngine_Rendering__SRPLensFlareDistribution
  127. 246127 {
  128. 246128 constexpr std::uintptr_t value__ = 0x0 ;
  129. 246129 }
  130. 246130 
  131. 246131 namespace UnityEngine_Rendering__SRPLensFlareType
  132. 246132 {
  133. 246133 constexpr std::uintptr_t value__ = 0x0 ;
  134. 246134 }
  135. 246135 
  136. 246136 namespace UnityEngine_Rendering__SRPLensFlareColorType
  137. 246137 {
  138. 246138 constexpr std::uintptr_t value__ = 0x0 ;
  139. 246139 }
  140. 246140 
  141. 246141 namespace UnityEngine_Rendering__LensFlareDataElementSRP
  142. 246142 {
  143. 246143 constexpr std::uintptr_t lensFlareDataSRP = 0x10 ;
  144. 246144 constexpr std::uintptr_t visible = 0x18 ;
  145. 246145 constexpr std::uintptr_t position = 0x1C ;
  146. 246146 constexpr std::uintptr_t positionOffset = 0x20 ;
  147. 246147 constexpr std::uintptr_t angularOffset = 0x28 ;
  148. 246148 constexpr std::uintptr_t translationScale = 0x2C ;
  149. 246149 constexpr std::uintptr_t ringThickness = 0x34 ;
  150. 246150 constexpr std::uintptr_t hoopFactor = 0x38 ;
  151. 246151 constexpr std::uintptr_t noiseAmplitude = 0x3C ;
  152. 246152 constexpr std::uintptr_t noiseFrequency = 0x40 ;
  153. 246153 constexpr std::uintptr_t noiseSpeed = 0x44 ;
  154. 246154 constexpr std::uintptr_t shapeCutOffSpeed = 0x48 ;
  155. 246155 constexpr std::uintptr_t shapeCutOffRadius = 0x4C ;
  156. 246156 constexpr std::uintptr_t m_LocalIntensity = 0x50 ;
  157. 246157 constexpr std::uintptr_t lensFlareTexture = 0x58 ;
  158. 246158 constexpr std::uintptr_t uniformScale = 0x60 ;
  159. 246159 constexpr std::uintptr_t sizeXY = 0x64 ;
  160. 246160 constexpr std::uintptr_t allowMultipleElement = 0x6C ;
  161. 246161 constexpr std::uintptr_t m_Count = 0x70 ;
  162. 246162 constexpr std::uintptr_t preserveAspectRatio = 0x74 ;
  163. 246163 constexpr std::uintptr_t rotation = 0x78 ;
  164. 246164 constexpr std::uintptr_t tintColorType = 0x7C ;
  165. 246165 constexpr std::uintptr_t tint = 0x80 ;
  166. 246166 constexpr std::uintptr_t tintGradient = 0x90 ;
  167. 246167 constexpr std::uintptr_t blendMode = 0x98 ;
  168. 246168 constexpr std::uintptr_t autoRotate = 0x9C ;
  169. 246169 constexpr std::uintptr_t flareType = 0xA0 ;
  170. 246170 constexpr std::uintptr_t modulateByLightColor = 0xA4 ;
  171. 246171 constexpr std::uintptr_t isFoldOpened = 0xA5 ;
  172. 246172 constexpr std::uintptr_t distribution = 0xA8 ;
  173. 246173 constexpr std::uintptr_t lengthSpread = 0xAC ;
  174. 246174 constexpr std::uintptr_t positionCurve = 0xB0 ;
  175. 246175 constexpr std::uintptr_t scaleCurve = 0xB8 ;
  176. 246176 constexpr std::uintptr_t seed = 0xC0 ;
  177. 246177 constexpr std::uintptr_t colorGradient = 0xC8 ;
  178. 246178 constexpr std::uintptr_t m_IntensityVariation = 0xD0 ;
  179. 246179 constexpr std::uintptr_t positionVariation = 0xD4 ;
  180. 246180 constexpr std::uintptr_t scaleVariation = 0xDC ;
  181. 246181 constexpr std::uintptr_t rotationVariation = 0xE0 ;
  182. 246182 constexpr std::uintptr_t enableRadialDistortion = 0xE4 ;
  183. 246183 constexpr std::uintptr_t targetSizeDistortion = 0xE8 ;
  184. 246184 constexpr std::uintptr_t distortionCurve = 0xF0 ;
  185. 246185 constexpr std::uintptr_t distortionRelativeToCenter = 0xF8 ;
  186. 246186 constexpr std::uintptr_t m_FallOff = 0xFC ;
  187. 246187 constexpr std::uintptr_t m_EdgeOffset = 0x100 ;
  188. 246188 constexpr std::uintptr_t m_SideCount = 0x104 ;
  189. 246189 constexpr std::uintptr_t m_SdfRoundness = 0x108 ;
  190. 246190 constexpr std::uintptr_t inverseSDF = 0x10C ;
  191. 246191 constexpr std::uintptr_t uniformAngle = 0x110 ;
  192. 246192 constexpr std::uintptr_t uniformAngleCurve = 0x118 ;
  193. 246193 }
  194. 246194 
  195. 246195 namespace UnityEngine_Rendering__LensFlareDataSRP
  196. 246196 {
  197. 246197 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
  198. 246198 constexpr std::uintptr_t elements = 0x18 ;
  199. 246199 }
  200. 246200 
  201. 246201 namespace UnityEngine_Rendering__LensFlareOcclusionPermutation
  202. 246202 {
  203. 246203 constexpr std::uintptr_t value__ = 0x0 ;
  204. 246204 }
  205. 246205 
  206. 246206 namespace UnityEngine_Rendering__RenderGraphGlobalSettings
  207. 246207 {
  208. 246208 constexpr std::uintptr_t m_version = 0x10 ;
  209. 246209 constexpr std::uintptr_t m_EnableCompilationCaching = 0x14 ;
  210. 246210 constexpr std::uintptr_t m_EnableValidityChecks = 0x15 ;
  211. 246211 }
  212. 246212 
  213. 246213 namespace UnityEngine_Rendering__RenderPipelineGlobalSettings`2
  214. 246214 {
  215. 246215 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
  216. 246216 constexpr std::uintptr_t _settingsMap_k__BackingField = 0x18 ;
  217. 246217 
  218. 246218 namespace _static
  219. 246219 {
  220. 246220 constexpr std::uintptr_t s_Instance = 0x0 ;
  221. 246221 }
  222. 246222 
  223. 246223 }
  224. 246224 
  225. 246225 namespace UnityEngine_Rendering__RenderPipelineGraphicsSettingsContainer
  226. 246226 {
  227. 246227 constexpr std::uintptr_t m_RuntimeSettings = 0x10 ;
  228. 246228 }
  229. 246229 
  230. 246230 namespace UnityEngine_Rendering__RenderPipelineResources
  231. 246231 {
  232. 246232 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
  233. 246233 }
  234. 246234 
  235. 246235 namespace UnityEngine_Rendering__IncludeAdditionalRPAssets
  236. 246236 {
  237. 246237 constexpr std::uintptr_t m_version = 0x10 ;
  238. 246238 constexpr std::uintptr_t m_IncludeReferencedInScenes = 0x14 ;
  239. 246239 constexpr std::uintptr_t m_IncludeAssetsByLabel = 0x15 ;
  240. 246240 constexpr std::uintptr_t m_LabelToInclude = 0x18 ;
  241. 246241 }
  242. 246242 
  243. 246243 namespace UnityEngine_Rendering__LightmapSamplingSettings
  244. 246244 {
  245. 246245 constexpr std::uintptr_t m_Version = 0x10 ;
  246. 246246 constexpr std::uintptr_t m_UseBicubicLightmapSampling = 0x14 ;
  247. 246247 }
  248. 246248 
  249. 246249 namespace UnityEngine_Rendering__RenderingDebuggerRuntimeResources
  250. 246250 {
  251. 246251 constexpr std::uintptr_t m_version = 0x10 ;
  252. 246252 }
  253. 246253 
  254. 246254 namespace UnityEngine_Rendering__ShaderVariantLogLevel
  255. 246255 {
  256. 246256 constexpr std::uintptr_t value__ = 0x0 ;
  257. 246257 }
  258. 246258 
  259. 246259 namespace UnityEngine_Rendering__ShaderStrippingSetting
  260. 246260 {
  261. 246261 constexpr std::uintptr_t m_Version = 0x10 ;
  262. 246262 constexpr std::uintptr_t m_ExportShaderVariants = 0x14 ;
  263. 246263 constexpr std::uintptr_t m_ShaderVariantLogLevel = 0x18 ;
  264. 246264 constexpr std::uintptr_t m_StripRuntimeDebugShaders = 0x1C ;
  265. 246265 }
  266. 246266 
  267. 246267 namespace UnityEngine_Rendering__PackingRules
  268. 246268 {
  269. 246269 constexpr std::uintptr_t value__ = 0x0 ;
  270. 246270 }
  271. 246271 
  272. 246272 namespace UnityEngine_Rendering__FieldPacking
  273. 246273 {
  274. 246274 constexpr std::uintptr_t value__ = 0x0 ;
  275. 246275 }
  276. 246276 
  277. 246277 namespace UnityEngine_Rendering__FieldPrecision
  278. 246278 {
  279. 246279 constexpr std::uintptr_t value__ = 0x0 ;
  280. 246280 }
  281. 246281 
  282. 246282 namespace UnityEngine_Rendering__GenerateHLSL
  283. 246283 {
  284. 246284 constexpr std::uintptr_t packingRules = 0x10 ;
  285. 246285 constexpr std::uintptr_t containsPackedFields = 0x14 ;
  286. 246286 constexpr std::uintptr_t needAccessors = 0x15 ;
  287. 246287 constexpr std::uintptr_t needSetters = 0x16 ;
  288. 246288 constexpr std::uintptr_t needParamDebug = 0x17 ;
  289. 246289 constexpr std::uintptr_t paramDefinesStart = 0x18 ;
  290. 246290 constexpr std::uintptr_t omitStructDeclaration = 0x1C ;
  291. 246291 constexpr std::uintptr_t generateCBuffer = 0x1D ;
  292. 246292 constexpr std::uintptr_t constantRegister = 0x20 ;
  293. 246293 constexpr std::uintptr_t sourcePath = 0x28 ;
  294. 246294 }
  295. 246295 
  296. 246296 namespace UnityEngine_Rendering__SurfaceDataAttributes
  297. 246297 {
  298. 246298 constexpr std::uintptr_t displayNames = 0x10 ;
  299. 246299 constexpr std::uintptr_t isDirection = 0x18 ;
  300. 246300 constexpr std::uintptr_t sRGBDisplay = 0x19 ;
  301. 246301 constexpr std::uintptr_t precision = 0x1C ;
  302. 246302 constexpr std::uintptr_t checkIsNormalized = 0x20 ;
  303. 246303 constexpr std::uintptr_t preprocessor = 0x28 ;
  304. 246304 }
  305. 246305 
  306. 246306 namespace UnityEngine_Rendering__HLSLArray
  307. 246307 {
  308. 246308 constexpr std::uintptr_t arraySize = 0x10 ;
  309. 246309 constexpr std::uintptr_t elementType = 0x18 ;
  310. 246310 }
  311. 246311 
  312. 246312 namespace UnityEngine_Rendering__PackingAttribute
  313. 246313 {
  314. 246314 constexpr std::uintptr_t displayNames = 0x10 ;
  315. 246315 constexpr std::uintptr_t range = 0x18 ;
  316. 246316 constexpr std::uintptr_t packingScheme = 0x20 ;
  317. 246317 constexpr std::uintptr_t offsetInSource = 0x24 ;
  318. 246318 constexpr std::uintptr_t sizeInBits = 0x28 ;
  319. 246319 constexpr std::uintptr_t isDirection = 0x2C ;
  320. 246320 constexpr std::uintptr_t sRGBDisplay = 0x2D ;
  321. 246321 constexpr std::uintptr_t checkIsNormalized = 0x2E ;
  322. 246322 constexpr std::uintptr_t preprocessor = 0x30 ;
  323. 246323 }
  324. 246324 
  325. 246325 namespace UnityEngine_Rendering__BufferedRTHandleSystem
  326. 246326 {
  327. 246327 constexpr std::uintptr_t TypeInfo = 0x107F8A50 ;
  328. 246328 constexpr std::uintptr_t m_RTHandles = 0x10 ;
  329. 246329 constexpr std::uintptr_t m_RTHandleSystem = 0x18 ;
  330. 246330 constexpr std::uintptr_t m_DisposedValue = 0x20 ;
  331. 246331 }
  332. 246332 
  333. 246333 namespace UnityEngine_Rendering__DepthBits
  334. 246334 {
  335. 246335 constexpr std::uintptr_t value__ = 0x0 ;
  336. 246336 }
  337. 246337 
  338. 246338 namespace UnityEngine_Rendering__MSAASamples
  339. 246339 {
  340. 246340 constexpr std::uintptr_t value__ = 0x0 ;
  341. 246341 }
  342. 246342 
  343. 246343 namespace UnityEngine_Rendering__PowerOfTwoTextureAtlas
  344. 246344 {
  345. 246345 constexpr std::uintptr_t m_AtlasTexture = 0x10 ;
  346. 246346 constexpr std::uintptr_t m_Width = 0x18 ;
  347. 246347 constexpr std::uintptr_t m_Height = 0x1C ;
  348. 246348 constexpr std::uintptr_t m_Format = 0x20 ;
  349. 246349 constexpr std::uintptr_t m_UseMipMaps = 0x24 ;
  350. 246350 constexpr std::uintptr_t m_IsAtlasTextureOwner = 0x25 ;
  351. 246351 constexpr std::uintptr_t m_AtlasAllocator = 0x28 ;
  352. 246352 constexpr std::uintptr_t m_AllocationCache = 0x30 ;
  353. 246353 constexpr std::uintptr_t m_IsGPUTextureUpToDate = 0x38 ;
  354. 246354 constexpr std::uintptr_t m_TextureHashes = 0x40 ;
  355. 246355 constexpr std::uintptr_t m_MipPadding = 0x48 ;
  356. 246356 constexpr std::uintptr_t m_RequestedTextures = 0x50 ;
  357. 246357 }
  358. 246358 
  359. 246359 namespace UnityEngine_Rendering__RTHandle
  360. 246360 {
  361. 246361 constexpr std::uintptr_t TypeInfo = 0x1074C938 ;
  362. 246362 constexpr std::uintptr_t m_Owner = 0x10 ;
  363. 246363 constexpr std::uintptr_t m_RT = 0x18 ;
  364. 246364 constexpr std::uintptr_t m_ExternalTexture = 0x20 ;
  365. 246365 constexpr std::uintptr_t m_NameID = 0x28 ;
  366. 246366 constexpr std::uintptr_t m_EnableMSAA = 0x50 ;
  367. 246367 constexpr std::uintptr_t m_EnableRandomWrite = 0x51 ;
  368. 246368 constexpr std::uintptr_t m_EnableHWDynamicScale = 0x52 ;
  369. 246369 constexpr std::uintptr_t m_RTHasOwnership = 0x53 ;
  370. 246370 constexpr std::uintptr_t m_Name = 0x58 ;
  371. 246371 constexpr std::uintptr_t m_UseCustomHandleScales = 0x60 ;
  372. 246372 constexpr std::uintptr_t m_CustomHandleProperties = 0x64 ;
  373. 246373 constexpr std::uintptr_t _scaleFactor_k__BackingField = 0x94 ;
  374. 246374 constexpr std::uintptr_t scaleFunc = 0xA0 ;
  375. 246375 constexpr std::uintptr_t _useScaling_k__BackingField = 0xA8 ;
  376. 246376 constexpr std::uintptr_t _referenceSize_k__BackingField = 0xAC ;
  377. 246377 }
  378. 246378 
  379. 246379 namespace UnityEngine_Rendering__ScaleFunc
  380. 246380 {
  381. 246381 constexpr std::uintptr_t method_ptr = 0x10 ;
  382. 246382 constexpr std::uintptr_t invoke_impl = 0x18 ;
  383. 246383 constexpr std::uintptr_t m_target = 0x20 ;
  384. 246384 constexpr std::uintptr_t method = 0x28 ;
  385. 246385 constexpr std::uintptr_t delegate_trampoline = 0x30 ;
  386. 246386 constexpr std::uintptr_t extra_arg = 0x38 ;
  387. 246387 constexpr std::uintptr_t method_code = 0x40 ;
  388. 246388 constexpr std::uintptr_t interp_method = 0x48 ;
  389. 246389 constexpr std::uintptr_t interp_invoke_impl = 0x50 ;
  390. 246390 constexpr std::uintptr_t method_info = 0x58 ;
  391. 246391 constexpr std::uintptr_t original_method_info = 0x60 ;
  392. 246392 constexpr std::uintptr_t data = 0x68 ;
  393. 246393 constexpr std::uintptr_t method_is_virtual = 0x70 ;
  394. 246394 constexpr std::uintptr_t delegates = 0x78 ;
  395. 246395 }
  396. 246396 
  397. 246397 namespace UnityEngine_Rendering__RTHandleProperties
  398. 246398 {
  399. 246399 constexpr std::uintptr_t previousViewportSize = 0x0 ;
  400. 246400 constexpr std::uintptr_t previousRenderTargetSize = 0x8 ;
  401. 246401 constexpr std::uintptr_t currentViewportSize = 0x10 ;
  402. 246402 constexpr std::uintptr_t currentRenderTargetSize = 0x18 ;
  403. 246403 constexpr std::uintptr_t rtHandleScale = 0x20 ;
  404. 246404 }
  405. 246405 
  406. 246406 namespace UnityEngine_Rendering__RTHandleAllocInfo
  407. 246407 {
  408. 246408 constexpr std::uintptr_t _slices_k__BackingField = 0x0 ;
  409. 246409 constexpr std::uintptr_t _format_k__BackingField = 0x4 ;
  410. 246410 constexpr std::uintptr_t _filterMode_k__BackingField = 0x8 ;
  411. 246411 constexpr std::uintptr_t _wrapModeU_k__BackingField = 0xC ;
  412. 246412 constexpr std::uintptr_t _wrapModeV_k__BackingField = 0x10 ;
  413. 246413 constexpr std::uintptr_t _wrapModeW_k__BackingField = 0x14 ;
  414. 246414 constexpr std::uintptr_t _dimension_k__BackingField = 0x18 ;
  415. 246415 constexpr std::uintptr_t _enableRandomWrite_k__BackingField = 0x1C ;
  416. 246416 constexpr std::uintptr_t _useMipMap_k__BackingField = 0x1D ;
  417. 246417 constexpr std::uintptr_t _autoGenerateMips_k__BackingField = 0x1E ;
  418. 246418 constexpr std::uintptr_t _isShadowMap_k__BackingField = 0x1F ;
  419. 246419 constexpr std::uintptr_t _anisoLevel_k__BackingField = 0x20 ;
  420. 246420 constexpr std::uintptr_t _mipMapBias_k__BackingField = 0x24 ;
  421. 246421 constexpr std::uintptr_t _msaaSamples_k__BackingField = 0x28 ;
  422. 246422 constexpr std::uintptr_t _bindTextureMS_k__BackingField = 0x2C ;
  423. 246423 constexpr std::uintptr_t _useDynamicScale_k__BackingField = 0x2D ;
  424. 246424 constexpr std::uintptr_t _useDynamicScaleExplicit_k__BackingField = 0x2E ;
  425. 246425 constexpr std::uintptr_t _memoryless_k__BackingField = 0x30 ;
  426. 246426 constexpr std::uintptr_t _vrUsage_k__BackingField = 0x34 ;
  427. 246427 constexpr std::uintptr_t _enableShadingRate_k__BackingField = 0x38 ;
  428. 246428 constexpr std::uintptr_t _name_k__BackingField = 0x40 ;
  429. 246429 }
  430. 246430 
  431. 246431 namespace UnityEngine_Rendering__RTHandleSystem
  432. 246432 {
  433. 246433 constexpr std::uintptr_t TypeInfo = 0x10745CC0 ;
  434. 246434 constexpr std::uintptr_t m_HardwareDynamicResRequested = 0x10 ;
  435. 246435 constexpr std::uintptr_t m_AutoSizedRTs = 0x18 ;
  436. 246436 constexpr std::uintptr_t m_AutoSizedRTsArray = 0x20 ;
  437. 246437 constexpr std::uintptr_t m_ResizeOnDemandRTs = 0x28 ;
  438. 246438 constexpr std::uintptr_t m_RTHandleProperties = 0x30 ;
  439. 246439 constexpr std::uintptr_t m_MaxWidths = 0x60 ;
  440. 246440 constexpr std::uintptr_t m_MaxHeights = 0x64 ;
  441. 246441 }
  442. 246442 
  443. 246443 namespace UnityEngine_Rendering__AtlasAllocator
  444. 246444 {
  445. 246445 constexpr std::uintptr_t m_Root = 0x10 ;
  446. 246446 constexpr std::uintptr_t m_Width = 0x18 ;
  447. 246447 constexpr std::uintptr_t m_Height = 0x1C ;
  448. 246448 constexpr std::uintptr_t powerOfTwoPadding = 0x20 ;
  449. 246449 constexpr std::uintptr_t m_NodePool = 0x28 ;
  450. 246450 }
  451. 246451 
  452. 246452 namespace UnityEngine_Rendering__Texture2DAtlas
  453. 246453 {
  454. 246454 constexpr std::uintptr_t m_AtlasTexture = 0x10 ;
  455. 246455 constexpr std::uintptr_t m_Width = 0x18 ;
  456. 246456 constexpr std::uintptr_t m_Height = 0x1C ;
  457. 246457 constexpr std::uintptr_t m_Format = 0x20 ;
  458. 246458 constexpr std::uintptr_t m_UseMipMaps = 0x24 ;
  459. 246459 constexpr std::uintptr_t m_IsAtlasTextureOwner = 0x25 ;
  460. 246460 constexpr std::uintptr_t m_AtlasAllocator = 0x28 ;
  461. 246461 constexpr std::uintptr_t m_AllocationCache = 0x30 ;
  462. 246462 constexpr std::uintptr_t m_IsGPUTextureUpToDate = 0x38 ;
  463. 246463 constexpr std::uintptr_t m_TextureHashes = 0x40 ;
  464. 246464 
  465. 246465 namespace _static
  466. 246466 {
  467. 246467 constexpr std::uintptr_t fullScaleOffset = 0x0 ;
  468. 246468 constexpr std::uintptr_t s_MaxMipLevelPadding = 0x10 ;
  469. 246469 }
  470. 246470 
  471. 246471 }
  472. 246472 
  473. 246473 namespace UnityEngine_Rendering__SHCoefficients
  474. 246474 {
  475. 246475 constexpr std::uintptr_t SHAr = 0x0 ;
  476. 246476 constexpr std::uintptr_t SHAg = 0x10 ;
  477. 246477 constexpr std::uintptr_t SHAb = 0x20 ;
  478. 246478 constexpr std::uintptr_t SHBr = 0x30 ;
  479. 246479 constexpr std::uintptr_t SHBg = 0x40 ;
  480. 246480 constexpr std::uintptr_t SHBb = 0x50 ;
  481. 246481 constexpr std::uintptr_t SHC = 0x60 ;
  482. 246482 constexpr std::uintptr_t ProbesOcclusion = 0x70 ;
  483. 246483 }
  484. 246484 
  485. 246485 namespace UnityEngine_Rendering__BatchRendererGroupGlobals
  486. 246486 {
  487. 246487 constexpr std::uintptr_t ProbesOcclusion = 0x0 ;
  488. 246488 constexpr std::uintptr_t SpecCube0_HDR = 0x10 ;
  489. 246489 constexpr std::uintptr_t SpecCube1_HDR = 0x20 ;
  490. 246490 constexpr std::uintptr_t SHCoefficients = 0x30 ;
  491. 246491 
  492. 246492 namespace _static
  493. 246493 {
  494. 246494 constexpr std::uintptr_t kGlobalsPropertyId = 0x0 ;
  495. 246495 }
  496. 246496 
  497. 246497 }
  498. 246498 
  499. 246499 namespace UnityEngine_Rendering__BitArray8
  500. 246500 {
  501. 246501 constexpr std::uintptr_t data = 0x0 ;
  502. 246502 }
  503. 246503 
  504. 246504 namespace UnityEngine_Rendering__BitArray16
  505. 246505 {
  506. 246506 constexpr std::uintptr_t data = 0x0 ;
  507. 246507 }
  508. 246508 
  509. 246509 namespace UnityEngine_Rendering__BitArray32
  510. 246510 {
  511. 246511 constexpr std::uintptr_t data = 0x0 ;
  512. 246512 }
  513. 246513 
  514. 246514 namespace UnityEngine_Rendering__BitArray64
  515. 246515 {
  516. 246516 constexpr std::uintptr_t data = 0x0 ;
  517. 246517 }
  518. 246518 
  519. 246519 namespace UnityEngine_Rendering__BitArray128
  520. 246520 {
  521. 246521 constexpr std::uintptr_t data1 = 0x0 ;
  522. 246522 constexpr std::uintptr_t data2 = 0x8 ;
  523. 246523 }
  524. 246524 
  525. 246525 namespace UnityEngine_Rendering__BitArray256
  526. 246526 {
  527. 246527 constexpr std::uintptr_t data1 = 0x0 ;
  528. 246528 constexpr std::uintptr_t data2 = 0x8 ;
  529. 246529 constexpr std::uintptr_t data3 = 0x10 ;
  530. 246530 constexpr std::uintptr_t data4 = 0x18 ;
  531. 246531 }
  532. 246532 
  533. 246533 namespace UnityEngine_Rendering__GPUPrefixSum
  534. 246534 {
  535. 246535 constexpr std::uintptr_t resources = 0x0 ;
  536. 246536 }
  537. 246537 
  538. 246538 namespace UnityEngine_Rendering__GPUSort
  539. 246539 {
  540. 246540 constexpr std::uintptr_t m_Keywords = 0x0 ;
  541. 246541 constexpr std::uintptr_t resources = 0x8 ;
  542. 246542 }
  543. 246543 
  544. 246544 namespace UnityEngine_Rendering__HableCurve
  545. 246545 {
  546. 246546 constexpr std::uintptr_t _whitePoint_k__BackingField = 0x10 ;
  547. 246547 constexpr std::uintptr_t _inverseWhitePoint_k__BackingField = 0x14 ;
  548. 246548 constexpr std::uintptr_t _x0_k__BackingField = 0x18 ;
  549. 246549 constexpr std::uintptr_t _x1_k__BackingField = 0x1C ;
  550. 246550 constexpr std::uintptr_t segments = 0x20 ;
  551. 246551 constexpr std::uintptr_t uniforms = 0x28 ;
  552. 246552 }
  553. 246553 
  554. 246554 namespace UnityEngine_Rendering__HashFNV1A32
  555. 246555 {
  556. 246556 constexpr std::uintptr_t m_Hash = 0x0 ;
  557. 246557 }
  558. 246558 
  559. 246559 namespace UnityEngine_Rendering__MaterialQuality
  560. 246560 {
  561. 246561 constexpr std::uintptr_t value__ = 0x0 ;
  562. 246562 }
  563. 246563 
  564. 246564 namespace UnityEngine_Rendering__MeshGizmo
  565. 246565 {
  566. 246566 constexpr std::uintptr_t mesh = 0x10 ;
  567. 246567 constexpr std::uintptr_t vertices = 0x18 ;
  568. 246568 constexpr std::uintptr_t indices = 0x20 ;
  569. 246569 constexpr std::uintptr_t colors = 0x28 ;
  570. 246570 constexpr std::uintptr_t wireMaterial = 0x30 ;
  571. 246571 constexpr std::uintptr_t dottedWireMaterial = 0x38 ;
  572. 246572 constexpr std::uintptr_t solidMaterial = 0x40 ;
  573. 246573 
  574. 246574 namespace _static
  575. 246575 {
  576. 246576 constexpr std::uintptr_t vertexCountPerCube = 0x0 ;
  577. 246577 }
  578. 246578 
  579. 246579 }
  580. 246580 
  581. 246581 namespace UnityEngine_Rendering__SceneRenderPipeline
  582. 246582 {
  583. 246583 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
  584. 246584 constexpr std::uintptr_t m_CancellationTokenSource = 0x18 ;
  585. 246585 }
  586. 246586 
  587. 246587 namespace UnityEngine_Rendering__TextureCurve
  588. 246588 {
  589. 246589 constexpr std::uintptr_t _length_k__BackingField = 0x10 ;
  590. 246590 constexpr std::uintptr_t m_Loop = 0x14 ;
  591. 246591 constexpr std::uintptr_t m_ZeroValue = 0x18 ;
  592. 246592 constexpr std::uintptr_t m_Range = 0x1C ;
  593. 246593 constexpr std::uintptr_t m_Curve = 0x20 ;
  594. 246594 constexpr std::uintptr_t m_LoopingCurve = 0x28 ;
  595. 246595 constexpr std::uintptr_t m_Texture = 0x30 ;
  596. 246596 constexpr std::uintptr_t m_IsCurveDirty = 0x38 ;
  597. 246597 constexpr std::uintptr_t m_IsTextureDirty = 0x39 ;
  598. 246598 }
  599. 246599 
  600. 246600 namespace UnityEngine_Rendering__TextureCurveParameter
  601. 246601 {
  602. 246602 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  603. 246603 constexpr std::uintptr_t m_Value = 0x18 ;
  604. 246604 }
  605. 246605 
  606. 246606 namespace UnityEngine_Rendering__TextureGradient
  607. 246607 {
  608. 246608 constexpr std::uintptr_t _textureSize_k__BackingField = 0x10 ;
  609. 246609 constexpr std::uintptr_t m_Gradient = 0x18 ;
  610. 246610 constexpr std::uintptr_t m_Texture = 0x20 ;
  611. 246611 constexpr std::uintptr_t m_RequestedTextureSize = 0x28 ;
  612. 246612 constexpr std::uintptr_t m_IsTextureDirty = 0x2C ;
  613. 246613 constexpr std::uintptr_t m_Precise = 0x2D ;
  614. 246614 constexpr std::uintptr_t mode = 0x30 ;
  615. 246615 constexpr std::uintptr_t colorSpace = 0x34 ;
  616. 246616 }
  617. 246617 
  618. 246618 namespace UnityEngine_Rendering__TextureGradientParameter
  619. 246619 {
  620. 246620 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  621. 246621 constexpr std::uintptr_t m_Value = 0x18 ;
  622. 246622 }
  623. 246623 
  624. 246624 namespace UnityEngine_Rendering__Volume
  625. 246625 {
  626. 246626 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
  627. 246627 constexpr std::uintptr_t m_CancellationTokenSource = 0x18 ;
  628. 246628 constexpr std::uintptr_t m_IsGlobal = 0x20 ;
  629. 246629 constexpr std::uintptr_t priority = 0x24 ;
  630. 246630 constexpr std::uintptr_t blendDistance = 0x28 ;
  631. 246631 constexpr std::uintptr_t weight = 0x2C ;
  632. 246632 constexpr std::uintptr_t sharedProfile = 0x30 ;
  633. 246633 constexpr std::uintptr_t m_Colliders = 0x38 ;
  634. 246634 constexpr std::uintptr_t m_CachedGameObject = 0x40 ;
  635. 246635 constexpr std::uintptr_t m_PreviousLayer = 0x48 ;
  636. 246636 constexpr std::uintptr_t m_PreviousPriority = 0x4C ;
  637. 246637 constexpr std::uintptr_t m_InternalProfile = 0x50 ;
  638. 246638 }
  639. 246639 
  640. 246640 namespace UnityEngine_Rendering__VolumeCollection
  641. 246641 {
  642. 246642 constexpr std::uintptr_t TypeInfo = 0x10739C60 ;
  643. 246643 constexpr std::uintptr_t m_SortedVolumes = 0x10 ;
  644. 246644 constexpr std::uintptr_t m_Volumes = 0x18 ;
  645. 246645 constexpr std::uintptr_t m_SortNeeded = 0x20 ;
  646. 246646 }
  647. 246647 
  648. 246648 namespace UnityEngine_Rendering__VolumeComponentMenu
  649. 246649 {
  650. 246650 constexpr std::uintptr_t menu = 0x10 ;
  651. 246651 }
  652. 246652 
  653. 246653 namespace UnityEngine_Rendering__VolumeComponentMenuForRenderPipeline
  654. 246654 {
  655. 246655 constexpr std::uintptr_t menu = 0x10 ;
  656. 246656 constexpr std::uintptr_t _pipelineTypes_k__BackingField = 0x18 ;
  657. 246657 }
  658. 246658 
  659. 246659 namespace UnityEngine_Rendering__VolumeComponent
  660. 246660 {
  661. 246661 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
  662. 246662 constexpr std::uintptr_t active = 0x18 ;
  663. 246663 constexpr std::uintptr_t _displayName_k__BackingField = 0x20 ;
  664. 246664 constexpr std::uintptr_t parameterList = 0x28 ;
  665. 246665 constexpr std::uintptr_t m_ParameterReadOnlyCollection = 0x30 ;
  666. 246666 }
  667. 246667 
  668. 246668 namespace UnityEngine_Rendering__VolumeParameter
  669. 246669 {
  670. 246670 constexpr std::uintptr_t TypeInfo = 0x107EB7D0 ;
  671. 246671 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  672. 246672 }
  673. 246673 
  674. 246674 namespace UnityEngine_Rendering__VolumeParameter`1
  675. 246675 {
  676. 246676 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  677. 246677 constexpr std::uintptr_t m_Value = 0x0 ;
  678. 246678 }
  679. 246679 
  680. 246680 namespace UnityEngine_Rendering__EnumParameter`1
  681. 246681 {
  682. 246682 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  683. 246683 constexpr std::uintptr_t m_Value = 0x18 ;
  684. 246684 }
  685. 246685 
  686. 246686 namespace UnityEngine_Rendering__BoolParameter
  687. 246687 {
  688. 246688 constexpr std::uintptr_t TypeInfo = 0x107E54C0 ;
  689. 246689 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  690. 246690 constexpr std::uintptr_t m_Value = 0x18 ;
  691. 246691 constexpr std::uintptr_t displayType = 0x20 ;
  692. 246692 }
  693. 246693 
  694. 246694 namespace UnityEngine_Rendering__LayerMaskParameter
  695. 246695 {
  696. 246696 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  697. 246697 constexpr std::uintptr_t m_Value = 0x18 ;
  698. 246698 }
  699. 246699 
  700. 246700 namespace UnityEngine_Rendering__RenderingLayerMaskParameter
  701. 246701 {
  702. 246702 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  703. 246703 constexpr std::uintptr_t m_Value = 0x18 ;
  704. 246704 }
  705. 246705 
  706. 246706 namespace UnityEngine_Rendering__IntParameter
  707. 246707 {
  708. 246708 constexpr std::uintptr_t TypeInfo = 0x107E5378 ;
  709. 246709 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  710. 246710 constexpr std::uintptr_t m_Value = 0x18 ;
  711. 246711 }
  712. 246712 
  713. 246713 namespace UnityEngine_Rendering__NoInterpIntParameter
  714. 246714 {
  715. 246715 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  716. 246716 constexpr std::uintptr_t m_Value = 0x18 ;
  717. 246717 }
  718. 246718 
  719. 246719 namespace UnityEngine_Rendering__MinIntParameter
  720. 246720 {
  721. 246721 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  722. 246722 constexpr std::uintptr_t m_Value = 0x18 ;
  723. 246723 constexpr std::uintptr_t min = 0x20 ;
  724. 246724 }
  725. 246725 
  726. 246726 namespace UnityEngine_Rendering__NoInterpMinIntParameter
  727. 246727 {
  728. 246728 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  729. 246729 constexpr std::uintptr_t m_Value = 0x18 ;
  730. 246730 constexpr std::uintptr_t min = 0x20 ;
  731. 246731 }
  732. 246732 
  733. 246733 namespace UnityEngine_Rendering__MaxIntParameter
  734. 246734 {
  735. 246735 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  736. 246736 constexpr std::uintptr_t m_Value = 0x18 ;
  737. 246737 constexpr std::uintptr_t max = 0x20 ;
  738. 246738 }
  739. 246739 
  740. 246740 namespace UnityEngine_Rendering__NoInterpMaxIntParameter
  741. 246741 {
  742. 246742 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  743. 246743 constexpr std::uintptr_t m_Value = 0x18 ;
  744. 246744 constexpr std::uintptr_t max = 0x20 ;
  745. 246745 }
  746. 246746 
  747. 246747 namespace UnityEngine_Rendering__ClampedIntParameter
  748. 246748 {
  749. 246749 constexpr std::uintptr_t TypeInfo = 0x1075FB30 ;
  750. 246750 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  751. 246751 constexpr std::uintptr_t m_Value = 0x18 ;
  752. 246752 constexpr std::uintptr_t min = 0x20 ;
  753. 246753 constexpr std::uintptr_t max = 0x24 ;
  754. 246754 }
  755. 246755 
  756. 246756 namespace UnityEngine_Rendering__NoInterpClampedIntParameter
  757. 246757 {
  758. 246758 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  759. 246759 constexpr std::uintptr_t m_Value = 0x18 ;
  760. 246760 constexpr std::uintptr_t min = 0x20 ;
  761. 246761 constexpr std::uintptr_t max = 0x24 ;
  762. 246762 }
  763. 246763 
  764. 246764 namespace UnityEngine_Rendering__FloatParameter
  765. 246765 {
  766. 246766 constexpr std::uintptr_t TypeInfo = 0x107E54A8 ;
  767. 246767 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  768. 246768 constexpr std::uintptr_t m_Value = 0x18 ;
  769. 246769 }
  770. 246770 
  771. 246771 namespace UnityEngine_Rendering__NoInterpFloatParameter
  772. 246772 {
  773. 246773 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  774. 246774 constexpr std::uintptr_t m_Value = 0x18 ;
  775. 246775 }
  776. 246776 
  777. 246777 namespace UnityEngine_Rendering__MinFloatParameter
  778. 246778 {
  779. 246779 constexpr std::uintptr_t TypeInfo = 0x107F8D30 ;
  780. 246780 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  781. 246781 constexpr std::uintptr_t m_Value = 0x18 ;
  782. 246782 constexpr std::uintptr_t min = 0x20 ;
  783. 246783 }
  784. 246784 
  785. 246785 namespace UnityEngine_Rendering__NoInterpMinFloatParameter
  786. 246786 {
  787. 246787 constexpr std::uintptr_t TypeInfo = 0x1080E8C8 ;
  788. 246788 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  789. 246789 constexpr std::uintptr_t m_Value = 0x18 ;
  790. 246790 constexpr std::uintptr_t min = 0x20 ;
  791. 246791 }
  792. 246792 
  793. 246793 namespace UnityEngine_Rendering__MaxFloatParameter
  794. 246794 {
  795. 246795 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  796. 246796 constexpr std::uintptr_t m_Value = 0x18 ;
  797. 246797 constexpr std::uintptr_t max = 0x20 ;
  798. 246798 }
  799. 246799 
  800. 246800 namespace UnityEngine_Rendering__NoInterpMaxFloatParameter
  801. 246801 {
  802. 246802 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  803. 246803 constexpr std::uintptr_t m_Value = 0x18 ;
  804. 246804 constexpr std::uintptr_t max = 0x20 ;
  805. 246805 }
  806. 246806 
  807. 246807 namespace UnityEngine_Rendering__ClampedFloatParameter
  808. 246808 {
  809. 246809 constexpr std::uintptr_t TypeInfo = 0x1075FB18 ;
  810. 246810 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  811. 246811 constexpr std::uintptr_t m_Value = 0x18 ;
  812. 246812 constexpr std::uintptr_t min = 0x20 ;
  813. 246813 constexpr std::uintptr_t max = 0x24 ;
  814. 246814 }
  815. 246815 
  816. 246816 namespace UnityEngine_Rendering__NoInterpClampedFloatParameter
  817. 246817 {
  818. 246818 constexpr std::uintptr_t TypeInfo = 0x1080E8B8 ;
  819. 246819 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  820. 246820 constexpr std::uintptr_t m_Value = 0x18 ;
  821. 246821 constexpr std::uintptr_t min = 0x20 ;
  822. 246822 constexpr std::uintptr_t max = 0x24 ;
  823. 246823 }
  824. 246824 
  825. 246825 namespace UnityEngine_Rendering__FloatRangeParameter
  826. 246826 {
  827. 246827 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  828. 246828 constexpr std::uintptr_t m_Value = 0x18 ;
  829. 246829 constexpr std::uintptr_t min = 0x20 ;
  830. 246830 constexpr std::uintptr_t max = 0x24 ;
  831. 246831 }
  832. 246832 
  833. 246833 namespace UnityEngine_Rendering__NoInterpFloatRangeParameter
  834. 246834 {
  835. 246835 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  836. 246836 constexpr std::uintptr_t m_Value = 0x18 ;
  837. 246837 constexpr std::uintptr_t min = 0x20 ;
  838. 246838 constexpr std::uintptr_t max = 0x24 ;
  839. 246839 }
  840. 246840 
  841. 246841 namespace UnityEngine_Rendering__ColorParameter
  842. 246842 {
  843. 246843 constexpr std::uintptr_t TypeInfo = 0x107E54A0 ;
  844. 246844 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  845. 246845 constexpr std::uintptr_t m_Value = 0x18 ;
  846. 246846 constexpr std::uintptr_t hdr = 0x28 ;
  847. 246847 constexpr std::uintptr_t showAlpha = 0x29 ;
  848. 246848 constexpr std::uintptr_t showEyeDropper = 0x2A ;
  849. 246849 }
  850. 246850 
  851. 246851 namespace UnityEngine_Rendering__NoInterpColorParameter
  852. 246852 {
  853. 246853 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  854. 246854 constexpr std::uintptr_t m_Value = 0x18 ;
  855. 246855 constexpr std::uintptr_t hdr = 0x28 ;
  856. 246856 constexpr std::uintptr_t showAlpha = 0x29 ;
  857. 246857 constexpr std::uintptr_t showEyeDropper = 0x2A ;
  858. 246858 }
  859. 246859 
  860. 246860 namespace UnityEngine_Rendering__Vector2Parameter
  861. 246861 {
  862. 246862 constexpr std::uintptr_t TypeInfo = 0x1075FB40 ;
  863. 246863 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  864. 246864 constexpr std::uintptr_t m_Value = 0x18 ;
  865. 246865 }
  866. 246866 
  867. 246867 namespace UnityEngine_Rendering__NoInterpVector2Parameter
  868. 246868 {
  869. 246869 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  870. 246870 constexpr std::uintptr_t m_Value = 0x18 ;
  871. 246871 }
  872. 246872 
  873. 246873 namespace UnityEngine_Rendering__Vector3Parameter
  874. 246874 {
  875. 246875 constexpr std::uintptr_t TypeInfo = 0x107F0EC0 ;
  876. 246876 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  877. 246877 constexpr std::uintptr_t m_Value = 0x18 ;
  878. 246878 }
  879. 246879 
  880. 246880 namespace UnityEngine_Rendering__NoInterpVector3Parameter
  881. 246881 {
  882. 246882 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  883. 246883 constexpr std::uintptr_t m_Value = 0x18 ;
  884. 246884 }
  885. 246885 
  886. 246886 namespace UnityEngine_Rendering__Vector4Parameter
  887. 246887 {
  888. 246888 constexpr std::uintptr_t TypeInfo = 0x1080A200 ;
  889. 246889 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  890. 246890 constexpr std::uintptr_t m_Value = 0x18 ;
  891. 246891 }
  892. 246892 
  893. 246893 namespace UnityEngine_Rendering__NoInterpVector4Parameter
  894. 246894 {
  895. 246895 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  896. 246896 constexpr std::uintptr_t m_Value = 0x18 ;
  897. 246897 }
  898. 246898 
  899. 246899 namespace UnityEngine_Rendering__TextureParameter
  900. 246900 {
  901. 246901 constexpr std::uintptr_t TypeInfo = 0x107F9228 ;
  902. 246902 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  903. 246903 constexpr std::uintptr_t m_Value = 0x18 ;
  904. 246904 constexpr std::uintptr_t dimension = 0x20 ;
  905. 246905 }
  906. 246906 
  907. 246907 namespace UnityEngine_Rendering__NoInterpTextureParameter
  908. 246908 {
  909. 246909 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  910. 246910 constexpr std::uintptr_t m_Value = 0x18 ;
  911. 246911 }
  912. 246912 
  913. 246913 namespace UnityEngine_Rendering__Texture2DParameter
  914. 246914 {
  915. 246915 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  916. 246916 constexpr std::uintptr_t m_Value = 0x18 ;
  917. 246917 }
  918. 246918 
  919. 246919 namespace UnityEngine_Rendering__Texture3DParameter
  920. 246920 {
  921. 246921 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  922. 246922 constexpr std::uintptr_t m_Value = 0x18 ;
  923. 246923 }
  924. 246924 
  925. 246925 namespace UnityEngine_Rendering__RenderTextureParameter
  926. 246926 {
  927. 246927 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  928. 246928 constexpr std::uintptr_t m_Value = 0x18 ;
  929. 246929 }
  930. 246930 
  931. 246931 namespace UnityEngine_Rendering__NoInterpRenderTextureParameter
  932. 246932 {
  933. 246933 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  934. 246934 constexpr std::uintptr_t m_Value = 0x18 ;
  935. 246935 }
  936. 246936 
  937. 246937 namespace UnityEngine_Rendering__CubemapParameter
  938. 246938 {
  939. 246939 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  940. 246940 constexpr std::uintptr_t m_Value = 0x18 ;
  941. 246941 }
  942. 246942 
  943. 246943 namespace UnityEngine_Rendering__NoInterpCubemapParameter
  944. 246944 {
  945. 246945 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  946. 246946 constexpr std::uintptr_t m_Value = 0x18 ;
  947. 246947 }
  948. 246948 
  949. 246949 namespace UnityEngine_Rendering__ObjectParameter`1
  950. 246950 {
  951. 246951 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  952. 246952 constexpr std::uintptr_t m_Value = 0x18 ;
  953. 246953 constexpr std::uintptr_t _parameters_k__BackingField = 0x0 ;
  954. 246954 }
  955. 246955 
  956. 246956 namespace UnityEngine_Rendering__AnimationCurveParameter
  957. 246957 {
  958. 246958 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  959. 246959 constexpr std::uintptr_t m_Value = 0x18 ;
  960. 246960 }
  961. 246961 
  962. 246962 namespace UnityEngine_Rendering__MaterialParameter
  963. 246963 {
  964. 246964 constexpr std::uintptr_t m_OverrideState = 0x10 ;
  965. 246965 constexpr std::uintptr_t m_Value = 0x18 ;
  966. 246966 }
  967. 246967 
  968. 246968 namespace UnityEngine_Rendering__VolumeProfile
  969. 246969 {
  970. 246970 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
  971. 246971 constexpr std::uintptr_t components = 0x18 ;
  972. 246972 constexpr std::uintptr_t dirtyState = 0x20 ;
  973. 246973 }
  974. 246974 
  975. 246975 namespace UnityEngine_Rendering__VolumeStack
  976. 246976 {
  977. 246977 constexpr std::uintptr_t components = 0x10 ;
  978. 246978 constexpr std::uintptr_t parameters = 0x18 ;
  979. 246979 constexpr std::uintptr_t requiresReset = 0x20 ;
  980. 246980 constexpr std::uintptr_t requiresResetForAllProperties = 0x21 ;
  981. 246981 constexpr std::uintptr_t _isValid_k__BackingField = 0x22 ;
  982. 246982 }
  983. 246983 
  984. 246984 namespace UnityEngine_Rendering__VrsLut
  985. 246985 {
  986. 246986 constexpr std::uintptr_t m_Data = 0x10 ;
  987. 246987 }
  988. 246988 
  989. 246989 namespace UnityEngine_Rendering__VrsRenderPipelineRuntimeResources
  990. 246990 {
  991. 246991 constexpr std::uintptr_t m_TextureComputeShader = 0x10 ;
  992. 246992 constexpr std::uintptr_t m_VisualizationShader = 0x18 ;
  993. 246993 constexpr std::uintptr_t m_VisualizationLookupTable = 0x20 ;
  994. 246994 constexpr std::uintptr_t m_ConversionLookupTable = 0x28 ;
  995. 246995 }
  996. 246996 
  997. 246997 namespace UnityEngine_Rendering__VrsResources
  998. 246998 {
  999. 246999 constexpr std::uintptr_t conversionProfilingSampler = 0x10 ;
  1000. 247000 constexpr std::uintptr_t visualizationProfilingSampler = 0x18 ;
  1001. 247001 constexpr std::uintptr_t conversionLutBuffer = 0x20 ;
  1002. 247002 constexpr std::uintptr_t visualizationLutBuffer = 0x28 ;
  1003. 247003 constexpr std::uintptr_t textureComputeShader = 0x30 ;
  1004. 247004 constexpr std::uintptr_t textureReduceKernel = 0x38 ;
  1005. 247005 constexpr std::uintptr_t textureCopyKernel = 0x3C ;
  1006. 247006 constexpr std::uintptr_t tileSize = 0x40 ;
  1007. 247007 constexpr std::uintptr_t validatedShadingRateFragmentSizeBuffer = 0x48 ;
  1008. 247008 constexpr std::uintptr_t m_VisualizationShader = 0x50 ;
  1009. 247009 constexpr std::uintptr_t m_VisualizationMaterial = 0x58 ;
  1010. 247010 }
  1011. 247011 
  1012. 247012 namespace UnityEngine_Rendering_Universal__CullContextData
  1013. 247013 {
  1014. 247014 constexpr std::uintptr_t m_RenderContext = 0x10 ;
  1015. 247015 }
  1016. 247016 
  1017. 247017 namespace UnityEngine_Rendering_Sampling__SamplingResources
  1018. 247018 {
  1019. 247019 constexpr std::uintptr_t m_SobolScramblingTile = 0x10 ;
  1020. 247020 constexpr std::uintptr_t m_SobolRankingTile = 0x18 ;
  1021. 247021 constexpr std::uintptr_t m_SobolOwenScrambled256Samples = 0x20 ;
  1022. 247022 constexpr std::uintptr_t m_SobolBuffer = 0x28 ;
  1023. 247023 
  1024. 247024 namespace _static
  1025. 247025 {
  1026. 247026 constexpr std::uintptr_t sobolMatrices = 0x0 ;
  1027. 247027 }
  1028. 247028 
  1029. 247029 }
  1030. 247030 
  1031. 247031 namespace UnityEngine_Rendering_RenderGraphModule__DebugMessageHandler
  1032. 247032 {
  1033. 247033 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
  1034. 247034 constexpr std::uintptr_t m_UserCallback = 0x18 ;
  1035. 247035 
  1036. 247036 namespace _static
  1037. 247037 {
  1038. 247038 constexpr std::uintptr_t s_EditorToPlayerGuid = 0x0 ;
  1039. 247039 constexpr std::uintptr_t s_PlayerToEditorGuid = 0x10 ;
  1040. 247040 }
  1041. 247041 
  1042. 247042 }
  1043. 247043 
  1044. 247044 namespace UnityEngine_Rendering_RenderGraphModule__RenderGraph
  1045. 247045 {
  1046. 247046 constexpr std::uintptr_t nativeCompiler = 0x10 ;
  1047. 247047 constexpr std::uintptr_t _nativeRenderPassesEnabled_k__BackingField = 0x18 ;
  1048. 247048 constexpr std::uintptr_t m_Resources = 0x20 ;
  1049. 247049 constexpr std::uintptr_t m_RenderGraphPool = 0x28 ;
  1050. 247050 constexpr std::uintptr_t m_builderInstance = 0x30 ;
  1051. 247051 constexpr std::uintptr_t m_RenderPasses = 0x38 ;
  1052. 247052 constexpr std::uintptr_t m_RendererLists = 0x40 ;
  1053. 247053 constexpr std::uintptr_t m_DebugParameters = 0x48 ;
  1054. 247054 constexpr std::uintptr_t m_FrameInformationLogger = 0x50 ;
  1055. 247055 constexpr std::uintptr_t m_DefaultResources = 0x58 ;
  1056. 247056 constexpr std::uintptr_t m_DefaultProfilingSamplers = 0x60 ;
  1057. 247057 constexpr std::uintptr_t m_RenderGraphContext = 0x68 ;
  1058. 247058 constexpr std::uintptr_t m_PreviousCommandBuffer = 0x70 ;
  1059. 247059 constexpr std::uintptr_t m_ImmediateModeResourceList = 0x78 ;
  1060. 247060 constexpr std::uintptr_t m_CompilationCache = 0x80 ;
  1061. 247061 constexpr std::uintptr_t m_TempMRTArrays = 0x88 ;
  1062. 247062 constexpr std::uintptr_t m_CullingStack = 0x90 ;
  1063. 247063 constexpr std::uintptr_t m_CurrentExecutionId = 0x98 ;
  1064. 247064 constexpr std::uintptr_t m_CurrentExecutionCanGenerateDebugData = 0x9C ;
  1065. 247065 constexpr std::uintptr_t m_ExecutionCount = 0xA0 ;
  1066. 247066 constexpr std::uintptr_t m_CurrentFrameIndex = 0xA4 ;
  1067. 247067 constexpr std::uintptr_t m_CurrentImmediatePassIndex = 0xA8 ;
  1068. 247068 constexpr std::uintptr_t m_ExecutionExceptionWasRaised = 0xAC ;
  1069. 247069 constexpr std::uintptr_t m_RendererListCulling = 0xAD ;
  1070. 247070 constexpr std::uintptr_t m_EnableCompilationCaching = 0xAE ;
  1071. 247071 constexpr std::uintptr_t m_DefaultCompiledGraph = 0xB0 ;
  1072. 247072 constexpr std::uintptr_t m_CurrentCompiledGraph = 0xB8 ;
  1073. 247073 constexpr std::uintptr_t m_RenderGraphState = 0xC0 ;
  1074. 247074 constexpr std::uintptr_t m_renderTextureUVOriginStrategy = 0xC4 ;
  1075. 247075 constexpr std::uintptr_t _name_k__BackingField = 0xC8 ;
  1076. 247076 constexpr std::uintptr_t registeredGlobals = 0xD0 ;
  1077. 247077 
  1078. 247078 namespace _static
  1079. 247079 {
  1080. 247080 constexpr std::uintptr_t kMaxMRTCount = 0x0 ;
  1081. 247081 constexpr std::uintptr_t s_EnableCompilationCachingForTests = 0x4 ;
  1082. 247082 constexpr std::uintptr_t s_RegisteredExecutions = 0x8 ;
  1083. 247083 constexpr std::uintptr_t _enableValidityChecks_k__BackingField = 0x10 ;
  1084. 247084 constexpr std::uintptr_t onGraphRegistered = 0x18 ;
  1085. 247085 constexpr std::uintptr_t onGraphUnregistered = 0x20 ;
  1086. 247086 constexpr std::uintptr_t onExecutionRegistered = 0x28 ;
  1087. 247087 constexpr std::uintptr_t s_DebugSessionWasActive = 0x30 ;
  1088. 247088 }
  1089. 247089 
  1090. 247090 }
  1091. 247091 
  1092. 247092 namespace UnityEngine_Rendering_RenderGraphModule__RenderGraphDebugParams
  1093. 247093 {
  1094. 247094 constexpr std::uintptr_t m_DebugItems = 0x10 ;
  1095. 247095 constexpr std::uintptr_t m_DebugPanel = 0x18 ;
  1096. 247096 constexpr std::uintptr_t clearRenderTargetsAtCreation = 0x20 ;
  1097. 247097 constexpr std::uintptr_t clearRenderTargetsAtRelease = 0x21 ;
  1098. 247098 constexpr std::uintptr_t disablePassCulling = 0x22 ;
  1099. 247099 constexpr std::uintptr_t disablePassMerging = 0x23 ;
  1100. 247100 constexpr std::uintptr_t immediateMode = 0x24 ;
  1101. 247101 constexpr std::uintptr_t logFrameInformation = 0x25 ;
  1102. 247102 constexpr std::uintptr_t logResources = 0x26 ;
  1103. 247103 }
  1104. 247104 
  1105. 247105 namespace UnityEngine_Rendering_RenderGraphModule__RenderGraphDebugSession
  1106. 247106 {
  1107. 247107 constexpr std::uintptr_t _debugDataContainer_k__BackingField = 0x10 ;
  1108. 247108 
  1109. 247109 namespace _static
  1110. 247110 {
  1111. 247111 constexpr std::uintptr_t onRegisteredGraphsChanged = 0x0 ;
  1112. 247112 constexpr std::uintptr_t onDebugDataUpdated = 0x8 ;
  1113. 247113 constexpr std::uintptr_t s_CurrentDebugSession = 0x10 ;
  1114. 247114 constexpr std::uintptr_t s_EmptyRegisteredGraphs = 0x18 ;
  1115. 247115 constexpr std::uintptr_t s_EmptyExecutions = 0x20 ;
  1116. 247116 }
  1117. 247117 
  1118. 247118 }
  1119. 247119 
  1120. 247120 namespace UnityEngine_Rendering_RenderGraphModule__RenderGraphLogIndent
  1121. 247121 {
  1122. 247122 constexpr std::uintptr_t m_Indentation = 0x0 ;
  1123. 247123 constexpr std::uintptr_t m_Logger = 0x8 ;
  1124. 247124 constexpr std::uintptr_t m_Disposed = 0x10 ;
  1125. 247125 }
  1126. 247126 
  1127. 247127 namespace UnityEngine_Rendering_RenderGraphModule__RenderGraphLogger
  1128. 247128 {
  1129. 247129 constexpr std::uintptr_t m_LogMap = 0x10 ;
  1130. 247130 constexpr std::uintptr_t m_CurrentBuilder = 0x18 ;
  1131. 247131 constexpr std::uintptr_t m_CurrentIndentation = 0x20 ;
  1132. 247132 }
  1133. 247133 
  1134. 247134 namespace UnityEngine_Rendering_RenderGraphModule__DepthAccess
  1135. 247135 {
  1136. 247136 constexpr std::uintptr_t value__ = 0x0 ;
  1137. 247137 }
  1138. 247138 
  1139. 247139 namespace UnityEngine_Rendering_RenderGraphModule__AccessFlags
  1140. 247140 {
  1141. 247141 constexpr std::uintptr_t value__ = 0x0 ;
  1142. 247142 }
  1143. 247143 
  1144. 247144 namespace UnityEngine_Rendering_RenderGraphModule__ExtendedFeatureFlags
  1145. 247145 {
  1146. 247146 constexpr std::uintptr_t value__ = 0x0 ;
  1147. 247147 }
  1148. 247148 
  1149. 247149 namespace UnityEngine_Rendering_RenderGraphModule__RenderGraphState
  1150. 247150 {
  1151. 247151 constexpr std::uintptr_t value__ = 0x0 ;
  1152. 247152 }
  1153. 247153 
  1154. 247154 namespace UnityEngine_Rendering_RenderGraphModule__RenderTextureUVOriginStrategy
  1155. 247155 {
  1156. 247156 constexpr std::uintptr_t value__ = 0x0 ;
  1157. 247157 }
  1158. 247158 
  1159. 247159 namespace UnityEngine_Rendering_RenderGraphModule__InternalRenderGraphContext
  1160. 247160 {
  1161. 247161 constexpr std::uintptr_t renderContext = 0x10 ;
  1162. 247162 constexpr std::uintptr_t cmd = 0x18 ;
  1163. 247163 constexpr std::uintptr_t renderGraphPool = 0x20 ;
  1164. 247164 constexpr std::uintptr_t defaultResources = 0x28 ;
  1165. 247165 constexpr std::uintptr_t executingPass = 0x30 ;
  1166. 247166 constexpr std::uintptr_t compilerContext = 0x38 ;
  1167. 247167 constexpr std::uintptr_t contextlessTesting = 0x40 ;
  1168. 247168 constexpr std::uintptr_t forceResourceCreation = 0x41 ;
  1169. 247169 }
  1170. 247170 
  1171. 247171 namespace UnityEngine_Rendering_RenderGraphModule__RenderGraphContext
  1172. 247172 {
  1173. 247173 constexpr std::uintptr_t wrappedContext = 0x0 ;
  1174. 247174 }
  1175. 247175 
  1176. 247176 namespace UnityEngine_Rendering_RenderGraphModule__RasterGraphContext
  1177. 247177 {
  1178. 247178 constexpr std::uintptr_t wrappedContext = 0x0 ;
  1179. 247179 constexpr std::uintptr_t cmd = 0x8 ;
  1180. 247180 
  1181. 247181 namespace _static
  1182. 247182 {
  1183. 247183 constexpr std::uintptr_t rastercmd = 0x0 ;
  1184. 247184 }
  1185. 247185 
  1186. 247186 }
  1187. 247187 
  1188. 247188 namespace UnityEngine_Rendering_RenderGraphModule__ComputeGraphContext
  1189. 247189 {
  1190. 247190 constexpr std::uintptr_t wrappedContext = 0x10 ;
  1191. 247191 constexpr std::uintptr_t cmd = 0x18 ;
  1192. 247192 
  1193. 247193 namespace _static
  1194. 247194 {
  1195. 247195 constexpr std::uintptr_t computecmd = 0x0 ;
  1196. 247196 }
  1197. 247197 
  1198. 247198 }
  1199. 247199 
  1200. 247200 namespace UnityEngine_Rendering_RenderGraphModule__UnsafeGraphContext
  1201. 247201 {
  1202. 247202 constexpr std::uintptr_t wrappedContext = 0x10 ;
  1203. 247203 constexpr std::uintptr_t cmd = 0x18 ;
  1204. 247204 
  1205. 247205 namespace _static
  1206. 247206 {
  1207. 247207 constexpr std::uintptr_t unsCmd = 0x0 ;
  1208. 247208 }
  1209. 247209 
  1210. 247210 }
  1211. 247211 
  1212. 247212 namespace UnityEngine_Rendering_RenderGraphModule__RenderGraphParameters
  1213. 247213 {
  1214. 247214 constexpr std::uintptr_t executionName = 0x0 ;
  1215. 247215 constexpr std::uintptr_t executionId = 0x8 ;
  1216. 247216 constexpr std::uintptr_t generateDebugData = 0xC ;
  1217. 247217 constexpr std::uintptr_t currentFrameIndex = 0x10 ;
  1218. 247218 constexpr std::uintptr_t rendererListCulling = 0x14 ;
  1219. 247219 constexpr std::uintptr_t scriptableRenderContext = 0x18 ;
  1220. 247220 constexpr std::uintptr_t commandBuffer = 0x20 ;
  1221. 247221 constexpr std::uintptr_t invalidContextForTesting = 0x28 ;
  1222. 247222 constexpr std::uintptr_t renderTextureUVOriginStrategy = 0x2C ;
  1223. 247223 }
  1224. 247224 
  1225. 247225 namespace UnityEngine_Rendering_RenderGraphModule__BaseRenderFunc`2
  1226. 247226 {
  1227. 247227 constexpr std::uintptr_t method_ptr = 0x10 ;
  1228. 247228 constexpr std::uintptr_t invoke_impl = 0x18 ;
  1229. 247229 constexpr std::uintptr_t m_target = 0x20 ;
  1230. 247230 constexpr std::uintptr_t method = 0x28 ;
  1231. 247231 constexpr std::uintptr_t delegate_trampoline = 0x30 ;
  1232. 247232 constexpr std::uintptr_t extra_arg = 0x38 ;
  1233. 247233 constexpr std::uintptr_t method_code = 0x40 ;
  1234. 247234 constexpr std::uintptr_t interp_method = 0x48 ;
  1235. 247235 constexpr std::uintptr_t interp_invoke_impl = 0x50 ;
  1236. 247236 constexpr std::uintptr_t method_info = 0x58 ;
  1237. 247237 constexpr std::uintptr_t original_method_info = 0x60 ;
  1238. 247238 constexpr std::uintptr_t data = 0x68 ;
  1239. 247239 constexpr std::uintptr_t method_is_virtual = 0x70 ;
  1240. 247240 constexpr std::uintptr_t delegates = 0x78 ;
  1241. 247241 }
  1242. 247242 
  1243. 247243 namespace UnityEngine_Rendering_RenderGraphModule__RenderGraphBuilder
  1244. 247244 {
  1245. 247245 constexpr std::uintptr_t m_RenderPass = 0x0 ;
  1246. 247246 constexpr std::uintptr_t m_Resources = 0x8 ;
  1247. 247247 constexpr std::uintptr_t m_RenderGraph = 0x10 ;
  1248. 247248 constexpr std::uintptr_t m_Disposed = 0x18 ;
  1249. 247249 }
  1250. 247250 
  1251. 247251 namespace UnityEngine_Rendering_RenderGraphModule__RenderGraphBuilders
  1252. 247252 {
  1253. 247253 constexpr std::uintptr_t m_RenderPass = 0x10 ;
  1254. 247254 constexpr std::uintptr_t m_Resources = 0x18 ;
  1255. 247255 constexpr std::uintptr_t m_RenderGraph = 0x20 ;
  1256. 247256 constexpr std::uintptr_t m_Disposed = 0x28 ;
  1257. 247257 }
  1258. 247258 
  1259. 247259 namespace UnityEngine_Rendering_RenderGraphModule__RenderGraphDefaultResources
  1260. 247260 {
  1261. 247261 constexpr std::uintptr_t m_BlackTexture2D = 0x10 ;
  1262. 247262 constexpr std::uintptr_t m_WhiteTexture2D = 0x18 ;
  1263. 247263 constexpr std::uintptr_t m_ShadowTexture2D = 0x20 ;
  1264. 247264 constexpr std::uintptr_t _blackTexture_k__BackingField = 0x28 ;
  1265. 247265 constexpr std::uintptr_t _whiteTexture_k__BackingField = 0x38 ;
  1266. 247266 constexpr std::uintptr_t _clearTextureXR_k__BackingField = 0x48 ;
  1267. 247267 constexpr std::uintptr_t _magentaTextureXR_k__BackingField = 0x58 ;
  1268. 247268 constexpr std::uintptr_t _blackTextureXR_k__BackingField = 0x68 ;
  1269. 247269 constexpr std::uintptr_t _blackTextureArrayXR_k__BackingField = 0x78 ;
  1270. 247270 constexpr std::uintptr_t _blackUIntTextureXR_k__BackingField = 0x88 ;
  1271. 247271 constexpr std::uintptr_t _blackTexture3DXR_k__BackingField = 0x98 ;
  1272. 247272 constexpr std::uintptr_t _whiteTextureXR_k__BackingField = 0xA8 ;
  1273. 247273 constexpr std::uintptr_t _defaultShadowTexture_k__BackingField = 0xB8 ;
  1274. 247274 }
  1275. 247275 
  1276. 247276 namespace UnityEngine_Rendering_RenderGraphModule__RenderGraphObjectPool
  1277. 247277 {
  1278. 247278 constexpr std::uintptr_t m_ArrayPool = 0x10 ;
  1279. 247279 constexpr std::uintptr_t m_AllocatedArrays = 0x18 ;
  1280. 247280 constexpr std::uintptr_t m_AllocatedMaterialPropertyBlocks = 0x20 ;
  1281. 247281 
  1282. 247282 namespace _static
  1283. 247283 {
  1284. 247284 constexpr std::uintptr_t s_AllocatedPools = 0x0 ;
  1285. 247285 }
  1286. 247286 
  1287. 247287 }
  1288. 247288 
  1289. 247289 namespace UnityEngine_Rendering_RenderGraphModule__RenderGraphPass
  1290. 247290 {
  1291. 247291 constexpr std::uintptr_t _name_k__BackingField = 0x10 ;
  1292. 247292 constexpr std::uintptr_t _index_k__BackingField = 0x18 ;
  1293. 247293 constexpr std::uintptr_t _type_k__BackingField = 0x1C ;
  1294. 247294 constexpr std::uintptr_t _customSampler_k__BackingField = 0x20 ;
  1295. 247295 constexpr std::uintptr_t _enableAsyncCompute_k__BackingField = 0x28 ;
  1296. 247296 constexpr std::uintptr_t _allowPassCulling_k__BackingField = 0x29 ;
  1297. 247297 constexpr std::uintptr_t _allowGlobalState_k__BackingField = 0x2A ;
  1298. 247298 constexpr std::uintptr_t _enableFoveatedRasterization_k__BackingField = 0x2B ;
  1299. 247299 constexpr std::uintptr_t _extendedFeatureFlags_k__BackingField = 0x2C ;
  1300. 247300 constexpr std::uintptr_t _depthAccess_k__BackingField = 0x30 ;
  1301. 247301 constexpr std::uintptr_t _colorBufferAccess_k__BackingField = 0x50 ;
  1302. 247302 constexpr std::uintptr_t _colorBufferMaxIndex_k__BackingField = 0x58 ;
  1303. 247303 constexpr std::uintptr_t _hasShadingRateImage_k__BackingField = 0x5C ;
  1304. 247304 constexpr std::uintptr_t _shadingRateAccess_k__BackingField = 0x60 ;
  1305. 247305 constexpr std::uintptr_t _hasShadingRateStates_k__BackingField = 0x7C ;
  1306. 247306 constexpr std::uintptr_t _shadingRateFragmentSize_k__BackingField = 0x80 ;
  1307. 247307 constexpr std::uintptr_t _primitiveShadingRateCombiner_k__BackingField = 0x84 ;
  1308. 247308 constexpr std::uintptr_t _fragmentShadingRateCombiner_k__BackingField = 0x88 ;
  1309. 247309 constexpr std::uintptr_t _fragmentInputAccess_k__BackingField = 0x90 ;
  1310. 247310 constexpr std::uintptr_t _fragmentInputMaxIndex_k__BackingField = 0x98 ;
  1311. 247311 constexpr std::uintptr_t _randomAccessResource_k__BackingField = 0xA0 ;
  1312. 247312 constexpr std::uintptr_t _randomAccessResourceMaxIndex_k__BackingField = 0xA8 ;
  1313. 247313 constexpr std::uintptr_t _generateDebugData_k__BackingField = 0xAC ;
  1314. 247314 constexpr std::uintptr_t _allowRendererListCulling_k__BackingField = 0xAD ;
  1315. 247315 constexpr std::uintptr_t resourceReadLists = 0xB0 ;
  1316. 247316 constexpr std::uintptr_t resourceWriteLists = 0xB8 ;
  1317. 247317 constexpr std::uintptr_t transientResourceList = 0xC0 ;
  1318. 247318 constexpr std::uintptr_t usedRendererListList = 0xC8 ;
  1319. 247319 constexpr std::uintptr_t setGlobalsList = 0xD0 ;
  1320. 247320 constexpr std::uintptr_t useAllGlobalTextures = 0xD8 ;
  1321. 247321 constexpr std::uintptr_t implicitReadsList = 0xE0 ;
  1322. 247322 }
  1323. 247323 
  1324. 247324 namespace UnityEngine_Rendering_RenderGraphModule__BaseRenderGraphPass`2
  1325. 247325 {
  1326. 247326 constexpr std::uintptr_t _name_k__BackingField = 0x10 ;
  1327. 247327 constexpr std::uintptr_t _index_k__BackingField = 0x18 ;
  1328. 247328 constexpr std::uintptr_t _type_k__BackingField = 0x1C ;
  1329. 247329 constexpr std::uintptr_t _customSampler_k__BackingField = 0x20 ;
  1330. 247330 constexpr std::uintptr_t _enableAsyncCompute_k__BackingField = 0x28 ;
  1331. 247331 constexpr std::uintptr_t _allowPassCulling_k__BackingField = 0x29 ;
  1332. 247332 constexpr std::uintptr_t _allowGlobalState_k__BackingField = 0x2A ;
  1333. 247333 constexpr std::uintptr_t _enableFoveatedRasterization_k__BackingField = 0x2B ;
  1334. 247334 constexpr std::uintptr_t _extendedFeatureFlags_k__BackingField = 0x2C ;
  1335. 247335 constexpr std::uintptr_t _depthAccess_k__BackingField = 0x30 ;
  1336. 247336 constexpr std::uintptr_t _colorBufferAccess_k__BackingField = 0x50 ;
  1337. 247337 constexpr std::uintptr_t _colorBufferMaxIndex_k__BackingField = 0x58 ;
  1338. 247338 constexpr std::uintptr_t _hasShadingRateImage_k__BackingField = 0x5C ;
  1339. 247339 constexpr std::uintptr_t _shadingRateAccess_k__BackingField = 0x60 ;
  1340. 247340 constexpr std::uintptr_t _hasShadingRateStates_k__BackingField = 0x7C ;
  1341. 247341 constexpr std::uintptr_t _shadingRateFragmentSize_k__BackingField = 0x80 ;
  1342. 247342 constexpr std::uintptr_t _primitiveShadingRateCombiner_k__BackingField = 0x84 ;
  1343. 247343 constexpr std::uintptr_t _fragmentShadingRateCombiner_k__BackingField = 0x88 ;
  1344. 247344 constexpr std::uintptr_t _fragmentInputAccess_k__BackingField = 0x90 ;
  1345. 247345 constexpr std::uintptr_t _fragmentInputMaxIndex_k__BackingField = 0x98 ;
  1346. 247346 constexpr std::uintptr_t _randomAccessResource_k__BackingField = 0xA0 ;
  1347. 247347 constexpr std::uintptr_t _randomAccessResourceMaxIndex_k__BackingField = 0xA8 ;
  1348. 247348 constexpr std::uintptr_t _generateDebugData_k__BackingField = 0xAC ;
  1349. 247349 constexpr std::uintptr_t _allowRendererListCulling_k__BackingField = 0xAD ;
  1350. 247350 constexpr std::uintptr_t resourceReadLists = 0xB0 ;
  1351. 247351 constexpr std::uintptr_t resourceWriteLists = 0xB8 ;
  1352. 247352 constexpr std::uintptr_t transientResourceList = 0xC0 ;
  1353. 247353 constexpr std::uintptr_t usedRendererListList = 0xC8 ;
  1354. 247354 constexpr std::uintptr_t setGlobalsList = 0xD0 ;
  1355. 247355 constexpr std::uintptr_t useAllGlobalTextures = 0xD8 ;
  1356. 247356 constexpr std::uintptr_t implicitReadsList = 0xE0 ;
  1357. 247357 constexpr std::uintptr_t data = 0x0 ;
  1358. 247358 }
  1359. 247359 
  1360. 247360 namespace UnityEngine_Rendering_RenderGraphModule__RenderGraphPass`1
  1361. 247361 {
  1362. 247362 constexpr std::uintptr_t _name_k__BackingField = 0x10 ;
  1363. 247363 constexpr std::uintptr_t _index_k__BackingField = 0x18 ;
  1364. 247364 constexpr std::uintptr_t _type_k__BackingField = 0x1C ;
  1365. 247365 constexpr std::uintptr_t _customSampler_k__BackingField = 0x20 ;
  1366. 247366 constexpr std::uintptr_t _enableAsyncCompute_k__BackingField = 0x28 ;
  1367. 247367 constexpr std::uintptr_t _allowPassCulling_k__BackingField = 0x29 ;
  1368. 247368 constexpr std::uintptr_t _allowGlobalState_k__BackingField = 0x2A ;
  1369. 247369 constexpr std::uintptr_t _enableFoveatedRasterization_k__BackingField = 0x2B ;
  1370. 247370 constexpr std::uintptr_t _extendedFeatureFlags_k__BackingField = 0x2C ;
  1371. 247371 constexpr std::uintptr_t _depthAccess_k__BackingField = 0x30 ;
  1372. 247372 constexpr std::uintptr_t _colorBufferAccess_k__BackingField = 0x50 ;
  1373. 247373 constexpr std::uintptr_t _colorBufferMaxIndex_k__BackingField = 0x58 ;
  1374. 247374 constexpr std::uintptr_t _hasShadingRateImage_k__BackingField = 0x5C ;
  1375. 247375 constexpr std::uintptr_t _shadingRateAccess_k__BackingField = 0x60 ;
  1376. 247376 constexpr std::uintptr_t _hasShadingRateStates_k__BackingField = 0x7C ;
  1377. 247377 constexpr std::uintptr_t _shadingRateFragmentSize_k__BackingField = 0x80 ;
  1378. 247378 constexpr std::uintptr_t _primitiveShadingRateCombiner_k__BackingField = 0x84 ;
  1379. 247379 constexpr std::uintptr_t _fragmentShadingRateCombiner_k__BackingField = 0x88 ;
  1380. 247380 constexpr std::uintptr_t _fragmentInputAccess_k__BackingField = 0x90 ;
  1381. 247381 constexpr std::uintptr_t _fragmentInputMaxIndex_k__BackingField = 0x98 ;
  1382. 247382 constexpr std::uintptr_t _randomAccessResource_k__BackingField = 0xA0 ;
  1383. 247383 constexpr std::uintptr_t _randomAccessResourceMaxIndex_k__BackingField = 0xA8 ;
  1384. 247384 constexpr std::uintptr_t _generateDebugData_k__BackingField = 0xAC ;
  1385. 247385 constexpr std::uintptr_t _allowRendererListCulling_k__BackingField = 0xAD ;
  1386. 247386 constexpr std::uintptr_t resourceReadLists = 0xB0 ;
  1387. 247387 constexpr std::uintptr_t resourceWriteLists = 0xB8 ;
  1388. 247388 constexpr std::uintptr_t transientResourceList = 0xC0 ;
  1389. 247389 constexpr std::uintptr_t usedRendererListList = 0xC8 ;
  1390. 247390 constexpr std::uintptr_t setGlobalsList = 0xD0 ;
  1391. 247391 constexpr std::uintptr_t useAllGlobalTextures = 0xD8 ;
  1392. 247392 constexpr std::uintptr_t implicitReadsList = 0xE0 ;
  1393. 247393 constexpr std::uintptr_t data = 0xE8 ;
  1394. 247394 constexpr std::uintptr_t renderFunc = 0xF0 ;
  1395. 247395 
  1396. 247396 namespace _static
  1397. 247397 {
  1398. 247398 constexpr std::uintptr_t c = 0x0 ;
  1399. 247399 }
  1400. 247400 
  1401. 247401 }
  1402. 247402 
  1403. 247403 namespace UnityEngine_Rendering_RenderGraphModule__ComputeRenderGraphPass`1
  1404. 247404 {
  1405. 247405 constexpr std::uintptr_t _name_k__BackingField = 0x10 ;
  1406. 247406 constexpr std::uintptr_t _index_k__BackingField = 0x18 ;
  1407. 247407 constexpr std::uintptr_t _type_k__BackingField = 0x1C ;
  1408. 247408 constexpr std::uintptr_t _customSampler_k__BackingField = 0x20 ;
  1409. 247409 constexpr std::uintptr_t _enableAsyncCompute_k__BackingField = 0x28 ;
  1410. 247410 constexpr std::uintptr_t _allowPassCulling_k__BackingField = 0x29 ;
  1411. 247411 constexpr std::uintptr_t _allowGlobalState_k__BackingField = 0x2A ;
  1412. 247412 constexpr std::uintptr_t _enableFoveatedRasterization_k__BackingField = 0x2B ;
  1413. 247413 constexpr std::uintptr_t _extendedFeatureFlags_k__BackingField = 0x2C ;
  1414. 247414 constexpr std::uintptr_t _depthAccess_k__BackingField = 0x30 ;
  1415. 247415 constexpr std::uintptr_t _colorBufferAccess_k__BackingField = 0x50 ;
  1416. 247416 constexpr std::uintptr_t _colorBufferMaxIndex_k__BackingField = 0x58 ;
  1417. 247417 constexpr std::uintptr_t _hasShadingRateImage_k__BackingField = 0x5C ;
  1418. 247418 constexpr std::uintptr_t _shadingRateAccess_k__BackingField = 0x60 ;
  1419. 247419 constexpr std::uintptr_t _hasShadingRateStates_k__BackingField = 0x7C ;
  1420. 247420 constexpr std::uintptr_t _shadingRateFragmentSize_k__BackingField = 0x80 ;
  1421. 247421 constexpr std::uintptr_t _primitiveShadingRateCombiner_k__BackingField = 0x84 ;
  1422. 247422 constexpr std::uintptr_t _fragmentShadingRateCombiner_k__BackingField = 0x88 ;
  1423. 247423 constexpr std::uintptr_t _fragmentInputAccess_k__BackingField = 0x90 ;
  1424. 247424 constexpr std::uintptr_t _fragmentInputMaxIndex_k__BackingField = 0x98 ;
  1425. 247425 constexpr std::uintptr_t _randomAccessResource_k__BackingField = 0xA0 ;
  1426. 247426 constexpr std::uintptr_t _randomAccessResourceMaxIndex_k__BackingField = 0xA8 ;
  1427. 247427 constexpr std::uintptr_t _generateDebugData_k__BackingField = 0xAC ;
  1428. 247428 constexpr std::uintptr_t _allowRendererListCulling_k__BackingField = 0xAD ;
  1429. 247429 constexpr std::uintptr_t resourceReadLists = 0xB0 ;
  1430. 247430 constexpr std::uintptr_t resourceWriteLists = 0xB8 ;
  1431. 247431 constexpr std::uintptr_t transientResourceList = 0xC0 ;
  1432. 247432 constexpr std::uintptr_t usedRendererListList = 0xC8 ;
  1433. 247433 constexpr std::uintptr_t setGlobalsList = 0xD0 ;
  1434. 247434 constexpr std::uintptr_t useAllGlobalTextures = 0xD8 ;
  1435. 247435 constexpr std::uintptr_t implicitReadsList = 0xE0 ;
  1436. 247436 constexpr std::uintptr_t data = 0xE8 ;
  1437. 247437 constexpr std::uintptr_t renderFunc = 0xF0 ;
  1438. 247438 
  1439. 247439 namespace _static
  1440. 247440 {
  1441. 247441 constexpr std::uintptr_t c = 0x0 ;
  1442. 247442 }
  1443. 247443 
  1444. 247444 }
  1445. 247445 
  1446. 247446 namespace UnityEngine_Rendering_RenderGraphModule__RasterRenderGraphPass`1
  1447. 247447 {
  1448. 247448 constexpr std::uintptr_t _name_k__BackingField = 0x10 ;
  1449. 247449 constexpr std::uintptr_t _index_k__BackingField = 0x18 ;
  1450. 247450 constexpr std::uintptr_t _type_k__BackingField = 0x1C ;
  1451. 247451 constexpr std::uintptr_t _customSampler_k__BackingField = 0x20 ;
  1452. 247452 constexpr std::uintptr_t _enableAsyncCompute_k__BackingField = 0x28 ;
  1453. 247453 constexpr std::uintptr_t _allowPassCulling_k__BackingField = 0x29 ;
  1454. 247454 constexpr std::uintptr_t _allowGlobalState_k__BackingField = 0x2A ;
  1455. 247455 constexpr std::uintptr_t _enableFoveatedRasterization_k__BackingField = 0x2B ;
  1456. 247456 constexpr std::uintptr_t _extendedFeatureFlags_k__BackingField = 0x2C ;
  1457. 247457 constexpr std::uintptr_t _depthAccess_k__BackingField = 0x30 ;
  1458. 247458 constexpr std::uintptr_t _colorBufferAccess_k__BackingField = 0x50 ;
  1459. 247459 constexpr std::uintptr_t _colorBufferMaxIndex_k__BackingField = 0x58 ;
  1460. 247460 constexpr std::uintptr_t _hasShadingRateImage_k__BackingField = 0x5C ;
  1461. 247461 constexpr std::uintptr_t _shadingRateAccess_k__BackingField = 0x60 ;
  1462. 247462 constexpr std::uintptr_t _hasShadingRateStates_k__BackingField = 0x7C ;
  1463. 247463 constexpr std::uintptr_t _shadingRateFragmentSize_k__BackingField = 0x80 ;
  1464. 247464 constexpr std::uintptr_t _primitiveShadingRateCombiner_k__BackingField = 0x84 ;
  1465. 247465 constexpr std::uintptr_t _fragmentShadingRateCombiner_k__BackingField = 0x88 ;
  1466. 247466 constexpr std::uintptr_t _fragmentInputAccess_k__BackingField = 0x90 ;
  1467. 247467 constexpr std::uintptr_t _fragmentInputMaxIndex_k__BackingField = 0x98 ;
  1468. 247468 constexpr std::uintptr_t _randomAccessResource_k__BackingField = 0xA0 ;
  1469. 247469 constexpr std::uintptr_t _randomAccessResourceMaxIndex_k__BackingField = 0xA8 ;
  1470. 247470 constexpr std::uintptr_t _generateDebugData_k__BackingField = 0xAC ;
  1471. 247471 constexpr std::uintptr_t _allowRendererListCulling_k__BackingField = 0xAD ;
  1472. 247472 constexpr std::uintptr_t resourceReadLists = 0xB0 ;
  1473. 247473 constexpr std::uintptr_t resourceWriteLists = 0xB8 ;
  1474. 247474 constexpr std::uintptr_t transientResourceList = 0xC0 ;
  1475. 247475 constexpr std::uintptr_t usedRendererListList = 0xC8 ;
  1476. 247476 constexpr std::uintptr_t setGlobalsList = 0xD0 ;
  1477. 247477 constexpr std::uintptr_t useAllGlobalTextures = 0xD8 ;
  1478. 247478 constexpr std::uintptr_t implicitReadsList = 0xE0 ;
  1479. 247479 constexpr std::uintptr_t data = 0xE8 ;
  1480. 247480 constexpr std::uintptr_t renderFunc = 0xF0 ;
  1481. 247481 
  1482. 247482 namespace _static
  1483. 247483 {
  1484. 247484 constexpr std::uintptr_t c = 0x0 ;
  1485. 247485 }
  1486. 247486 
  1487. 247487 }
  1488. 247488 
  1489. 247489 namespace UnityEngine_Rendering_RenderGraphModule__UnsafeRenderGraphPass`1
  1490. 247490 {
  1491. 247491 constexpr std::uintptr_t _name_k__BackingField = 0x10 ;
  1492. 247492 constexpr std::uintptr_t _index_k__BackingField = 0x18 ;
  1493. 247493 constexpr std::uintptr_t _type_k__BackingField = 0x1C ;
  1494. 247494 constexpr std::uintptr_t _customSampler_k__BackingField = 0x20 ;
  1495. 247495 constexpr std::uintptr_t _enableAsyncCompute_k__BackingField = 0x28 ;
  1496. 247496 constexpr std::uintptr_t _allowPassCulling_k__BackingField = 0x29 ;
  1497. 247497 constexpr std::uintptr_t _allowGlobalState_k__BackingField = 0x2A ;
  1498. 247498 constexpr std::uintptr_t _enableFoveatedRasterization_k__BackingField = 0x2B ;
  1499. 247499 constexpr std::uintptr_t _extendedFeatureFlags_k__BackingField = 0x2C ;
  1500. 247500 constexpr std::uintptr_t _depthAccess_k__BackingField = 0x30 ;
  1501. 247501 constexpr std::uintptr_t _colorBufferAccess_k__BackingField = 0x50 ;
  1502. 247502 constexpr std::uintptr_t _colorBufferMaxIndex_k__BackingField = 0x58 ;
  1503. 247503 constexpr std::uintptr_t _hasShadingRateImage_k__BackingField = 0x5C ;
  1504. 247504 constexpr std::uintptr_t _shadingRateAccess_k__BackingField = 0x60 ;
  1505. 247505 constexpr std::uintptr_t _hasShadingRateStates_k__BackingField = 0x7C ;
  1506. 247506 constexpr std::uintptr_t _shadingRateFragmentSize_k__BackingField = 0x80 ;
  1507. 247507 constexpr std::uintptr_t _primitiveShadingRateCombiner_k__BackingField = 0x84 ;
  1508. 247508 constexpr std::uintptr_t _fragmentShadingRateCombiner_k__BackingField = 0x88 ;
  1509. 247509 constexpr std::uintptr_t _fragmentInputAccess_k__BackingField = 0x90 ;
  1510. 247510 constexpr std::uintptr_t _fragmentInputMaxIndex_k__BackingField = 0x98 ;
  1511. 247511 constexpr std::uintptr_t _randomAccessResource_k__BackingField = 0xA0 ;
  1512. 247512 constexpr std::uintptr_t _randomAccessResourceMaxIndex_k__BackingField = 0xA8 ;
  1513. 247513 constexpr std::uintptr_t _generateDebugData_k__BackingField = 0xAC ;
  1514. 247514 constexpr std::uintptr_t _allowRendererListCulling_k__BackingField = 0xAD ;
  1515. 247515 constexpr std::uintptr_t resourceReadLists = 0xB0 ;
  1516. 247516 constexpr std::uintptr_t resourceWriteLists = 0xB8 ;
  1517. 247517 constexpr std::uintptr_t transientResourceList = 0xC0 ;
  1518. 247518 constexpr std::uintptr_t usedRendererListList = 0xC8 ;
  1519. 247519 constexpr std::uintptr_t setGlobalsList = 0xD0 ;
  1520. 247520 constexpr std::uintptr_t useAllGlobalTextures = 0xD8 ;
  1521. 247521 constexpr std::uintptr_t implicitReadsList = 0xE0 ;
  1522. 247522 constexpr std::uintptr_t data = 0xE8 ;
  1523. 247523 constexpr std::uintptr_t renderFunc = 0xF0 ;
  1524. 247524 
  1525. 247525 namespace _static
  1526. 247526 {
  1527. 247527 constexpr std::uintptr_t c = 0x0 ;
  1528. 247528 }
  1529. 247529 
  1530. 247530 }
  1531. 247531 
  1532. 247532 namespace UnityEngine_Rendering_RenderGraphModule__RenderGraphPassType
  1533. 247533 {
  1534. 247534 constexpr std::uintptr_t value__ = 0x0 ;
  1535. 247535 }
  1536. 247536 
  1537. 247537 namespace UnityEngine_Rendering_RenderGraphModule__RenderGraphProfileId
  1538. 247538 {
  1539. 247539 constexpr std::uintptr_t value__ = 0x0 ;
  1540. 247540 }
  1541. 247541 
  1542. 247542 namespace UnityEngine_Rendering_RenderGraphModule__RayTracingAccelerationStructureHandle
  1543. 247543 {
  1544. 247544 constexpr std::uintptr_t handle = 0x0 ;
  1545. 247545 
  1546. 247546 namespace _static
  1547. 247547 {
  1548. 247548 constexpr std::uintptr_t s_NullHandle = 0x0 ;
  1549. 247549 }
  1550. 247550 
  1551. 247551 }
  1552. 247552 
  1553. 247553 namespace UnityEngine_Rendering_RenderGraphModule__RayTracingAccelerationStructureDesc
  1554. 247554 {
  1555. 247555 constexpr std::uintptr_t name = 0x0 ;
  1556. 247556 }
  1557. 247557 
  1558. 247558 namespace UnityEngine_Rendering_RenderGraphModule__RayTracingAccelerationStructureResource
  1559. 247559 {
  1560. 247560 constexpr std::uintptr_t imported = 0x10 ;
  1561. 247561 constexpr std::uintptr_t shared = 0x11 ;
  1562. 247562 constexpr std::uintptr_t sharedExplicitRelease = 0x12 ;
  1563. 247563 constexpr std::uintptr_t requestFallBack = 0x13 ;
  1564. 247564 constexpr std::uintptr_t writeCount = 0x14 ;
  1565. 247565 constexpr std::uintptr_t readCount = 0x18 ;
  1566. 247566 constexpr std::uintptr_t cachedHash = 0x1C ;
  1567. 247567 constexpr std::uintptr_t transientPassIndex = 0x20 ;
  1568. 247568 constexpr std::uintptr_t sharedResourceLastFrameUsed = 0x24 ;
  1569. 247569 constexpr std::uintptr_t desc = 0x28 ;
  1570. 247570 constexpr std::uintptr_t validDesc = 0x30 ;
  1571. 247571 constexpr std::uintptr_t graphicsResource = 0x38 ;
  1572. 247572 constexpr std::uintptr_t m_Pool = 0x40 ;
  1573. 247573 }
  1574. 247574 
  1575. 247575 namespace UnityEngine_Rendering_RenderGraphModule__BufferHandle
  1576. 247576 {
  1577. 247577 constexpr std::uintptr_t handle = 0x0 ;
  1578. 247578 
  1579. 247579 namespace _static
  1580. 247580 {
  1581. 247581 constexpr std::uintptr_t s_NullHandle = 0x0 ;
  1582. 247582 }
  1583. 247583 
  1584. 247584 }
  1585. 247585 
  1586. 247586 namespace UnityEngine_Rendering_RenderGraphModule__BufferDesc
  1587. 247587 {
  1588. 247588 constexpr std::uintptr_t count = 0x0 ;
  1589. 247589 constexpr std::uintptr_t stride = 0x4 ;
  1590. 247590 constexpr std::uintptr_t name = 0x8 ;
  1591. 247591 constexpr std::uintptr_t target = 0x10 ;
  1592. 247592 constexpr std::uintptr_t usageFlags = 0x14 ;
  1593. 247593 }
  1594. 247594 
  1595. 247595 namespace UnityEngine_Rendering_RenderGraphModule__BufferResource
  1596. 247596 {
  1597. 247597 constexpr std::uintptr_t imported = 0x10 ;
  1598. 247598 constexpr std::uintptr_t shared = 0x11 ;
  1599. 247599 constexpr std::uintptr_t sharedExplicitRelease = 0x12 ;
  1600. 247600 constexpr std::uintptr_t requestFallBack = 0x13 ;
  1601. 247601 constexpr std::uintptr_t writeCount = 0x14 ;
  1602. 247602 constexpr std::uintptr_t readCount = 0x18 ;
  1603. 247603 constexpr std::uintptr_t cachedHash = 0x1C ;
  1604. 247604 constexpr std::uintptr_t transientPassIndex = 0x20 ;
  1605. 247605 constexpr std::uintptr_t sharedResourceLastFrameUsed = 0x24 ;
  1606. 247606 constexpr std::uintptr_t desc = 0x28 ;
  1607. 247607 constexpr std::uintptr_t validDesc = 0x40 ;
  1608. 247608 constexpr std::uintptr_t graphicsResource = 0x48 ;
  1609. 247609 constexpr std::uintptr_t m_Pool = 0x50 ;
  1610. 247610 }
  1611. 247611 
  1612. 247612 namespace UnityEngine_Rendering_RenderGraphModule__BufferPool
  1613. 247613 {
  1614. 247614 constexpr std::uintptr_t m_ResourcePool = 0x10 ;
  1615. 247615 constexpr std::uintptr_t m_FrameAllocatedResources = 0x18 ;
  1616. 247616 }
  1617. 247617 
  1618. 247618 namespace UnityEngine_Rendering_RenderGraphModule__RenderGraphResourcePool`1
  1619. 247619 {
  1620. 247620 constexpr std::uintptr_t m_ResourcePool = 0x0 ;
  1621. 247621 
  1622. 247622 namespace _static
  1623. 247623 {
  1624. 247624 constexpr std::uintptr_t s_ToRemoveList = 0x0 ;
  1625. 247625 }
  1626. 247626 
  1627. 247627 }
  1628. 247628 
  1629. 247629 namespace UnityEngine_Rendering_RenderGraphModule__RenderTargetInfo
  1630. 247630 {
  1631. 247631 constexpr std::uintptr_t width = 0x0 ;
  1632. 247632 constexpr std::uintptr_t height = 0x4 ;
  1633. 247633 constexpr std::uintptr_t volumeDepth = 0x8 ;
  1634. 247634 constexpr std::uintptr_t msaaSamples = 0xC ;
  1635. 247635 constexpr std::uintptr_t format = 0x10 ;
  1636. 247636 constexpr std::uintptr_t bindMS = 0x14 ;
  1637. 247637 }
  1638. 247638 
  1639. 247639 namespace UnityEngine_Rendering_RenderGraphModule__ImportResourceParams
  1640. 247640 {
  1641. 247641 constexpr std::uintptr_t clearOnFirstUse = 0x0 ;
  1642. 247642 constexpr std::uintptr_t clearColor = 0x4 ;
  1643. 247643 constexpr std::uintptr_t discardOnLastUse = 0x14 ;
  1644. 247644 constexpr std::uintptr_t textureUVOrigin = 0x18 ;
  1645. 247645 }
  1646. 247646 
  1647. 247647 namespace UnityEngine_Rendering_RenderGraphModule__RenderGraphResourceRegistry
  1648. 247648 {
  1649. 247649 constexpr std::uintptr_t m_RenderGraphResources = 0x10 ;
  1650. 247650 constexpr std::uintptr_t m_RendererListResources = 0x18 ;
  1651. 247651 constexpr std::uintptr_t m_RendererListLegacyResources = 0x20 ;
  1652. 247652 constexpr std::uintptr_t m_RenderGraphDebug = 0x28 ;
  1653. 247653 constexpr std::uintptr_t m_ResourceLogger = 0x30 ;
  1654. 247654 constexpr std::uintptr_t m_FrameInformationLogger = 0x38 ;
  1655. 247655 constexpr std::uintptr_t m_CurrentFrameIndex = 0x40 ;
  1656. 247656 constexpr std::uintptr_t m_ExecutionCount = 0x44 ;
  1657. 247657 constexpr std::uintptr_t m_CurrentBackbuffer = 0x48 ;
  1658. 247658 constexpr std::uintptr_t m_ActiveRendererLists = 0x50 ;
  1659. 247659 constexpr std::uintptr_t forceManualClearOfResource = 0x58 ;
  1660. 247660 
  1661. 247661 namespace _static
  1662. 247662 {
  1663. 247663 constexpr std::uintptr_t m_CurrentRegistry = 0x0 ;
  1664. 247664 constexpr std::uintptr_t emptyId = 0x8 ;
  1665. 247665 constexpr std::uintptr_t builtinCameraRenderTarget = 0x30 ;
  1666. 247666 }
  1667. 247667 
  1668. 247668 }
  1669. 247669 
  1670. 247670 namespace UnityEngine_Rendering_RenderGraphModule__RendererListHandleType
  1671. 247671 {
  1672. 247672 constexpr std::uintptr_t value__ = 0x0 ;
  1673. 247673 }
  1674. 247674 
  1675. 247675 namespace UnityEngine_Rendering_RenderGraphModule__RendererListHandle
  1676. 247676 {
  1677. 247677 constexpr std::uintptr_t type = 0x0 ;
  1678. 247678 constexpr std::uintptr_t m_IsValid = 0x4 ;
  1679. 247679 constexpr std::uintptr_t _handle_k__BackingField = 0x8 ;
  1680. 247680 }
  1681. 247681 
  1682. 247682 namespace UnityEngine_Rendering_RenderGraphModule__RendererListResource
  1683. 247683 {
  1684. 247684 constexpr std::uintptr_t desc = 0x0 ;
  1685. 247685 constexpr std::uintptr_t rendererList = 0x130 ;
  1686. 247686 }
  1687. 247687 
  1688. 247688 namespace UnityEngine_Rendering_RenderGraphModule__RendererListLegacyResource
  1689. 247689 {
  1690. 247690 constexpr std::uintptr_t rendererList = 0x0 ;
  1691. 247691 constexpr std::uintptr_t isActive = 0x18 ;
  1692. 247692 }
  1693. 247693 
  1694. 247694 namespace UnityEngine_Rendering_RenderGraphModule__TextureAccess
  1695. 247695 {
  1696. 247696 constexpr std::uintptr_t textureHandle = 0x0 ;
  1697. 247697 constexpr std::uintptr_t mipLevel = 0x10 ;
  1698. 247698 constexpr std::uintptr_t depthSlice = 0x14 ;
  1699. 247699 constexpr std::uintptr_t flags = 0x18 ;
  1700. 247700 }
  1701. 247701 
  1702. 247702 namespace UnityEngine_Rendering_RenderGraphModule__TextureUVOrigin
  1703. 247703 {
  1704. 247704 constexpr std::uintptr_t value__ = 0x0 ;
  1705. 247705 }
  1706. 247706 
  1707. 247707 namespace UnityEngine_Rendering_RenderGraphModule__TextureUVOriginSelection
  1708. 247708 {
  1709. 247709 constexpr std::uintptr_t value__ = 0x0 ;
  1710. 247710 }
  1711. 247711 
  1712. 247712 namespace UnityEngine_Rendering_RenderGraphModule__TextureHandle
  1713. 247713 {
  1714. 247714 constexpr std::uintptr_t TypeInfo = 0x10797EE0 ;
  1715. 247715 constexpr std::uintptr_t handle = 0x0 ;
  1716. 247716 constexpr std::uintptr_t builtin = 0xC ;
  1717. 247717 
  1718. 247718 namespace _static
  1719. 247719 {
  1720. 247720 constexpr std::uintptr_t s_NullHandle = 0x0 ;
  1721. 247721 }
  1722. 247722 
  1723. 247723 }
  1724. 247724 
  1725. 247725 namespace UnityEngine_Rendering_RenderGraphModule__TextureSizeMode
  1726. 247726 {
  1727. 247727 constexpr std::uintptr_t value__ = 0x0 ;
  1728. 247728 }
  1729. 247729 
  1730. 247730 namespace UnityEngine_Rendering_RenderGraphModule__FastMemoryDesc
  1731. 247731 {
  1732. 247732 constexpr std::uintptr_t inFastMemory = 0x0 ;
  1733. 247733 constexpr std::uintptr_t flags = 0x4 ;
  1734. 247734 constexpr std::uintptr_t residencyFraction = 0x8 ;
  1735. 247735 }
  1736. 247736 
  1737. 247737 namespace UnityEngine_Rendering_RenderGraphModule__TextureDesc
  1738. 247738 {
  1739. 247739 constexpr std::uintptr_t sizeMode = 0x0 ;
  1740. 247740 constexpr std::uintptr_t width = 0x4 ;
  1741. 247741 constexpr std::uintptr_t height = 0x8 ;
  1742. 247742 constexpr std::uintptr_t slices = 0xC ;
  1743. 247743 constexpr std::uintptr_t scale = 0x10 ;
  1744. 247744 constexpr std::uintptr_t func = 0x18 ;
  1745. 247745 constexpr std::uintptr_t format = 0x20 ;
  1746. 247746 constexpr std::uintptr_t filterMode = 0x24 ;
  1747. 247747 constexpr std::uintptr_t wrapMode = 0x28 ;
  1748. 247748 constexpr std::uintptr_t dimension = 0x2C ;
  1749. 247749 constexpr std::uintptr_t enableRandomWrite = 0x30 ;
  1750. 247750 constexpr std::uintptr_t useMipMap = 0x31 ;
  1751. 247751 constexpr std::uintptr_t autoGenerateMips = 0x32 ;
  1752. 247752 constexpr std::uintptr_t isShadowMap = 0x33 ;
  1753. 247753 constexpr std::uintptr_t anisoLevel = 0x34 ;
  1754. 247754 constexpr std::uintptr_t mipMapBias = 0x38 ;
  1755. 247755 constexpr std::uintptr_t msaaSamples = 0x3C ;
  1756. 247756 constexpr std::uintptr_t bindTextureMS = 0x40 ;
  1757. 247757 constexpr std::uintptr_t useDynamicScale = 0x41 ;
  1758. 247758 constexpr std::uintptr_t useDynamicScaleExplicit = 0x42 ;
  1759. 247759 constexpr std::uintptr_t memoryless = 0x44 ;
  1760. 247760 constexpr std::uintptr_t vrUsage = 0x48 ;
  1761. 247761 constexpr std::uintptr_t enableShadingRate = 0x4C ;
  1762. 247762 constexpr std::uintptr_t name = 0x50 ;
  1763. 247763 constexpr std::uintptr_t fastMemoryDesc = 0x58 ;
  1764. 247764 constexpr std::uintptr_t fallBackToBlackTexture = 0x64 ;
  1765. 247765 constexpr std::uintptr_t disableFallBackToImportedTexture = 0x65 ;
  1766. 247766 constexpr std::uintptr_t clearBuffer = 0x66 ;
  1767. 247767 constexpr std::uintptr_t clearColor = 0x68 ;
  1768. 247768 constexpr std::uintptr_t discardBuffer = 0x78 ;
  1769. 247769 }
  1770. 247770 
  1771. 247771 namespace UnityEngine_Rendering_RenderGraphModule__TextureResource
  1772. 247772 {
  1773. 247773 constexpr std::uintptr_t imported = 0x10 ;
  1774. 247774 constexpr std::uintptr_t shared = 0x11 ;
  1775. 247775 constexpr std::uintptr_t sharedExplicitRelease = 0x12 ;
  1776. 247776 constexpr std::uintptr_t requestFallBack = 0x13 ;
  1777. 247777 constexpr std::uintptr_t writeCount = 0x14 ;
  1778. 247778 constexpr std::uintptr_t readCount = 0x18 ;
  1779. 247779 constexpr std::uintptr_t cachedHash = 0x1C ;
  1780. 247780 constexpr std::uintptr_t transientPassIndex = 0x20 ;
  1781. 247781 constexpr std::uintptr_t sharedResourceLastFrameUsed = 0x24 ;
  1782. 247782 constexpr std::uintptr_t desc = 0x28 ;
  1783. 247783 constexpr std::uintptr_t validDesc = 0xA8 ;
  1784. 247784 constexpr std::uintptr_t graphicsResource = 0xB0 ;
  1785. 247785 constexpr std::uintptr_t m_Pool = 0xB8 ;
  1786. 247786 constexpr std::uintptr_t textureUVOrigin = 0xC0 ;
  1787. 247787 
  1788. 247788 namespace _static
  1789. 247789 {
  1790. 247790 constexpr std::uintptr_t m_TextureCreationIndex = 0x0 ;
  1791. 247791 }
  1792. 247792 
  1793. 247793 }
  1794. 247794 
  1795. 247795 namespace UnityEngine_Rendering_RenderGraphModule__TexturePool
  1796. 247796 {
  1797. 247797 constexpr std::uintptr_t m_ResourcePool = 0x10 ;
  1798. 247798 constexpr std::uintptr_t m_FrameAllocatedResources = 0x18 ;
  1799. 247799 }
  1800. 247800 
  1801. 247801 namespace UnityEngine_Rendering_RenderGraphModule__RenderGraphResourceType
  1802. 247802 {
  1803. 247803 constexpr std::uintptr_t value__ = 0x0 ;
  1804. 247804 }
  1805. 247805 
  1806. 247806 namespace UnityEngine_Rendering_RenderGraphModule__ResourceHandle
  1807. 247807 {
  1808. 247808 constexpr std::uintptr_t m_Value = 0x0 ;
  1809. 247809 constexpr std::uintptr_t m_Version = 0x4 ;
  1810. 247810 constexpr std::uintptr_t m_Type = 0x8 ;
  1811. 247811 
  1812. 247812 namespace _static
  1813. 247813 {
  1814. 247814 constexpr std::uintptr_t s_CurrentValidBit = 0x0 ;
  1815. 247815 constexpr std::uintptr_t s_SharedResourceValidBit = 0x4 ;
  1816. 247816 }
  1817. 247817 
  1818. 247818 }
  1819. 247819 
  1820. 247820 namespace UnityEngine_Rendering_RenderGraphModule__IRenderGraphResource
  1821. 247821 {
  1822. 247822 constexpr std::uintptr_t imported = 0x10 ;
  1823. 247823 constexpr std::uintptr_t shared = 0x11 ;
  1824. 247824 constexpr std::uintptr_t sharedExplicitRelease = 0x12 ;
  1825. 247825 constexpr std::uintptr_t requestFallBack = 0x13 ;
  1826. 247826 constexpr std::uintptr_t writeCount = 0x14 ;
  1827. 247827 constexpr std::uintptr_t readCount = 0x18 ;
  1828. 247828 constexpr std::uintptr_t cachedHash = 0x1C ;
  1829. 247829 constexpr std::uintptr_t transientPassIndex = 0x20 ;
  1830. 247830 constexpr std::uintptr_t sharedResourceLastFrameUsed = 0x24 ;
  1831. 247831 }
  1832. 247832 
  1833. 247833 namespace UnityEngine_Rendering_RenderGraphModule__RenderGraphResource`2
  1834. 247834 {
  1835. 247835 constexpr std::uintptr_t imported = 0x10 ;
  1836. 247836 constexpr std::uintptr_t shared = 0x11 ;
  1837. 247837 constexpr std::uintptr_t sharedExplicitRelease = 0x12 ;
  1838. 247838 constexpr std::uintptr_t requestFallBack = 0x13 ;
  1839. 247839 constexpr std::uintptr_t writeCount = 0x14 ;
  1840. 247840 constexpr std::uintptr_t readCount = 0x18 ;
  1841. 247841 constexpr std::uintptr_t cachedHash = 0x1C ;
  1842. 247842 constexpr std::uintptr_t transientPassIndex = 0x20 ;
  1843. 247843 constexpr std::uintptr_t sharedResourceLastFrameUsed = 0x24 ;
  1844. 247844 constexpr std::uintptr_t desc = 0x0 ;
  1845. 247845 }
  1846. 247846 
  1847. 247847 namespace UnityEngine_Rendering_RenderGraphModule_Util__RenderGraphUtilsResources
  1848. 247848 {
  1849. 247849 constexpr std::uintptr_t m_Version = 0x10 ;
  1850. 247850 constexpr std::uintptr_t m_CoreCopyPS = 0x18 ;
  1851. 247851 }
  1852. 247852 
  1853. 247853 namespace UnityEngine_Rendering_RenderGraphModule_NativeRenderPassCompiler__Name
  1854. 247854 {
  1855. 247855 constexpr std::uintptr_t name = 0x0 ;
  1856. 247856 constexpr std::uintptr_t utf8ByteCount = 0x8 ;
  1857. 247857 }
  1858. 247858 
  1859. 247859 namespace UnityEngine_Rendering_RenderGraphModule_NativeRenderPassCompiler__CompilerContextData
  1860. 247860 {
  1861. 247861 constexpr std::uintptr_t resources = 0x10 ;
  1862. 247862 constexpr std::uintptr_t passData = 0x18 ;
  1863. 247863 constexpr std::uintptr_t fences = 0x20 ;
  1864. 247864 constexpr std::uintptr_t passNames = 0x28 ;
  1865. 247865 constexpr std::uintptr_t inputData = 0x30 ;
  1866. 247866 constexpr std::uintptr_t outputData = 0x38 ;
  1867. 247867 constexpr std::uintptr_t fragmentData = 0x40 ;
  1868. 247868 constexpr std::uintptr_t sampledData = 0x48 ;
  1869. 247869 constexpr std::uintptr_t createData = 0x50 ;
  1870. 247870 constexpr std::uintptr_t destroyData = 0x58 ;
  1871. 247871 constexpr std::uintptr_t randomAccessResourceData = 0x60 ;
  1872. 247872 constexpr std::uintptr_t nativePassData = 0x68 ;
  1873. 247873 constexpr std::uintptr_t nativeSubPassData = 0x70 ;
  1874. 247874 constexpr std::uintptr_t m_AreNativeListsAllocated = 0x78 ;
  1875. 247875 }
  1876. 247876 
  1877. 247877 namespace UnityEngine_Rendering_RenderGraphModule_NativeRenderPassCompiler__FixedAttachmentArray`1
  1878. 247878 {
  1879. 247879 constexpr std::uintptr_t a0 = 0xFFFFFFFFFFFFFFF0 ;
  1880. 247880 
  1881. 247881 namespace _static
  1882. 247882 {
  1883. 247883 constexpr std::uintptr_t Empty = 0x0 ;
  1884. 247884 }
  1885. 247885 
  1886. 247886 }
  1887. 247887 
  1888. 247888 namespace UnityEngine_Rendering_RenderGraphModule_NativeRenderPassCompiler__NativePassCompiler
  1889. 247889 {
  1890. 247890 constexpr std::uintptr_t graph = 0x10 ;
  1891. 247891 constexpr std::uintptr_t contextData = 0x30 ;
  1892. 247892 constexpr std::uintptr_t defaultContextData = 0x38 ;
  1893. 247893 constexpr std::uintptr_t previousCommandBuffer = 0x40 ;
  1894. 247894 constexpr std::uintptr_t m_HasSideEffectPassIdCullingStack = 0x48 ;
  1895. 247895 constexpr std::uintptr_t m_UnusedVersionedResourceIdCullingStacks = 0x50 ;
  1896. 247896 constexpr std::uintptr_t m_DelayedLastUseListPerPassMap = 0x58 ;
  1897. 247897 constexpr std::uintptr_t m_CompilationCache = 0x60 ;
  1898. 247898 constexpr std::uintptr_t m_TempMRTArrays = 0x68 ;
  1899. 247899 constexpr std::uintptr_t m_BeginRenderPassAttachments = 0x70 ;
  1900. 247900 constexpr std::uintptr_t graphPassNamesForDebug = 0x78 ;
  1901. 247901 
  1902. 247902 namespace _static
  1903. 247903 {
  1904. 247904 constexpr std::uintptr_t s_ForceGenerateAuditsForTests = 0x0 ;
  1905. 247905 }
  1906. 247906 
  1907. 247907 }
  1908. 247908 
  1909. 247909 namespace UnityEngine_Rendering_RenderGraphModule_NativeRenderPassCompiler__PassInputData
  1910. 247910 {
  1911. 247911 constexpr std::uintptr_t resource = 0x0 ;
  1912. 247912 }
  1913. 247913 
  1914. 247914 namespace UnityEngine_Rendering_RenderGraphModule_NativeRenderPassCompiler__PassOutputData
  1915. 247915 {
  1916. 247916 constexpr std::uintptr_t resource = 0x0 ;
  1917. 247917 }
  1918. 247918 
  1919. 247919 namespace UnityEngine_Rendering_RenderGraphModule_NativeRenderPassCompiler__PassFragmentData
  1920. 247920 {
  1921. 247921 constexpr std::uintptr_t resource = 0x0 ;
  1922. 247922 constexpr std::uintptr_t accessFlags = 0xC ;
  1923. 247923 constexpr std::uintptr_t mipLevel = 0x10 ;
  1924. 247924 constexpr std::uintptr_t depthSlice = 0x14 ;
  1925. 247925 }
  1926. 247926 
  1927. 247927 namespace UnityEngine_Rendering_RenderGraphModule_NativeRenderPassCompiler__PassRandomWriteData
  1928. 247928 {
  1929. 247929 constexpr std::uintptr_t resource = 0x0 ;
  1930. 247930 constexpr std::uintptr_t index = 0xC ;
  1931. 247931 constexpr std::uintptr_t preserveCounterValue = 0x10 ;
  1932. 247932 }
  1933. 247933 
  1934. 247934 namespace UnityEngine_Rendering_RenderGraphModule_NativeRenderPassCompiler__PassMergeState
  1935. 247935 {
  1936. 247936 constexpr std::uintptr_t value__ = 0x0 ;
  1937. 247937 }
  1938. 247938 
  1939. 247939 namespace UnityEngine_Rendering_RenderGraphModule_NativeRenderPassCompiler__PassData
  1940. 247940 {
  1941. 247941 constexpr std::uintptr_t passId = 0x0 ;
  1942. 247942 constexpr std::uintptr_t type = 0x4 ;
  1943. 247943 constexpr std::uintptr_t hasFoveatedRasterization = 0x8 ;
  1944. 247944 constexpr std::uintptr_t extendedFeatureFlags = 0xC ;
  1945. 247945 constexpr std::uintptr_t tag = 0x10 ;
  1946. 247946 constexpr std::uintptr_t shadingRateFragmentSize = 0x14 ;
  1947. 247947 constexpr std::uintptr_t primitiveShadingRateCombiner = 0x18 ;
  1948. 247948 constexpr std::uintptr_t fragmentShadingRateCombiner = 0x1C ;
  1949. 247949 constexpr std::uintptr_t mergeState = 0x20 ;
  1950. 247950 constexpr std::uintptr_t nativePassIndex = 0x24 ;
  1951. 247951 constexpr std::uintptr_t nativeSubPassIndex = 0x28 ;
  1952. 247952 constexpr std::uintptr_t firstInput = 0x2C ;
  1953. 247953 constexpr std::uintptr_t numInputs = 0x30 ;
  1954. 247954 constexpr std::uintptr_t firstOutput = 0x34 ;
  1955. 247955 constexpr std::uintptr_t numOutputs = 0x38 ;
  1956. 247956 constexpr std::uintptr_t firstFragment = 0x3C ;
  1957. 247957 constexpr std::uintptr_t numFragments = 0x40 ;
  1958. 247958 constexpr std::uintptr_t firstFragmentInput = 0x44 ;
  1959. 247959 constexpr std::uintptr_t numFragmentInputs = 0x48 ;
  1960. 247960 constexpr std::uintptr_t firstSampledOnlyRaster = 0x4C ;
  1961. 247961 constexpr std::uintptr_t numSampledOnlyRaster = 0x50 ;
  1962. 247962 constexpr std::uintptr_t firstRandomAccessResource = 0x54 ;
  1963. 247963 constexpr std::uintptr_t numRandomAccessResources = 0x58 ;
  1964. 247964 constexpr std::uintptr_t firstCreate = 0x5C ;
  1965. 247965 constexpr std::uintptr_t numCreated = 0x60 ;
  1966. 247966 constexpr std::uintptr_t firstDestroy = 0x64 ;
  1967. 247967 constexpr std::uintptr_t numDestroyed = 0x68 ;
  1968. 247968 constexpr std::uintptr_t shadingRateImageIndex = 0x6C ;
  1969. 247969 constexpr std::uintptr_t fragmentInfoWidth = 0x70 ;
  1970. 247970 constexpr std::uintptr_t fragmentInfoHeight = 0x74 ;
  1971. 247971 constexpr std::uintptr_t fragmentInfoVolumeDepth = 0x78 ;
  1972. 247972 constexpr std::uintptr_t fragmentInfoSamples = 0x7C ;
  1973. 247973 constexpr std::uintptr_t waitOnGraphicsFencePassId = 0x80 ;
  1974. 247974 constexpr std::uintptr_t awaitingMyGraphicsFencePassId = 0x84 ;
  1975. 247975 constexpr std::uintptr_t asyncCompute = 0x88 ;
  1976. 247976 constexpr std::uintptr_t hasSideEffects = 0x89 ;
  1977. 247977 constexpr std::uintptr_t culled = 0x8A ;
  1978. 247978 constexpr std::uintptr_t beginNativeSubpass = 0x8B ;
  1979. 247979 constexpr std::uintptr_t fragmentInfoValid = 0x8C ;
  1980. 247980 constexpr std::uintptr_t fragmentInfoHasDepth = 0x8D ;
  1981. 247981 constexpr std::uintptr_t insertGraphicsFence = 0x8E ;
  1982. 247982 constexpr std::uintptr_t hasShadingRateStates = 0x8F ;
  1983. 247983 }
  1984. 247984 
  1985. 247985 namespace UnityEngine_Rendering_RenderGraphModule_NativeRenderPassCompiler__NativePassAttachment
  1986. 247986 {
  1987. 247987 constexpr std::uintptr_t handle = 0x0 ;
  1988. 247988 constexpr std::uintptr_t loadAction = 0xC ;
  1989. 247989 constexpr std::uintptr_t storeAction = 0x10 ;
  1990. 247990 constexpr std::uintptr_t memoryless = 0x14 ;
  1991. 247991 constexpr std::uintptr_t mipLevel = 0x18 ;
  1992. 247992 constexpr std::uintptr_t depthSlice = 0x1C ;
  1993. 247993 }
  1994. 247994 
  1995. 247995 namespace UnityEngine_Rendering_RenderGraphModule_NativeRenderPassCompiler__LoadReason
  1996. 247996 {
  1997. 247997 constexpr std::uintptr_t value__ = 0x0 ;
  1998. 247998 }
  1999. 247999 
  2000. 248000 namespace UnityEngine_Rendering_RenderGraphModule_NativeRenderPassCompiler__LoadAudit
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