Rust · Offsets

Rust Offsets

offsets.h ·build 24614784 ·dumped 2026-08-17 12:14:02 AM UTC+1 ·341,881 lines ·21.3 MB ·Aug 16, 2026 latest
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  1. 244001 namespace BlitShaderPassNames
  2. 244002 {
  3. 244003 constexpr std::uintptr_t value__ = 0x0 ;
  4. 244004 }
  5. 244005 
  6. 244006 namespace BlitColorAndDepthPassNames
  7. 244007 {
  8. 244008 constexpr std::uintptr_t value__ = 0x0 ;
  9. 244009 }
  10. 244010 
  11. 244011 namespace CameraEntry
  12. 244012 {
  13. 244013 constexpr std::uintptr_t actions = 0x10 ;
  14. 244014 constexpr std::uintptr_t cachedEnumerator = 0x18 ;
  15. 244015 }
  16. 244016 
  17. 244017 namespace LevelOffsets
  18. 244018 {
  19. 244019 constexpr std::uintptr_t count = 0x0 ;
  20. 244020 constexpr std::uintptr_t offset = 0x4 ;
  21. 244021 constexpr std::uintptr_t parentOffset = 0x8 ;
  22. 244022 }
  23. 244023 
  24. 244024 namespace RenderGraphResources
  25. 244025 {
  26. 244026 constexpr std::uintptr_t alignedElementCount = 0x0 ;
  27. 244027 constexpr std::uintptr_t maxBufferCount = 0x4 ;
  28. 244028 constexpr std::uintptr_t maxLevelCount = 0x8 ;
  29. 244029 constexpr std::uintptr_t prefixBuffer0 = 0xC ;
  30. 244030 constexpr std::uintptr_t prefixBuffer1 = 0x18 ;
  31. 244031 constexpr std::uintptr_t totalLevelCountBuffer = 0x24 ;
  32. 244032 constexpr std::uintptr_t levelOffsetBuffer = 0x30 ;
  33. 244033 constexpr std::uintptr_t indirectDispatchArgsBuffer = 0x3C ;
  34. 244034 }
  35. 244035 
  36. 244036 namespace SupportResources
  37. 244037 {
  38. 244038 constexpr std::uintptr_t ownsResources = 0x0 ;
  39. 244039 constexpr std::uintptr_t alignedElementCount = 0x4 ;
  40. 244040 constexpr std::uintptr_t maxBufferCount = 0x8 ;
  41. 244041 constexpr std::uintptr_t maxLevelCount = 0xC ;
  42. 244042 constexpr std::uintptr_t prefixBuffer0 = 0x10 ;
  43. 244043 constexpr std::uintptr_t prefixBuffer1 = 0x18 ;
  44. 244044 constexpr std::uintptr_t totalLevelCountBuffer = 0x20 ;
  45. 244045 constexpr std::uintptr_t levelOffsetBuffer = 0x28 ;
  46. 244046 constexpr std::uintptr_t indirectDispatchArgsBuffer = 0x30 ;
  47. 244047 }
  48. 244048 
  49. 244049 namespace DirectArgs
  50. 244050 {
  51. 244051 constexpr std::uintptr_t exclusive = 0x0 ;
  52. 244052 constexpr std::uintptr_t inputCount = 0x4 ;
  53. 244053 constexpr std::uintptr_t input = 0x8 ;
  54. 244054 constexpr std::uintptr_t supportResources = 0x10 ;
  55. 244055 }
  56. 244056 
  57. 244057 namespace IndirectDirectArgs
  58. 244058 {
  59. 244059 constexpr std::uintptr_t exclusive = 0x0 ;
  60. 244060 constexpr std::uintptr_t inputCountBufferByteOffset = 0x4 ;
  61. 244061 constexpr std::uintptr_t inputCountBuffer = 0x8 ;
  62. 244062 constexpr std::uintptr_t input = 0x10 ;
  63. 244063 constexpr std::uintptr_t supportResources = 0x18 ;
  64. 244064 }
  65. 244065 
  66. 244066 namespace SystemResources
  67. 244067 {
  68. 244068 constexpr std::uintptr_t computeAsset = 0x0 ;
  69. 244069 constexpr std::uintptr_t kernelCalculateLevelDispatchArgsFromConst = 0x8 ;
  70. 244070 constexpr std::uintptr_t kernelCalculateLevelDispatchArgsFromBuffer = 0xC ;
  71. 244071 constexpr std::uintptr_t kernelPrefixSumOnGroup = 0x10 ;
  72. 244072 constexpr std::uintptr_t kernelPrefixSumOnGroupExclusive = 0x14 ;
  73. 244073 constexpr std::uintptr_t kernelPrefixSumNextInput = 0x18 ;
  74. 244074 constexpr std::uintptr_t kernelPrefixSumResolveParent = 0x1C ;
  75. 244075 constexpr std::uintptr_t kernelPrefixSumResolveParentExclusive = 0x20 ;
  76. 244076 }
  77. 244077 
  78. 244078 namespace Args
  79. 244079 {
  80. 244080 constexpr std::uintptr_t count = 0x0 ;
  81. 244081 constexpr std::uintptr_t maxDepth = 0x4 ;
  82. 244082 constexpr std::uintptr_t inputKeys = 0x8 ;
  83. 244083 constexpr std::uintptr_t inputValues = 0x10 ;
  84. 244084 constexpr std::uintptr_t resources = 0x18 ;
  85. 244085 constexpr std::uintptr_t workGroupCount = 0x28 ;
  86. 244086 }
  87. 244087 
  88. 244088 namespace RenderGraphResources
  89. 244089 {
  90. 244090 constexpr std::uintptr_t sortBufferKeys = 0x0 ;
  91. 244091 constexpr std::uintptr_t sortBufferValues = 0xC ;
  92. 244092 }
  93. 244093 
  94. 244094 namespace SupportResources
  95. 244095 {
  96. 244096 constexpr std::uintptr_t sortBufferKeys = 0x0 ;
  97. 244097 constexpr std::uintptr_t sortBufferValues = 0x8 ;
  98. 244098 }
  99. 244099 
  100. 244100 namespace SystemResources
  101. 244101 {
  102. 244102 constexpr std::uintptr_t computeAsset = 0x0 ;
  103. 244103 }
  104. 244104 
  105. 244105 namespace Stage
  106. 244106 {
  107. 244107 constexpr std::uintptr_t value__ = 0x0 ;
  108. 244108 }
  109. 244109 
  110. 244110 namespace Operation
  111. 244111 {
  112. 244112 constexpr std::uintptr_t value__ = 0x0 ;
  113. 244113 }
  114. 244114 
  115. 244115 namespace HDRDisplayInformation
  116. 244116 {
  117. 244117 constexpr std::uintptr_t maxFullFrameToneMapLuminance = 0x0 ;
  118. 244118 constexpr std::uintptr_t maxToneMapLuminance = 0x4 ;
  119. 244119 constexpr std::uintptr_t minToneMapLuminance = 0x8 ;
  120. 244120 constexpr std::uintptr_t paperWhiteNits = 0xC ;
  121. 244121 }
  122. 244122 
  123. 244123 namespace Segment
  124. 244124 {
  125. 244125 constexpr std::uintptr_t offsetX = 0x10 ;
  126. 244126 constexpr std::uintptr_t offsetY = 0x14 ;
  127. 244127 constexpr std::uintptr_t scaleX = 0x18 ;
  128. 244128 constexpr std::uintptr_t scaleY = 0x1C ;
  129. 244129 constexpr std::uintptr_t lnA = 0x20 ;
  130. 244130 constexpr std::uintptr_t B = 0x24 ;
  131. 244131 }
  132. 244132 
  133. 244133 namespace DirectParams
  134. 244134 {
  135. 244135 constexpr std::uintptr_t x0 = 0x0 ;
  136. 244136 constexpr std::uintptr_t y0 = 0x4 ;
  137. 244137 constexpr std::uintptr_t x1 = 0x8 ;
  138. 244138 constexpr std::uintptr_t y1 = 0xC ;
  139. 244139 constexpr std::uintptr_t W = 0x10 ;
  140. 244140 constexpr std::uintptr_t overshootX = 0x14 ;
  141. 244141 constexpr std::uintptr_t overshootY = 0x18 ;
  142. 244142 constexpr std::uintptr_t gamma = 0x1C ;
  143. 244143 }
  144. 244144 
  145. 244145 namespace Uniforms
  146. 244146 {
  147. 244147 constexpr std::uintptr_t parent = 0x10 ;
  148. 244148 }
  149. 244149 
  150. 244150 namespace Indent
  151. 244151 {
  152. 244152 constexpr std::uintptr_t _order_k__BackingField = 0x10 ;
  153. 244153 constexpr std::uintptr_t _applyToCollection_k__BackingField = 0x14 ;
  154. 244154 constexpr std::uintptr_t relativeAmount = 0x18 ;
  155. 244155 }
  156. 244156 
  157. 244157 namespace DisplayType
  158. 244158 {
  159. 244159 constexpr std::uintptr_t value__ = 0x0 ;
  160. 244160 }
  161. 244161 
  162. 244162 namespace DirtyState
  163. 244163 {
  164. 244164 constexpr std::uintptr_t value__ = 0x0 ;
  165. 244165 }
  166. 244166 
  167. 244167 namespace ConversionPassData
  168. 244168 {
  169. 244169 constexpr std::uintptr_t sriTextureHandle = 0x10 ;
  170. 244170 constexpr std::uintptr_t mainTexHandle = 0x20 ;
  171. 244171 constexpr std::uintptr_t mainTexDimension = 0x30 ;
  172. 244172 constexpr std::uintptr_t mainTexLutHandle = 0x34 ;
  173. 244173 constexpr std::uintptr_t validatedShadingRateFragmentSizeHandle = 0x40 ;
  174. 244174 constexpr std::uintptr_t computeShader = 0x50 ;
  175. 244175 constexpr std::uintptr_t kernelIndex = 0x58 ;
  176. 244176 constexpr std::uintptr_t scaleBias = 0x5C ;
  177. 244177 constexpr std::uintptr_t dispatchSize = 0x6C ;
  178. 244178 constexpr std::uintptr_t yFlip = 0x74 ;
  179. 244179 }
  180. 244180 
  181. 244181 namespace VisualizationPassData
  182. 244182 {
  183. 244183 constexpr std::uintptr_t material = 0x10 ;
  184. 244184 constexpr std::uintptr_t source = 0x18 ;
  185. 244185 constexpr std::uintptr_t lut = 0x28 ;
  186. 244186 constexpr std::uintptr_t dummy = 0x34 ;
  187. 244187 constexpr std::uintptr_t visualizationParams = 0x44 ;
  188. 244188 }
  189. 244189 
  190. 244190 namespace ResourceType
  191. 244191 {
  192. 244192 constexpr std::uintptr_t value__ = 0x0 ;
  193. 244193 }
  194. 244194 
  195. 244195 namespace MessageType
  196. 244196 {
  197. 244197 constexpr std::uintptr_t value__ = 0x0 ;
  198. 244198 }
  199. 244199 
  200. 244200 namespace IPayload
  201. 244201 {
  202. 244202 constexpr std::uintptr_t version = 0x10 ;
  203. 244203 }
  204. 244204 
  205. 244205 namespace DebugDataPayload
  206. 244206 {
  207. 244207 constexpr std::uintptr_t version = 0x10 ;
  208. 244208 constexpr std::uintptr_t graphName = 0x18 ;
  209. 244209 constexpr std::uintptr_t executionId = 0x20 ;
  210. 244210 constexpr std::uintptr_t debugData = 0x28 ;
  211. 244211 }
  212. 244212 
  213. 244213 namespace AnalyticsPayload
  214. 244214 {
  215. 244215 constexpr std::uintptr_t version = 0x10 ;
  216. 244216 constexpr std::uintptr_t graphicsDeviceType = 0x18 ;
  217. 244217 constexpr std::uintptr_t deviceType = 0x1C ;
  218. 244218 constexpr std::uintptr_t deviceModel = 0x20 ;
  219. 244219 constexpr std::uintptr_t gpuVendor = 0x28 ;
  220. 244220 constexpr std::uintptr_t gpuName = 0x30 ;
  221. 244221 }
  222. 244222 
  223. 244223 namespace DebugExecutionItem
  224. 244224 {
  225. 244225 constexpr std::uintptr_t _id_k__BackingField = 0x10 ;
  226. 244226 constexpr std::uintptr_t _name_k__BackingField = 0x18 ;
  227. 244227 }
  228. 244228 
  229. 244229 namespace ResourceLists`1
  230. 244230 {
  231. 244231 constexpr std::uintptr_t m_Textures = 0x0 ;
  232. 244232 }
  233. 244233 
  234. 244234 namespace ResourceDataLists
  235. 244235 {
  236. 244236 constexpr std::uintptr_t m_Textures = 0x10 ;
  237. 244237 constexpr std::uintptr_t m_Buffers = 0x18 ;
  238. 244238 constexpr std::uintptr_t m_AccelerationStructures = 0x20 ;
  239. 244239 }
  240. 244240 
  241. 244241 namespace SerializableNativePassAttachment
  242. 244242 {
  243. 244243 constexpr std::uintptr_t loadAction = 0x10 ;
  244. 244244 constexpr std::uintptr_t storeAction = 0x14 ;
  245. 244245 constexpr std::uintptr_t memoryless = 0x18 ;
  246. 244246 constexpr std::uintptr_t mipLevel = 0x1C ;
  247. 244247 constexpr std::uintptr_t depthSlice = 0x20 ;
  248. 244248 }
  249. 244249 
  250. 244250 namespace ResourceIdLists
  251. 244251 {
  252. 244252 constexpr std::uintptr_t m_Textures = 0x10 ;
  253. 244253 constexpr std::uintptr_t m_Buffers = 0x18 ;
  254. 244254 constexpr std::uintptr_t m_AccelerationStructures = 0x20 ;
  255. 244255 }
  256. 244256 
  257. 244257 namespace AttachmentInfo
  258. 244258 {
  259. 244259 constexpr std::uintptr_t resourceName = 0x10 ;
  260. 244260 constexpr std::uintptr_t loadReason = 0x18 ;
  261. 244261 constexpr std::uintptr_t storeReason = 0x20 ;
  262. 244262 constexpr std::uintptr_t storeMsaaReason = 0x28 ;
  263. 244263 constexpr std::uintptr_t attachmentIndex = 0x30 ;
  264. 244264 constexpr std::uintptr_t attachment = 0x38 ;
  265. 244265 }
  266. 244266 
  267. 244267 namespace PassCompatibilityInfo
  268. 244268 {
  269. 244269 constexpr std::uintptr_t message = 0x0 ;
  270. 244270 constexpr std::uintptr_t isCompatible = 0x8 ;
  271. 244271 }
  272. 244272 
  273. 244273 namespace NativeRenderPassInfo
  274. 244274 {
  275. 244275 constexpr std::uintptr_t passBreakReasoning = 0x10 ;
  276. 244276 constexpr std::uintptr_t attachmentInfos = 0x18 ;
  277. 244277 constexpr std::uintptr_t passCompatibility = 0x20 ;
  278. 244278 constexpr std::uintptr_t mergedPassIds = 0x28 ;
  279. 244279 }
  280. 244280 
  281. 244281 namespace NRPInfo
  282. 244282 {
  283. 244283 constexpr std::uintptr_t nativePassInfo = 0x10 ;
  284. 244284 constexpr std::uintptr_t textureFBFetchList = 0x18 ;
  285. 244285 constexpr std::uintptr_t setGlobals = 0x20 ;
  286. 244286 constexpr std::uintptr_t width = 0x28 ;
  287. 244287 constexpr std::uintptr_t height = 0x2C ;
  288. 244288 constexpr std::uintptr_t volumeDepth = 0x30 ;
  289. 244289 constexpr std::uintptr_t samples = 0x34 ;
  290. 244290 constexpr std::uintptr_t hasDepth = 0x38 ;
  291. 244291 }
  292. 244292 
  293. 244293 namespace PassData
  294. 244294 {
  295. 244295 constexpr std::uintptr_t name = 0x0 ;
  296. 244296 constexpr std::uintptr_t type = 0x8 ;
  297. 244297 constexpr std::uintptr_t resourceReadLists = 0x10 ;
  298. 244298 constexpr std::uintptr_t resourceWriteLists = 0x18 ;
  299. 244299 constexpr std::uintptr_t culled = 0x20 ;
  300. 244300 constexpr std::uintptr_t async = 0x21 ;
  301. 244301 constexpr std::uintptr_t nativeSubPassIndex = 0x24 ;
  302. 244302 constexpr std::uintptr_t syncToPassIndex = 0x28 ;
  303. 244303 constexpr std::uintptr_t syncFromPassIndex = 0x2C ;
  304. 244304 constexpr std::uintptr_t generateDebugData = 0x30 ;
  305. 244305 constexpr std::uintptr_t nrpInfo = 0x38 ;
  306. 244306 constexpr std::uintptr_t scriptInfo = 0x40 ;
  307. 244307 }
  308. 244308 
  309. 244309 namespace BufferResourceData
  310. 244310 {
  311. 244311 constexpr std::uintptr_t count = 0x10 ;
  312. 244312 constexpr std::uintptr_t stride = 0x14 ;
  313. 244313 constexpr std::uintptr_t target = 0x18 ;
  314. 244314 constexpr std::uintptr_t usage = 0x1C ;
  315. 244315 }
  316. 244316 
  317. 244317 namespace TextureResourceData
  318. 244318 {
  319. 244319 constexpr std::uintptr_t width = 0x10 ;
  320. 244320 constexpr std::uintptr_t height = 0x14 ;
  321. 244321 constexpr std::uintptr_t depth = 0x18 ;
  322. 244322 constexpr std::uintptr_t bindMS = 0x1C ;
  323. 244323 constexpr std::uintptr_t samples = 0x20 ;
  324. 244324 constexpr std::uintptr_t format = 0x24 ;
  325. 244325 constexpr std::uintptr_t clearBuffer = 0x28 ;
  326. 244326 }
  327. 244327 
  328. 244328 namespace ResourceData
  329. 244329 {
  330. 244330 constexpr std::uintptr_t name = 0x0 ;
  331. 244331 constexpr std::uintptr_t imported = 0x8 ;
  332. 244332 constexpr std::uintptr_t creationPassIndex = 0xC ;
  333. 244333 constexpr std::uintptr_t releasePassIndex = 0x10 ;
  334. 244334 constexpr std::uintptr_t consumerList = 0x18 ;
  335. 244335 constexpr std::uintptr_t producerList = 0x20 ;
  336. 244336 constexpr std::uintptr_t memoryless = 0x28 ;
  337. 244337 constexpr std::uintptr_t textureData = 0x30 ;
  338. 244338 constexpr std::uintptr_t bufferData = 0x38 ;
  339. 244339 }
  340. 244340 
  341. 244341 namespace PassScriptInfo
  342. 244342 {
  343. 244343 constexpr std::uintptr_t filePath = 0x0 ;
  344. 244344 constexpr std::uintptr_t line = 0x8 ;
  345. 244345 }
  346. 244346 
  347. 244347 namespace DebugData
  348. 244348 {
  349. 244349 constexpr std::uintptr_t executionName = 0x10 ;
  350. 244350 constexpr std::uintptr_t valid = 0x18 ;
  351. 244351 constexpr std::uintptr_t graphHash = 0x1C ;
  352. 244352 constexpr std::uintptr_t isNRPCompiler = 0x20 ;
  353. 244353 constexpr std::uintptr_t passList = 0x28 ;
  354. 244354 constexpr std::uintptr_t resourceLists = 0x30 ;
  355. 244355 }
  356. 244356 
  357. 244357 namespace CompiledResourceInfo
  358. 244358 {
  359. 244359 constexpr std::uintptr_t producers = 0x0 ;
  360. 244360 constexpr std::uintptr_t consumers = 0x8 ;
  361. 244361 constexpr std::uintptr_t refCount = 0x10 ;
  362. 244362 constexpr std::uintptr_t imported = 0x14 ;
  363. 244363 }
  364. 244364 
  365. 244365 namespace CompiledPassInfo
  366. 244366 {
  367. 244367 constexpr std::uintptr_t name = 0x0 ;
  368. 244368 constexpr std::uintptr_t index = 0x8 ;
  369. 244369 constexpr std::uintptr_t resourceCreateList = 0x10 ;
  370. 244370 constexpr std::uintptr_t resourceReleaseList = 0x18 ;
  371. 244371 constexpr std::uintptr_t fence = 0x20 ;
  372. 244372 constexpr std::uintptr_t refCount = 0x30 ;
  373. 244373 constexpr std::uintptr_t syncToPassIndex = 0x34 ;
  374. 244374 constexpr std::uintptr_t syncFromPassIndex = 0x38 ;
  375. 244375 constexpr std::uintptr_t enableAsyncCompute = 0x3C ;
  376. 244376 constexpr std::uintptr_t allowPassCulling = 0x3D ;
  377. 244377 constexpr std::uintptr_t needGraphicsFence = 0x3E ;
  378. 244378 constexpr std::uintptr_t culled = 0x3F ;
  379. 244379 constexpr std::uintptr_t culledByRendererList = 0x40 ;
  380. 244380 constexpr std::uintptr_t hasSideEffect = 0x41 ;
  381. 244381 constexpr std::uintptr_t enableFoveatedRasterization = 0x42 ;
  382. 244382 constexpr std::uintptr_t extendedFeatureFlags = 0x44 ;
  383. 244383 constexpr std::uintptr_t hasShadingRateImage = 0x48 ;
  384. 244384 constexpr std::uintptr_t hasShadingRateStates = 0x49 ;
  385. 244385 }
  386. 244386 
  387. 244387 namespace CompiledGraph
  388. 244388 {
  389. 244389 constexpr std::uintptr_t compiledResourcesInfos = 0x10 ;
  390. 244390 constexpr std::uintptr_t compiledPassInfos = 0x18 ;
  391. 244391 constexpr std::uintptr_t lastExecutionFrame = 0x20 ;
  392. 244392 }
  393. 244393 
  394. 244394 namespace ProfilingScopePassData
  395. 244395 {
  396. 244396 constexpr std::uintptr_t sampler = 0x10 ;
  397. 244397 }
  398. 244398 
  399. 244399 namespace OnGraphRegisteredDelegate
  400. 244400 {
  401. 244401 constexpr std::uintptr_t method_ptr = 0x10 ;
  402. 244402 constexpr std::uintptr_t invoke_impl = 0x18 ;
  403. 244403 constexpr std::uintptr_t m_target = 0x20 ;
  404. 244404 constexpr std::uintptr_t method = 0x28 ;
  405. 244405 constexpr std::uintptr_t delegate_trampoline = 0x30 ;
  406. 244406 constexpr std::uintptr_t extra_arg = 0x38 ;
  407. 244407 constexpr std::uintptr_t method_code = 0x40 ;
  408. 244408 constexpr std::uintptr_t interp_method = 0x48 ;
  409. 244409 constexpr std::uintptr_t interp_invoke_impl = 0x50 ;
  410. 244410 constexpr std::uintptr_t method_info = 0x58 ;
  411. 244411 constexpr std::uintptr_t original_method_info = 0x60 ;
  412. 244412 constexpr std::uintptr_t data = 0x68 ;
  413. 244413 constexpr std::uintptr_t method_is_virtual = 0x70 ;
  414. 244414 constexpr std::uintptr_t delegates = 0x78 ;
  415. 244415 }
  416. 244416 
  417. 244417 namespace OnExecutionRegisteredDelegate
  418. 244418 {
  419. 244419 constexpr std::uintptr_t method_ptr = 0x10 ;
  420. 244420 constexpr std::uintptr_t invoke_impl = 0x18 ;
  421. 244421 constexpr std::uintptr_t m_target = 0x20 ;
  422. 244422 constexpr std::uintptr_t method = 0x28 ;
  423. 244423 constexpr std::uintptr_t delegate_trampoline = 0x30 ;
  424. 244424 constexpr std::uintptr_t extra_arg = 0x38 ;
  425. 244425 constexpr std::uintptr_t method_code = 0x40 ;
  426. 244426 constexpr std::uintptr_t interp_method = 0x48 ;
  427. 244427 constexpr std::uintptr_t interp_invoke_impl = 0x50 ;
  428. 244428 constexpr std::uintptr_t method_info = 0x58 ;
  429. 244429 constexpr std::uintptr_t original_method_info = 0x60 ;
  430. 244430 constexpr std::uintptr_t data = 0x68 ;
  431. 244431 constexpr std::uintptr_t method_is_virtual = 0x70 ;
  432. 244432 constexpr std::uintptr_t delegates = 0x78 ;
  433. 244433 }
  434. 244434 
  435. 244435 namespace DebugDataContainer
  436. 244436 {
  437. 244437 constexpr std::uintptr_t m_Container = 0x10 ;
  438. 244438 }
  439. 244439 
  440. 244440 namespace RandomWriteResourceInfo
  441. 244441 {
  442. 244442 constexpr std::uintptr_t h = 0x0 ;
  443. 244443 constexpr std::uintptr_t preserveCounterValue = 0xC ;
  444. 244444 }
  445. 244445 
  446. 244446 namespace ResourceLogInfo
  447. 244447 {
  448. 244448 constexpr std::uintptr_t name = 0xFFFFFFFFFFFFFFF0 ;
  449. 244449 }
  450. 244450 
  451. 244451 namespace ResourceCreateCallback
  452. 244452 {
  453. 244453 constexpr std::uintptr_t method_ptr = 0x10 ;
  454. 244454 constexpr std::uintptr_t invoke_impl = 0x18 ;
  455. 244455 constexpr std::uintptr_t m_target = 0x20 ;
  456. 244456 constexpr std::uintptr_t method = 0x28 ;
  457. 244457 constexpr std::uintptr_t delegate_trampoline = 0x30 ;
  458. 244458 constexpr std::uintptr_t extra_arg = 0x38 ;
  459. 244459 constexpr std::uintptr_t method_code = 0x40 ;
  460. 244460 constexpr std::uintptr_t interp_method = 0x48 ;
  461. 244461 constexpr std::uintptr_t interp_invoke_impl = 0x50 ;
  462. 244462 constexpr std::uintptr_t method_info = 0x58 ;
  463. 244463 constexpr std::uintptr_t original_method_info = 0x60 ;
  464. 244464 constexpr std::uintptr_t data = 0x68 ;
  465. 244465 constexpr std::uintptr_t method_is_virtual = 0x70 ;
  466. 244466 constexpr std::uintptr_t delegates = 0x78 ;
  467. 244467 }
  468. 244468 
  469. 244469 namespace ResourceCallback
  470. 244470 {
  471. 244471 constexpr std::uintptr_t method_ptr = 0x10 ;
  472. 244472 constexpr std::uintptr_t invoke_impl = 0x18 ;
  473. 244473 constexpr std::uintptr_t m_target = 0x20 ;
  474. 244474 constexpr std::uintptr_t method = 0x28 ;
  475. 244475 constexpr std::uintptr_t delegate_trampoline = 0x30 ;
  476. 244476 constexpr std::uintptr_t extra_arg = 0x38 ;
  477. 244477 constexpr std::uintptr_t method_code = 0x40 ;
  478. 244478 constexpr std::uintptr_t interp_method = 0x48 ;
  479. 244479 constexpr std::uintptr_t interp_invoke_impl = 0x50 ;
  480. 244480 constexpr std::uintptr_t method_info = 0x58 ;
  481. 244481 constexpr std::uintptr_t original_method_info = 0x60 ;
  482. 244482 constexpr std::uintptr_t data = 0x68 ;
  483. 244483 constexpr std::uintptr_t method_is_virtual = 0x70 ;
  484. 244484 constexpr std::uintptr_t delegates = 0x78 ;
  485. 244485 }
  486. 244486 
  487. 244487 namespace RenderGraphResourcesData
  488. 244488 {
  489. 244489 constexpr std::uintptr_t resourceArray = 0x10 ;
  490. 244490 constexpr std::uintptr_t sharedResourcesCount = 0x18 ;
  491. 244491 constexpr std::uintptr_t pool = 0x20 ;
  492. 244492 constexpr std::uintptr_t createResourceCallback = 0x28 ;
  493. 244493 constexpr std::uintptr_t releaseResourceCallback = 0x30 ;
  494. 244494 }
  495. 244495 
  496. 244496 namespace CopyPassData
  497. 244497 {
  498. 244498 constexpr std::uintptr_t isMSAA = 0x10 ;
  499. 244499 constexpr std::uintptr_t force2DForXR = 0x11 ;
  500. 244500 }
  501. 244501 
  502. 244502 namespace BlitFilterMode
  503. 244503 {
  504. 244504 constexpr std::uintptr_t value__ = 0x0 ;
  505. 244505 }
  506. 244506 
  507. 244507 namespace BlitPassData
  508. 244508 {
  509. 244509 constexpr std::uintptr_t source = 0x10 ;
  510. 244510 constexpr std::uintptr_t destination = 0x20 ;
  511. 244511 constexpr std::uintptr_t scale = 0x30 ;
  512. 244512 constexpr std::uintptr_t offset = 0x38 ;
  513. 244513 constexpr std::uintptr_t sourceSlice = 0x40 ;
  514. 244514 constexpr std::uintptr_t destinationSlice = 0x44 ;
  515. 244515 constexpr std::uintptr_t numSlices = 0x48 ;
  516. 244516 constexpr std::uintptr_t sourceMip = 0x4C ;
  517. 244517 constexpr std::uintptr_t destinationMip = 0x50 ;
  518. 244518 constexpr std::uintptr_t numMips = 0x54 ;
  519. 244519 constexpr std::uintptr_t filterMode = 0x58 ;
  520. 244520 constexpr std::uintptr_t isXR = 0x5C ;
  521. 244521 constexpr std::uintptr_t isDepth = 0x5D ;
  522. 244522 }
  523. 244523 
  524. 244524 namespace FullScreenGeometryType
  525. 244525 {
  526. 244526 constexpr std::uintptr_t value__ = 0x0 ;
  527. 244527 }
  528. 244528 
  529. 244529 namespace BlitMaterialParameters
  530. 244530 {
  531. 244531 constexpr std::uintptr_t source = 0x0 ;
  532. 244532 constexpr std::uintptr_t destination = 0x10 ;
  533. 244533 constexpr std::uintptr_t scale = 0x20 ;
  534. 244534 constexpr std::uintptr_t offset = 0x28 ;
  535. 244535 constexpr std::uintptr_t sourceSlice = 0x30 ;
  536. 244536 constexpr std::uintptr_t destinationSlice = 0x34 ;
  537. 244537 constexpr std::uintptr_t numSlices = 0x38 ;
  538. 244538 constexpr std::uintptr_t sourceMip = 0x3C ;
  539. 244539 constexpr std::uintptr_t destinationMip = 0x40 ;
  540. 244540 constexpr std::uintptr_t numMips = 0x44 ;
  541. 244541 constexpr std::uintptr_t material = 0x48 ;
  542. 244542 constexpr std::uintptr_t shaderPass = 0x50 ;
  543. 244543 constexpr std::uintptr_t propertyBlock = 0x58 ;
  544. 244544 constexpr std::uintptr_t sourceTexturePropertyID = 0x60 ;
  545. 244545 constexpr std::uintptr_t sourceSlicePropertyID = 0x64 ;
  546. 244546 constexpr std::uintptr_t sourceMipPropertyID = 0x68 ;
  547. 244547 constexpr std::uintptr_t scaleBiasPropertyID = 0x6C ;
  548. 244548 constexpr std::uintptr_t geometry = 0x70 ;
  549. 244549 
  550. 244550 namespace _static
  551. 244551 {
  552. 244552 constexpr std::uintptr_t blitTextureProperty = 0x0 ;
  553. 244553 constexpr std::uintptr_t blitSliceProperty = 0x4 ;
  554. 244554 constexpr std::uintptr_t blitMipProperty = 0x8 ;
  555. 244555 constexpr std::uintptr_t blitScaleBias = 0xC ;
  556. 244556 }
  557. 244557 
  558. 244558 }
  559. 244559 
  560. 244560 namespace BlitMaterialPassData
  561. 244561 {
  562. 244562 constexpr std::uintptr_t sourceTexturePropertyID = 0x10 ;
  563. 244563 constexpr std::uintptr_t source = 0x14 ;
  564. 244564 constexpr std::uintptr_t destination = 0x24 ;
  565. 244565 constexpr std::uintptr_t scale = 0x34 ;
  566. 244566 constexpr std::uintptr_t offset = 0x3C ;
  567. 244567 constexpr std::uintptr_t material = 0x48 ;
  568. 244568 constexpr std::uintptr_t shaderPass = 0x50 ;
  569. 244569 constexpr std::uintptr_t propertyBlock = 0x58 ;
  570. 244570 constexpr std::uintptr_t sourceSlice = 0x60 ;
  571. 244571 constexpr std::uintptr_t destinationSlice = 0x64 ;
  572. 244572 constexpr std::uintptr_t numSlices = 0x68 ;
  573. 244573 constexpr std::uintptr_t sourceMip = 0x6C ;
  574. 244574 constexpr std::uintptr_t destinationMip = 0x70 ;
  575. 244575 constexpr std::uintptr_t numMips = 0x74 ;
  576. 244576 constexpr std::uintptr_t geometry = 0x78 ;
  577. 244577 constexpr std::uintptr_t sourceSlicePropertyID = 0x7C ;
  578. 244578 constexpr std::uintptr_t sourceMipPropertyID = 0x80 ;
  579. 244579 constexpr std::uintptr_t scaleBiasPropertyID = 0x84 ;
  580. 244580 constexpr std::uintptr_t isXR = 0x88 ;
  581. 244581 }
  582. 244582 
  583. 244583 namespace Version
  584. 244584 {
  585. 244585 constexpr std::uintptr_t value__ = 0x0 ;
  586. 244586 }
  587. 244587 
  588. 244588 namespace PassIterator
  589. 244589 {
  590. 244590 constexpr std::uintptr_t m_Ctx = 0x0 ;
  591. 244591 constexpr std::uintptr_t m_Index = 0x8 ;
  592. 244592 }
  593. 244593 
  594. 244594 namespace NativePassIterator
  595. 244595 {
  596. 244596 constexpr std::uintptr_t m_Ctx = 0x0 ;
  597. 244597 constexpr std::uintptr_t m_Index = 0x8 ;
  598. 244598 }
  599. 244599 
  600. 244600 namespace RenderGraphInputInfo
  601. 244601 {
  602. 244602 constexpr std::uintptr_t m_ResourcesForDebugOnly = 0x0 ;
  603. 244603 constexpr std::uintptr_t m_RenderPasses = 0x8 ;
  604. 244604 constexpr std::uintptr_t debugName = 0x10 ;
  605. 244605 constexpr std::uintptr_t disablePassCulling = 0x18 ;
  606. 244606 constexpr std::uintptr_t disablePassMerging = 0x19 ;
  607. 244607 constexpr std::uintptr_t renderTextureUVOriginStrategy = 0x1C ;
  608. 244608 }
  609. 244609 
  610. 244610 namespace NativeCompilerProfileId
  611. 244611 {
  612. 244612 constexpr std::uintptr_t value__ = 0x0 ;
  613. 244613 }
  614. 244614 
  615. 244615 namespace UnityEngine__LightAnchor
  616. 244616 {
  617. 244617 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
  618. 244618 constexpr std::uintptr_t m_CancellationTokenSource = 0x18 ;
  619. 244619 constexpr std::uintptr_t m_Distance = 0x20 ;
  620. 244620 constexpr std::uintptr_t m_FrameSpace = 0x24 ;
  621. 244621 constexpr std::uintptr_t m_AnchorPositionOverride = 0x28 ;
  622. 244622 constexpr std::uintptr_t m_AnchorPositionOffset = 0x30 ;
  623. 244623 constexpr std::uintptr_t m_Yaw = 0x3C ;
  624. 244624 constexpr std::uintptr_t m_Pitch = 0x40 ;
  625. 244625 constexpr std::uintptr_t m_Roll = 0x44 ;
  626. 244626 }
  627. 244627 
  628. 244628 namespace UnityEngine_Experimental_Rendering__XRLayout
  629. 244629 {
  630. 244630 constexpr std::uintptr_t m_ActivePasses = 0x10 ;
  631. 244631 }
  632. 244632 
  633. 244633 namespace UnityEngine_Experimental_Rendering__XRLayoutStack
  634. 244634 {
  635. 244635 constexpr std::uintptr_t TypeInfo = 0x10733838 ;
  636. 244636 constexpr std::uintptr_t m_Stack = 0x10 ;
  637. 244637 }
  638. 244638 
  639. 244639 namespace UnityEngine_Experimental_Rendering__XROcclusionMesh
  640. 244640 {
  641. 244641 constexpr std::uintptr_t TypeInfo = 0x10733B48 ;
  642. 244642 constexpr std::uintptr_t m_Pass = 0x10 ;
  643. 244643 constexpr std::uintptr_t m_CombinedMesh = 0x18 ;
  644. 244644 constexpr std::uintptr_t m_Material = 0x20 ;
  645. 244645 constexpr std::uintptr_t m_CombinedMeshHashCode = 0x28 ;
  646. 244646 
  647. 244647 namespace _static
  648. 244648 {
  649. 244649 constexpr std::uintptr_t k_OcclusionMeshProfilingSampler = 0x0 ;
  650. 244650 }
  651. 244651 
  652. 244652 }
  653. 244653 
  654. 244654 namespace UnityEngine_Experimental_Rendering__XRPassCreateInfo
  655. 244655 {
  656. 244656 constexpr std::uintptr_t renderTarget = 0x0 ;
  657. 244657 constexpr std::uintptr_t renderTargetDesc = 0x28 ;
  658. 244658 constexpr std::uintptr_t motionVectorRenderTarget = 0x60 ;
  659. 244659 constexpr std::uintptr_t motionVectorRenderTargetDesc = 0x88 ;
  660. 244660 constexpr std::uintptr_t cullingParameters = 0xC0 ;
  661. 244661 constexpr std::uintptr_t occlusionMeshMaterial = 0x6F8 ;
  662. 244662 constexpr std::uintptr_t occlusionMeshScale = 0x700 ;
  663. 244663 constexpr std::uintptr_t renderTargetScaledWidth = 0x704 ;
  664. 244664 constexpr std::uintptr_t renderTargetScaledHeight = 0x708 ;
  665. 244665 constexpr std::uintptr_t foveatedRenderingInfo = 0x710 ;
  666. 244666 constexpr std::uintptr_t multipassId = 0x718 ;
  667. 244667 constexpr std::uintptr_t cullingPassId = 0x71C ;
  668. 244668 constexpr std::uintptr_t copyDepth = 0x720 ;
  669. 244669 constexpr std::uintptr_t hasMotionVectorPass = 0x721 ;
  670. 244670 constexpr std::uintptr_t spaceWarpRightHandedNDC = 0x722 ;
  671. 244671 constexpr std::uintptr_t isLastCameraPass = 0x723 ;
  672. 244672 }
  673. 244673 
  674. 244674 namespace UnityEngine_Experimental_Rendering__XRPass
  675. 244675 {
  676. 244676 constexpr std::uintptr_t TypeInfo = 0x10733848 ;
  677. 244677 constexpr std::uintptr_t m_Views = 0x10 ;
  678. 244678 constexpr std::uintptr_t m_OcclusionMesh = 0x18 ;
  679. 244679 constexpr std::uintptr_t m_VisibleMesh = 0x20 ;
  680. 244680 constexpr std::uintptr_t _copyDepth_k__BackingField = 0x28 ;
  681. 244681 constexpr std::uintptr_t _hasMotionVectorPass_k__BackingField = 0x29 ;
  682. 244682 constexpr std::uintptr_t _spaceWarpRightHandedNDC_k__BackingField = 0x2A ;
  683. 244683 constexpr std::uintptr_t _isLastCameraPass_k__BackingField = 0x2B ;
  684. 244684 constexpr std::uintptr_t _multipassId_k__BackingField = 0x2C ;
  685. 244685 constexpr std::uintptr_t _cullingPassId_k__BackingField = 0x30 ;
  686. 244686 constexpr std::uintptr_t _renderTargetScaledWidth_k__BackingField = 0x34 ;
  687. 244687 constexpr std::uintptr_t _renderTargetScaledHeight_k__BackingField = 0x38 ;
  688. 244688 constexpr std::uintptr_t _renderTarget_k__BackingField = 0x40 ;
  689. 244689 constexpr std::uintptr_t _renderTargetDesc_k__BackingField = 0x68 ;
  690. 244690 constexpr std::uintptr_t _motionVectorRenderTarget_k__BackingField = 0xA0 ;
  691. 244691 constexpr std::uintptr_t _motionVectorRenderTargetDesc_k__BackingField = 0xC8 ;
  692. 244692 constexpr std::uintptr_t _cullingParams_k__BackingField = 0x100 ;
  693. 244693 constexpr std::uintptr_t _foveatedRenderingInfo_k__BackingField = 0x738 ;
  694. 244694 constexpr std::uintptr_t _occlusionMeshScale_k__BackingField = 0x740 ;
  695. 244695 }
  696. 244696 
  697. 244697 namespace UnityEngine_Experimental_Rendering__XRView
  698. 244698 {
  699. 244699 constexpr std::uintptr_t projMatrix = 0x0 ;
  700. 244700 constexpr std::uintptr_t viewMatrix = 0x40 ;
  701. 244701 constexpr std::uintptr_t prevViewMatrix = 0x80 ;
  702. 244702 constexpr std::uintptr_t viewport = 0xC0 ;
  703. 244703 constexpr std::uintptr_t occlusionMesh = 0xD0 ;
  704. 244704 constexpr std::uintptr_t visibleMesh = 0xD8 ;
  705. 244705 constexpr std::uintptr_t textureArraySlice = 0xE0 ;
  706. 244706 constexpr std::uintptr_t eyeCenterUV = 0xE4 ;
  707. 244707 constexpr std::uintptr_t isPrevViewMatrixValid = 0xEC ;
  708. 244708 }
  709. 244709 
  710. 244710 namespace UnityEngine_Experimental_Rendering__XRVisibleMesh
  711. 244711 {
  712. 244712 constexpr std::uintptr_t TypeInfo = 0x10733B78 ;
  713. 244713 constexpr std::uintptr_t m_Pass = 0x10 ;
  714. 244714 constexpr std::uintptr_t m_CombinedMesh = 0x18 ;
  715. 244715 constexpr std::uintptr_t m_CombinedMeshHashCode = 0x20 ;
  716. 244716 
  717. 244717 namespace _static
  718. 244718 {
  719. 244719 constexpr std::uintptr_t k_VisibleMeshProfilingSampler = 0x0 ;
  720. 244720 }
  721. 244721 
  722. 244722 }
  723. 244723 
  724. 244724 namespace UnityEngine_Rendering__CameraHistoryItem
  725. 244725 {
  726. 244726 constexpr std::uintptr_t m_owner = 0x10 ;
  727. 244727 constexpr std::uintptr_t m_TypeId = 0x18 ;
  728. 244728 }
  729. 244729 
  730. 244730 namespace UnityEngine_Rendering__CameraSwitcher
  731. 244731 {
  732. 244732 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
  733. 244733 constexpr std::uintptr_t m_CancellationTokenSource = 0x18 ;
  734. 244734 constexpr std::uintptr_t m_Cameras = 0x20 ;
  735. 244735 constexpr std::uintptr_t m_CurrentCameraIndex = 0x28 ;
  736. 244736 constexpr std::uintptr_t m_OriginalCamera = 0x30 ;
  737. 244737 constexpr std::uintptr_t m_OriginalCameraPosition = 0x38 ;
  738. 244738 constexpr std::uintptr_t m_OriginalCameraRotation = 0x44 ;
  739. 244739 constexpr std::uintptr_t m_CurrentCamera = 0x58 ;
  740. 244740 constexpr std::uintptr_t m_CameraNames = 0x60 ;
  741. 244741 constexpr std::uintptr_t m_CameraIndices = 0x68 ;
  742. 244742 constexpr std::uintptr_t m_DebugEntry = 0x70 ;
  743. 244743 constexpr std::uintptr_t m_DebugEntryEnumIndex = 0x78 ;
  744. 244744 }
  745. 244745 
  746. 244746 namespace UnityEngine_Rendering__FreeCamera
  747. 244747 {
  748. 244748 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
  749. 244749 constexpr std::uintptr_t m_CancellationTokenSource = 0x18 ;
  750. 244750 constexpr std::uintptr_t m_LookSpeedController = 0x20 ;
  751. 244751 constexpr std::uintptr_t m_LookSpeedMouse = 0x24 ;
  752. 244752 constexpr std::uintptr_t m_MoveSpeed = 0x28 ;
  753. 244753 constexpr std::uintptr_t m_MoveSpeedIncrement = 0x2C ;
  754. 244754 constexpr std::uintptr_t m_Turbo = 0x30 ;
  755. 244755 constexpr std::uintptr_t lookAction = 0x38 ;
  756. 244756 constexpr std::uintptr_t moveAction = 0x40 ;
  757. 244757 constexpr std::uintptr_t speedAction = 0x48 ;
  758. 244758 constexpr std::uintptr_t yMoveAction = 0x50 ;
  759. 244759 constexpr std::uintptr_t inputRotateAxisX = 0x58 ;
  760. 244760 constexpr std::uintptr_t inputRotateAxisY = 0x5C ;
  761. 244761 constexpr std::uintptr_t inputChangeSpeed = 0x60 ;
  762. 244762 constexpr std::uintptr_t inputVertical = 0x64 ;
  763. 244763 constexpr std::uintptr_t inputHorizontal = 0x68 ;
  764. 244764 constexpr std::uintptr_t inputYAxis = 0x6C ;
  765. 244765 constexpr std::uintptr_t leftShiftBoost = 0x70 ;
  766. 244766 constexpr std::uintptr_t leftShift = 0x71 ;
  767. 244767 constexpr std::uintptr_t fire1 = 0x72 ;
  768. 244768 }
  769. 244769 
  770. 244770 namespace UnityEngine_Rendering__BaseCommandBuffer
  771. 244771 {
  772. 244772 constexpr std::uintptr_t m_WrappedCommandBuffer = 0x10 ;
  773. 244773 constexpr std::uintptr_t m_ExecutingPass = 0x18 ;
  774. 244774 }
  775. 244775 
  776. 244776 namespace UnityEngine_Rendering__ComputeCommandBuffer
  777. 244777 {
  778. 244778 constexpr std::uintptr_t m_WrappedCommandBuffer = 0x10 ;
  779. 244779 constexpr std::uintptr_t m_ExecutingPass = 0x18 ;
  780. 244780 }
  781. 244781 
  782. 244782 namespace UnityEngine_Rendering__RasterCommandBuffer
  783. 244783 {
  784. 244784 constexpr std::uintptr_t m_WrappedCommandBuffer = 0x10 ;
  785. 244785 constexpr std::uintptr_t m_ExecutingPass = 0x18 ;
  786. 244786 }
  787. 244787 
  788. 244788 namespace UnityEngine_Rendering__UnsafeCommandBuffer
  789. 244789 {
  790. 244790 constexpr std::uintptr_t m_WrappedCommandBuffer = 0x10 ;
  791. 244791 constexpr std::uintptr_t m_ExecutingPass = 0x18 ;
  792. 244792 }
  793. 244793 
  794. 244794 namespace UnityEngine_Rendering__ClearFlag
  795. 244795 {
  796. 244796 constexpr std::uintptr_t value__ = 0x0 ;
  797. 244797 }
  798. 244798 
  799. 244799 namespace UnityEngine_Rendering__ConstantBuffer`1
  800. 244800 {
  801. 244801 constexpr std::uintptr_t m_GlobalBindings = 0x0 ;
  802. 244802 }
  803. 244803 
  804. 244804 namespace UnityEngine_Rendering__ConstantBufferSingleton`1
  805. 244805 {
  806. 244806 constexpr std::uintptr_t m_GlobalBindings = 0x10 ;
  807. 244807 constexpr std::uintptr_t m_Data = 0x18 ;
  808. 244808 constexpr std::uintptr_t m_GPUConstantBuffer = 0x20 ;
  809. 244809 
  810. 244810 namespace _static
  811. 244811 {
  812. 244812 constexpr std::uintptr_t s_Instance = 0x0 ;
  813. 244813 }
  814. 244814 
  815. 244815 }
  816. 244816 
  817. 244817 namespace UnityEngine_Rendering__ContextContainer
  818. 244818 {
  819. 244819 constexpr std::uintptr_t m_Items = 0x10 ;
  820. 244820 constexpr std::uintptr_t m_ActiveItemIndices = 0x18 ;
  821. 244821 
  822. 244822 namespace _static
  823. 244823 {
  824. 244824 constexpr std::uintptr_t s_TypeCount = 0x0 ;
  825. 244825 }
  826. 244826 
  827. 244827 }
  828. 244828 
  829. 244829 namespace UnityEngine_Rendering__DisplayInfoAttribute
  830. 244830 {
  831. 244831 constexpr std::uintptr_t name = 0x10 ;
  832. 244832 constexpr std::uintptr_t order = 0x18 ;
  833. 244833 }
  834. 244834 
  835. 244835 namespace UnityEngine_Rendering__CoreProfileId
  836. 244836 {
  837. 244837 constexpr std::uintptr_t value__ = 0x0 ;
  838. 244838 }
  839. 244839 
  840. 244840 namespace UnityEngine_Rendering__DynamicArray`1
  841. 244841 {
  842. 244842 constexpr std::uintptr_t m_Array = 0x0 ;
  843. 244843 }
  844. 244844 
  845. 244845 namespace UnityEngine_Rendering__PerformDynamicRes
  846. 244846 {
  847. 244847 constexpr std::uintptr_t method_ptr = 0x10 ;
  848. 244848 constexpr std::uintptr_t invoke_impl = 0x18 ;
  849. 244849 constexpr std::uintptr_t m_target = 0x20 ;
  850. 244850 constexpr std::uintptr_t method = 0x28 ;
  851. 244851 constexpr std::uintptr_t delegate_trampoline = 0x30 ;
  852. 244852 constexpr std::uintptr_t extra_arg = 0x38 ;
  853. 244853 constexpr std::uintptr_t method_code = 0x40 ;
  854. 244854 constexpr std::uintptr_t interp_method = 0x48 ;
  855. 244855 constexpr std::uintptr_t interp_invoke_impl = 0x50 ;
  856. 244856 constexpr std::uintptr_t method_info = 0x58 ;
  857. 244857 constexpr std::uintptr_t original_method_info = 0x60 ;
  858. 244858 constexpr std::uintptr_t data = 0x68 ;
  859. 244859 constexpr std::uintptr_t method_is_virtual = 0x70 ;
  860. 244860 constexpr std::uintptr_t delegates = 0x78 ;
  861. 244861 }
  862. 244862 
  863. 244863 namespace UnityEngine_Rendering__DynamicResScalePolicyType
  864. 244864 {
  865. 244865 constexpr std::uintptr_t value__ = 0x0 ;
  866. 244866 }
  867. 244867 
  868. 244868 namespace UnityEngine_Rendering__DynamicResScalerSlot
  869. 244869 {
  870. 244870 constexpr std::uintptr_t value__ = 0x0 ;
  871. 244871 }
  872. 244872 
  873. 244873 namespace UnityEngine_Rendering__DynamicResolutionHandler
  874. 244874 {
  875. 244875 constexpr std::uintptr_t m_Enabled = 0x10 ;
  876. 244876 constexpr std::uintptr_t m_UseMipBias = 0x11 ;
  877. 244877 constexpr std::uintptr_t m_MinScreenFraction = 0x14 ;
  878. 244878 constexpr std::uintptr_t m_MaxScreenFraction = 0x18 ;
  879. 244879 constexpr std::uintptr_t m_CurrentFraction = 0x1C ;
  880. 244880 constexpr std::uintptr_t m_ForcingRes = 0x20 ;
  881. 244881 constexpr std::uintptr_t m_CurrentCameraRequest = 0x21 ;
  882. 244882 constexpr std::uintptr_t m_PrevFraction = 0x24 ;
  883. 244883 constexpr std::uintptr_t m_ForceSoftwareFallback = 0x28 ;
  884. 244884 constexpr std::uintptr_t m_RunUpscalerFilterOnFullResolution = 0x29 ;
  885. 244885 constexpr std::uintptr_t m_PrevHWScaleWidth = 0x2C ;
  886. 244886 constexpr std::uintptr_t m_PrevHWScaleHeight = 0x30 ;
  887. 244887 constexpr std::uintptr_t m_LastScaledSize = 0x34 ;
  888. 244888 constexpr std::uintptr_t cachedOriginalSize = 0x3C ;
  889. 244889 constexpr std::uintptr_t _filter_k__BackingField = 0x44 ;
  890. 244890 constexpr std::uintptr_t _finalViewport_k__BackingField = 0x48 ;
  891. 244891 constexpr std::uintptr_t type = 0x50 ;
  892. 244892 constexpr std::uintptr_t m_CachedSettings = 0x58 ;
  893. 244893 constexpr std::uintptr_t m_OwnerCameraWeakRef = 0xE0 ;
  894. 244894 constexpr std::uintptr_t m_UpsamplerSchedule = 0xE8 ;
  895. 244895 
  896. 244896 namespace _static
  897. 244897 {
  898. 244898 constexpr std::uintptr_t s_ActiveScalerSlot = 0x0 ;
  899. 244899 constexpr std::uintptr_t s_ScalerContainers = 0x8 ;
  900. 244900 constexpr std::uintptr_t s_CameraUpscaleFilters = 0x10 ;
  901. 244901 constexpr std::uintptr_t s_CameraInstances = 0x18 ;
  902. 244902 constexpr std::uintptr_t s_DefaultInstance = 0x20 ;
  903. 244903 constexpr std::uintptr_t s_ActiveCameraId = 0x28 ;
  904. 244904 constexpr std::uintptr_t s_ActiveInstance = 0x30 ;
  905. 244905 constexpr std::uintptr_t s_ActiveInstanceDirty = 0x38 ;
  906. 244906 constexpr std::uintptr_t s_GlobalHwFraction = 0x3C ;
  907. 244907 constexpr std::uintptr_t s_GlobalHwUpresActive = 0x40 ;
  908. 244908 }
  909. 244909 
  910. 244910 }
  911. 244911 
  912. 244912 namespace UnityEngine_Rendering__DynamicString
  913. 244913 {
  914. 244914 constexpr std::uintptr_t m_Array = 0x10 ;
  915. 244915 constexpr std::uintptr_t _size_k__BackingField = 0x18 ;
  916. 244916 }
  917. 244917 
  918. 244918 namespace UnityEngine_Rendering__DynamicResolutionType
  919. 244919 {
  920. 244920 constexpr std::uintptr_t value__ = 0x0 ;
  921. 244921 }
  922. 244922 
  923. 244923 namespace UnityEngine_Rendering__DynamicResUpscaleFilter
  924. 244924 {
  925. 244925 constexpr std::uintptr_t value__ = 0x0 ;
  926. 244926 }
  927. 244927 
  928. 244928 namespace UnityEngine_Rendering__AdvancedUpscalers
  929. 244929 {
  930. 244930 constexpr std::uintptr_t value__ = 0x0 ;
  931. 244931 }
  932. 244932 
  933. 244933 namespace UnityEngine_Rendering__GlobalDynamicResolutionSettings
  934. 244934 {
  935. 244935 constexpr std::uintptr_t enabled = 0x0 ;
  936. 244936 constexpr std::uintptr_t useMipBias = 0x1 ;
  937. 244937 constexpr std::uintptr_t advancedUpscalersByPriority = 0x8 ;
  938. 244938 constexpr std::uintptr_t advancedUpscalerNames = 0x10 ;
  939. 244939 constexpr std::uintptr_t DLSSPerfQualitySetting = 0x18 ;
  940. 244940 constexpr std::uintptr_t DLSSInjectionPoint = 0x1C ;
  941. 244941 constexpr std::uintptr_t TAAUInjectionPoint = 0x20 ;
  942. 244942 constexpr std::uintptr_t STPInjectionPoint = 0x24 ;
  943. 244943 constexpr std::uintptr_t defaultInjectionPoint = 0x28 ;
  944. 244944 constexpr std::uintptr_t DLSSUseOptimalSettings = 0x2C ;
  945. 244945 constexpr std::uintptr_t DLSSSharpness = 0x30 ;
  946. 244946 constexpr std::uintptr_t DLSSRenderPresetForQuality = 0x34 ;
  947. 244947 constexpr std::uintptr_t DLSSRenderPresetForBalanced = 0x38 ;
  948. 244948 constexpr std::uintptr_t DLSSRenderPresetForPerformance = 0x3C ;
  949. 244949 constexpr std::uintptr_t DLSSRenderPresetForUltraPerformance = 0x40 ;
  950. 244950 constexpr std::uintptr_t DLSSRenderPresetForDLAA = 0x44 ;
  951. 244951 constexpr std::uintptr_t FSR2EnableSharpness = 0x48 ;
  952. 244952 constexpr std::uintptr_t FSR2Sharpness = 0x4C ;
  953. 244953 constexpr std::uintptr_t FSR2UseOptimalSettings = 0x50 ;
  954. 244954 constexpr std::uintptr_t FSR2QualitySetting = 0x54 ;
  955. 244955 constexpr std::uintptr_t FSR2InjectionPoint = 0x58 ;
  956. 244956 constexpr std::uintptr_t fsrOverrideSharpness = 0x5C ;
  957. 244957 constexpr std::uintptr_t fsrSharpness = 0x60 ;
  958. 244958 constexpr std::uintptr_t maxPercentage = 0x64 ;
  959. 244959 constexpr std::uintptr_t minPercentage = 0x68 ;
  960. 244960 constexpr std::uintptr_t dynResType = 0x6C ;
  961. 244961 constexpr std::uintptr_t upsampleFilter = 0x6D ;
  962. 244962 constexpr std::uintptr_t forceResolution = 0x6E ;
  963. 244963 constexpr std::uintptr_t forcedPercentage = 0x70 ;
  964. 244964 constexpr std::uintptr_t lowResTransparencyMinimumThreshold = 0x74 ;
  965. 244965 constexpr std::uintptr_t rayTracingHalfResThreshold = 0x78 ;
  966. 244966 constexpr std::uintptr_t lowResSSGIMinimumThreshold = 0x7C ;
  967. 244967 constexpr std::uintptr_t lowResVolumetricCloudsMinimumThreshold = 0x80 ;
  968. 244968 constexpr std::uintptr_t enableDLSS = 0x84 ;
  969. 244969 }
  970. 244970 
  971. 244971 namespace UnityEngine_Rendering__ListBuffer`1
  972. 244972 {
  973. 244973 constexpr std::uintptr_t m_BufferPtr = 0xFFFFFFFFFFFFFFF0 ;
  974. 244974 }
  975. 244975 
  976. 244976 namespace UnityEngine_Rendering__ObjectPool`1
  977. 244977 {
  978. 244978 constexpr std::uintptr_t m_Stack = 0x0 ;
  979. 244979 }
  980. 244980 
  981. 244981 namespace UnityEngine_Rendering__Observable`1
  982. 244982 {
  983. 244983 constexpr std::uintptr_t onValueChanged = 0xFFFFFFFFFFFFFFF0 ;
  984. 244984 }
  985. 244985 
  986. 244986 namespace UnityEngine_Rendering__ListChangedEventArgs`1
  987. 244987 {
  988. 244988 constexpr std::uintptr_t index = 0x0 ;
  989. 244989 }
  990. 244990 
  991. 244991 namespace UnityEngine_Rendering__ListChangedEventHandler`1
  992. 244992 {
  993. 244993 constexpr std::uintptr_t method_ptr = 0x10 ;
  994. 244994 constexpr std::uintptr_t invoke_impl = 0x18 ;
  995. 244995 constexpr std::uintptr_t m_target = 0x20 ;
  996. 244996 constexpr std::uintptr_t method = 0x28 ;
  997. 244997 constexpr std::uintptr_t delegate_trampoline = 0x30 ;
  998. 244998 constexpr std::uintptr_t extra_arg = 0x38 ;
  999. 244999 constexpr std::uintptr_t method_code = 0x40 ;
  1000. 245000 constexpr std::uintptr_t interp_method = 0x48 ;
  1001. 245001 constexpr std::uintptr_t interp_invoke_impl = 0x50 ;
  1002. 245002 constexpr std::uintptr_t method_info = 0x58 ;
  1003. 245003 constexpr std::uintptr_t original_method_info = 0x60 ;
  1004. 245004 constexpr std::uintptr_t data = 0x68 ;
  1005. 245005 constexpr std::uintptr_t method_is_virtual = 0x70 ;
  1006. 245006 constexpr std::uintptr_t delegates = 0x78 ;
  1007. 245007 }
  1008. 245008 
  1009. 245009 namespace UnityEngine_Rendering__ObservableList`1
  1010. 245010 {
  1011. 245011 constexpr std::uintptr_t m_List = 0x0 ;
  1012. 245012 }
  1013. 245013 
  1014. 245014 namespace UnityEngine_Rendering__SerializableEnum
  1015. 245015 {
  1016. 245016 constexpr std::uintptr_t m_EnumValueAsString = 0x10 ;
  1017. 245017 constexpr std::uintptr_t m_EnumTypeAsString = 0x18 ;
  1018. 245018 }
  1019. 245019 
  1020. 245020 namespace UnityEngine_Rendering__SerializedDictionaryDebugView`2
  1021. 245021 {
  1022. 245022 constexpr std::uintptr_t dict = 0x0 ;
  1023. 245023 }
  1024. 245024 
  1025. 245025 namespace UnityEngine_Rendering__SerializedDictionary`2
  1026. 245026 {
  1027. 245027 constexpr std::uintptr_t _buckets = 0x10 ;
  1028. 245028 constexpr std::uintptr_t _entries = 0x18 ;
  1029. 245029 constexpr std::uintptr_t _count = 0x20 ;
  1030. 245030 constexpr std::uintptr_t _freeList = 0x24 ;
  1031. 245031 constexpr std::uintptr_t _freeCount = 0x28 ;
  1032. 245032 constexpr std::uintptr_t _version = 0x2C ;
  1033. 245033 constexpr std::uintptr_t _comparer = 0x30 ;
  1034. 245034 constexpr std::uintptr_t _keys = 0x38 ;
  1035. 245035 constexpr std::uintptr_t _values = 0x40 ;
  1036. 245036 constexpr std::uintptr_t _syncRoot = 0x48 ;
  1037. 245037 constexpr std::uintptr_t m_Keys = 0x50 ;
  1038. 245038 constexpr std::uintptr_t m_Values = 0x58 ;
  1039. 245039 }
  1040. 245040 
  1041. 245041 namespace UnityEngine_Rendering__SerializedDictionary`4
  1042. 245042 {
  1043. 245043 constexpr std::uintptr_t _buckets = 0x10 ;
  1044. 245044 constexpr std::uintptr_t _entries = 0x18 ;
  1045. 245045 constexpr std::uintptr_t _count = 0x20 ;
  1046. 245046 constexpr std::uintptr_t _freeList = 0x24 ;
  1047. 245047 constexpr std::uintptr_t _freeCount = 0x28 ;
  1048. 245048 constexpr std::uintptr_t _version = 0x2C ;
  1049. 245049 constexpr std::uintptr_t _comparer = 0x30 ;
  1050. 245050 constexpr std::uintptr_t _keys = 0x38 ;
  1051. 245051 constexpr std::uintptr_t _values = 0x40 ;
  1052. 245052 constexpr std::uintptr_t _syncRoot = 0x48 ;
  1053. 245053 constexpr std::uintptr_t m_Keys = 0x0 ;
  1054. 245054 }
  1055. 245055 
  1056. 245056 namespace UnityEngine_Rendering__DebugDisplaySettings`1
  1057. 245057 {
  1058. 245058 constexpr std::uintptr_t m_Settings = 0x0 ;
  1059. 245059 
  1060. 245060 namespace _static
  1061. 245061 {
  1062. 245062 constexpr std::uintptr_t s_Instance = 0x0 ;
  1063. 245063 }
  1064. 245064 
  1065. 245065 }
  1066. 245066 
  1067. 245067 namespace UnityEngine_Rendering__DebugDisplaySettingsPanel
  1068. 245068 {
  1069. 245069 constexpr std::uintptr_t m_Widgets = 0x10 ;
  1070. 245070 constexpr std::uintptr_t m_DisplayInfo = 0x18 ;
  1071. 245071 }
  1072. 245072 
  1073. 245073 namespace UnityEngine_Rendering__DebugDisplaySettingsPanel`1
  1074. 245074 {
  1075. 245075 constexpr std::uintptr_t m_Widgets = 0x10 ;
  1076. 245076 constexpr std::uintptr_t m_DisplayInfo = 0x18 ;
  1077. 245077 constexpr std::uintptr_t m_Data = 0x0 ;
  1078. 245078 }
  1079. 245079 
  1080. 245080 namespace UnityEngine_Rendering__DebugDisplaySettingsStats`1
  1081. 245081 {
  1082. 245082 constexpr std::uintptr_t _debugDisplayStats_k__BackingField = 0x0 ;
  1083. 245083 }
  1084. 245084 
  1085. 245085 namespace UnityEngine_Rendering__DebugDisplaySettingsUI
  1086. 245086 {
  1087. 245087 constexpr std::uintptr_t m_DisposablePanels = 0x10 ;
  1088. 245088 constexpr std::uintptr_t m_Settings = 0x18 ;
  1089. 245089 }
  1090. 245090 
  1091. 245091 namespace UnityEngine_Rendering__DebugDisplaySettingsVolume
  1092. 245092 {
  1093. 245093 constexpr std::uintptr_t _volumeDebugSettings_k__BackingField = 0x10 ;
  1094. 245094 constexpr std::uintptr_t m_SelectedComponentIndex = 0x18 ;
  1095. 245095 constexpr std::uintptr_t m_SelectedCamera = 0x20 ;
  1096. 245096 constexpr std::uintptr_t m_VolumeInterpolatedResults = 0x28 ;
  1097. 245097 constexpr std::uintptr_t m_StoreStackInterpolatedValues = 0x30 ;
  1098. 245098 constexpr std::uintptr_t m_InfluenceVolumes = 0x38 ;
  1099. 245099 constexpr std::uintptr_t m_VolumesWeights = 0x40 ;
  1100. 245100 constexpr std::uintptr_t volumeComponentEnumIndex = 0x48 ;
  1101. 245101 }
  1102. 245102 
  1103. 245103 namespace UnityEngine_Rendering__DebugDisplayStats`1
  1104. 245104 {
  1105. 245105 constexpr std::uintptr_t m_AccumulatedTiming = 0x0 ;
  1106. 245106 
  1107. 245107 namespace _static
  1108. 245108 {
  1109. 245109 constexpr std::uintptr_t k_DetailedStatsColumnLabels = 0x0 ;
  1110. 245110 }
  1111. 245111 
  1112. 245112 }
  1113. 245113 
  1114. 245114 namespace UnityEngine_Rendering__DebugFrameTiming
  1115. 245115 {
  1116. 245116 constexpr std::uintptr_t m_FrameHistory = 0x10 ;
  1117. 245117 constexpr std::uintptr_t m_BottleneckHistory = 0x18 ;
  1118. 245118 constexpr std::uintptr_t _bottleneckHistorySize_k__BackingField = 0x20 ;
  1119. 245119 constexpr std::uintptr_t _sampleHistorySize_k__BackingField = 0x24 ;
  1120. 245120 constexpr std::uintptr_t m_Timing = 0x28 ;
  1121. 245121 constexpr std::uintptr_t m_Sample = 0x30 ;
  1122. 245122 }
  1123. 245123 
  1124. 245124 namespace UnityEngine_Rendering__DebugAction
  1125. 245125 {
  1126. 245126 constexpr std::uintptr_t value__ = 0x0 ;
  1127. 245127 }
  1128. 245128 
  1129. 245129 namespace UnityEngine_Rendering__DebugActionRepeatMode
  1130. 245130 {
  1131. 245131 constexpr std::uintptr_t value__ = 0x0 ;
  1132. 245132 }
  1133. 245133 
  1134. 245134 namespace UnityEngine_Rendering__DebugManager
  1135. 245135 {
  1136. 245136 constexpr std::uintptr_t m_DebugActions = 0x10 ;
  1137. 245137 constexpr std::uintptr_t m_DebugActionStates = 0x18 ;
  1138. 245138 constexpr std::uintptr_t debugActionMap = 0x20 ;
  1139. 245139 constexpr std::uintptr_t editorUIState = 0x28 ;
  1140. 245140 constexpr std::uintptr_t m_EnableRuntimeUI = 0x30 ;
  1141. 245141 constexpr std::uintptr_t runtimeUIState = 0x38 ;
  1142. 245142 constexpr std::uintptr_t m_ReadOnlyPanels = 0x40 ;
  1143. 245143 constexpr std::uintptr_t m_Panels = 0x48 ;
  1144. 245144 constexpr std::uintptr_t onDisplayRuntimeUIChanged = 0x50 ;
  1145. 245145 constexpr std::uintptr_t onSetDirty = 0x58 ;
  1146. 245146 constexpr std::uintptr_t resetData = 0x60 ;
  1147. 245147 constexpr std::uintptr_t refreshEditorRequested = 0x68 ;
  1148. 245148 constexpr std::uintptr_t m_RequestedPanelIndex = 0x6C ;
  1149. 245149 constexpr std::uintptr_t m_Root = 0x78 ;
  1150. 245150 constexpr std::uintptr_t m_RootUICanvas = 0x80 ;
  1151. 245151 constexpr std::uintptr_t m_PersistentRoot = 0x88 ;
  1152. 245152 constexpr std::uintptr_t m_RootUIPersistentCanvas = 0x90 ;
  1153. 245153 
  1154. 245154 namespace _static
  1155. 245155 {
  1156. 245156 constexpr std::uintptr_t windowStateChanged = 0x0 ;
  1157. 245157 constexpr std::uintptr_t s_Instance = 0x8 ;
  1158. 245158 }
  1159. 245159 
  1160. 245160 }
  1161. 245161 
  1162. 245162 namespace UnityEngine_Rendering__DebugActionDesc
  1163. 245163 {
  1164. 245164 constexpr std::uintptr_t buttonAction = 0x10 ;
  1165. 245165 constexpr std::uintptr_t repeatMode = 0x18 ;
  1166. 245166 constexpr std::uintptr_t repeatDelay = 0x1C ;
  1167. 245167 }
  1168. 245168 
  1169. 245169 namespace UnityEngine_Rendering__DebugActionState
  1170. 245170 {
  1171. 245171 constexpr std::uintptr_t m_Type = 0x10 ;
  1172. 245172 constexpr std::uintptr_t inputAction = 0x18 ;
  1173. 245173 constexpr std::uintptr_t m_TriggerPressedUp = 0x20 ;
  1174. 245174 constexpr std::uintptr_t m_Timer = 0x28 ;
  1175. 245175 constexpr std::uintptr_t _runningAction_k__BackingField = 0x2C ;
  1176. 245176 constexpr std::uintptr_t _actionState_k__BackingField = 0x30 ;
  1177. 245177 }
  1178. 245178 
  1179. 245179 namespace UnityEngine_Rendering__DebugOverlay
  1180. 245180 {
  1181. 245181 constexpr std::uintptr_t _x_k__BackingField = 0x10 ;
  1182. 245182 constexpr std::uintptr_t _y_k__BackingField = 0x14 ;
  1183. 245183 constexpr std::uintptr_t _overlaySize_k__BackingField = 0x18 ;
  1184. 245184 constexpr std::uintptr_t m_InitialPositionX = 0x1C ;
  1185. 245185 constexpr std::uintptr_t m_ScreenWidth = 0x20 ;
  1186. 245186 }
  1187. 245187 
  1188. 245188 namespace UnityEngine_Rendering__DebugShapes
  1189. 245189 {
  1190. 245190 constexpr std::uintptr_t m_sphereMesh = 0x10 ;
  1191. 245191 constexpr std::uintptr_t m_boxMesh = 0x18 ;
  1192. 245192 constexpr std::uintptr_t m_coneMesh = 0x20 ;
  1193. 245193 constexpr std::uintptr_t m_pyramidMesh = 0x28 ;
  1194. 245194 
  1195. 245195 namespace _static
  1196. 245196 {
  1197. 245197 constexpr std::uintptr_t s_Instance = 0x0 ;
  1198. 245198 }
  1199. 245199 
  1200. 245200 }
  1201. 245201 
  1202. 245202 namespace UnityEngine_Rendering__DebugUpdater
  1203. 245203 {
  1204. 245204 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
  1205. 245205 constexpr std::uintptr_t m_CancellationTokenSource = 0x18 ;
  1206. 245206 constexpr std::uintptr_t m_Orientation = 0x20 ;
  1207. 245207 constexpr std::uintptr_t m_RuntimeUiWasVisibleLastFrame = 0x24 ;
  1208. 245208 
  1209. 245209 namespace _static
  1210. 245210 {
  1211. 245211 constexpr std::uintptr_t s_Instance = 0x0 ;
  1212. 245212 }
  1213. 245213 
  1214. 245214 }
  1215. 245215 
  1216. 245216 namespace UnityEngine_Rendering__PerformanceBottleneck
  1217. 245217 {
  1218. 245218 constexpr std::uintptr_t value__ = 0x0 ;
  1219. 245219 }
  1220. 245220 
  1221. 245221 namespace UnityEngine_Rendering__BottleneckHistogram
  1222. 245222 {
  1223. 245223 constexpr std::uintptr_t PresentLimited = 0x0 ;
  1224. 245224 constexpr std::uintptr_t CPU = 0x4 ;
  1225. 245225 constexpr std::uintptr_t GPU = 0x8 ;
  1226. 245226 constexpr std::uintptr_t Balanced = 0xC ;
  1227. 245227 }
  1228. 245228 
  1229. 245229 namespace UnityEngine_Rendering__BottleneckHistory
  1230. 245230 {
  1231. 245231 constexpr std::uintptr_t m_Bottlenecks = 0x10 ;
  1232. 245232 constexpr std::uintptr_t Histogram = 0x18 ;
  1233. 245233 }
  1234. 245234 
  1235. 245235 namespace UnityEngine_Rendering__FrameTimeSample
  1236. 245236 {
  1237. 245237 constexpr std::uintptr_t FramesPerSecond = 0x0 ;
  1238. 245238 constexpr std::uintptr_t FullFrameTime = 0x4 ;
  1239. 245239 constexpr std::uintptr_t MainThreadCPUFrameTime = 0x8 ;
  1240. 245240 constexpr std::uintptr_t MainThreadCPUPresentWaitTime = 0xC ;
  1241. 245241 constexpr std::uintptr_t RenderThreadCPUFrameTime = 0x10 ;
  1242. 245242 constexpr std::uintptr_t GPUFrameTime = 0x14 ;
  1243. 245243 }
  1244. 245244 
  1245. 245245 namespace UnityEngine_Rendering__FrameTimeSampleHistory
  1246. 245246 {
  1247. 245247 constexpr std::uintptr_t m_Samples = 0x10 ;
  1248. 245248 constexpr std::uintptr_t SampleAverage = 0x18 ;
  1249. 245249 constexpr std::uintptr_t SampleMin = 0x30 ;
  1250. 245250 constexpr std::uintptr_t SampleMax = 0x48 ;
  1251. 245251 
  1252. 245252 namespace _static
  1253. 245253 {
  1254. 245254 constexpr std::uintptr_t s_SampleValueAdd = 0x0 ;
  1255. 245255 constexpr std::uintptr_t s_SampleValueMin = 0x8 ;
  1256. 245256 constexpr std::uintptr_t s_SampleValueMax = 0x10 ;
  1257. 245257 constexpr std::uintptr_t s_SampleValueCountValid = 0x18 ;
  1258. 245258 constexpr std::uintptr_t s_SampleValueEnsureValid = 0x20 ;
  1259. 245259 constexpr std::uintptr_t s_SampleValueDivide = 0x28 ;
  1260. 245260 }
  1261. 245261 
  1262. 245262 }
  1263. 245263 
  1264. 245264 namespace UnityEngine_Rendering__TProfilingSampler`1
  1265. 245265 {
  1266. 245266 constexpr std::uintptr_t _sampler_k__BackingField = 0x10 ;
  1267. 245267 constexpr std::uintptr_t _inlineSampler_k__BackingField = 0x18 ;
  1268. 245268 constexpr std::uintptr_t _name_k__BackingField = 0x20 ;
  1269. 245269 constexpr std::uintptr_t m_Recorder = 0x28 ;
  1270. 245270 constexpr std::uintptr_t m_InlineRecorder = 0x30 ;
  1271. 245271 
  1272. 245272 namespace _static
  1273. 245273 {
  1274. 245274 constexpr std::uintptr_t samples = 0x0 ;
  1275. 245275 }
  1276. 245276 
  1277. 245277 }
  1278. 245278 
  1279. 245279 namespace UnityEngine_Rendering__ProfilingSampler
  1280. 245280 {
  1281. 245281 constexpr std::uintptr_t TypeInfo = 0x107279A0 ;
  1282. 245282 constexpr std::uintptr_t _sampler_k__BackingField = 0x10 ;
  1283. 245283 constexpr std::uintptr_t _inlineSampler_k__BackingField = 0x18 ;
  1284. 245284 constexpr std::uintptr_t _name_k__BackingField = 0x20 ;
  1285. 245285 constexpr std::uintptr_t m_Recorder = 0x28 ;
  1286. 245286 constexpr std::uintptr_t m_InlineRecorder = 0x30 ;
  1287. 245287 }
  1288. 245288 
  1289. 245289 namespace UnityEngine_Rendering__ProfilingSample
  1290. 245290 {
  1291. 245291 constexpr std::uintptr_t m_Cmd = 0x0 ;
  1292. 245292 constexpr std::uintptr_t m_Name = 0x8 ;
  1293. 245293 constexpr std::uintptr_t m_Disposed = 0x10 ;
  1294. 245294 constexpr std::uintptr_t m_Sampler = 0x18 ;
  1295. 245295 }
  1296. 245296 
  1297. 245297 namespace UnityEngine_Rendering__ShaderDebugPrintManager
  1298. 245298 {
  1299. 245299 constexpr std::uintptr_t m_OutputBuffers = 0x10 ;
  1300. 245300 constexpr std::uintptr_t m_ReadbackRequests = 0x18 ;
  1301. 245301 constexpr std::uintptr_t m_BufferReadCompleteAction = 0x20 ;
  1302. 245302 constexpr std::uintptr_t m_FrameCounter = 0x28 ;
  1303. 245303 constexpr std::uintptr_t m_FrameCleared = 0x2C ;
  1304. 245304 constexpr std::uintptr_t m_OutputLine = 0x30 ;
  1305. 245305 constexpr std::uintptr_t m_OutputAction = 0x38 ;
  1306. 245306 
  1307. 245307 namespace _static
  1308. 245308 {
  1309. 245309 constexpr std::uintptr_t s_Instance = 0x0 ;
  1310. 245310 constexpr std::uintptr_t m_ShaderPropertyIDInputMouse = 0x8 ;
  1311. 245311 constexpr std::uintptr_t m_ShaderPropertyIDInputFrame = 0xC ;
  1312. 245312 constexpr std::uintptr_t m_shaderDebugOutputData = 0x10 ;
  1313. 245313 }
  1314. 245314 
  1315. 245315 }
  1316. 245316 
  1317. 245317 namespace UnityEngine_Rendering__ShaderDebugPrintInput
  1318. 245318 {
  1319. 245319 constexpr std::uintptr_t _pos_k__BackingField = 0x0 ;
  1320. 245320 constexpr std::uintptr_t _leftDown_k__BackingField = 0x8 ;
  1321. 245321 constexpr std::uintptr_t _rightDown_k__BackingField = 0x9 ;
  1322. 245322 constexpr std::uintptr_t _middleDown_k__BackingField = 0xA ;
  1323. 245323 }
  1324. 245324 
  1325. 245325 namespace UnityEngine_Rendering__VolumeDebugSettings`1
  1326. 245326 {
  1327. 245327 constexpr std::uintptr_t _selectedComponent_k__BackingField = 0x0 ;
  1328. 245328 
  1329. 245329 namespace _static
  1330. 245330 {
  1331. 245331 constexpr std::uintptr_t s_ComponentTypes = 0x0 ;
  1332. 245332 constexpr std::uintptr_t _additionalCameraDatas_k__BackingField = 0x0 ;
  1333. 245333 }
  1334. 245334 
  1335. 245335 }
  1336. 245336 
  1337. 245337 namespace UnityEngine_Rendering__ProbeTouchupVolume
  1338. 245338 {
  1339. 245339 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
  1340. 245340 constexpr std::uintptr_t m_CancellationTokenSource = 0x18 ;
  1341. 245341 constexpr std::uintptr_t shape = 0x20 ;
  1342. 245342 constexpr std::uintptr_t size = 0x24 ;
  1343. 245343 constexpr std::uintptr_t radius = 0x30 ;
  1344. 245344 constexpr std::uintptr_t mode = 0x34 ;
  1345. 245345 constexpr std::uintptr_t intensityScale = 0x38 ;
  1346. 245346 constexpr std::uintptr_t overriddenDilationThreshold = 0x3C ;
  1347. 245347 constexpr std::uintptr_t virtualOffsetRotation = 0x40 ;
  1348. 245348 constexpr std::uintptr_t virtualOffsetDistance = 0x4C ;
  1349. 245349 constexpr std::uintptr_t geometryBias = 0x50 ;
  1350. 245350 constexpr std::uintptr_t virtualOffsetThreshold = 0x54 ;
  1351. 245351 constexpr std::uintptr_t rayOriginBias = 0x58 ;
  1352. 245352 constexpr std::uintptr_t skyDirection = 0x5C ;
  1353. 245353 constexpr std::uintptr_t skyShadingDirectionRotation = 0x68 ;
  1354. 245354 constexpr std::uintptr_t directSampleCount = 0x74 ;
  1355. 245355 constexpr std::uintptr_t indirectSampleCount = 0x78 ;
  1356. 245356 constexpr std::uintptr_t sampleCountMultiplier = 0x7C ;
  1357. 245357 constexpr std::uintptr_t maxBounces = 0x80 ;
  1358. 245358 constexpr std::uintptr_t skyOcclusionSampleCount = 0x84 ;
  1359. 245359 constexpr std::uintptr_t skyOcclusionMaxBounces = 0x88 ;
  1360. 245360 constexpr std::uintptr_t renderingLayerMaskOperation = 0x8C ;
  1361. 245361 constexpr std::uintptr_t renderingLayerMask = 0x90 ;
  1362. 245362 constexpr std::uintptr_t version = 0x94 ;
  1363. 245363 constexpr std::uintptr_t invalidateProbes = 0x98 ;
  1364. 245364 constexpr std::uintptr_t overrideDilationThreshold = 0x99 ;
  1365. 245365 }
  1366. 245366 
  1367. 245367 namespace UnityEngine_Rendering__VolumeManager
  1368. 245368 {
  1369. 245369 constexpr std::uintptr_t TypeInfo = 0x10727BC0 ;
  1370. 245370 constexpr std::uintptr_t _stack_k__BackingField = 0x10 ;
  1371. 245371 constexpr std::uintptr_t m_BaseComponentTypeArray = 0x18 ;
  1372. 245372 constexpr std::uintptr_t _globalDefaultProfile_k__BackingField = 0x20 ;
  1373. 245373 constexpr std::uintptr_t _qualityDefaultProfile_k__BackingField = 0x28 ;
  1374. 245374 constexpr std::uintptr_t _customDefaultProfiles_k__BackingField = 0x30 ;
  1375. 245375 constexpr std::uintptr_t m_VolumeCollection = 0x38 ;
  1376. 245376 constexpr std::uintptr_t m_ComponentsDefaultState = 0x40 ;
  1377. 245377 constexpr std::uintptr_t m_ParametersDefaultState = 0x48 ;
  1378. 245378 constexpr std::uintptr_t m_DefaultStack = 0x50 ;
  1379. 245379 constexpr std::uintptr_t m_CreatedVolumeStacks = 0x58 ;
  1380. 245380 constexpr std::uintptr_t _isInitialized_k__BackingField = 0x60 ;
  1381. 245381 
  1382. 245382 namespace _static
  1383. 245383 {
  1384. 245384 constexpr std::uintptr_t k_ProfilerMarkerInitialize = 0x0 ;
  1385. 245385 constexpr std::uintptr_t k_ProfilerMarkerInitializeBaseTypesArray = 0x8 ;
  1386. 245386 constexpr std::uintptr_t k_ProfilerMarkerUpdate = 0x10 ;
  1387. 245387 constexpr std::uintptr_t k_ProfilerMarkerReplaceData = 0x18 ;
  1388. 245388 constexpr std::uintptr_t k_ProfilerMarkerEvaluateVolumeDefaultState = 0x20 ;
  1389. 245389 constexpr std::uintptr_t s_Instance = 0x28 ;
  1390. 245390 constexpr std::uintptr_t s_SupportedVolumeComponentsForRenderPipeline = 0x30 ;
  1391. 245391 }
  1392. 245392 
  1393. 245393 }
  1394. 245394 
  1395. 245395 namespace UnityEngine_Rendering__CoreRPHelpURLAttribute
  1396. 245396 {
  1397. 245397 constexpr std::uintptr_t m_Url = 0x10 ;
  1398. 245398 constexpr std::uintptr_t m_Dispatcher = 0x18 ;
  1399. 245399 constexpr std::uintptr_t m_DispatchingFieldName = 0x20 ;
  1400. 245400 }
  1401. 245401 
  1402. 245402 namespace UnityEngine_Rendering__CurrentPipelineHelpURLAttribute
  1403. 245403 {
  1404. 245404 constexpr std::uintptr_t m_Url = 0x10 ;
  1405. 245405 constexpr std::uintptr_t m_Dispatcher = 0x18 ;
  1406. 245406 constexpr std::uintptr_t m_DispatchingFieldName = 0x20 ;
  1407. 245407 constexpr std::uintptr_t _pageName_k__BackingField = 0x28 ;
  1408. 245408 constexpr std::uintptr_t _pageHash_k__BackingField = 0x30 ;
  1409. 245409 }
  1410. 245410 
  1411. 245411 namespace UnityEngine_Rendering__PipelineHelpURLAttribute
  1412. 245412 {
  1413. 245413 constexpr std::uintptr_t m_Url = 0x10 ;
  1414. 245414 constexpr std::uintptr_t m_Dispatcher = 0x18 ;
  1415. 245415 constexpr std::uintptr_t m_DispatchingFieldName = 0x20 ;
  1416. 245416 constexpr std::uintptr_t _pipelineName_k__BackingField = 0x28 ;
  1417. 245417 constexpr std::uintptr_t _pageName_k__BackingField = 0x30 ;
  1418. 245418 constexpr std::uintptr_t _pageHash_k__BackingField = 0x38 ;
  1419. 245419 }
  1420. 245420 
  1421. 245421 namespace UnityEngine_Rendering__ProbeAdjustmentVolume
  1422. 245422 {
  1423. 245423 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
  1424. 245424 constexpr std::uintptr_t m_CancellationTokenSource = 0x18 ;
  1425. 245425 constexpr std::uintptr_t shape = 0x20 ;
  1426. 245426 constexpr std::uintptr_t size = 0x24 ;
  1427. 245427 constexpr std::uintptr_t radius = 0x30 ;
  1428. 245428 constexpr std::uintptr_t mode = 0x34 ;
  1429. 245429 constexpr std::uintptr_t intensityScale = 0x38 ;
  1430. 245430 constexpr std::uintptr_t overriddenDilationThreshold = 0x3C ;
  1431. 245431 constexpr std::uintptr_t virtualOffsetRotation = 0x40 ;
  1432. 245432 constexpr std::uintptr_t virtualOffsetDistance = 0x4C ;
  1433. 245433 constexpr std::uintptr_t geometryBias = 0x50 ;
  1434. 245434 constexpr std::uintptr_t virtualOffsetThreshold = 0x54 ;
  1435. 245435 constexpr std::uintptr_t rayOriginBias = 0x58 ;
  1436. 245436 constexpr std::uintptr_t skyDirection = 0x5C ;
  1437. 245437 constexpr std::uintptr_t skyShadingDirectionRotation = 0x68 ;
  1438. 245438 constexpr std::uintptr_t directSampleCount = 0x74 ;
  1439. 245439 constexpr std::uintptr_t indirectSampleCount = 0x78 ;
  1440. 245440 constexpr std::uintptr_t sampleCountMultiplier = 0x7C ;
  1441. 245441 constexpr std::uintptr_t maxBounces = 0x80 ;
  1442. 245442 constexpr std::uintptr_t skyOcclusionSampleCount = 0x84 ;
  1443. 245443 constexpr std::uintptr_t skyOcclusionMaxBounces = 0x88 ;
  1444. 245444 constexpr std::uintptr_t renderingLayerMaskOperation = 0x8C ;
  1445. 245445 constexpr std::uintptr_t renderingLayerMask = 0x90 ;
  1446. 245446 constexpr std::uintptr_t version = 0x94 ;
  1447. 245447 constexpr std::uintptr_t invalidateProbes = 0x98 ;
  1448. 245448 constexpr std::uintptr_t overrideDilationThreshold = 0x99 ;
  1449. 245449 }
  1450. 245450 
  1451. 245451 namespace UnityEngine_Rendering__ProbeBrickIndex
  1452. 245452 {
  1453. 245453 constexpr std::uintptr_t m_IndexChunks = 0x10 ;
  1454. 245454 constexpr std::uintptr_t m_IndexChunksCopyForChecks = 0x18 ;
  1455. 245455 constexpr std::uintptr_t m_ChunksCount = 0x20 ;
  1456. 245456 constexpr std::uintptr_t m_AvailableChunkCount = 0x24 ;
  1457. 245457 constexpr std::uintptr_t m_PhysicalIndexBuffer = 0x28 ;
  1458. 245458 constexpr std::uintptr_t m_PhysicalIndexBufferData = 0x30 ;
  1459. 245459 constexpr std::uintptr_t m_DebugFragmentationBuffer = 0x40 ;
  1460. 245460 constexpr std::uintptr_t m_DebugFragmentationData = 0x48 ;
  1461. 245461 constexpr std::uintptr_t m_NeedUpdateIndexComputeBuffer = 0x50 ;
  1462. 245462 constexpr std::uintptr_t m_UpdateMinIndex = 0x54 ;
  1463. 245463 constexpr std::uintptr_t m_UpdateMaxIndex = 0x58 ;
  1464. 245464 constexpr std::uintptr_t _estimatedVMemCost_k__BackingField = 0x5C ;
  1465. 245465 constexpr std::uintptr_t _fragmentationRate_k__BackingField = 0x60 ;
  1466. 245466 constexpr std::uintptr_t m_CenterRS = 0x64 ;
  1467. 245467 }
  1468. 245468 
  1469. 245469 namespace UnityEngine_Rendering__ProbeBrickPool
  1470. 245470 {
  1471. 245471 constexpr std::uintptr_t _estimatedVMemCost_k__BackingField = 0x10 ;
  1472. 245472 constexpr std::uintptr_t m_Pool = 0x18 ;
  1473. 245473 constexpr std::uintptr_t m_NextFreeChunk = 0x80 ;
  1474. 245474 constexpr std::uintptr_t m_FreeList = 0x90 ;
  1475. 245475 constexpr std::uintptr_t m_AvailableChunkCount = 0x98 ;
  1476. 245476 constexpr std::uintptr_t m_SHBands = 0x9C ;
  1477. 245477 constexpr std::uintptr_t m_ContainsValidity = 0xA0 ;
  1478. 245478 constexpr std::uintptr_t m_ContainsProbeOcclusion = 0xA1 ;
  1479. 245479 constexpr std::uintptr_t m_ContainsRenderingLayers = 0xA2 ;
  1480. 245480 constexpr std::uintptr_t m_ContainsSkyOcclusion = 0xA3 ;
  1481. 245481 constexpr std::uintptr_t m_ContainsSkyShadingDirection = 0xA4 ;
  1482. 245482 
  1483. 245483 namespace _static
  1484. 245484 {
  1485. 245485 constexpr std::uintptr_t _Out_L0_L1Rx = 0x0 ;
  1486. 245486 constexpr std::uintptr_t _Out_L1G_L1Ry = 0x4 ;
  1487. 245487 constexpr std::uintptr_t _Out_L1B_L1Rz = 0x8 ;
  1488. 245488 constexpr std::uintptr_t _Out_Shared = 0xC ;
  1489. 245489 constexpr std::uintptr_t _Out_ProbeOcclusion = 0x10 ;
  1490. 245490 constexpr std::uintptr_t _Out_SkyOcclusionL0L1 = 0x14 ;
  1491. 245491 constexpr std::uintptr_t _Out_SkyShadingDirectionIndices = 0x18 ;
  1492. 245492 constexpr std::uintptr_t _Out_L2_0 = 0x1C ;
  1493. 245493 constexpr std::uintptr_t _Out_L2_1 = 0x20 ;
  1494. 245494 constexpr std::uintptr_t _Out_L2_2 = 0x24 ;
  1495. 245495 constexpr std::uintptr_t _Out_L2_3 = 0x28 ;
  1496. 245496 constexpr std::uintptr_t _ProbeVolumeScratchBufferLayout = 0x2C ;
  1497. 245497 constexpr std::uintptr_t _ProbeVolumeScratchBuffer = 0x30 ;
  1498. 245498 constexpr std::uintptr_t s_DataUploadCS = 0x38 ;
  1499. 245499 constexpr std::uintptr_t s_DataUploadKernel = 0x40 ;
  1500. 245500 constexpr std::uintptr_t s_DataUploadL2CS = 0x48 ;
  1501. 245501 constexpr std::uintptr_t s_DataUploadL2Kernel = 0x50 ;
  1502. 245502 constexpr std::uintptr_t s_DataUpload_Shared = 0x58 ;
  1503. 245503 constexpr std::uintptr_t s_DataUpload_ProbeOcclusion = 0x70 ;
  1504. 245504 constexpr std::uintptr_t s_DataUpload_SkyOcclusion = 0x88 ;
  1505. 245505 constexpr std::uintptr_t s_DataUpload_SkyShadingDirection = 0xA0 ;
  1506. 245506 }
  1507. 245507 
  1508. 245508 }
  1509. 245509 
  1510. 245510 namespace UnityEngine_Rendering__ProbeBrickBlendingPool
  1511. 245511 {
  1512. 245512 constexpr std::uintptr_t m_ChunkList = 0x10 ;
  1513. 245513 constexpr std::uintptr_t m_MappedChunks = 0x18 ;
  1514. 245514 constexpr std::uintptr_t m_State0 = 0x20 ;
  1515. 245515 constexpr std::uintptr_t m_State1 = 0x28 ;
  1516. 245516 constexpr std::uintptr_t m_MemoryBudget = 0x30 ;
  1517. 245517 constexpr std::uintptr_t m_ShBands = 0x34 ;
  1518. 245518 constexpr std::uintptr_t m_ProbeOcclusion = 0x38 ;
  1519. 245519 
  1520. 245520 namespace _static
  1521. 245521 {
  1522. 245522 constexpr std::uintptr_t stateBlendShader = 0x0 ;
  1523. 245523 constexpr std::uintptr_t scenarioBlendingKernel = 0x8 ;
  1524. 245524 constexpr std::uintptr_t _PoolDim_LerpFactor = 0xC ;
  1525. 245525 constexpr std::uintptr_t _ChunkList = 0x10 ;
  1526. 245526 constexpr std::uintptr_t _State0_L0_L1Rx = 0x14 ;
  1527. 245527 constexpr std::uintptr_t _State0_L1G_L1Ry = 0x18 ;
  1528. 245528 constexpr std::uintptr_t _State0_L1B_L1Rz = 0x1C ;
  1529. 245529 constexpr std::uintptr_t _State0_L2_0 = 0x20 ;
  1530. 245530 constexpr std::uintptr_t _State0_L2_1 = 0x24 ;
  1531. 245531 constexpr std::uintptr_t _State0_L2_2 = 0x28 ;
  1532. 245532 constexpr std::uintptr_t _State0_L2_3 = 0x2C ;
  1533. 245533 constexpr std::uintptr_t _State0_ProbeOcclusion = 0x30 ;
  1534. 245534 constexpr std::uintptr_t _State1_L0_L1Rx = 0x34 ;
  1535. 245535 constexpr std::uintptr_t _State1_L1G_L1Ry = 0x38 ;
  1536. 245536 constexpr std::uintptr_t _State1_L1B_L1Rz = 0x3C ;
  1537. 245537 constexpr std::uintptr_t _State1_L2_0 = 0x40 ;
  1538. 245538 constexpr std::uintptr_t _State1_L2_1 = 0x44 ;
  1539. 245539 constexpr std::uintptr_t _State1_L2_2 = 0x48 ;
  1540. 245540 constexpr std::uintptr_t _State1_L2_3 = 0x4C ;
  1541. 245541 constexpr std::uintptr_t _State1_ProbeOcclusion = 0x50 ;
  1542. 245542 }
  1543. 245543 
  1544. 245544 }
  1545. 245545 
  1546. 245546 namespace UnityEngine_Rendering__ProbeGlobalIndirection
  1547. 245547 {
  1548. 245548 constexpr std::uintptr_t _estimatedVMemCost_k__BackingField = 0x10 ;
  1549. 245549 constexpr std::uintptr_t m_IndexOfIndicesBuffer = 0x18 ;
  1550. 245550 constexpr std::uintptr_t m_IndexOfIndicesData = 0x20 ;
  1551. 245551 constexpr std::uintptr_t m_CellSizeInMinBricks = 0x28 ;
  1552. 245552 constexpr std::uintptr_t m_EntriesCount = 0x2C ;
  1553. 245553 constexpr std::uintptr_t m_EntryMin = 0x38 ;
  1554. 245554 constexpr std::uintptr_t m_EntryMax = 0x44 ;
  1555. 245555 constexpr std::uintptr_t m_NeedUpdateComputeBuffer = 0x50 ;
  1556. 245556 }
  1557. 245557 
  1558. 245558 namespace UnityEngine_Rendering__ProbeReferenceVolume
  1559. 245559 {
  1560. 245560 constexpr std::uintptr_t m_EmptyIndexBuffer = 0x10 ;
  1561. 245561 constexpr std::uintptr_t _probeVolumeDebug_k__BackingField = 0x18 ;
  1562. 245562 constexpr std::uintptr_t _subdivisionDebugColors_k__BackingField = 0x20 ;
  1563. 245563 constexpr std::uintptr_t m_DebugMesh = 0x28 ;
  1564. 245564 constexpr std::uintptr_t m_DebugItems = 0x30 ;
  1565. 245565 constexpr std::uintptr_t m_DebugMaterial = 0x38 ;
  1566. 245566 constexpr std::uintptr_t m_DebugProbeSamplingMesh = 0x40 ;
  1567. 245567 constexpr std::uintptr_t m_ProbeSamplingDebugMaterial = 0x48 ;
  1568. 245568 constexpr std::uintptr_t m_ProbeSamplingDebugMaterial02 = 0x50 ;
  1569. 245569 constexpr std::uintptr_t m_DisplayNumbersTexture = 0x58 ;
  1570. 245570 constexpr std::uintptr_t m_DebugOffsetMesh = 0x60 ;
  1571. 245571 constexpr std::uintptr_t m_DebugOffsetMaterial = 0x68 ;
  1572. 245572 constexpr std::uintptr_t m_DebugFragmentationMaterial = 0x70 ;
  1573. 245573 constexpr std::uintptr_t m_DebugFrustumPlanes = 0x78 ;
  1574. 245574 constexpr std::uintptr_t m_DebugScenarioNames = 0x80 ;
  1575. 245575 constexpr std::uintptr_t m_DebugScenarioValues = 0x88 ;
  1576. 245576 constexpr std::uintptr_t m_DebugActiveSceneGUID = 0x90 ;
  1577. 245577 constexpr std::uintptr_t m_DebugActiveScenario = 0x98 ;
  1578. 245578 constexpr std::uintptr_t m_DebugScenarioField = 0xA0 ;
  1579. 245579 constexpr std::uintptr_t realtimeSubdivisionInfo = 0xA8 ;
  1580. 245580 constexpr std::uintptr_t m_MaxSubdivVisualizedIsMaxAvailable = 0xB0 ;
  1581. 245581 constexpr std::uintptr_t m_LoadMaxCellsPerFrame = 0xB1 ;
  1582. 245582 constexpr std::uintptr_t m_NumberOfCellsLoadedPerFrame = 0xB4 ;
  1583. 245583 constexpr std::uintptr_t m_NumberOfCellsBlendedPerFrame = 0xB8 ;
  1584. 245584 constexpr std::uintptr_t m_TurnoverRate = 0xBC ;
  1585. 245585 constexpr std::uintptr_t m_LoadedCells = 0xC0 ;
  1586. 245586 constexpr std::uintptr_t m_ToBeLoadedCells = 0xC8 ;
  1587. 245587 constexpr std::uintptr_t m_WorseLoadedCells = 0xD0 ;
  1588. 245588 constexpr std::uintptr_t m_BestToBeLoadedCells = 0xD8 ;
  1589. 245589 constexpr std::uintptr_t m_TempCellToLoadList = 0xE0 ;
  1590. 245590 constexpr std::uintptr_t m_TempCellToUnloadList = 0xE8 ;
  1591. 245591 constexpr std::uintptr_t m_LoadedBlendingCells = 0xF0 ;
  1592. 245592 constexpr std::uintptr_t m_ToBeLoadedBlendingCells = 0xF8 ;
  1593. 245593 constexpr std::uintptr_t m_TempBlendingCellToLoadList = 0x100 ;
  1594. 245594 constexpr std::uintptr_t m_TempBlendingCellToUnloadList = 0x108 ;
  1595. 245595 constexpr std::uintptr_t m_FrozenCameraPosition = 0x110 ;
  1596. 245596 constexpr std::uintptr_t m_FrozenCameraDirection = 0x11C ;
  1597. 245597 constexpr std::uintptr_t m_IndexDefragmentationInProgress = 0x128 ;
  1598. 245598 constexpr std::uintptr_t m_DefragIndex = 0x130 ;
  1599. 245599 constexpr std::uintptr_t m_DefragCellIndices = 0x138 ;
  1600. 245600 constexpr std::uintptr_t m_IndexDefragCells = 0x140 ;
  1601. 245601 constexpr std::uintptr_t m_TempIndexDefragCells = 0x148 ;
  1602. 245602 constexpr std::uintptr_t minStreamingScore = 0x150 ;
  1603. 245603 constexpr std::uintptr_t maxStreamingScore = 0x154 ;
  1604. 245604 constexpr std::uintptr_t m_StreamingQueue = 0x158 ;
  1605. 245605 constexpr std::uintptr_t m_ActiveStreamingRequests = 0x160 ;
  1606. 245606 constexpr std::uintptr_t m_StreamingRequestsPool = 0x168 ;
  1607. 245607 constexpr std::uintptr_t m_DiskStreamingUseCompute = 0x170 ;
  1608. 245608 constexpr std::uintptr_t m_ScratchBufferPool = 0x178 ;
  1609. 245609 constexpr std::uintptr_t m_OnStreamingComplete = 0x180 ;
  1610. 245610 constexpr std::uintptr_t m_OnBlendingStreamingComplete = 0x188 ;
  1611. 245611 constexpr std::uintptr_t m_IsInitialized = 0x190 ;
  1612. 245612 constexpr std::uintptr_t m_SupportScenarios = 0x191 ;
  1613. 245613 constexpr std::uintptr_t m_SupportScenarioBlending = 0x192 ;
  1614. 245614 constexpr std::uintptr_t m_ForceNoDiskStreaming = 0x193 ;
  1615. 245615 constexpr std::uintptr_t m_SupportDiskStreaming = 0x194 ;
  1616. 245616 constexpr std::uintptr_t m_SupportGPUStreaming = 0x195 ;
  1617. 245617 constexpr std::uintptr_t m_UseStreamingAssets = 0x196 ;
  1618. 245618 constexpr std::uintptr_t m_MinBrickSize = 0x198 ;
  1619. 245619 constexpr std::uintptr_t m_MaxSubdivision = 0x19C ;
  1620. 245620 constexpr std::uintptr_t m_ProbeOffset = 0x1A0 ;
  1621. 245621 constexpr std::uintptr_t m_Pool = 0x1B0 ;
  1622. 245622 constexpr std::uintptr_t m_Index = 0x1B8 ;
  1623. 245623 constexpr std::uintptr_t m_CellIndices = 0x1C0 ;
  1624. 245624 constexpr std::uintptr_t m_BlendingPool = 0x1C8 ;
  1625. 245625 constexpr std::uintptr_t m_TmpSrcChunks = 0x1D0 ;
  1626. 245626 constexpr std::uintptr_t m_PositionOffsets = 0x1D8 ;
  1627. 245627 constexpr std::uintptr_t m_CurrGlobalBounds = 0x1E0 ;
  1628. 245628 constexpr std::uintptr_t cells = 0x1F8 ;
  1629. 245629 constexpr std::uintptr_t m_CellPool = 0x200 ;
  1630. 245630 constexpr std::uintptr_t m_TemporaryDataLocation = 0x208 ;
  1631. 245631 constexpr std::uintptr_t m_TemporaryDataLocationMemCost = 0x270 ;
  1632. 245632 constexpr std::uintptr_t sceneData = 0x278 ;
  1633. 245633 constexpr std::uintptr_t minLoadedCellPos = 0x280 ;
  1634. 245634 constexpr std::uintptr_t maxLoadedCellPos = 0x28C ;
  1635. 245635 constexpr std::uintptr_t retrieveExtraDataAction = 0x298 ;
  1636. 245636 constexpr std::uintptr_t checksDuringBakeAction = 0x2A0 ;
  1637. 245637 constexpr std::uintptr_t m_PendingScenesToBeLoaded = 0x2A8 ;
  1638. 245638 constexpr std::uintptr_t m_PendingScenesToBeUnloaded = 0x2B0 ;
  1639. 245639 constexpr std::uintptr_t m_ActiveScenes = 0x2B8 ;
  1640. 245640 constexpr std::uintptr_t m_CurrentBakingSetReference = 0x2C0 ;
  1641. 245641 constexpr std::uintptr_t m_LazyBakingSetReference = 0x2C8 ;
  1642. 245642 constexpr std::uintptr_t m_NeedLoadAsset = 0x2D0 ;
  1643. 245643 constexpr std::uintptr_t m_ProbeReferenceVolumeInit = 0x2D1 ;
  1644. 245644 constexpr std::uintptr_t m_EnabledBySRP = 0x2D2 ;
  1645. 245645 constexpr std::uintptr_t m_VertexSampling = 0x2D3 ;
  1646. 245646 constexpr std::uintptr_t m_NeedsIndexRebuild = 0x2D4 ;
  1647. 245647 constexpr std::uintptr_t m_HasChangedIndex = 0x2D5 ;
  1648. 245648 constexpr std::uintptr_t m_CBShaderID = 0x2D8 ;
  1649. 245649 constexpr std::uintptr_t m_MemoryBudget = 0x2DC ;
  1650. 245650 constexpr std::uintptr_t m_BlendingMemoryBudget = 0x2E0 ;
  1651. 245651 constexpr std::uintptr_t m_SHBands = 0x2E4 ;
  1652. 245652 constexpr std::uintptr_t clearAssetsOnVolumeClear = 0x2E8 ;
  1653. 245653 constexpr std::uintptr_t _perSceneDataList_k__BackingField = 0x2F0 ;
  1654. 245654 
  1655. 245655 namespace _static
  1656. 245656 {
  1657. 245657 constexpr std::uintptr_t k_DebugPanelName = 0x0 ;
  1658. 245658 constexpr std::uintptr_t probeSamplingDebugData = 0x8 ;
  1659. 245659 constexpr std::uintptr_t s_BoundsArray = 0x10 ;
  1660. 245660 constexpr std::uintptr_t s_BlendingComparer = 0x18 ;
  1661. 245661 constexpr std::uintptr_t s_DefragComparer = 0x20 ;
  1662. 245662 constexpr std::uintptr_t defaultLightingScenario = 0x28 ;
  1663. 245663 constexpr std::uintptr_t _instance = 0x30 ;
  1664. 245664 }
  1665. 245665 
  1666. 245666 }
  1667. 245667 
  1668. 245668 namespace UnityEngine_Rendering__DebugProbeShadingMode
  1669. 245669 {
  1670. 245670 constexpr std::uintptr_t value__ = 0x0 ;
  1671. 245671 }
  1672. 245672 
  1673. 245673 namespace UnityEngine_Rendering__ProbeSamplingDebugUpdate
  1674. 245674 {
  1675. 245675 constexpr std::uintptr_t value__ = 0x0 ;
  1676. 245676 }
  1677. 245677 
  1678. 245678 namespace UnityEngine_Rendering__ProbeSamplingDebugData
  1679. 245679 {
  1680. 245680 constexpr std::uintptr_t update = 0x10 ;
  1681. 245681 constexpr std::uintptr_t coordinates = 0x14 ;
  1682. 245682 constexpr std::uintptr_t forceScreenCenterCoordinates = 0x1C ;
  1683. 245683 constexpr std::uintptr_t camera = 0x20 ;
  1684. 245684 constexpr std::uintptr_t shortcutPressed = 0x28 ;
  1685. 245685 constexpr std::uintptr_t positionNormalBuffer = 0x30 ;
  1686. 245686 }
  1687. 245687 
  1688. 245688 namespace UnityEngine_Rendering__ProbeVolumeDebug
  1689. 245689 {
  1690. 245690 constexpr std::uintptr_t drawProbes = 0x10 ;
  1691. 245691 constexpr std::uintptr_t drawBricks = 0x11 ;
  1692. 245692 constexpr std::uintptr_t drawCells = 0x12 ;
  1693. 245693 constexpr std::uintptr_t realtimeSubdivision = 0x13 ;
  1694. 245694 constexpr std::uintptr_t subdivisionCellUpdatePerFrame = 0x14 ;
  1695. 245695 constexpr std::uintptr_t subdivisionDelayInSeconds = 0x18 ;
  1696. 245696 constexpr std::uintptr_t probeShading = 0x1C ;
  1697. 245697 constexpr std::uintptr_t probeSize = 0x20 ;
  1698. 245698 constexpr std::uintptr_t subdivisionViewCullingDistance = 0x24 ;
  1699. 245699 constexpr std::uintptr_t probeCullingDistance = 0x28 ;
  1700. 245700 constexpr std::uintptr_t maxSubdivToVisualize = 0x2C ;
  1701. 245701 constexpr std::uintptr_t minSubdivToVisualize = 0x30 ;
  1702. 245702 constexpr std::uintptr_t exposureCompensation = 0x34 ;
  1703. 245703 constexpr std::uintptr_t drawProbeSamplingDebug = 0x38 ;
  1704. 245704 constexpr std::uintptr_t probeSamplingDebugSize = 0x3C ;
  1705. 245705 constexpr std::uintptr_t debugWithSamplingNoise = 0x40 ;
  1706. 245706 constexpr std::uintptr_t samplingRenderingLayer = 0x44 ;
  1707. 245707 constexpr std::uintptr_t drawVirtualOffsetPush = 0x48 ;
  1708. 245708 constexpr std::uintptr_t offsetSize = 0x4C ;
  1709. 245709 constexpr std::uintptr_t freezeStreaming = 0x50 ;
  1710. 245710 constexpr std::uintptr_t displayCellStreamingScore = 0x51 ;
  1711. 245711 constexpr std::uintptr_t displayIndexFragmentation = 0x52 ;
  1712. 245712 constexpr std::uintptr_t otherStateIndex = 0x54 ;
  1713. 245713 constexpr std::uintptr_t verboseStreamingLog = 0x58 ;
  1714. 245714 constexpr std::uintptr_t debugStreaming = 0x59 ;
  1715. 245715 constexpr std::uintptr_t autoDrawProbes = 0x5A ;
  1716. 245716 constexpr std::uintptr_t isolationProbeDebug = 0x5B ;
  1717. 245717 constexpr std::uintptr_t visibleLayers = 0x5C ;
  1718. 245718 
  1719. 245719 namespace _static
  1720. 245720 {
  1721. 245721 constexpr std::uintptr_t currentOffset = 0x0 ;
  1722. 245722 constexpr std::uintptr_t s_ActiveAdjustmentVolumes = 0xC ;
  1723. 245723 }
  1724. 245724 
  1725. 245725 }
  1726. 245726 
  1727. 245727 namespace UnityEngine_Rendering__ProbeVolumeSystemParameters
  1728. 245728 {
  1729. 245729 constexpr std::uintptr_t memoryBudget = 0x0 ;
  1730. 245730 constexpr std::uintptr_t blendingMemoryBudget = 0x4 ;
  1731. 245731 constexpr std::uintptr_t shBands = 0x8 ;
  1732. 245732 constexpr std::uintptr_t supportScenarios = 0xC ;
  1733. 245733 constexpr std::uintptr_t supportScenarioBlending = 0xD ;
  1734. 245734 constexpr std::uintptr_t supportGPUStreaming = 0xE ;
  1735. 245735 constexpr std::uintptr_t supportDiskStreaming = 0xF ;
  1736. 245736 constexpr std::uintptr_t probeDebugShader = 0x10 ;
  1737. 245737 constexpr std::uintptr_t probeSamplingDebugShader = 0x18 ;
  1738. 245738 constexpr std::uintptr_t probeSamplingDebugTexture = 0x20 ;
  1739. 245739 constexpr std::uintptr_t probeSamplingDebugMesh = 0x28 ;
  1740. 245740 constexpr std::uintptr_t offsetDebugShader = 0x30 ;
  1741. 245741 constexpr std::uintptr_t fragmentationDebugShader = 0x38 ;
  1742. 245742 constexpr std::uintptr_t scenarioBlendingShader = 0x40 ;
  1743. 245743 constexpr std::uintptr_t streamingUploadShader = 0x48 ;
  1744. 245744 constexpr std::uintptr_t sceneData = 0x50 ;
  1745. 245745 constexpr std::uintptr_t supportsRuntimeDebug = 0x58 ;
  1746. 245746 }
  1747. 245747 
  1748. 245748 namespace UnityEngine_Rendering__ProbeVolumeShadingParameters
  1749. 245749 {
  1750. 245750 constexpr std::uintptr_t normalBias = 0x0 ;
  1751. 245751 constexpr std::uintptr_t viewBias = 0x4 ;
  1752. 245752 constexpr std::uintptr_t scaleBiasByMinDistanceBetweenProbes = 0x8 ;
  1753. 245753 constexpr std::uintptr_t samplingNoise = 0xC ;
  1754. 245754 constexpr std::uintptr_t weight = 0x10 ;
  1755. 245755 constexpr std::uintptr_t leakReductionMode = 0x14 ;
  1756. 245756 constexpr std::uintptr_t frameIndexForNoise = 0x18 ;
  1757. 245757 constexpr std::uintptr_t reflNormalizationLowerClamp = 0x1C ;
  1758. 245758 constexpr std::uintptr_t reflNormalizationUpperClamp = 0x20 ;
  1759. 245759 constexpr std::uintptr_t skyOcclusionIntensity = 0x24 ;
  1760. 245760 constexpr std::uintptr_t skyOcclusionShadingDirection = 0x28 ;
  1761. 245761 constexpr std::uintptr_t regionCount = 0x2C ;
  1762. 245762 constexpr std::uintptr_t regionLayerMasks = 0x30 ;
  1763. 245763 constexpr std::uintptr_t worldOffset = 0x40 ;
  1764. 245764 }
  1765. 245765 
  1766. 245766 namespace UnityEngine_Rendering__ProbeVolumeTextureMemoryBudget
  1767. 245767 {
  1768. 245768 constexpr std::uintptr_t value__ = 0x0 ;
  1769. 245769 }
  1770. 245770 
  1771. 245771 namespace UnityEngine_Rendering__ProbeVolumeBlendingTextureMemoryBudget
  1772. 245772 {
  1773. 245773 constexpr std::uintptr_t value__ = 0x0 ;
  1774. 245774 }
  1775. 245775 
  1776. 245776 namespace UnityEngine_Rendering__ProbeVolumeSHBands
  1777. 245777 {
  1778. 245778 constexpr std::uintptr_t value__ = 0x0 ;
  1779. 245779 }
  1780. 245780 
  1781. 245781 namespace UnityEngine_Rendering__ProbeVolume
  1782. 245782 {
  1783. 245783 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
  1784. 245784 constexpr std::uintptr_t m_CancellationTokenSource = 0x18 ;
  1785. 245785 constexpr std::uintptr_t version = 0x20 ;
  1786. 245786 constexpr std::uintptr_t globalVolume = 0x24 ;
  1787. 245787 constexpr std::uintptr_t mode = 0x28 ;
  1788. 245788 constexpr std::uintptr_t size = 0x2C ;
  1789. 245789 constexpr std::uintptr_t overrideRendererFilters = 0x38 ;
  1790. 245790 constexpr std::uintptr_t minRendererVolumeSize = 0x3C ;
  1791. 245791 constexpr std::uintptr_t objectLayerMask = 0x40 ;
  1792. 245792 constexpr std::uintptr_t lowestSubdivLevelOverride = 0x44 ;
  1793. 245793 constexpr std::uintptr_t highestSubdivLevelOverride = 0x48 ;
  1794. 245794 constexpr std::uintptr_t overridesSubdivLevels = 0x4C ;
  1795. 245795 constexpr std::uintptr_t mightNeedRebaking = 0x4D ;
  1796. 245796 constexpr std::uintptr_t cachedTransform = 0x50 ;
  1797. 245797 constexpr std::uintptr_t cachedHashCode = 0x90 ;
  1798. 245798 constexpr std::uintptr_t fillEmptySpaces = 0x94 ;
  1799. 245799 }
  1800. 245800 
  1801. 245801 namespace UnityEngine_Rendering__ObsoleteProbeVolumeAsset
  1802. 245802 {
  1803. 245803 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
  1804. 245804 }
  1805. 245805 
  1806. 245806 namespace UnityEngine_Rendering__ProbeDilationSettings
  1807. 245807 {
  1808. 245808 constexpr std::uintptr_t enableDilation = 0x0 ;
  1809. 245809 constexpr std::uintptr_t dilationDistance = 0x4 ;
  1810. 245810 constexpr std::uintptr_t dilationValidityThreshold = 0x8 ;
  1811. 245811 constexpr std::uintptr_t dilationIterations = 0xC ;
  1812. 245812 constexpr std::uintptr_t squaredDistWeighting = 0x10 ;
  1813. 245813 }
  1814. 245814 
  1815. 245815 namespace UnityEngine_Rendering__VirtualOffsetSettings
  1816. 245816 {
  1817. 245817 constexpr std::uintptr_t useVirtualOffset = 0x0 ;
  1818. 245818 constexpr std::uintptr_t validityThreshold = 0x4 ;
  1819. 245819 constexpr std::uintptr_t outOfGeoOffset = 0x8 ;
  1820. 245820 constexpr std::uintptr_t searchMultiplier = 0xC ;
  1821. 245821 constexpr std::uintptr_t rayOriginBias = 0x10 ;
  1822. 245822 constexpr std::uintptr_t collisionMask = 0x14 ;
  1823. 245823 }
  1824. 245824 
  1825. 245825 namespace UnityEngine_Rendering__ProbeVolumeBakingProcessSettings
  1826. 245826 {
  1827. 245827 constexpr std::uintptr_t m_Version = 0x0 ;
  1828. 245828 constexpr std::uintptr_t dilationSettings = 0x4 ;
  1829. 245829 constexpr std::uintptr_t virtualOffsetSettings = 0x18 ;
  1830. 245830 }
  1831. 245831 
  1832. 245832 namespace UnityEngine_Rendering__LogarithmicAttribute
  1833. 245833 {
  1834. 245834 constexpr std::uintptr_t _order_k__BackingField = 0x10 ;
  1835. 245835 constexpr std::uintptr_t _applyToCollection_k__BackingField = 0x14 ;
  1836. 245836 constexpr std::uintptr_t min = 0x18 ;
  1837. 245837 constexpr std::uintptr_t max = 0x1C ;
  1838. 245838 }
  1839. 245839 
  1840. 245840 namespace UnityEngine_Rendering__ProbeVolumeBakingSet
  1841. 245841 {
  1842. 245842 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
  1843. 245843 constexpr std::uintptr_t singleSceneMode = 0x18 ;
  1844. 245844 constexpr std::uintptr_t dialogNoProbeVolumeInSetShown = 0x19 ;
  1845. 245845 constexpr std::uintptr_t settings = 0x1C ;
  1846. 245846 constexpr std::uintptr_t m_SceneGUIDs = 0x50 ;
  1847. 245847 constexpr std::uintptr_t obsoleteScenesToNotBake = 0x58 ;
  1848. 245848 constexpr std::uintptr_t m_LightingScenarios = 0x60 ;
  1849. 245849 constexpr std::uintptr_t cellDescs = 0x68 ;
  1850. 245850 constexpr std::uintptr_t cellDataMap = 0x70 ;
  1851. 245851 constexpr std::uintptr_t m_TotalIndexList = 0x78 ;
  1852. 245852 constexpr std::uintptr_t m_SerializedPerSceneCellList = 0x80 ;
  1853. 245853 constexpr std::uintptr_t perSceneCellLists = 0x88 ;
  1854. 245854 constexpr std::uintptr_t cellSharedDataAsset = 0x90 ;
  1855. 245855 constexpr std::uintptr_t scenarios = 0x98 ;
  1856. 245856 constexpr std::uintptr_t cellBricksDataAsset = 0xA0 ;
  1857. 245857 constexpr std::uintptr_t cellSupportDataAsset = 0xA8 ;
  1858. 245858 constexpr std::uintptr_t chunkSizeInBricks = 0xB0 ;
  1859. 245859 constexpr std::uintptr_t maxCellPosition = 0xB4 ;
  1860. 245860 constexpr std::uintptr_t minCellPosition = 0xC0 ;
  1861. 245861 constexpr std::uintptr_t globalBounds = 0xCC ;
  1862. 245862 constexpr std::uintptr_t bakedSimplificationLevels = 0xE4 ;
  1863. 245863 constexpr std::uintptr_t bakedMinDistanceBetweenProbes = 0xE8 ;
  1864. 245864 constexpr std::uintptr_t bakedProbeOcclusion = 0xEC ;
  1865. 245865 constexpr std::uintptr_t bakedSkyOcclusionValue = 0xF0 ;
  1866. 245866 constexpr std::uintptr_t bakedSkyShadingDirectionValue = 0xF4 ;
  1867. 245867 constexpr std::uintptr_t bakedProbeOffset = 0xF8 ;
  1868. 245868 constexpr std::uintptr_t bakedMaskCount = 0x104 ;
  1869. 245869 constexpr std::uintptr_t bakedLayerMasks = 0x108 ;
  1870. 245870 constexpr std::uintptr_t maxSHChunkCount = 0x118 ;
  1871. 245871 constexpr std::uintptr_t L0ChunkSize = 0x11C ;
  1872. 245872 constexpr std::uintptr_t L1ChunkSize = 0x120 ;
  1873. 245873 constexpr std::uintptr_t L2TextureChunkSize = 0x124 ;
  1874. 245874 constexpr std::uintptr_t ProbeOcclusionChunkSize = 0x128 ;
  1875. 245875 constexpr std::uintptr_t sharedValidityMaskChunkSize = 0x12C ;
  1876. 245876 constexpr std::uintptr_t sharedSkyOcclusionL0L1ChunkSize = 0x130 ;
  1877. 245877 constexpr std::uintptr_t sharedSkyShadingDirectionIndicesChunkSize = 0x134 ;
  1878. 245878 constexpr std::uintptr_t sharedDataChunkSize = 0x138 ;
  1879. 245879 constexpr std::uintptr_t supportPositionChunkSize = 0x13C ;
  1880. 245880 constexpr std::uintptr_t supportValidityChunkSize = 0x140 ;
  1881. 245881 constexpr std::uintptr_t supportTouchupChunkSize = 0x144 ;
  1882. 245882 constexpr std::uintptr_t supportLayerMaskChunkSize = 0x148 ;
  1883. 245883 constexpr std::uintptr_t supportOffsetsChunkSize = 0x14C ;
  1884. 245884 constexpr std::uintptr_t supportDataChunkSize = 0x150 ;
  1885. 245885 constexpr std::uintptr_t lightingScenario = 0x158 ;
  1886. 245886 constexpr std::uintptr_t m_OtherScenario = 0x160 ;
  1887. 245887 constexpr std::uintptr_t m_ScenarioBlendingFactor = 0x168 ;
  1888. 245888 constexpr std::uintptr_t m_ReadCommandArray = 0x170 ;
  1889. 245889 constexpr std::uintptr_t m_ReadCommandBuffer = 0x180 ;
  1890. 245890 constexpr std::uintptr_t m_ReadOperationScratchBuffers = 0x190 ;
  1891. 245891 constexpr std::uintptr_t m_PrunedIndexList = 0x198 ;
  1892. 245892 constexpr std::uintptr_t m_PrunedScenarioIndexList = 0x1A0 ;
  1893. 245893 constexpr std::uintptr_t version = 0x1A8 ;
  1894. 245894 constexpr std::uintptr_t freezePlacement = 0x1AC ;
  1895. 245895 constexpr std::uintptr_t probeOffset = 0x1B0 ;
  1896. 245896 constexpr std::uintptr_t simplificationLevels = 0x1BC ;
  1897. 245897 constexpr std::uintptr_t minDistanceBetweenProbes = 0x1C0 ;
  1898. 245898 constexpr std::uintptr_t renderersLayerMask = 0x1C4 ;
  1899. 245899 constexpr std::uintptr_t minRendererVolumeSize = 0x1C8 ;
  1900. 245900 constexpr std::uintptr_t skyOcclusion = 0x1CC ;
  1901. 245901 constexpr std::uintptr_t skyOcclusionBakingSamples = 0x1D0 ;
  1902. 245902 constexpr std::uintptr_t skyOcclusionBakingBounces = 0x1D4 ;
  1903. 245903 constexpr std::uintptr_t skyOcclusionAverageAlbedo = 0x1D8 ;
  1904. 245904 constexpr std::uintptr_t skyOcclusionBackFaceCulling = 0x1DC ;
  1905. 245905 constexpr std::uintptr_t skyOcclusionShadingDirection = 0x1DD ;
  1906. 245906 constexpr std::uintptr_t useRenderingLayers = 0x1DE ;
  1907. 245907 constexpr std::uintptr_t renderingLayerMasks = 0x1E0 ;
  1908. 245908 constexpr std::uintptr_t m_HasSupportData = 0x1E8 ;
  1909. 245909 constexpr std::uintptr_t m_SharedDataIsValid = 0x1E9 ;
  1910. 245910 constexpr std::uintptr_t m_UseStreamingAsset = 0x1EA ;
  1911. 245911 }
  1912. 245912 
  1913. 245913 namespace UnityEngine_Rendering__ProbeVolumeBakingSetWeakReference
  1914. 245914 {
  1915. 245915 constexpr std::uintptr_t m_InstanceID = 0x10 ;
  1916. 245916 }
  1917. 245917 
  1918. 245918 namespace UnityEngine_Rendering__ProbeVolumeRuntimeResources
  1919. 245919 {
  1920. 245920 constexpr std::uintptr_t m_Version = 0x10 ;
  1921. 245921 constexpr std::uintptr_t probeVolumeBlendStatesCS = 0x18 ;
  1922. 245922 constexpr std::uintptr_t probeVolumeUploadDataCS = 0x20 ;
  1923. 245923 constexpr std::uintptr_t probeVolumeUploadDataL2CS = 0x28 ;
  1924. 245924 }
  1925. 245925 
  1926. 245926 namespace UnityEngine_Rendering__ProbeVolumeDebugResources
  1927. 245927 {
  1928. 245928 constexpr std::uintptr_t m_Version = 0x10 ;
  1929. 245929 constexpr std::uintptr_t probeVolumeDebugShader = 0x18 ;
  1930. 245930 constexpr std::uintptr_t probeVolumeFragmentationDebugShader = 0x20 ;
  1931. 245931 constexpr std::uintptr_t probeVolumeSamplingDebugShader = 0x28 ;
  1932. 245932 constexpr std::uintptr_t probeVolumeOffsetDebugShader = 0x30 ;
  1933. 245933 constexpr std::uintptr_t probeSamplingDebugMesh = 0x38 ;
  1934. 245934 constexpr std::uintptr_t numbersDisplayTex = 0x40 ;
  1935. 245935 }
  1936. 245936 
  1937. 245937 namespace UnityEngine_Rendering__ProbeVolumeBakingResources
  1938. 245938 {
  1939. 245939 constexpr std::uintptr_t m_Version = 0x10 ;
  1940. 245940 constexpr std::uintptr_t dilationShader = 0x18 ;
  1941. 245941 constexpr std::uintptr_t subdivideSceneCS = 0x20 ;
  1942. 245942 constexpr std::uintptr_t voxelizeSceneShader = 0x28 ;
  1943. 245943 constexpr std::uintptr_t traceVirtualOffsetCS = 0x30 ;
  1944. 245944 constexpr std::uintptr_t traceVirtualOffsetRT = 0x38 ;
  1945. 245945 constexpr std::uintptr_t skyOcclusionCS = 0x40 ;
  1946. 245946 constexpr std::uintptr_t skyOcclusionRT = 0x48 ;
  1947. 245947 constexpr std::uintptr_t renderingLayerCS = 0x50 ;
  1948. 245948 constexpr std::uintptr_t renderingLayerRT = 0x58 ;
  1949. 245949 }
  1950. 245950 
  1951. 245951 namespace UnityEngine_Rendering__ProbeVolumeGlobalSettings
  1952. 245952 {
  1953. 245953 constexpr std::uintptr_t m_Version = 0x10 ;
  1954. 245954 constexpr std::uintptr_t m_ProbeVolumeDisableStreamingAssets = 0x14 ;
  1955. 245955 }
  1956. 245956 
  1957. 245957 namespace UnityEngine_Rendering__ProbeVolumePerSceneData
  1958. 245958 {
  1959. 245959 constexpr std::uintptr_t m_CachedPtr = 0x10 ;
  1960. 245960 constexpr std::uintptr_t m_CancellationTokenSource = 0x18 ;
  1961. 245961 constexpr std::uintptr_t serializedBakingSet = 0x20 ;
  1962. 245962 constexpr std::uintptr_t sceneGUID = 0x28 ;
  1963. 245963 constexpr std::uintptr_t obsoleteAsset = 0x30 ;
  1964. 245964 constexpr std::uintptr_t obsoleteCellSharedDataAsset = 0x38 ;
  1965. 245965 constexpr std::uintptr_t obsoleteCellSupportDataAsset = 0x40 ;
  1966. 245966 constexpr std::uintptr_t obsoleteSerializedScenarios = 0x48 ;
  1967. 245967 }
  1968. 245968 
  1969. 245969 namespace UnityEngine_Rendering__ProbeVolumeSceneData
  1970. 245970 {
  1971. 245971 constexpr std::uintptr_t parentAsset = 0x10 ;
  1972. 245972 constexpr std::uintptr_t obsoleteSceneBounds = 0x18 ;
  1973. 245973 constexpr std::uintptr_t obsoleteHasProbeVolumes = 0x20 ;
  1974. 245974 }
  1975. 245975 
  1976. 245976 namespace UnityEngine_Rendering__ProbeVolumeScratchBufferPool
  1977. 245977 {
  1978. 245978 constexpr std::uintptr_t _chunkSize_k__BackingField = 0x10 ;
  1979. 245979 constexpr std::uintptr_t _maxChunkCount_k__BackingField = 0x14 ;
  1980. 245980 constexpr std::uintptr_t m_L0Size = 0x18 ;
  1981. 245981 constexpr std::uintptr_t m_L1Size = 0x1C ;
  1982. 245982 constexpr std::uintptr_t m_ValiditySize = 0x20 ;
  1983. 245983 constexpr std::uintptr_t m_ValidityLayerCount = 0x24 ;
  1984. 245984 constexpr std::uintptr_t m_L2Size = 0x28 ;
  1985. 245985 constexpr std::uintptr_t m_ProbeOcclusionSize = 0x2C ;
  1986. 245986 constexpr std::uintptr_t m_SkyOcclusionSize = 0x30 ;
  1987. 245987 constexpr std::uintptr_t m_SkyShadingDirectionSize = 0x34 ;
  1988. 245988 constexpr std::uintptr_t m_CurrentlyAllocatedChunkCount = 0x38 ;
  1989. 245989 constexpr std::uintptr_t m_Pools = 0x40 ;
  1990. 245990 constexpr std::uintptr_t m_Layouts = 0x48 ;
  1991. 245991 
  1992. 245992 namespace _static
  1993. 245993 {
  1994. 245994 constexpr std::uintptr_t s_ChunkCount = 0x0 ;
  1995. 245995 }
  1996. 245996 
  1997. 245997 }
  1998. 245998 
  1999. 245999 namespace UnityEngine_Rendering__ProbeVolumeStreamableAsset
  2000. 246000 {
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